Created by: SKS Sanvain (52406317)

Created On: 02/07/2025

Need 31 UR

UR Rarity
Lady Labrynth of the Silver Castle3 card
UR Rarity
Lord of the Heavenly Prison3 card
UR Rarity
Lovely Labrynth of the Silver Castle1 card
UR Rarity
El Shaddoll Apkallone1 card
 Rarity
Infernoid Evil1 card
 Rarity
Ritual Beast Ulti-Nochiudrago1 card
UR Rarity
Beatrice, Lady of the Eternal1 card
UR Rarity
Tiras, Keeper of Genesis1 card
UR Rarity
Upstart Goblin2 card
UR Rarity
Big Welcome Labrynth3 card
UR Rarity
Destructive Daruma Karma Cannon3 card
UR Rarity
Iron Thunder2 card
 Rarity
Simultaneous Equation Cannons3 card
UR Rarity
Solemn Judgment2 card
UR Rarity
Solemn Strike2 card
UR Rarity
Welcome Labrynth2 card

Main: 40 Extra: 15

UR Rarity
3 cardLady Labrynth of the Silver Castle
UR Rarity
3 cardLady Labrynth of the Silver Castle
Lady Labrynth of the Silver Castle
DARK 8
Lady Labrynth of the Silver Castle
  • ATK:

  • 3000

  • DEF:

  • 2900


While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


UR Rarity
3 cardLord of the Heavenly Prison
UR Rarity
3 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


UR Rarity
1 cardLovely Labrynth of the Silver Castle
UR Rarity
1 cardLovely Labrynth of the Silver Castle
Lovely Labrynth of the Silver Castle
DARK 8
Lovely Labrynth of the Silver Castle
  • ATK:

  • 2900

  • DEF:

  • 1900


Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.


SR Rarity
1 cardPot of Duality
SR Rarity
1 cardPot of Duality
Pot of Duality
Spell Normal
Pot of Duality

    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




    Tag(s):

    UR Rarity
    2 cardUpstart Goblin
    UR Rarity
    2 cardUpstart Goblin
    Upstart Goblin
    Spell Normal
    Upstart Goblin

      Draw 1 card, then your opponent gains 1000 LP.


      SR Rarity
      1 cardAnti-Spell Fragrance
      SR Rarity
      1 cardAnti-Spell Fragrance
      Anti-Spell Fragrance
      Trap Continuous
      Anti-Spell Fragrance

        Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


        UR Rarity
        3 cardBig Welcome Labrynth
        UR Rarity
        3 cardBig Welcome Labrynth
        Big Welcome Labrynth
        Trap Normal
        Big Welcome Labrynth

          Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


          R Rarity
          2 cardCompulsory Evacuation Device
          R Rarity
          2 cardCompulsory Evacuation Device
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            Target 1 monster on the field; return that target to the hand.


            UR Rarity
            3 cardDestructive Daruma Karma Cannon
            UR Rarity
            3 cardDestructive Daruma Karma Cannon
            Destructive Daruma Karma Cannon
            Trap Normal
            Destructive Daruma Karma Cannon

              Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


              SR Rarity
              2 cardDimensional Barrier
              SR Rarity
              2 cardDimensional Barrier
              Dimensional Barrier
              Trap Normal
              Dimensional Barrier

                Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                SR Rarity
                2 cardIce Dragon's Prison
                SR Rarity
                2 cardIce Dragon's Prison
                Ice Dragon's Prison
                Trap Normal
                Ice Dragon's Prison

                  Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                  UR Rarity
                  2 cardIron Thunder
                  UR Rarity
                  2 cardIron Thunder
                  Iron Thunder
                  Trap Counter
                  Iron Thunder

                    When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                     Rarity
                    3 cardSimultaneous Equation Cannons
                     Rarity
                    3 cardSimultaneous Equation Cannons
                    Simultaneous Equation Cannons
                    Trap Normal
                    Simultaneous Equation Cannons

                      Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect. ● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control.


                      UR Rarity
                      2 cardSolemn Judgment
                      UR Rarity
                      2 cardSolemn Judgment
                      Solemn Judgment
                      Trap Counter
                      Solemn Judgment

                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                        Tag(s):

                        UR Rarity
                        2 cardSolemn Strike
                        UR Rarity
                        2 cardSolemn Strike
                        Solemn Strike
                        Trap Counter
                        Solemn Strike

                          When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                          Tag(s):

                          R Rarity
                          3 cardTorrential Tribute
                          R Rarity
                          3 cardTorrential Tribute
                          Torrential Tribute
                          Trap Normal
                          Torrential Tribute

                            When a monster(s) is Summoned: Destroy all monsters on the field.


                            SR Rarity
                            3 cardTrap Trick
                            SR Rarity
                            3 cardTrap Trick
                            Trap Trick
                            Trap Normal
                            Trap Trick

                              Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                              UR Rarity
                              2 cardWelcome Labrynth
                              UR Rarity
                              2 cardWelcome Labrynth
                              Welcome Labrynth
                              Trap Normal
                              Welcome Labrynth

                                Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.


