Created by: YGO Mod (20517634)

Created On: 02/07/2025

Soulburning Link

Need 19 UR

UR Rarity
Droll & Lock Bird1 card
UR Rarity
Salamangreat Gazelle1 card
UR Rarity
Borreload Dragon1 card
UR Rarity
Ningirsu the World Chalice Warrior1 card
UR Rarity
Salamangreat Heatleo2 card
UR Rarity
Salamangreat Pyro Phoenix2 card
UR Rarity
Sauravis, the Ancient and Ascended1 card
UR Rarity
Effect Veiler3 card
UR Rarity
Divine Wrath3 card
UR Rarity
Needle Ceiling1 card
UR Rarity
Paleozoic Dinomischus2 card
UR Rarity
Terrors of the Overroot1 card

Main: 27 Extra: 8

UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


R Rarity
Salamangreat Falco
R Rarity
Salamangreat Falco
Salamangreat Falco
FIRE 4
Salamangreat Falco
  • ATK:

  • 1200

  • DEF:

  • 1600


If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


N Rarity
Salamangreat Fennec
N Rarity
Salamangreat Fennec
Salamangreat Fennec
FIRE 3
Salamangreat Fennec
  • ATK:

  • 1600

  • DEF:

  • 200


If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as material for the Link Summon of a Link-2 or higher Cyberse Link Monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn.


R Rarity
Salamangreat Fowl
R Rarity
Salamangreat Fowl
Salamangreat Fowl
FIRE 4
Salamangreat Fowl
  • ATK:

  • 1800

  • DEF:

  • 200


If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


R Rarity
Salamangreat Fowl
R Rarity
Salamangreat Fowl
Salamangreat Fowl
FIRE 4
Salamangreat Fowl
  • ATK:

  • 1800

  • DEF:

  • 200


If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


SR Rarity
Salamangreat Foxy
SR Rarity
Salamangreat Foxy
Salamangreat Foxy
FIRE 3
Salamangreat Foxy
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


UR Rarity
Salamangreat Gazelle
UR Rarity
Salamangreat Gazelle
Salamangreat Gazelle
FIRE 3
Salamangreat Gazelle
  • ATK:

  • 1500

  • DEF:

  • 1000


If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


SR Rarity
Salamangreat Jack Jaguar
SR Rarity
Salamangreat Jack Jaguar
Salamangreat Jack Jaguar
FIRE 4
Salamangreat Jack Jaguar
  • ATK:

  • 1800

  • DEF:

  • 1200


If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


SR Rarity
Salamangreat Spinny
SR Rarity
Salamangreat Spinny
Salamangreat Spinny
FIRE 3
Salamangreat Spinny
  • ATK:

  • 1000

  • DEF:

  • 1500


If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.


UR Rarity
Sauravis, the Ancient and Ascended
UR Rarity
Sauravis, the Ancient and Ascended
Sauravis, the Ancient and Ascended
LIGHT 7
Sauravis, the Ancient and Ascended
  • ATK:

  • 2600

  • DEF:

  • 2800


You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


SR Rarity
Cynet Crosswipe
SR Rarity
Cynet Crosswipe
Cynet Crosswipe
Spell Quick
Cynet Crosswipe

    Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.


    SR Rarity
    Cynet Crosswipe
    SR Rarity
    Cynet Crosswipe
    Cynet Crosswipe
    Spell Quick
    Cynet Crosswipe

      Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.


      SR Rarity
      Salamangreat Circle
      SR Rarity
      Salamangreat Circle
      Salamangreat Circle
      Spell Quick
      Salamangreat Circle

        Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


        R Rarity
        Salamangreat Recureance
        R Rarity
        Salamangreat Recureance
        Salamangreat Recureance
        Spell Normal
        Salamangreat Recureance

          Target 2 "Salamangreat" monsters in your GY with different names; add them to your hand. If this Set card is destroyed by card effect and sent to the GY: You can add 1 "Salamangreat" Spell/Trap from your Deck to your hand, except "Salamangreat Recureance". You can only use each effect of "Salamangreat Recureance" once per turn.


          SR Rarity
          Salamangreat Sanctuary
          SR Rarity
          Salamangreat Sanctuary
          Salamangreat Sanctuary
          Spell Field
          Salamangreat Sanctuary

            If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


            UR Rarity
            Divine Wrath
            UR Rarity
            Divine Wrath
            Divine Wrath
            Trap Counter
            Divine Wrath

              When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.


