Created by: YGO Mod (20517634)

Created On: 01/18/2025

Main: 57 Extra: 15

3 cardArtifact Lancea 3 cardArtifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


1 cardBystial Druiswurm
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


1 cardBystial Magnamhut
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


3 cardDogmatika Ecclesia, the Virtuous 3 cardDogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


1 cardDogmatika Fleurdelis, the Knighted 1 cardDogmatika Fleurdelis, the Knighted
Dogmatika Fleurdelis, the Knighted
LIGHT 8
Dogmatika Fleurdelis, the Knighted
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


1 cardDogmatika Maximus 1 cardDogmatika Maximus
Dogmatika Maximus
LIGHT 8
Dogmatika Maximus
  • ATK:

  • 1500

  • DEF:

  • 3000


You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


3 cardGen the Diamond Tiger 3 cardGen the Diamond Tiger
Gen the Diamond Tiger
LIGHT 3
Gen the Diamond Tiger
  • ATK:

  • 800

  • DEF:

  • 2000


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.


1 cardKashtira Fenrir 1 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


3 cardKashtira Unicorn
3 cardKashtira Unicorn
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


1 cardKen the Warrior Dragon 1 cardKen the Warrior Dragon
Ken the Warrior Dragon
LIGHT 3
Ken the Warrior Dragon
  • ATK:

  • 1300

  • DEF:

  • 1550


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card.


2 cardMulcharmy Fuwalos 2 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


1 cardDogmatika Alba Zoa 1 cardDogmatika Alba Zoa
Dogmatika Alba Zoa
LIGHT 12
Dogmatika Alba Zoa
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Ritual Summoned, except by "Dogmatikalamity" or another "Dogmatika" card effect. "Dogmatika" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent). ● For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY. ● Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck. You can only use this effect of "Dogmatika Alba Zoa" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardBlazing Cartesia, the Virtuous 1 cardBlazing Cartesia, the Virtuous
Blazing Cartesia, the Virtuous
LIGHT 4
Blazing Cartesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.


2 cardGhost Belle & Haunted Mansion 2 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


3 cardBook of Eclipse 3 cardBook of Eclipse
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


    1 cardDogmatikalamity 1 cardDogmatikalamity
    Dogmatikalamity
    Spell Normal
    Dogmatikalamity

      This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatikalamity" per turn.


      1 cardDogmatikamacabre 1 cardDogmatikamacabre
      Dogmatikamacabre
      Spell Normal
      Dogmatikamacabre

        This card can be used to Ritual Summon any "Dogmatika" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Fusion or Synchro Monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then, if both "White Knight of Dogmatika" and "White Relic of Dogmatika" are on the field, you can look at either your Extra Deck or your opponent's, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamacabre" per turn.


        3 cardDogmatikamatrix 3 cardDogmatikamatrix
        Dogmatikamatrix
        Spell Continuous
        Dogmatikamatrix

          When this card is activated: You can add 1 "Dogmatika" Ritual Monster or 1 "Dogmatika" Ritual Spell from your Deck to your hand, then if your opponent controls a monster, you can add 1 "Dogmatika" card from your Deck to your hand. Once per turn, if you control a "Dogmatika" Ritual Monster: You can look at either player's Extra Deck, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamatrix" per turn.


          1 cardHarpie's Feather Duster
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            1 cardKashtira Birth 1 cardKashtira Birth
            Kashtira Birth
            Spell Continuous
            Kashtira Birth

              You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


              1 cardKashtiratheosis 1 cardKashtiratheosis
              Kashtiratheosis
              Spell Normal
              Kashtiratheosis

                Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                3 cardNadir Servant 3 cardNadir Servant
                Nadir Servant
                Spell Normal
                Nadir Servant

                  Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


                  1 cardPressured Planet Wraitsoth
                  1 cardPressured Planet Wraitsoth
                  Pressured Planet Wraitsoth
                  Spell Field
                  Pressured Planet Wraitsoth

                    When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                    1 cardTriple Tactics Talent
                    1 cardTriple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      3 cardTriple Tactics Thrust 3 cardTriple Tactics Thrust
                      Triple Tactics Thrust
                      Spell Normal
                      Triple Tactics Thrust

                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                        1 cardUltimate Slayer 1 cardUltimate Slayer
                        Ultimate Slayer
                        Spell Normal
                        Ultimate Slayer

                          Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                          1 cardArtifact Sanctum 1 cardArtifact Sanctum
                          Artifact Sanctum
                          Trap Normal
                          Artifact Sanctum

                            Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.


