Resonator Deck #412798 — Yu-Gi-Oh! Master Duel

40 Main, 10 Extra, incl. Axe Dragonute x3, Vice Dragon x3, Creation Resonator x3. Created Jan 21, 2025 by YGO Mod.

Deck Resonator Master Duel

Created by: YGO Mod (20517634)

Created On: 01/21/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
39± 6/ 100
Power Score
Structural 46
Reliability 40
Going First 45
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 39/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 46.4
Going First 45
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: master-duel

Legality

Main 40 / Extra 10 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro summon of Red Nova Dragon or Red Dragon Archfiend, then attack or destroy-through-battle with 3000+ ATK boss monsters (Inferred from Extra Deck and card text); Chaos King Archfiend ATK/DEF swap and Exploder Dragonwing battle destruction for board conversion (Inferred)
  • Turn 1 (going first): Open a Tuner (Creation Resonator or Dark Resonator) and a non-Tuner, Synchro into a 3000+ ATK boss; hold Bottomless Trap Hole or Fiendish Chain for the opponent's answer (Inferred)
  • Turn 2 (going second): Use Bottomless Trap Hole, Fiendish Chain, Torrential Tribute or Mystical Space Typhoon to strip the opponent's first board, then Special Summon Vice Dragon or Cyber Dragon from hand into a Synchro (Inferred)
  • Recovery: Recover through Dark Resonator's battle protection and Limit Reverse / Call of the Haunted recursion from the Graveyard; no searcher text present in the list (Inferred)
  • After siding: Not applicable: Master Duel has no side deck and Side Deck size is 0 (verified)

Why it scores here

The deck's Synchro engine needs a Tuner (Creation Resonator or Dark Resonator, 3 copies each) plus a non-Tuner to reach its 3000+ ATK bosses, and the hypergeometric estimate of opening a 3-copy starter in 5 cards is about 0.34, so consistency is moderate (Inferred). Interaction is the deck's strongest area: Bottomless Trap Hole, Fiendish Chain, Torrential Tribute, Mystical Space Typhoon and Heavy Storm give 11 removal-text and 5 negation-text cards, and the Extra Deck bosses (Red Nova Dragon, Red Dragon Archfiend, Chaos King Archfiend) close games once a board is established. Floor and median output are weak: the main deck holds 14 Trap Cards and only 6 Effect/Synchro-support monsters that are clearly on-plan, and exact-name archetype purity is 12%, so many hands will be dead or off-plan. No combo boards were recorded, so the ceiling is text-based only. The score is capped low because the list is Illegal in Master Duel: Giant Trunade is Forbidden and is run once, so the evaluation is structural only and did not use the normal contextual formula's popularity or meta signals. The score was not produced by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(≥1 of a 3-copy starter in 5-card opener) ≈ 0.34; Tuner plus non-Tuner requirement lowers live-engine rate (Inferred)
D2 Opening-Hand Quality & Brick Management 40 14 Trap Cards and 4 Spell Cards with several situational or conditional cards; no searchers in the text scaffold (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling from Red Nova Dragon (3500 ATK) and Red Dragon Archfiend (3000 ATK) on Synchro summon; no recorded boards to verify (Inferred)
D4 Combo Floor & Median Output 40 No combo data boards; median output reasoned from brick-prone trap-heavy main deck (Inferred)
D5 Interruption Resilience & Route Redundancy 40 Dark Resonator battle protection and Limit Reverse / Call of the Haunted recursion give partial redundancy, but no independent second line is shown (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion via Limit Reverse and Call of the Haunted exists; no float or search text, so grind is limited (Inferred)
D7 End-Board & Interaction Quality 62 11 removal_text and 5 negation_text hits, including Bottomless Trap Hole, Fiendish Chain and Heavy Storm; no hand traps present (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Trap-heavy list with Bottomless Trap Hole and Torrential Tribute is useful on the going-second board, but no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 65 Red Nova Dragon ATK 3500 and Red Dragon Archfiend ATK 3000 with direct-attack text give closing power if a boss lands (Verified stat, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 40 40 main cards with 20 distinct; 14 Trap Cards and 44 off-archetype copies lower consistency (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 10 Synchro in the Extra Deck across 4 distinct cards, 3 copies of the main bosses; no Link or Fusion coverage (Verified composition)
D12 Side Deck Adaptability 30 Master Duel is not a side-deck format and Side Deck size is 0 (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, no dated meta sample; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 50 Synchro chain with Tuner and non-Tuner selection plus trap timing gives moderate decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 46.4, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); no_side_deck_format (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal-cap applied: banlist modifier -6 keeps final low

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong Extra Deck closers: Red Nova Dragon, Red Dragon Archfiend and Chaos King Archfiend (Verified stats)
  • Broad trap-based interaction: Bottomless Trap Hole, Fiendish Chain, Torrential Tribute, Mystical Space Typhoon, Heavy Storm (Verified text)
  • Synchro engine is compact at 10 Extra Deck Synchros (Verified composition)

Weaknesses

  • Illegal list: Giant Trunade is Forbidden and run once (Verified)
  • 14 Trap Cards and low on-plan monster density cause brick risk (Inferred)
  • Exact-name archetype purity is 12%; many off-archetype cards dilute the engine (Verified composition)
  • No searchers and no hand traps (Verified flags)

Critical choke points

  • Tuner starters (Creation Resonator / Dark Resonator) are 3-copy cards with ~0.34 opener rate each (Inferred)
  • Heavy Storm and Giant Trunade reduce usable spell/trap interaction when their copy limits apply (Verified)
Priority Remove Add Reason
1 Giant Trunade A legal copy-limited replacement from the same role (for example another Spell/Trap interaction card within limits) Fixes the only legality violation; the deck cannot be scored normally while illegal (Verified)
2 One or two situational traps (e.g. Prideful Roar or Limit Reverse) A searcher or a second on-plan Tuner Raises on-plan monster density and reduces brick risk (Inferred)

Evidence & confidence

  • Verified: Legality: Giant Trunade Forbidden and over the copy limit; Main 40 / Extra 10 / Side 0 sizes within Master Duel limits; Card text for interaction and Synchro bosses; Composition counts and archetype purity
  • Inferred: Starter opening rates and brick risk; Ceiling and median output from text; Going-first and going-second plans; Recovery plan
  • Provisional: Meta and format fit (no dated meta sample)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry — going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Usage statistics show 0 of 25 archetype core cards present; deck deviates from the standard core

More Master Duel Info

Resonator

Resonator Breakdown

 
 

 

 

 

 

 

 
 

 

 
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