Created by: YGO Mod (20517634)

Created On: 01/19/2025

Need 29 UR

UR Rarity
Gorgon, Empress of the Evil Eyed2 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Mekk-Knight Crusadia Avramax1 card
UR Rarity
Rasterliger1 card
UR Rarity
Zerrziel, Ruler of the Evil Eyed2 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Effect Veiler3 card
UR Rarity
Ghost Belle & Haunted Mansion2 card
UR Rarity
Number 3: Cicada King1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Evil Eyes Unleashed3 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Upstart Goblin3 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

N Rarity
1 cardBasilius, Familiar of the Evil Eye
N Rarity
1 cardBasilius, Familiar of the Evil Eye
Basilius, Familiar of the Evil Eye
DARK 3
Basilius, Familiar of the Evil Eye
  • ATK:

  • 400

  • DEF:

  • 2000


If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Basilius, Familiar of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Basilius, Familiar of the Evil Eye" once per turn.


R Rarity
2 cardBasiltrice, Familiar of the Evil Eye
R Rarity
2 cardBasiltrice, Familiar of the Evil Eye
Basiltrice, Familiar of the Evil Eye
DARK 3
Basiltrice, Familiar of the Evil Eye
  • ATK:

  • 1000

  • DEF:

  • 2000


If you control an "Evil Eye" monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 "Evil Eye" Link Monster using monsters you control as material. When you do, you can also use "Evil Eye" Equip Spells you control as "Evil Eye" monsters. You can only use each effect of "Basiltrice, Familiar of the Evil Eye" once per turn.


N Rarity
1 cardCatoblepas, Familiar of the Evil Eye
N Rarity
1 cardCatoblepas, Familiar of the Evil Eye
Catoblepas, Familiar of the Evil Eye
DARK 3
Catoblepas, Familiar of the Evil Eye
  • ATK:

  • 600

  • DEF:

  • 1900


You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Catoblepas, Familiar of the Evil Eye" once per turn.


SR Rarity
3 cardSerziel, Watcher of the Evil Eye
SR Rarity
3 cardSerziel, Watcher of the Evil Eye
Serziel, Watcher of the Evil Eye
DARK 4
Serziel, Watcher of the Evil Eye
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
3 cardEffect Veiler
UR Rarity
3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
2 cardGhost Belle & Haunted Mansion
UR Rarity
2 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    N Rarity
    1 cardEvil Eye Awakening
    N Rarity
    1 cardEvil Eye Awakening
    Evil Eye Awakening
    Spell Normal
    Evil Eye Awakening

      Special Summon 1 "Evil Eye" monster from your hand or GY, or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 1 "Evil Eye" monster from your Deck instead. You can only activate 1 "Evil Eye Awakening" per turn.


      SR Rarity
      3 cardEvil Eye Domain - Pareidolia
      SR Rarity
      3 cardEvil Eye Domain - Pareidolia
      Evil Eye Domain - Pareidolia
      Spell Field
      Evil Eye Domain - Pareidolia

        When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn.


        SR Rarity
        2 cardEvil Eye of Gorgoneio
        SR Rarity
        2 cardEvil Eye of Gorgoneio
        Evil Eye of Gorgoneio
        Spell Equip
        Evil Eye of Gorgoneio

          Equip only to an "Evil Eye" monster. You can only activate 1 "Evil Eye of Gorgoneio" per turn. This card's name becomes "Evil Eye of Selene" while in the Spell & Trap Zone. While your LP are lower than your opponent's, the equipped monster gains ATK equal to the difference. You can banish this card from your GY and discard 1 "Evil Eye" card; add 1 "Evil Eye" Spell/Trap from your Deck to your hand, except "Evil Eye of Gorgoneio". You can only use this effect of "Evil Eye of Gorgoneio" once per turn.


          SR Rarity
          2 cardEvil Eye of Selene
          SR Rarity
          2 cardEvil Eye of Selene
          Evil Eye of Selene
          Spell Equip
          Evil Eye of Selene

            Equip only to an "Evil Eye" monster. It cannot be destroyed by battle or your opponent's card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster's effect, or you activate another "Evil Eye" Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 "Evil Eye" Spell/Trap from your GY, except "Evil Eye of Selene"; Set this card. You can only use this effect of "Evil Eye of Selene" once per turn.


