Created by: YGO Mod (20517634)

Created On: 01/12/2023

Harpies' Last Will

Need 12 UR

UR Rarity
Harpie Oracle1 card
UR Rarity
Elemental HERO Brave Neos1 card
UR Rarity
Elemental HERO Neos1 card
UR Rarity
Cyber Slash Harpie Lady2 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Book of Moon3 card
UR Rarity
Elegant Egotist2 card
UR Rarity
Needle Ceiling1 card

Main: 23 Extra: 8

SR Rarity
Harpie Channeler
SR Rarity
Harpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


SR Rarity
Harpie Channeler
SR Rarity
Harpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


SR Rarity
Harpie Channeler
SR Rarity
Harpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


SR Rarity
Harpie Harpist
SR Rarity
Harpie Harpist
Harpie Harpist
WIND 4
Harpie Harpist
  • ATK:

  • 1700

  • DEF:

  • 600


This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


SR Rarity
Harpie Lady 1
SR Rarity
Harpie Lady 1
Harpie Lady 1
WIND 4
Harpie Lady 1
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


SR Rarity
Harpie Lady 1
SR Rarity
Harpie Lady 1
Harpie Lady 1
WIND 4
Harpie Lady 1
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


UR Rarity
Harpie Oracle
UR Rarity
Harpie Oracle
Harpie Oracle
WIND 4
Harpie Oracle
  • ATK:

  • 1300

  • DEF:

  • 1400


This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.


SR Rarity
Harpie Perfumer
SR Rarity
Harpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


SR Rarity
Harpie Perfumer
SR Rarity
Harpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


SR Rarity
Harpie Perfumer
SR Rarity
Harpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        UR Rarity
        Elegant Egotist
        UR Rarity
        Elegant Egotist
        Elegant Egotist
        Spell Normal
        Elegant Egotist

          If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


          UR Rarity
          Elegant Egotist
          UR Rarity
          Elegant Egotist
          Elegant Egotist
          Spell Normal
          Elegant Egotist

            If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


            R Rarity
            Harpie's Feather Rest
            R Rarity
            Harpie's Feather Rest
            Harpie's Feather Rest
            Spell Normal
            Harpie's Feather Rest

              Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.


              SR Rarity
              Neos Fusion
              SR Rarity
              Neos Fusion
              Neos Fusion
              Spell Normal
              Neos Fusion

                Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                SR Rarity
                Neos Fusion
                SR Rarity
                Neos Fusion
                Neos Fusion
                Spell Normal
                Neos Fusion

                  Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                  SR Rarity
                  Neos Fusion
                  SR Rarity
                  Neos Fusion
                  Neos Fusion
                  Spell Normal
                  Neos Fusion

                    Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                    SR Rarity
                    Swallow's Nest
                    SR Rarity
                    Swallow's Nest
                    Swallow's Nest
                    Spell Quick
                    Swallow's Nest

                      Tribute 1 face-up Winged Beast-Type monster; Special Summon 1 Winged Beast-Type monster from your Deck with the same Level the Tributed monster had on the field.


                      UR Rarity
                      Needle Ceiling
                      UR Rarity
                      Needle Ceiling
                      Needle Ceiling
                      Trap Normal
                      Needle Ceiling

                        When there are 4 or more monsters on the field: Destroy all face-up monsters.


                        SR Rarity
                        Treacherous Trap Hole
                        SR Rarity
                        Treacherous Trap Hole
                        Treacherous Trap Hole
                        Trap Normal
                        Treacherous Trap Hole

                          If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                          UR Rarity
                          Elemental HERO Brave Neos
                          UR Rarity
                          Elemental HERO Brave Neos
                          Elemental HERO Brave Neos
                          LIGHT 7
                          Elemental HERO Brave Neos
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                          SR Rarity
                          Knightmare Phoenix
                          SR Rarity
                          Knightmare Phoenix
                          Knightmare Phoenix
                          FIRE
                          Knightmare Phoenix
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Top

                          Right


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                          UR Rarity
                          Cyber Slash Harpie Lady
                          UR Rarity
                          Cyber Slash Harpie Lady
                          Cyber Slash Harpie Lady
                          WIND 8
                          Cyber Slash Harpie Lady
                          • ATK:

                          • 2600

                          • DEF:

                          • 1400


                          1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                          UR Rarity
                          Cyber Slash Harpie Lady
                          UR Rarity
                          Cyber Slash Harpie Lady
                          Cyber Slash Harpie Lady
                          WIND 8
                          Cyber Slash Harpie Lady
                          • ATK:

                          • 2600

                          • DEF:

                          • 1400


                          1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                          UR Rarity
                          Dark Rebellion Xyz Dragon
                          UR Rarity
                          Dark Rebellion Xyz Dragon
                          Dark Rebellion Xyz Dragon
                          DARK
                          Dark Rebellion Xyz Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                          R Rarity
                          Number 27: Dreadnought Dreadnoid
                          R Rarity
                          Number 27: Dreadnought Dreadnoid
                          Number 27: Dreadnought Dreadnoid
                          WATER
                          Number 27: Dreadnought Dreadnoid
                          • ATK:

                          • 2200

                          • DEF:

                          • 1000


                          2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                          SR Rarity
                          Number 70: Malevolent Sin
                          SR Rarity
                          Number 70: Malevolent Sin
                          Number 70: Malevolent Sin
                          DARK
                          Number 70: Malevolent Sin
                          • ATK:

                          • 2400

                          • DEF:

                          • 1200


                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                          R Rarity
                          Super Quantal Mech King Great Magnus
                          R Rarity
                          Super Quantal Mech King Great Magnus
                          Super Quantal Mech King Great Magnus
                          LIGHT
                          Super Quantal Mech King Great Magnus
                          • ATK:

                          • 3600

                          • DEF:

                          • 3200


                          3 Level 12 monsters If this card is sent to the GY: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your GY. This card gains these effects, based on the number of materials with different names attached to it. ● 2+: Once per turn, during the Main Phase (Quick Effect): You can detach 1 material from this card; shuffle 1 card on the field into the Deck. ● 4+: It is unaffected by card effects, except "Super Quant" cards. ● 6+: Your opponent cannot add cards from the Deck to the hand by card effects.




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