Created by: YGO Mod (20517634)

Created On: 01/06/2025

Need 34 UR

UR Rarity
Bystial Magnamhut1 card
UR Rarity
Maxx "C"3 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Tenpai Dragon Genroku2 card
UR Rarity
Tenpai Dragon Paidra3 card
UR Rarity
Hieratic Seal of the Heavenly Spheres1 card
UR Rarity
Promethean Princess, Bestower of Flames1 card
UR Rarity
Salamangreat Raging Phoenix1 card
 Rarity
Sky Striker Ace - Camellia1 card
UR Rarity
Sky Striker Ace - Kagari1 card
UR Rarity
Worldsea Dragon Zealantis1 card
UR Rarity
Black Rose Dragon1 card
UR Rarity
Sangenpai Transcendent Dragion1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Effect Veiler2 card
UR Rarity
Tenpai Dragon Chundra1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
UR Rarity
Sangen Kaimen3 card
UR Rarity
Sky Striker Mobilize - Engage!3 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

UR Rarity
1 cardBystial Magnamhut
UR Rarity
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


SR Rarity
2 cardD.D. Crow
SR Rarity
2 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


SR Rarity
1 cardDora Dora
SR Rarity
1 cardDora Dora
Dora Dora
FIRE 3
Dora Dora
  • ATK:

  • 400

  • DEF:

  • 200


If this card is Normal Summoned: You can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. You can only use this effect of "Dora Dora" once per turn. Once per turn, during your Main Phase: You can excavate the top card of your Deck, and if it is a FIRE Dragon monster, send it to the GY, and if you do, this card gains 1000 ATK for each "Dora Dora" you control. Otherwise, place the excavated card on the bottom of your Deck.


SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


SR Rarity
2 cardTenpai Dragon Fadra
SR Rarity
2 cardTenpai Dragon Fadra
Tenpai Dragon Fadra
FIRE 3
Tenpai Dragon Fadra
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


UR Rarity
2 cardTenpai Dragon Genroku
UR Rarity
2 cardTenpai Dragon Genroku
Tenpai Dragon Genroku
FIRE 3
Tenpai Dragon Genroku
  • ATK:

  • 0

  • DEF:

  • 1000


If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.


UR Rarity
3 cardTenpai Dragon Paidra
UR Rarity
3 cardTenpai Dragon Paidra
Tenpai Dragon Paidra
FIRE 3
Tenpai Dragon Paidra
  • ATK:

  • 1700

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardEffect Veiler
UR Rarity
2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
1 cardTenpai Dragon Chundra
UR Rarity
1 cardTenpai Dragon Chundra
Tenpai Dragon Chundra
FIRE 4
Tenpai Dragon Chundra
  • ATK:

  • 1500

  • DEF:

  • 1000


Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".


UR Rarity
3 cardSangen Kaimen
UR Rarity
3 cardSangen Kaimen
Sangen Kaimen
Spell Quick
Sangen Kaimen

    Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.


    SR Rarity
    1 cardSangen Summoning
    SR Rarity
    1 cardSangen Summoning
    Sangen Summoning
    Spell Field
    Sangen Summoning

      During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 "Tenpai Dragon" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Sangen Summoning" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.


      SR Rarity
      3 cardSky Striker Mecha - Hornet Drones
      SR Rarity
      3 cardSky Striker Mecha - Hornet Drones
      Sky Striker Mecha - Hornet Drones
      Spell Quick
      Sky Striker Mecha - Hornet Drones

        If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


        N Rarity
        1 cardSky Striker Mecha - Shark Cannon
        N Rarity
        1 cardSky Striker Mecha - Shark Cannon
        Sky Striker Mecha - Shark Cannon
        Spell Quick
        Sky Striker Mecha - Shark Cannon

          If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


          SR Rarity
          3 cardSky Striker Mecha - Widow Anchor
          SR Rarity
          3 cardSky Striker Mecha - Widow Anchor
          Sky Striker Mecha - Widow Anchor
          Spell Quick
          Sky Striker Mecha - Widow Anchor

            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


            UR Rarity
            3 cardSky Striker Mobilize - Engage!
            UR Rarity
            3 cardSky Striker Mobilize - Engage!
            Sky Striker Mobilize - Engage!
            Spell Normal
            Sky Striker Mobilize - Engage!