            R Rarity
            1 cardEvil Eye Reemergence
            R Rarity
            1 cardEvil Eye Reemergence
            Evil Eye Reemergence
            Spell Normal
            Evil Eye Reemergence

              Special Summon 1 "Familiar of the Evil Eye Token" (Fiend/DARK/Level 1/ATK 400/DEF 400), or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 2 instead, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Fiend monsters. You can banish this card from your GY; your opponent cannot target "Evil Eye" Spells/Traps you control with card effects this turn. You can only use each effect of "Evil Eye Reemergence" once per turn.


              SR Rarity
              1 cardEvil Eye Repose
              SR Rarity
              1 cardEvil Eye Repose
              Evil Eye Repose
              Spell Continuous
              Evil Eye Repose

                When you activate this card: You can banish 1 "Evil Eye" card from your GY; draw 1 card. Once per turn, after damage calculation, if your "Evil Eye" monster equipped with "Evil Eye of Selene" attacked an opponent's monster: You can banish that opponent's monster. If this card in the Spell & Trap Zone is destroyed by card effect: You can target up to 3 of your banished "Evil Eye" cards; return them to the GY. You can only activate 1 "Evil Eye Repose" per turn.


                UR Rarity
                3 cardEvil Eyes Unleashed
                UR Rarity
                3 cardEvil Eyes Unleashed
                Evil Eyes Unleashed
                Spell Normal
                Evil Eyes Unleashed

                  Send 1 "Evil Eye" monster and 1 "Evil Eye" Spell/Trap from your Deck to the GY; add 1 "Evil Eye" Equip Spell from your Deck to your hand, but for the rest of this turn, each time you activate a non-"Evil Eye" card or effect, you lose 500 LP. If you Link Summon an "Evil Eye" Link Monster: You can banish this card from your GY; equip 1 "Evil Eye" Equip Spell from your GY to 1 "Evil Eye" Link Monster you control. You can only use each effect of "Evil Eyes Unleashed" once per turn.


                  SR Rarity
                  1 cardFoolish Burial Goods
                  SR Rarity
                  1 cardFoolish Burial Goods
                  Foolish Burial Goods
                  Spell Normal
                  Foolish Burial Goods

                    Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                    UR Rarity
                    1 cardTriple Tactics Talent
                    UR Rarity
                    1 cardTriple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      UR Rarity
                      3 cardUpstart Goblin
                      UR Rarity
                      3 cardUpstart Goblin
                      Upstart Goblin
                      Spell Normal
                      Upstart Goblin

                        Draw 1 card, then your opponent gains 1000 LP.


                        R Rarity
                        1 cardEvil Eye Defeat
                        R Rarity
                        1 cardEvil Eye Defeat
                        Evil Eye Defeat
                        Trap Normal
                        Evil Eye Defeat

                          If you control an "Evil Eye" monster: Target 1 monster on the field, or up to 2 instead if "Evil Eye of Selene" is in your Spell & Trap Zone; return them to the hand. You can only activate 1 "Evil Eye Defeat" per turn.


                          R Rarity
                          1 cardEvil Eye Retribution
                          R Rarity
                          1 cardEvil Eye Retribution
                          Evil Eye Retribution
                          Trap Counter
                          Evil Eye Retribution

                            When a Spell/Trap Card is activated, while you control an "Evil Eye" monster: Negate the activation, and if you do, destroy it. If "Evil Eye of Selene" is in your Spell & Trap Zone, this card's activation and effect cannot be negated. You can only activate 1 "Evil Eye Retribution" per turn.


                            UR Rarity
                            3 cardInfinite Impermanence
                            UR Rarity
                            3 cardInfinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                              SR Rarity
                              1 cardDharc the Dark Charmer, Gloomy
                              SR Rarity
                              1 cardDharc the Dark Charmer, Gloomy
                              Dharc the Dark Charmer, Gloomy
                              DARK
                              Dharc the Dark Charmer, Gloomy
                              • ATK:

                              • 1850

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                              UR Rarity
                              2 cardGorgon, Empress of the Evil Eyed
                              UR Rarity
                              2 cardGorgon, Empress of the Evil Eyed
                              Gorgon, Empress of the Evil Eyed
                              DARK
                              Gorgon, Empress of the Evil Eyed
                              • ATK:

                              • 1900

                              • LINK-2

                              Link Arrow:

                              Top

                              Bottom


                              2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.


