Created by: YGO Mod (20517634)

Created On: 01/08/2023

Need 32 UR

UR Rarity
Blackwing - Zephyros the Elite1 card
UR Rarity
Dragunity Arma Gram1 card
UR Rarity
Maxx "C"1 card
UR Rarity
Red-Eyes Darkness Metal Dragon1 card
UR Rarity
Tempest, Dragon Ruler of Storms1 card
UR Rarity
Wandering Gryphon Rider1 card
UR Rarity
Water Enchantress of the Temple1 card
UR Rarity
Borrelsword Dragon1 card
UR Rarity
Hieratic Seal of the Heavenly Spheres1 card
UR Rarity
Saryuja Skull Dread1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Odd-Eyes Revolution Dragon3 card
UR Rarity
Borreload Savage Dragon1 card
UR Rarity
Chaos Ruler, the Chaotic Magical Dragon1 card
UR Rarity
Crystal Wing Synchro Dragon1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Card Destruction1 card
UR Rarity
Crossout Designator1 card
UR Rarity
Dragon Ravine3 card
UR Rarity
Foolish Burial1 card
UR Rarity
Gold Sarcophagus1 card
UR Rarity
Rite of Aramesir2 card

Main: 60 Extra: 15

SR Rarity
1 cardAbsorouter Dragon
SR Rarity
1 cardAbsorouter Dragon
Absorouter Dragon
DARK 7
Absorouter Dragon
  • ATK:

  • 1200

  • DEF:

  • 2800


If you control a "Rokket" monster, you can Special Summon this card (from your hand). You can only Special Summon "Absorouter Dragon" once per turn this way. If this card is sent to the GY: You can add 1 "Rokket" monster from your Deck to your hand. You can only use this effect of "Absorouter Dragon" once per turn.


SR Rarity
2 cardBlack Dragon Collapserpent
SR Rarity
2 cardBlack Dragon Collapserpent
Black Dragon Collapserpent
DARK 4
Black Dragon Collapserpent
  • ATK:

  • 1800

  • DEF:

  • 1700


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.


UR Rarity
1 cardBlackwing - Zephyros the Elite
UR Rarity
1 cardBlackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


UR Rarity
1 cardDragunity Arma Gram
UR Rarity
1 cardDragunity Arma Gram
Dragunity Arma Gram
WIND 10
Dragunity Arma Gram
  • ATK:

  • 2900

  • DEF:

  • 2200


You can banish 2 Dragon and/or Winged Beast monsters from your GY: Special Summon this card from your hand or GY. You can target 1 face-up monster; its effects are negated, also it loses 1000 ATK for each Equip Card you control. When your opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of "Dragunity Arma Gram" once per turn.


R Rarity
1 cardDragunity Arma Mystletainn
R Rarity
1 cardDragunity Arma Mystletainn
Dragunity Arma Mystletainn
WIND 6
Dragunity Arma Mystletainn
  • ATK:

  • 2100

  • DEF:

  • 1500


You can Special Summon this card from your hand by sending 1 face-up "Dragunity" monster you control to the Graveyard. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card.


SR Rarity
1 cardDragunity Legatus
SR Rarity
1 cardDragunity Legatus
Dragunity Legatus
WIND 4
Dragunity Legatus
  • ATK:

  • 1800

  • DEF:

  • 1200


If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn.


R Rarity
1 cardGalactic Spiral Dragon
R Rarity
1 cardGalactic Spiral Dragon
Galactic Spiral Dragon
DARK 8
Galactic Spiral Dragon
  • ATK:

  • 2500

  • DEF:

  • 2500


While this card is in your hand or GY, if you control 2 or more LIGHT and/or DARK Dragon monsters: You can Special Summon this card in Defense Position, but banish it when it leaves the field. During your Main Phase: You can make all monsters you currently control become Level 8, until the end of this turn. You can only use each effect of "Galactic Spiral Dragon" once per turn.


UR Rarity
1 cardMaxx "C"
UR Rarity
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


N Rarity
1 cardRokket Recharger
N Rarity
1 cardRokket Recharger
Rokket Recharger
DARK 4
Rokket Recharger
  • ATK:

  • 0

  • DEF:

  • 2100


If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of "Rokket Recharger" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks.


SR Rarity
1 cardSamsara Dragon
SR Rarity
1 cardSamsara Dragon
Samsara Dragon
LIGHT 1
Samsara Dragon
  • ATK:

  • 0

  • DEF:

  • 0


This card can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. You can banish this card from your GY, then target 1 Level 5 or higher Dragon monster in your GY; add it to your hand, then immediately after this effect resolves, you can Tribute Summon it. You can only use this effect of "Samsara Dragon" once per turn.