                            1 cardDimensional Barrier
                            1 cardDimensional Barrier
                            Dimensional Barrier
                            Trap Normal
                            Dimensional Barrier

                              Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                              1 cardDogmatika Punishment 1 cardDogmatika Punishment
                              Dogmatika Punishment
                              Trap Normal
                              Dogmatika Punishment

                                Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                3 cardDominus Purge 3 cardDominus Purge
                                Dominus Purge
                                Trap Normal
                                Dominus Purge

                                  If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.


                                  3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    1 cardSkill Drain
                                    1 cardSkill Drain
                                    Skill Drain
                                    Trap Continuous
                                    Skill Drain

                                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                      1 cardElder Entity N'tss 1 cardElder Entity N'tss
                                      Elder Entity N'tss
                                      LIGHT 4
                                      Elder Entity N'tss
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1200


                                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                      1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                      Garura, Wings of Resonant Life
                                      DARK 6
                                      Garura, Wings of Resonant Life
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 2400


                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                      1 cardGranguignol the Dusk Dragon 1 cardGranguignol the Dusk Dragon
                                      Granguignol the Dusk Dragon
                                      LIGHT 8
                                      Granguignol the Dusk Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2500


                                      "Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.


                                      2 cardTitaniklad the Ash Dragon 2 cardTitaniklad the Ash Dragon
                                      Titaniklad the Ash Dragon
                                      DARK 8
                                      Titaniklad the Ash Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2500


                                      "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                      1 cardI:P Masquerena 1 cardI:P Masquerena
                                      I:P Masquerena
                                      DARK
                                      I:P Masquerena
                                      • ATK:

                                      • 800

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                      1 cardS:P Little Knight 1 cardS:P Little Knight
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                      1 cardSalamangreat Almiraj 1 cardSalamangreat Almiraj
                                      Salamangreat Almiraj
                                      FIRE
                                      Salamangreat Almiraj
                                      • ATK:

                                      • 0

                                      • LINK-1

                                      Link Arrow:

                                      Bottom-Right


                                      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                      1 cardTri-Brigade Arms Bucephalus II 1 cardTri-Brigade Arms Bucephalus II
                                      Tri-Brigade Arms Bucephalus II
                                      DARK
                                      Tri-Brigade Arms Bucephalus II
                                      • ATK:

                                      • 3500

                                      • LINK-5

                                      Link Arrow:

                                      Left

                                      Right

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.


                                      1 cardDespian Luluwalilith 1 cardDespian Luluwalilith
                                      Despian Luluwalilith
                                      LIGHT 12
                                      Despian Luluwalilith
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2500


                                      1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.


                                      2 cardHerald of the Arc Light
                                      2 cardHerald of the Arc Light
                                      Herald of the Arc Light
                                      LIGHT 4
                                      Herald of the Arc Light
                                      • ATK:

                                      • 600

                                      • DEF:

                                      • 1000


                                      1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                      1 cardPSY-Framelord Omega
                                      1 cardPSY-Framelord Omega
                                      PSY-Framelord Omega
                                      LIGHT 8
                                      PSY-Framelord Omega
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2200


                                      1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                      1 cardGolden Cloud Beast - Malong 1 cardGolden Cloud Beast - Malong
                                      Golden Cloud Beast - Malong
                                      LIGHT 6
                                      Golden Cloud Beast - Malong
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1000


                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                      1 cardMereologic Aggregator 1 cardMereologic Aggregator
                                      Mereologic Aggregator
                                      DARK
                                      Mereologic Aggregator
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 3000


                                      2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.




                                      More OCG Info

                                      Kashtira Breakdown

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

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