Resonator Deck #412646 — Yu-Gi-Oh! Master Duel

40 Main, 10 Extra, incl. Battle Fader x3, Chaos King Archfiend x3, Exploder Dragonwing x3. Created Jan 20, 2025 by YGO Mod.

Deck Resonator Master Duel

Created by: YGO Mod (20517634)

Created On: 01/20/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 29, 2026
20± 6/ 100
Power Score
Structural 39
Reliability 32
Going First 36
Going Second 41

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 39
Going First 36
Going Second 41
Meta Power provisional
Tournament Reliability 32
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Synchro
  • Format: master-duel

Legality

Main 40 / Extra 10 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro boss pressure from Majestic Red Dragon, Red Dragon Archfiend and Chaos King Archfiend (text-only read, no recorded line); Exploder Dragonwing battle removal and direct damage from Vice Berserker, unverified without combo data
  • Turn 1 (going first): Open a Tuner and a Level 3 or 4 body, then Synchro Summon into a 2600 to 4000 ATK boss; no verified starter count
  • Turn 2 (going second): Hold Battle Fader and Mirror Force or Torrential Tribute to answer the opponent's first board, then Synchro through the remaining Tuners
  • Recovery: Dread Dragon is the only searcher; Allure of Darkness and Creation Resonator provide limited recovery
  • After siding: No Side Deck is registered, so there is no post-side plan

Why it scores here

This list is illegal in master-duel because Giant Trunade is Forbidden and is run once, so by rubric it receives a structural-only score capped low. Structurally, the Main Deck has nine Tuners that can make Synchro Summons, a 10-card Synchro Extra Deck, and a reasonable interaction suite (Mirror Force, Torrential Tribute, Heavy Storm, Magic Space Typhoon, Synchro Deflector, Call of the Haunted), so the deck can reach a boss without a single card carrying it. The Resonator identity is largely absent: only 3 of 50 cards are exact Resonator names, none of the usage-stat core cards are present, and the engine starters (Resonator Call, Soul Resonator, Vision Resonator) are missing, so the deck reads as a Synchro toolbox rather than a Resonator engine. No recorded boards or matchup data exist, so floor, median and ceiling are text-only inference, and popularity or archetype status earned no points. Scores come from the system as a whole (Tuner access, interaction density, and boss ceiling), not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(at least one Tuner in opening 5) ≈ 0.74 from the 9 Tuners; only 3 Resonator starters and no Resonator Call or Soul Resonator (Inferred)
D2 Opening-Hand Quality & Brick Management 35 18 of 40 Main Deck cards are Spell/Trap non-monsters and several need context, so brick risk is high (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded combos; ceiling is read from text as Synchro boss plus Mirror Force-style protection, not from measured boards (Inferred)
D4 Combo Floor & Median Output 35 No combo data and no median index; floor is an unverified estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 35 Only Battle Fader ×3 as a hand trap, plus Dark Bug and Revival Gift for recursion; no independent second line verified (Inferred)
D6 Resource Economy, Recovery & Grind 30 One searcher (Dread Dragon) and Allure of Darkness as the sole card-advantage draw; resource signature missing (Inferred)
D7 End-Board & Interaction Quality 60 14 removal-text cards and 4 negation-text cards give broad interaction; Giant Trunade is not counted (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 45 Mirror Force, Torrential Tribute and Battle Fader address going-second boards, but no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss ATK of 2600, 3000 and 4000 from Synchro Extra Deck monsters; no closing data (Inferred)
D10 Main Deck Efficiency & Flexibility 30 40 Main Deck cards across 33 distinct cards, 27 singletons, 6% exact-name archetype purity and 47 off-archetype copies, so cohesion is low (Verified)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is 10 Synchro monsters across 4 distinct cards with 3 copies of three bosses, which gives coverage with limited flex (Verified)
D12 Side Deck Adaptability 10 Side Deck is empty, so no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated meta sample; format fit is Provisional
D14 Pilotability & Error Tolerance 50 Synchro sequencing with several Tuner choices and a bounce-or-destroy trap suite is medium complexity (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 39, Going First ≈ 36, Going Second ≈ 41, Meta = provisional, Tournament Reliability ≈ 32. Modifiers: Banlist exposure (-6); Archetype purity and engine conflict (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*39 + 0.20*32 - 10 = 28, then capped to 20 because the deck is Illegal (Step 2, theoretical/structural-only). Meta Power provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Nine Tuners give Synchro access in most hands
  • Broad interaction: Mirror Force, Torrential Tribute, Heavy Storm, Magic Space Typhoon, Synchro Deflector, Call of the Haunted
  • Extra Deck bosses reach 2600 to 4000 ATK

Weaknesses

  • Illegal in master-duel because of Giant Trunade
  • Resonator engine missing its enablers; 6% exact archetype purity
  • 18 non-monster Main Deck cards with no searcher beyond Dread Dragon
  • No Side Deck

Critical choke points

  • Single searcher (Dread Dragon) for recovery
  • Synchro Summon depends on a Tuner that survives the opponent's turn
Priority Remove Add Reason
1 Giant Trunade A legal Spell or Trap, or a Resonator starter if one is legal in master-duel Removes the only illegal card so the list can get a normal score
2 Off-archetype Archfiend and Guardian filler Resonator starters and extenders (Resonator Call, Soul Resonator) if legal Restores engine cohesion and starter access
3 None (Side Deck is empty) A 10 to 15 card Side Deck Allows a post-side plan in best-of-3

Evidence & confidence

  • Verified: Illegal status from Giant Trunade (Forbidden, 1 copy); Main 40, Extra 10, Side 0 meet master-duel size rules; 6% exact archetype purity; 0 of 25 usage core cards present; Extra Deck is 10 Synchro monsters
  • Inferred: Tuner access probability ≈ 0.74 in opening 5; Brick risk from 18 non-monster Main Deck cards; Boss ceiling and interaction density from card text; Going-first and going-second splits
  • Provisional: Meta Power; Matchup and format fit (no dated meta sample)
  • Data gaps: no combos supplied, so floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry exists in YGOVN for going-first, going-second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck present, so post-side adaptability cannot be measured

More Master Duel Info

Resonator

Resonator Breakdown

 
 

 

 

 

 

 

 
 

 

 
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