SR Rarity
1 cardStarliege Seyfert
SR Rarity
1 cardStarliege Seyfert
Starliege Seyfert
LIGHT 4
Starliege Seyfert
  • ATK:

  • 1800

  • DEF:

  • 0


You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Starliege Seyfert" once per turn.


UR Rarity
1 cardTempest, Dragon Ruler of Storms
UR Rarity
1 cardTempest, Dragon Ruler of Storms
Tempest, Dragon Ruler of Storms
WIND 7
Tempest, Dragon Ruler of Storms
  • ATK:

  • 2400

  • DEF:

  • 2200


You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.


UR Rarity
1 cardWandering Gryphon Rider
UR Rarity
1 cardWandering Gryphon Rider
Wandering Gryphon Rider
WIND 7
Wandering Gryphon Rider
  • ATK:

  • 2000

  • DEF:

  • 2800


During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn.


UR Rarity
1 cardWater Enchantress of the Temple
UR Rarity
1 cardWater Enchantress of the Temple
Water Enchantress of the Temple
WATER 3
Water Enchantress of the Temple
  • ATK:

  • 1500

  • DEF:

  • 1200


If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.


SR Rarity
2 cardWhite Dragon Wyverburster
SR Rarity
2 cardWhite Dragon Wyverburster
White Dragon Wyverburster
LIGHT 4
White Dragon Wyverburster
  • ATK:

  • 1700

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.


N Rarity
1 cardPSY-Frame Driver
N Rarity
1 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


SR Rarity
1 cardAmorphage Goliath
SR Rarity
1 cardAmorphage Goliath
Amorphage Goliath
EARTH 85
Amorphage Goliath
  • ATK:

  • 2750

  • DEF:

  • 0


[ Pendulum Effect ] While you control an "Amorphage" monster, any card sent to the GY is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. [ Monster Effect ] Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.


N Rarity
1 cardAmorphage Greed
N Rarity
1 cardAmorphage Greed
Amorphage Greed
EARTH 43
Amorphage Greed
  • ATK:

  • 0

  • DEF:

  • 1950


[ Pendulum Effect ] While you control an "Amorphage" monster, neither player can activate Trap Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. [ Monster Effect ] If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.


N Rarity
1 cardAmorphage Lechery
N Rarity
1 cardAmorphage Lechery
Amorphage Lechery
EARTH 25
Amorphage Lechery
  • ATK:

  • 1350

  • DEF:

  • 0


[ Pendulum Effect ] While you control an "Amorphage" monster, neither player can activate Spell Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. [ Monster Effect ] If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.


SR Rarity
1 cardChaos Emperor, the Dragon of Armageddon
SR Rarity
1 cardChaos Emperor, the Dragon of Armageddon
Chaos Emperor, the Dragon of Armageddon
DARK 81
Chaos Emperor, the Dragon of Armageddon
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck.


UR Rarity
3 cardOdd-Eyes Revolution Dragon
UR Rarity
3 cardOdd-Eyes Revolution Dragon
Odd-Eyes Revolution Dragon
LIGHT 1212
Odd-Eyes Revolution Dragon
  • ATK:

  • -1

  • DEF:

  • -1


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except Dragon monsters. This effect cannot be negated. You can target 1 Dragon Fusion, Synchro, or Xyz Monster in your GY; destroy this card, and if you do, Special Summon that target. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Pendulum Summoned (from your hand), or be Special Summoned (from your hand) by Tributing 3 Dragon monsters (1 Fusion, 1 Synchro, and 1 Xyz). You can discard this card and pay 500 LP: Add 1 Level 8 or lower Dragon Pendulum Monster from your Deck to your hand. Gains ATK/DEF equal to half of your opponent's LP. Once per turn: You can pay half your LP; shuffle all other cards from the field and the GYs into the Deck.


R Rarity
1 cardSupreme King Dragon Darkwurm
R Rarity
1 cardSupreme King Dragon Darkwurm
Supreme King Dragon Darkwurm
DARK 45
Supreme King Dragon Darkwurm
  • ATK:

  • 1800

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn.


N Rarity
1 cardSupreme King Gate Zero
N Rarity
1 cardSupreme King Gate Zero
Supreme King Gate Zero
DARK 7
Supreme King Gate Zero
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. [ Monster Effect ] Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
3 cardDragunity Remus
SR Rarity
3 cardDragunity Remus
Dragunity Remus
WIND 2
Dragunity Remus
  • ATK:

  • 800

  • DEF:

  • 800


Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.


