Graydle Deck #417294 — Yu-Gi-Oh! OCG

52 Main, 18 Extra, incl. Artifact Lancea x3, Mulcharmy Fuwalos x3, Revealer of the Ice Barrier x3.

Created by: YGO Mod (20517634)

Created On: 01/27/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Nov 12, 2026
25± 10/ 100
Power Score
Structural 43
Reliability 30
Going First 40
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 43
Going First 40
Going Second 48
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 52 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 9 violation(s).

Identity & game plan

  • Win condition: Synchro Summon large Dragons and Ice Barrier boss monsters (Lancea, Graydle Dragon, Swordsoul Supreme Sovereign - Chengying) that the hand traps and Ice Barrier body effects protect; Attrition through hand traps and Spell/Trap removal that strips the opponent's interaction before a Synchro boss attacks
  • Turn 1 (going first): Open a Tuner plus Ice Barrier body or hand trap, then Synchro into a boss while holding Ash Blossom and similar interaction for the opponent's first response
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Infinite Impermanence, Maxx "C", Droll & Lock Bird) against the opponent's board, then Synchro through the gap they leave
  • Recovery: Re-summon from the Graveyard with Icejade and Ice Barrier recursion effects, then rebuild a Synchro boss from the field
  • After siding: Not assessable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

This list is illegal in OCG: it runs Forbidden cards, exceeds the copy limit on five Limited or Semi-Limited cards, and holds 18 Extra Deck cards against a 15-card maximum, so it receives a capped theoretical score rather than a normal Final Contextual score. Structurally the system opens a live Ice Barrier body or hand trap in roughly half of hands (archetype core open at least once in 5 cards about 53%), and sixteen hand traps give high interaction against the opponent's first response, which is why the going-second interaction score is the highest of the set. The deck does not earn points from its Synchro boss threats alone; its main-deck spread of 24 tech and 22 Level 0 spells and traps, plus a 52-card main with no recorded boards, pulls consistency and efficiency down. Popularity and archetype usage stats confirm the list is real and accessible, but they did not raise the score. Card scores were not averaged into the deck score; the number reflects the system as a whole.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 48 P(at least one 3-copy starter in a 5-card opening hand) ≈ 0.27; archetype core group open in opening hand ≈ 0.53; the Ice Barrier body engine is live in roughly half of openings (Inferred)
D2 Opening-Hand Quality & Brick Management 35 16 hand traps and 24 tech slots against 52 main cards make many opening hands plural-interaction with no board action; P(hand-trap group in a 6-card going-second hand) ≈ 0.90 (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards exist for this deck, so the ceiling is read from card text only: Synchro bosses plus Ice Barrier recursion can chain into a large board (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards exist, so median output cannot be measured; the typical hand is inferred to produce a single hand-trap play before stalling (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Sixteen hand traps and two Ice Barrier recursion routes give partial redundancy against a single disruption, but the Ice Barrier routes share the same engine pieces (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion from the Graveyard through Icejade and Ice Barrier effects exists in the text; no resource signature is recorded, and there is no card advantage engine in the main deck (Inferred)
D7 End-Board & Interaction Quality 60 Thirteen negation-text cards and eighteen removal-text cards cover the end board, but two of the most important negates (Dimension Shifter and Called by the Grave) are Forbidden in this format (Verified)
D8 Going-Second & Board-Breaking Power 55 Hand-trap density is high enough to answer one going-second board break, but the Forbidden Trishula and Baronne reduce the Extra Deck answers available (Inferred)
D9 Offensive Pressure & Closing Power 55 Several high-ATK Synchro bosses (Graydle Dragon 3000, Lancea 3300, Swordsoul Chengying 3000) close games, though the Extra Deck overflow and forbidden boss copies lower reliability (Verified)
D10 Main Deck Efficiency & Flexibility 35 Main deck has 28 distinct cards, 24 tech slots and 22 Level 0 spell/traps; the list is loose rather than compact (Verified)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck holds 18 cards against a 15-card maximum; Trishula, Dragon of the Ice Barrier and Baronne de Fleur are both Forbidden (Verified)
D12 Side Deck Adaptability 5 The deck has no Side Deck; post-side adaptability cannot be measured and scores at the floor (Verified)
D13 Matchup Coverage & Format Fit 40 No dated metagame sample or tournament link is provided, so matchup fit is provisional and not credited (Provisional)
D14 Pilotability & Error Tolerance 40 The deck runs multiple Synchro lines, responds to opponent activations with several hand traps and needs precise timing, so it is demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 43, Going First ≈ 40, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-8). Final formula: Illegal: no normal Final Contextual score. 0.80*Structural(43) + 0.20*TournamentReliability(30) = 40.4 before the modifier; the value is capped at 25 for an illegal list (theoretical/structural-only), with the banlist modifier below.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.27 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Sixteen hand traps give high interaction on the going-second turn
  • Ice Barrier body effects and recursion provide a second route when one starter is answered
  • Synchro bosses at 3000 ATK or more close games

Weaknesses

  • Illegal in OCG: Forbidden cards and copy-limit overages
  • Extra Deck is 3 cards over the maximum
  • No Side Deck, so no post-side adaptation
  • Only about 1% of the main deck is the exact archetype name; many tech and dead cards

Critical choke points

  • A single Synchro boss is the win condition; if it is answered before it is summoned, the board has no backup route
  • Ash Blossom and Dominus Impulse are needed in multiple copies, and the legal copy limit is 2 each
Priority Remove Add Reason
1 Called by the Grave, Dimension Shifter, Trishula Dragon of the Ice Barrier, Baronne de Fleur Legal replacements (none named here) Forbidden in OCG; the list cannot be played as built
2 2 Ash Blossom & Joyous Spring, 1 Dominus Impulse, 1 Maxx "C", 1 Droll & Lock Bird Legal copy counts (for example 2 Ash Blossom, 2 Dominus Impulse, 1 Maxx "C", 1 Droll & Lock Bird) Copy limits exceeded for Semi-Limited and Limited cards
3 3 Extra Deck cards Side Deck (up to 15 cards) Extra Deck is 18 against a 15 maximum; the empty Side Deck removes post-side options

Evidence & confidence

  • Verified: Deck is Illegal: Forbidden cards present and copy limits exceeded (Called by the Grave, Dimension Shifter, Trishula, Baronne de Fleur); Extra Deck is 18 against a 15-card OCG maximum; No Side Deck (side count 0); Archetype usage rows show Graydle core cards absent from this list
  • Inferred: Ice Barrier body engine is live in roughly half of openings; Hand-trap density gives going-second interaction; Synchro bosses are the primary win condition
  • Provisional: Matchup fit and meta position (no dated metagame sample supplied)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first and going-second performance is inferred Meta Power is provisional because no dated metagame sample is supplied No Side Deck, so post-side plan is unknown

More OCG Info

Graydle

Graydle Breakdown

 
 

 

 

 

 

 

 
 

 

 
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