Egyptian God Deck #428016 — Yu-Gi-Oh! Master Duel

41 Main, 15 Extra, incl. Guardian Slime x3, Imsety, Glory of Horus x3, Planet Pathfinder x3. Created Feb 8, 2025 by YGO Mod.

Deck Egyptian God Master Duel

Created by: YGO Mod (20517634)

Created On: 02/08/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 44
Reliability 35
Going First 40
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 40
Going Second 42
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 41 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Egyptian God monsters (Obelisk the Tormentor 4000 ATK, Horus 3000 ATK) converted into board pressure; Link and Xyz beatsticks (Underworld Goddess, Black Luster Soldier, Garunix Eternity) once the board is established
  • Turn 1 (going first): Search The True Sun God or Imsety/Horus support and attempt a Tribute Summon of an Egyptian God; hope to hit one of the three-copy starters in the opening 5
  • Turn 2 (going second): Use Canopic Protector and Soul Energy MAX!!! as responses, then rebuild through Horus monsters revived from the GY by King's Sarcophagus, provided that Sarcophagus is in hand or the field
  • Recovery: Recur Horus monsters from the GY via King's Sarcophagus and Walls of the Imperial Tomb; Imsety and Duamutef can self-revive while Sarcophagus is live
  • After siding: No side deck is registered, so no post-side plan exists; the list cannot adapt between games

Why it scores here

The deck is scored as a system, not as an average of its card scores. Its consistency is limited: the three-copy engine starters (King's Sarcophagus, Imsety, Walls of the Imperial Tomb) give roughly a one-in-three chance of at least one in a 5-card opening hand, and the Egyptian God summons depend on Tribute requirements that create dead or conflicting hands. Its ceiling is high, because Obelisk and Horus can end a game in one turn, but its median output is much lower without the full chain. The deck runs a large share of off-archetype cards (46 of 56 main/extra copies are not exact Egyptian God names), which weakens engine cohesion. Interaction is broad (Breaking Ruin God, Skill Drain, Harpie's Feather Duster, There Can Be Only One), but it is not backed by a side deck. The Illegal status (2 copies of the Forbidden Apollousa) caps the final score for theoretical and structural read only; popularity and archetype identity earned no points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 copy of a 3-copy starter in opening 5) ≈ 0.33; searcher text reaches 96% in hand 5, but the Horus engine needs King's Sarcophagus live (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Level-0 spells/traps (22 cards) and Tribute-dependent monsters (Ra, Obelisk) create frequent dead or conflicting hands (Inferred)
D3 Combo Conversion & Ceiling 60 Obelisk plus Horus/Sarcophagus gives a high ceiling on paper; no recorded boards exist to confirm it (Inferred)
D4 Combo Floor & Median Output 40 combo data has 0 parseable boards, so the median is a text-only estimate with wide uncertainty (Inferred)
D5 Interruption Resilience & Route Redundancy 40 Horus recursion through Sarcophagus and Imsety self-revival give some redundancy, but the engine is tied to a single field card (Inferred)
D6 Resource Economy, Recovery & Grind 45 King's Sarcophagus and Walls recycle Horus monsters and Imsety/Duamutef self-revive, giving moderate resource regeneration (Inferred)
D7 End-Board & Interaction Quality 55 Breaking Ruin God, Skill Drain, Duster, TCBO and Number 38 negate or remove; coverage is wide but Skill Drain and Duster are Limited and single-copy (Verified text / Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second split is unavailable; Obelisk-based boards and Skill Drain give some answer to an established board (Inferred)
D9 Offensive Pressure & Closing Power 55 Obelisk (4000 ATK) and Horus (3000 ATK) close games directly once summoned; no direct-damage or piercing line verified (Verified stats / Inferred)
D10 Main Deck Efficiency & Flexibility 40 Only 19 distinct main-deck cards, 46 of 56 main copies off exact archetype; compactness is offset by incoherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck holds 7 Link, 6 Xyz and 2 Fusion; Apollousa is Forbidden and two copies are illegal, so the slot is not usable as built (Verified legality)
D12 Side Deck Adaptability 10 No side deck registered (0 cards); post-side adaptation is absent (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated meta sample; archetype usage core shows 0 of 25 present, which is weak evidence (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple Tribute-based summons and chained Horus revivals demand precise sequencing (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 44, Going First ≈ 40, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12). Final formula: No reliable metagame: 0.80*Structural(44) + 0.20*TournamentReliability(35) = 42.2; context modifiers -12 (banlist exposure) = 30.2; Illegal legality cap applied, final = 25 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.33 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad interaction suite (negation and removal text across 6 and 12 cards)
  • High ceiling with Obelisk and Horus on the field
  • Searcher density (19 cards) gives a high chance of finding a search effect in the opening hand

Weaknesses

  • Illegal: 2 copies of the Forbidden Apollousa
  • Engine cohesion is low: 46 of 56 main copies are off the exact archetype name
  • No side deck
  • Tribute-heavy summons and level-0 spell density create brick risk

Critical choke points

  • King's Sarcophagus (3 copies) gates the entire Horus recursion engine
  • Egyptian God Tribute summon requirements
  • Single-copy Extra Deck link/xyz enablers
Priority Remove Add Reason
1 Apollousa, Bow of the Goddess x2 Legal Extra Deck replacement (e.g., a second legal Link or Xyz beatstick) Makes the list legal in master-duel; without this the deck cannot be scored as a normal build
2 Off-archetype single-copy tech cards (Dark Magician-era staples not in list) Additional Horus or Egyptian God support Raises engine cohesion and reduces the off-archetype share
3 None A side deck of 6-15 cards Gives the deck a post-side plan; currently d12 is 10

Evidence & confidence

  • Verified: Apollousa is Forbidden and 2 copies are run (legal copies 0); Main 41 / Extra 15 / Side 0 sizes are within master-duel size rules; Archetype purity: 10 exact-name copies vs 46 off-archetype
  • Inferred: P(>=1 three-copy starter in hand 5) ≈ 0.33; Consistency and brick estimates from text plus probability; Ceiling and median ratings from card text (no recorded boards)
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (d13)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) — those are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied usage statistics core list appears cross-archetype (Kashtira, Dark Magician, etc.), so 0/25 core presence is weak evidence for this Egyptian God build no side deck, so post-side performance cannot be scored

More Master Duel Info

Egyptian God

Egyptian God Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top