              UR Rarity
              Divine Wrath
              UR Rarity
              Divine Wrath
              Divine Wrath
              Trap Counter
              Divine Wrath

                When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.


                UR Rarity
                Divine Wrath
                UR Rarity
                Divine Wrath
                Divine Wrath
                Trap Counter
                Divine Wrath

                  When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.


                  R Rarity
                  Hallowed Life Barrier
                  R Rarity
                  Hallowed Life Barrier
                  Hallowed Life Barrier
                  Trap Normal
                  Hallowed Life Barrier

                    Discard 1 card from your hand. This turn, any damage you take from your opponent's cards and effects becomes 0.


                    UR Rarity
                    Needle Ceiling
                    UR Rarity
                    Needle Ceiling
                    Needle Ceiling
                    Trap Normal
                    Needle Ceiling

                      When there are 4 or more monsters on the field: Destroy all face-up monsters.


                      UR Rarity
                      Paleozoic Dinomischus
                      UR Rarity
                      Paleozoic Dinomischus
                      Paleozoic Dinomischus
                      Trap Normal
                      Paleozoic Dinomischus

                        Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                        UR Rarity
                        Paleozoic Dinomischus
                        UR Rarity
                        Paleozoic Dinomischus
                        Paleozoic Dinomischus
                        Trap Normal
                        Paleozoic Dinomischus

                          Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                          SR Rarity
                          Rainbow Life
                          SR Rarity
                          Rainbow Life
                          Rainbow Life
                          Trap Normal
                          Rainbow Life

                            Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead.


                            UR Rarity
                            Terrors of the Overroot
                            UR Rarity
                            Terrors of the Overroot
                            Terrors of the Overroot
                            Trap Normal
                            Terrors of the Overroot

                              Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn.


                              UR Rarity
                              Borreload Dragon
                              UR Rarity
                              Borreload Dragon
                              Borreload Dragon
                              DARK
                              Borreload Dragon
                              • ATK:

                              • 3000

                              • LINK-4

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                              3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                              UR Rarity
                              Ningirsu the World Chalice Warrior
                              UR Rarity
                              Ningirsu the World Chalice Warrior
                              Ningirsu the World Chalice Warrior
                              EARTH
                              Ningirsu the World Chalice Warrior
                              • ATK:

                              • 2500

                              • LINK-3

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                              2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                              UR Rarity
                              Salamangreat Heatleo
                              UR Rarity
                              Salamangreat Heatleo
                              Salamangreat Heatleo
                              FIRE
                              Salamangreat Heatleo
                              • ATK:

                              • 2300

                              • LINK-3

                              Link Arrow:

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                              2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.


                              UR Rarity
                              Salamangreat Heatleo
                              UR Rarity
                              Salamangreat Heatleo
                              Salamangreat Heatleo
                              FIRE
                              Salamangreat Heatleo
                              • ATK:

                              • 2300

                              • LINK-3

                              Link Arrow:

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                              2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.


                              UR Rarity
                              Salamangreat Pyro Phoenix
                              UR Rarity
                              Salamangreat Pyro Phoenix
                              Salamangreat Pyro Phoenix
                              FIRE
                              Salamangreat Pyro Phoenix
                              • ATK:

                              • 2800

                              • LINK-4

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                              2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.


                              UR Rarity
                              Salamangreat Pyro Phoenix
                              UR Rarity
                              Salamangreat Pyro Phoenix
                              Salamangreat Pyro Phoenix
                              FIRE
                              Salamangreat Pyro Phoenix
                              • ATK:

                              • 2800

                              • LINK-4

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                              2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.


                              SR Rarity
                              Security Dragon
                              SR Rarity
                              Security Dragon
                              Security Dragon
                              LIGHT
                              Security Dragon
                              • ATK:

                              • 1100

                              • LINK-2

                              Link Arrow:

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                              2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.


                              SR Rarity
                              Salamangreat Miragestallio
                              SR Rarity
                              Salamangreat Miragestallio
                              Salamangreat Miragestallio
                              FIRE
                              Salamangreat Miragestallio
                              • ATK:

                              • 2000

                              • DEF:

                              • 900


                              2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.




                              More Duel Links Info

                              Salamangreat Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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