Cyber Dragon Deck #396829 — Yu-Gi-Oh! Duel Links
20 Main, 9 Extra, incl. Cyber Dragon Core x3, Cyber Dragon Nachster x3, Cyber Dragon x2 - Skill: Immortal Cyber Style.
Created by: YGO Mod (20517634)
Created On: 12/26/2024
Immortal Cyber Style
Main Deck (20)
- Cyber Dragon x2
- Cyber Dragon Core x3
- Cyber Dragon Herz x1
- Cyber Dragon Nachster x3
- Jizukiru, the Star Destroying Kaiju x1
- Cyber Emergency x2
- Cyber Repair Plant x2
- Cyber Revsystem x1
- Dark Hole x2
- Overload Fusion x1
- Cybernetic Overflow x2
Extra Deck (9)
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 64/100 (Confidence: Medium)
- Primary strategy: Combo
- Secondary strategies: Midrange, Xyz/Fusion/Link
- Format: duel-links
Legality
Main 20 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Chain Cyber Dragon summons into Cyber Dragon Nova and Cyber Dragon Infinity, then finish with Cyber Dragon Sieger pressure or Cyber Twin Dragon double attacks.; Chimeratech Rampage Dragon fusion removal, followed by a Nova/Infinity board.
- Turn 1 (going first): Normal Summon or discard-summon Cyber Dragon Core or Nachster, use Core to search a Cyber spell/trap, then extend with Cyber Dragon or a Nova lifted from the GY.
- Turn 2 (going second): Six-card hand with a starter, use Cybernetic Overflow or Dark Hole for interaction, then Core or Nachster into Nova.
- Recovery: Cyber Emergency and Cyber Repair Plant search or recover Cyber Dragons; Core banishes from the GY to Special Summon a Cyber Dragon from the Deck.
- After siding: Not applicable: Duel Links has no side deck (Side Deck size 0).
Why it scores here
The deck reliably opens a functional engine: six Nachster/Core starters in 20 main cards give roughly 87% going-first and 92% going-second odds of at least one starter in hand (Inferred). Recursion through Cyber Emergency, Cyber Repair Plant, Core's GY banish and Cybernetic Overflow gives several independent restarts after disruption. Conversion comes from the Extra Deck, where Nova and Infinity Xyz lines and Twin Dragon's double attack supply closing pressure, but no recorded boards exist to confirm a median output. Interaction is limited to two Dark Holes and two Overflows with no hand traps or floodgates, so going-second board-breaking is moderate. Popularity and archetype usage did not earn points by themselves; the score comes from consistency, redundancy, recursion and closing power on the system, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 Nachster or Core in opening 5) ~0.87 going first, ~0.92 in 6 going second; 6 starter copies in 20 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | About 13% of going-first 5-card hands miss both starters; Dark Hole and Cybernetic Overflow are dead without Cyber Dragons in play (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | Ceiling via Nova/Infinity Xyz chains, Twin Dragon 2800 ATK double attack and Rampage fusion; no recorded boards to confirm (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combo data boards, so median output is unknown and scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Two starters with 6 copies plus Cyber Emergency, Repair Plant and Overflow recursion give several independent restarts (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Core GY banish, Repair Plant and Emergency recover Cyber Dragons; 10 searcher-text cards support grind (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Dark Hole x2, Cybernetic Overflow x2 and removal text on Rampage and Jizukiru; negation hints on several cards; no hand traps or floodgates (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 58 | Dark Hole and Overflow answer a board and Rampage destroys spells/traps; no hand traps or floodgates on the going-second turn (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Twin Dragon 2800 ATK with a second attack, Cyber Dragon 2100 ATK lines and Infinity gaining 200 ATK per material (Inferred from card stats) |
| D10 | Main Deck Efficiency & Flexibility | 68 | 20 main cards at the Duel Links minimum, 11 distinct, 69% exact-name archetype purity with generic/Chronomaly/Hole/Kaiju spill (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 9/9 Extra slots used across 6 distinct cards; Nova x2 and Infinity cover Xyz, Rampage x2 covers Fusion, Vimana x2 is the weakest slot (Inferred) |
| D12 | Side Deck Adaptability | 50 | No side deck in the Duel Links format (Side Deck size 0); scored neutral (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament data or dated meta; only archetype usage context, with 7 of 22 core cards present (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multi-step Xyz/Fusion chains and GY banish timing give a moderate decision load (Inferred) |
How the score was computed
Strategy profile: Combo profile only; Midrange not blended because combo evidence is absent. Modifiers: none.
Couldn't load the combos







