Created by: YGO Mod (20517634)

Created On: 01/05/2025

Main: 48 Extra: 12

3 cardBlue Flame Swordsman 3 cardBlue Flame Swordsman
Blue Flame Swordsman
FIRE 4
Blue Flame Swordsman
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.


3 cardDark Magician the Magician of Black Magic 3 cardDark Magician the Magician of Black Magic
Dark Magician the Magician of Black Magic
DARK 7
Dark Magician the Magician of Black Magic
  • ATK:

  • 2500

  • DEF:

  • 2100


This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".


3 cardFighting Flame Swordsman 3 cardFighting Flame Swordsman
Fighting Flame Swordsman
FIRE 4
Fighting Flame Swordsman
  • ATK:

  • 1800

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Flame Swordsman" from your Deck to your hand. If this card is sent to the GY: You can send 1 "Flame Swordsman" or 1 monster that mentions it from your Deck or Extra Deck to the GY, except "Fighting Flame Swordsman". You can only use each effect of "Fighting Flame Swordsman" once per turn.


3 cardMirage Swordsman 3 cardMirage Swordsman
Mirage Swordsman
FIRE 8
Mirage Swordsman
  • ATK:

  • 2800

  • DEF:

  • 2000


If a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles an opponent's monster: You can destroy both battling monsters. If this card is destroyed by battle or another card's effect: You can Special Summon 1 Level 7 or lower monster that is "Flame Swordsman" or mentions it, from your Deck or Extra Deck. You can only use each effect of "Mirage Swordsman" once per turn.


3 cardPalladium Oracle Mahad 3 cardPalladium Oracle Mahad
Palladium Oracle Mahad
LIGHT 7
Palladium Oracle Mahad
  • ATK:

  • 2500

  • DEF:

  • 2100


When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.


3 cardSalamandra, the Flying Flame Dragon 3 cardSalamandra, the Flying Flame Dragon
Salamandra, the Flying Flame Dragon
FIRE 2
Salamandra, the Flying Flame Dragon
  • ATK:

  • 700

  • DEF:

  • 1600


While this card is equipped to "Flame Swordsman" or a monster that mentions it, the equipped monster gains 700 ATK. You can only use each of the following effects of "Salamandra, the Flying Flame Dragon" once per turn. If this card is in your hand or GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell. If this card is sent to the GY: You can add 1 "Salamandra" Spell/Trap from your Deck to your hand.


3 cardDark Magician 3 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


3 cardFlame Manipulator 3 cardFlame Manipulator
Flame Manipulator
FIRE 3
Flame Manipulator
  • ATK:

  • 900

  • DEF:

  • 1000


This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".


3 cardMasaki the Legendary Swordsman 3 cardMasaki the Legendary Swordsman
Masaki the Legendary Swordsman
EARTH 4
Masaki the Legendary Swordsman
  • ATK:

  • 1100

  • DEF:

  • 1100


Legendary swordmaster Masaki is a veteran of over 100 battles.


2 cardDark Magic Attack 2 cardDark Magic Attack
Dark Magic Attack
Spell Normal
Dark Magic Attack

    If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.


    3 cardFusion Recovery 3 cardFusion Recovery
    Fusion Recovery
    Spell Normal
    Fusion Recovery

      Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.


      3 cardFusion Substitute 3 cardFusion Substitute
      Fusion Substitute
      Spell Normal
      Fusion Substitute

        (This card's name is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.


        2 cardMagic Formula 2 cardMagic Formula
        Magic Formula
        Spell Equip
        Magic Formula

          Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. If this card is sent from the field to the GY: Gain 1000 LP.


          3 cardPolymerization 3 cardPolymerization
          Polymerization
          Spell Normal
          Polymerization

            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


            3 cardSalamandra 3 cardSalamandra
            Salamandra
            Spell Equip
            Salamandra

              Equip only to a FIRE monster. It gains 700 ATK.


              3 cardShining Sarcophagus 3 cardShining Sarcophagus
              Shining Sarcophagus
              Spell Continuous
              Shining Sarcophagus

                Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.


                2 cardThousand Knives 2 cardThousand Knives
                Thousand Knives
                Spell Normal
                Thousand Knives

                  If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.


                  3 cardDark Flare Knight 3 cardDark Flare Knight
                  Dark Flare Knight
                  DARK 6
                  Dark Flare Knight
                  • ATK:

                  • 2200

                  • DEF:

                  • 800


                  "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                  3 cardFighting Flame Dragon 3 cardFighting Flame Dragon
                  Fighting Flame Dragon
                  FIRE 5
                  Fighting Flame Dragon
                  • ATK:

                  • 1700

                  • DEF:

                  • 1600


                  1 Dragon monster + 1 FIRE Warrior monster Except during the Damage Step (Quick Effect): You can target 1 Warrior Fusion Monster you control; equip this card from your field or GY to that monster you control as an Equip Spell. You can only use this effect of "Fighting Flame Dragon" once per turn. While this card is equipped to "Flame Swordsman" or a monster that mentions it, the equipped monster gains 700 ATK and can make a second attack during each Battle Phase.


                  3 cardFlame Swordsman 3 cardFlame Swordsman
                  Flame Swordsman
                  FIRE 5
                  Flame Swordsman
                  • ATK:

                  • 1800

                  • DEF:

                  • 1600


                  "Flame Manipulator" + "Masaki the Legendary Swordsman"


                  3 cardUltimate Flame Swordsman 3 cardUltimate Flame Swordsman
                  Ultimate Flame Swordsman
                  FIRE 8
                  Ultimate Flame Swordsman
                  • ATK:

                  • 2800

                  • DEF:

                  • 1600


                  "Flame Swordsman" + "Fighting Flame Dragon" You can target 1 monster your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. This is a Quick Effect if this card is equipped with an Equip Card. At the start of the Damage Step, if this card battles: You can double this card's ATK until the end of this turn, but if you do, destroy it during the End Phase of this turn. You can only use each effect of "Ultimate Flame Swordsman" once per turn.




                  More OCG Info

                  Dark Magician Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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