              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


              UR Rarity
              3 cardInfinite Impermanence
              UR Rarity
              3 cardInfinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                UR Rarity
                1 cardHieratic Seal of the Heavenly Spheres
                UR Rarity
                1 cardHieratic Seal of the Heavenly Spheres
                Hieratic Seal of the Heavenly Spheres
                LIGHT
                Hieratic Seal of the Heavenly Spheres
                • ATK:

                • 0

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                SR Rarity
                1 cardHiita the Fire Charmer, Ablaze
                SR Rarity
                1 cardHiita the Fire Charmer, Ablaze
                Hiita the Fire Charmer, Ablaze
                FIRE
                Hiita the Fire Charmer, Ablaze
                • ATK:

                • 1850

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                UR Rarity
                1 cardPromethean Princess, Bestower of Flames
                UR Rarity
                1 cardPromethean Princess, Bestower of Flames
                Promethean Princess, Bestower of Flames
                FIRE
                Promethean Princess, Bestower of Flames
                • ATK:

                • 2700

                • LINK-3

                Link Arrow:

                Left

                Right

                Bottom


                2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                UR Rarity
                1 cardSalamangreat Raging Phoenix
                UR Rarity
                1 cardSalamangreat Raging Phoenix
                Salamangreat Raging Phoenix
                FIRE
                Salamangreat Raging Phoenix
                • ATK:

                • 2800

                • LINK-4

                Link Arrow:

                Top

                Bottom-Left

                Bottom

                Bottom-Right


                2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                 Rarity
                1 cardSky Striker Ace - Camellia
                 Rarity
                1 cardSky Striker Ace - Camellia
                Sky Striker Ace - Camellia
                DARK
                Sky Striker Ace - Camellia
                • ATK:

                • 1500

                • LINK-2

                Link Arrow:

                Top-Right

                Bottom-Left


                2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                UR Rarity
                1 cardSky Striker Ace - Kagari
                UR Rarity
                1 cardSky Striker Ace - Kagari
                Sky Striker Ace - Kagari
                FIRE
                Sky Striker Ace - Kagari
                • ATK:

                • 1500

                • LINK-1

                Link Arrow:

                Top-Left


                1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                UR Rarity
                1 cardWorldsea Dragon Zealantis
                UR Rarity
                1 cardWorldsea Dragon Zealantis
                Worldsea Dragon Zealantis
                WATER
                Worldsea Dragon Zealantis
                • ATK:

                • 2500

                • LINK-4

                Link Arrow:

                Top

                Left

                Right

                Bottom


                1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                UR Rarity
                1 cardBlack Rose Dragon
                UR Rarity
                1 cardBlack Rose Dragon
                Black Rose Dragon
                FIRE 7
                Black Rose Dragon
                • ATK:

                • 2400

                • DEF:

                • 1800


                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                R Rarity
                1 cardOdd-Eyes Meteorburst Dragon
                R Rarity
                1 cardOdd-Eyes Meteorburst Dragon
                Odd-Eyes Meteorburst Dragon
                FIRE 7
                Odd-Eyes Meteorburst Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.


                SR Rarity
                1 cardSamurai Destroyer
                SR Rarity
                1 cardSamurai Destroyer
                Samurai Destroyer
                EARTH 7
                Samurai Destroyer
                • ATK:

                • 2600

                • DEF:

                • 1400


                1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.


                UR Rarity
                1 cardSangenpai Transcendent Dragion
                UR Rarity
                1 cardSangenpai Transcendent Dragion
                Sangenpai Transcendent Dragion
                FIRE 10
                Sangenpai Transcendent Dragion
                • ATK:

                • 3000

                • DEF:

                • 3000


                1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.


                R Rarity
                1 cardTrident Dragion
                R Rarity
                1 cardTrident Dragion
                Trident Dragion
                FIRE 10
                Trident Dragion
                • ATK:

                • 3000

                • DEF:

                • 2800


                1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.


                SR Rarity
                2 cardSangenpai Bident Dragion
                SR Rarity
                2 cardSangenpai Bident Dragion
                Sangenpai Bident Dragion
                FIRE 7
                Sangenpai Bident Dragion
                • ATK:

                • 2600

                • DEF:

                • 2000


                1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of "Sangenpai Bident Dragion" once per Duel, and its previous effect only once per turn.


                UR Rarity
                1 cardSuper Starslayer TY-PHON - Sky Crisis
                UR Rarity
                1 cardSuper Starslayer TY-PHON - Sky Crisis
                Super Starslayer TY-PHON - Sky Crisis
                DARK
                Super Starslayer TY-PHON - Sky Crisis
                • ATK:

                • 2900

                • DEF:

                • 2900


                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




                More Master Duel Info

                Tenpai Dragon Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

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