                              SR Rarity
                              1 cardHiita the Fire Charmer, Ablaze
                              SR Rarity
                              1 cardHiita the Fire Charmer, Ablaze
                              Hiita the Fire Charmer, Ablaze
                              FIRE
                              Hiita the Fire Charmer, Ablaze
                              • ATK:

                              • 1850

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                              UR Rarity
                              1 cardI:P Masquerena
                              UR Rarity
                              1 cardI:P Masquerena
                              I:P Masquerena
                              DARK
                              I:P Masquerena
                              • ATK:

                              • 800

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                              UR Rarity
                              1 cardKnightmare Unicorn
                              UR Rarity
                              1 cardKnightmare Unicorn
                              Knightmare Unicorn
                              DARK
                              Knightmare Unicorn
                              • ATK:

                              • 2200

                              • LINK-3

                              Link Arrow:

                              Left

                              Right

                              Bottom


                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                              SR Rarity
                              1 cardLyna the Light Charmer, Lustrous
                              SR Rarity
                              1 cardLyna the Light Charmer, Lustrous
                              Lyna the Light Charmer, Lustrous
                              LIGHT
                              Lyna the Light Charmer, Lustrous
                              • ATK:

                              • 1850

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                              UR Rarity
                              1 cardMekk-Knight Crusadia Avramax
                              UR Rarity
                              1 cardMekk-Knight Crusadia Avramax
                              Mekk-Knight Crusadia Avramax
                              LIGHT
                              Mekk-Knight Crusadia Avramax
                              • ATK:

                              • 3000

                              • LINK-4

                              Link Arrow:

                              Left

                              Right

                              Bottom-Left

                              Bottom-Right


                              2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                              UR Rarity
                              1 cardRasterliger
                              UR Rarity
                              1 cardRasterliger
                              Rasterliger
                              LIGHT
                              Rasterliger
                              • ATK:

                              • 2000

                              • LINK-4

                              Link Arrow:

                              Top

                              Left

                              Right

                              Bottom


                              2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.


                              UR Rarity
                              2 cardZerrziel, Ruler of the Evil Eyed
                              UR Rarity
                              2 cardZerrziel, Ruler of the Evil Eyed
                              Zerrziel, Ruler of the Evil Eyed
                              DARK
                              Zerrziel, Ruler of the Evil Eyed
                              • ATK:

                              • 2600

                              • LINK-3

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom-Right


                              2+ "Evil Eye" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.


                              SR Rarity
                              1 cardAshura King
                              SR Rarity
                              1 cardAshura King
                              Ashura King
                              EARTH
                              Ashura King
                              • ATK:

                              • 2100

                              • DEF:

                              • 0


                              3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.


                              SR Rarity
                              1 cardNumber 26: Spaceway Octobypass
                              SR Rarity
                              1 cardNumber 26: Spaceway Octobypass
                              Number 26: Spaceway Octobypass
                              LIGHT
                              Number 26: Spaceway Octobypass
                              • ATK:

                              • 800

                              • DEF:

                              • 2400


                              2 Level 3 monsters At the start of the Battle Phase: You can detach 1 material from this card; during this Battle Phase, a player can only attack with 1 monster, and its attack(s) becomes a direct attack. You can only use this effect of "Number 26: Spaceway Octobypass" once per turn. At the end of the Damage Step, if a monster inflicted battle damage by a direct attack: Give control of the monster that attacked to the turn player's opponent.


                              UR Rarity
                              1 cardNumber 3: Cicada King
                              UR Rarity
                              1 cardNumber 3: Cicada King
                              Number 3: Cicada King
                              WIND
                              Number 3: Cicada King
                              • ATK:

                              • 1200

                              • DEF:

                              • 2500


                              2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.


                              R Rarity
                              1 cardNumber 75: Bamboozling Gossip Shadow
                              R Rarity
                              1 cardNumber 75: Bamboozling Gossip Shadow
                              Number 75: Bamboozling Gossip Shadow
                              WIND
                              Number 75: Bamboozling Gossip Shadow
                              • ATK:

                              • 1000

                              • DEF:

                              • 2600


                              2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.




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