                                R Rarity
                                1 cardAllvain the Essence of Vanity
                                R Rarity
                                1 cardAllvain the Essence of Vanity
                                Allvain the Essence of Vanity
                                DARK 2
                                Allvain the Essence of Vanity
                                • ATK:

                                • 0

                                • DEF:

                                • 2100


                                2 Normal Monsters


                                UR Rarity
                                1 cardEl Shaddoll Apkallone
                                UR Rarity
                                1 cardEl Shaddoll Apkallone
                                El Shaddoll Apkallone
                                DARK 6
                                El Shaddoll Apkallone
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.


                                SR Rarity
                                1 cardFreki the Runick Fangs
                                SR Rarity
                                1 cardFreki the Runick Fangs
                                Freki the Runick Fangs
                                DARK 5
                                Freki the Runick Fangs
                                • ATK:

                                • 2000

                                • DEF:

                                • 0


                                2 "Runick" monsters When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 "Runick" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Freki the Runick Fangs" once per turn.


                                 Rarity
                                1 cardInfernoid Evil
                                 Rarity
                                1 cardInfernoid Evil
                                Infernoid Evil
                                FIRE 1
                                Infernoid Evil
                                • ATK:

                                • 1100

                                • DEF:

                                • 1100


                                2 "Infernoid" monsters If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.


                                SR Rarity
                                1 cardMudragon of the Swamp
                                SR Rarity
                                1 cardMudragon of the Swamp
                                Mudragon of the Swamp
                                WATER 4
                                Mudragon of the Swamp
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                 Rarity
                                1 cardRitual Beast Ulti-Nochiudrago
                                 Rarity
                                1 cardRitual Beast Ulti-Nochiudrago
                                Ritual Beast Ulti-Nochiudrago
                                LIGHT 7
                                Ritual Beast Ulti-Nochiudrago
                                • ATK:

                                • 2400

                                • DEF:

                                • 1900


                                1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon "Ritual Beast Ulti-Nochiudrago(s)" once per turn. Your opponent cannot target other "Ritual Beast" monsters you control with card effects. (Quick Effect): You can return this card to the Extra Deck, then target 1 of your banished "Ritual Beast" monsters; Special Summon it, but it cannot attack directly.


                                N Rarity
                                1 cardZombie Warrior
                                N Rarity
                                1 cardZombie Warrior
                                Zombie Warrior
                                DARK 3
                                Zombie Warrior
                                • ATK:

                                • 1200

                                • DEF:

                                • 900


                                "Skull Servant" + "Battle Warrior"


                                UR Rarity
                                1 cardBeatrice, Lady of the Eternal
                                UR Rarity
                                1 cardBeatrice, Lady of the Eternal
                                Beatrice, Lady of the Eternal
                                LIGHT
                                Beatrice, Lady of the Eternal
                                • ATK:

                                • 2500

                                • DEF:

                                • 2800


                                2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                                N Rarity
                                1 cardDigvorzhak, King of Heavy Industry
                                N Rarity
                                1 cardDigvorzhak, King of Heavy Industry
                                Digvorzhak, King of Heavy Industry
                                EARTH
                                Digvorzhak, King of Heavy Industry
                                • ATK:

                                • 3200

                                • DEF:

                                • 2000


                                3 Level 5 monsters Once per turn: You can detach 1 material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent.


                                SR Rarity
                                1 cardGauntlet Launcher
                                SR Rarity
                                1 cardGauntlet Launcher
                                Gauntlet Launcher
                                EARTH
                                Gauntlet Launcher
                                • ATK:

                                • 2400

                                • DEF:

                                • 2800


                                2 Level 6 monsters You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.


                                SR Rarity
                                1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                SR Rarity
                                1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                Number 41: Bagooska the Terribly Tired Tapir
                                EARTH
                                Number 41: Bagooska the Terribly Tired Tapir
                                • ATK:

                                • 2100

                                • DEF:

                                • 2000


                                2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                SR Rarity
                                1 cardNumber 59: Crooked Cook
                                SR Rarity
                                1 cardNumber 59: Crooked Cook
                                Number 59: Crooked Cook
                                FIRE
                                Number 59: Crooked Cook
                                • ATK:

                                • 2300

                                • DEF:

                                • 200


                                2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard.


                                R Rarity
                                1 cardNumber 75: Bamboozling Gossip Shadow
                                R Rarity
                                1 cardNumber 75: Bamboozling Gossip Shadow
                                Number 75: Bamboozling Gossip Shadow
                                WIND
                                Number 75: Bamboozling Gossip Shadow
                                • ATK:

                                • 1000

                                • DEF:

                                • 2600


                                2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                                UR Rarity
                                1 cardTiras, Keeper of Genesis
                                UR Rarity
                                1 cardTiras, Keeper of Genesis
                                Tiras, Keeper of Genesis
                                LIGHT
                                Tiras, Keeper of Genesis
                                • ATK:

                                • 2600

                                • DEF:

                                • 1700


                                2 Level 5 monsters This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.


                                R Rarity
                                1 cardTri-Edge Levia
                                R Rarity
                                1 cardTri-Edge Levia
                                Tri-Edge Levia
                                WATER
                                Tri-Edge Levia
                                • ATK:

                                • 1800

                                • DEF:

                                • 1500


                                3 Level 3 monsters Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.




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