Myutant Deck #409207 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Maxx 'C' x3, Myutant M-05 x3, Myutant Mutant x3. Created Jan 15, 2025 by YGO Mod.

Deck Myutant Master Duel

Created by: YGO Mod (20517634)

Created On: 01/15/2025

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Jul 30, 2026
35± 10/ 100
Power Score
Structural 62
Reliability 53
Going First 58
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 62.3
Going First 58
Going Second 68
Meta Power provisional
Tournament Reliability 53
  • Primary strategy: Combo
  • Secondary strategies: Control
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Monster board via Myutant Cry / Super Polymerization; Hand‑trap disruption and floodgate control
  • Turn 1 (going first): Aim to open with Myutant Cry or Super Polymerization to Fusion‑summon a Myutant monster, while setting hand traps like Infinite Impermanence and Ash Blossom.
  • Turn 2 (going second): Utilise the 6‑card hand to drop multiple hand traps (Infinite Impermanence, Ash Blossom, Maxx C) and floodgate (Macro Cosmos), then Fusion‑summon on opponent’s turn.
  • Recovery: Use banish‑based effects of Myutant Mutant, Myutant M‑05, and Myutant Beast to resurrect monsters after disruption.
  • After siding: No side deck present; the deck relies on its main‑deck engine alone.

Why it scores here

The deck reliably opens a Myutant Fusion engine via Myutant Cry or Super Polymerization, supported by a high probability of drawing core cards (≈85%). Hand traps and floodgate cards give it solid interruption power and a decent going‑second plan. However, illegal copy limits, a low‑purity main deck, and an unfocused extra deck reduce consistency and adaptability, and the lack of a side deck leaves no contingency plan.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 Core‑group opening probability 0.8506 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Estimated brick rate 0.1494 (Inferred)
D3 Combo Conversion & Ceiling 70 Potential to Fusion‑summon 2500‑3500 ATK monsters in one turn (Inferred)
D4 Combo Floor & Median Output 55 Typical board without optimal Fusion likely around 2000‑2500 ATK (Inferred)
D5 Interruption Resilience & Route Redundancy 65 Multiple independent hand‑trap lines and banish recursion provide redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 Heavy banish‑for‑summon loops cost resources but also recycle (Inferred)
D7 End-Board & Interaction Quality 65 Interaction density from Myutant Beast, Ultimus, Clash, and hand traps (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand‑trap group 9 copies gives 0.8082 chance of a functional 6‑card hand (Inferred)
D9 Offensive Pressure & Closing Power 65 Fusion monsters have 2500‑3500 ATK and effects that boost damage (Verified)
D10 Main Deck Efficiency & Flexibility 50 Archetype purity 45.5 % indicates many off‑archetype cards (Inferred)
D11 Extra Deck Efficiency & Coverage 45 Extra deck contains 10 non‑Myutant cards out of 15 slots (Verified)
D12 Side Deck Adaptability 30 Side deck empty, no post‑side plan (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament data; matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Many conditional effects and complex banish chains increase error tolerance risk (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 62.3, Going First ≈ 58, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 53. Modifiers: Illegal over‑copy violation (-10). Final formula: Illegal deck – theoretical score based on structure only; modifiers applied

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ 0.15 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High probability of drawing core Myutant engine cards
  • Robust hand‑trap and floodgate suite for disruption
  • Multiple banish‑based recursion loops

Weaknesses

  • Illegal over‑copy violations prevent legal play
  • Low archetype purity and scattered extra‑deck dilute focus
  • No side deck leaves no contingency against specific matchups
  • Complex conditional effects raise error tolerance

Critical choke points

  • Reliance on Myutant Cry and Super Polymerization (both over‑copied)
  • Fusion engine requires specific banished materials
Priority Remove Add Reason
1 Maxx "C" (reduce to 1 copy) Additional Myutant core monsters (e.g., Myutant Synthesis) Bring deck into legal limits and increase engine consistency
2 Super Polymerization (reduce to 2 copies) More Myutant Fusion / Cry copies or alternative Fusion spells Maintain Fusion power while complying with copy limits
3 Off‑archetype filler cards Side deck with anti‑meta tech (e.g., Cosmic Cyclone, Droll & Lock Bird) Improve matchup coverage and post‑side adaptability

Evidence & confidence

  • Verified: Card text for Fusion monsters provides ATK values; Extra‑deck breakdown shows 10 non‑Myutant cards; Side deck count is zero
  • Inferred: Engine accessibility from core‑group probability; Brick estimate from missing core probability; Combo ceiling and floor inferred from engine potential; Interruption resilience from multiple hand‑trap lines; Resource economy from banish‑for‑summon loops; Interaction quality from negation‑capable monsters; Going‑second power from hand‑trap group probability; Main‑deck efficiency from archetype purity; Pilotability from number of conditional effects
  • Provisional: Matchup format fit lacking tournament data
  • Data gaps: No combos supplied — combo floor/median/ceiling is text‑only inference No tournament link — archetype meta‑share and per‑pilot match record absent No win‑rate telemetry exists in YGOVN — signals are inferred or unknown Meta Power is provisional without a dated metagame sample

More Master Duel Info

Myutant

Myutant Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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