R Rarity
1 cardMist Valley Baby Roc
R Rarity
1 cardMist Valley Baby Roc
Mist Valley Baby Roc
WIND 2
Mist Valley Baby Roc
  • ATK:

  • 400

  • DEF:

  • 600


When this card is sent directly from the hand to the Graveyard, you can Special Summon it.


SR Rarity
2 cardPSY-Framegear Gamma
SR Rarity
2 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


SR Rarity
1 cardRokket Tracer
SR Rarity
1 cardRokket Tracer
Rokket Tracer
DARK 4
Rokket Tracer
  • ATK:

  • 1600

  • DEF:

  • 1000


(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.


SR Rarity
1 cardBoot Sector Launch
SR Rarity
1 cardBoot Sector Launch
Boot Sector Launch
Spell Field
Boot Sector Launch

    All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.


    UR Rarity
    2 cardCalled by the Grave
    UR Rarity
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      UR Rarity
      1 cardCard Destruction
      UR Rarity
      1 cardCard Destruction
      Card Destruction
      Spell Normal
      Card Destruction

        Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


        SR Rarity
        3 cardChaos Space
        SR Rarity
        3 cardChaos Space
        Chaos Space
        Spell Normal
        Chaos Space

          Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.


          UR Rarity
          1 cardCrossout Designator
          UR Rarity
          1 cardCrossout Designator
          Crossout Designator
          Spell Quick
          Crossout Designator

            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




            Tag(s):

            R Rarity
            1 cardDracoback, the Rideable Dragon
            R Rarity
            1 cardDracoback, the Rideable Dragon
            Dracoback, the Rideable Dragon
            Spell Equip
            Dracoback, the Rideable Dragon

              Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.


              UR Rarity
              3 cardDragon Ravine
              UR Rarity
              3 cardDragon Ravine
              Dragon Ravine
              Spell Field
              Dragon Ravine

                Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


                SR Rarity
                1 cardDragon Shrine
                SR Rarity
                1 cardDragon Shrine
                Dragon Shrine
                Spell Normal
                Dragon Shrine

                  Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


                  R Rarity
                  1 cardDragunity Glow
                  R Rarity
                  1 cardDragunity Glow
                  Dragunity Glow
                  Spell Normal
                  Dragunity Glow

                    Add 1 Level 5 or higher "Dragunity" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a "Dragunity" monster; Special Summon it in Defense Position. You can only use each effect of "Dragunity Glow" once per turn.


                    SR Rarity
                    1 cardFateful Adventure
                    SR Rarity
                    1 cardFateful Adventure
                    Fateful Adventure
                    Spell Continuous
                    Fateful Adventure

                      Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.


                      UR Rarity
                      1 cardFoolish Burial
                      UR Rarity
                      1 cardFoolish Burial
                      Foolish Burial
                      Spell Normal
                      Foolish Burial

                        Send 1 monster from your Deck to the GY.




                        Tag(s):

                        UR Rarity
                        1 cardGold Sarcophagus
                        UR Rarity
                        1 cardGold Sarcophagus
                        Gold Sarcophagus
                        Spell Normal
                        Gold Sarcophagus

                          Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                          SR Rarity
                          3 cardQuick Launch
                          SR Rarity
                          3 cardQuick Launch
                          Quick Launch
                          Spell Quick
                          Quick Launch

                            Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.


                            UR Rarity
                            2 cardRite of Aramesir
                            UR Rarity
                            2 cardRite of Aramesir
                            Rite of Aramesir
                            Spell Normal
                            Rite of Aramesir

                              If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.


                              UR Rarity
                              1 cardBorrelsword Dragon
                              UR Rarity
                              1 cardBorrelsword Dragon
                              Borrelsword Dragon
                              DARK
                              Borrelsword Dragon
                              • ATK:

                              • 3000

                              • LINK-4

                              Link Arrow:

                              Top

                              Left

                              Bottom-Left

                              Bottom


                              3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                              R Rarity
                              1 cardDragunity Knight - Romulus
                              R Rarity
                              1 cardDragunity Knight - Romulus
                              Dragunity Knight - Romulus
                              WIND
                              Dragunity Knight - Romulus
                              • ATK:

                              • 1200

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


                              R Rarity
                              1 cardGuardragon Pisty
                              R Rarity
                              1 cardGuardragon Pisty
                              Guardragon Pisty
                              DARK
                              Guardragon Pisty
                              • ATK:

                              • 1000

                              • LINK-1

                              Link Arrow:

                              Right


                              1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.


                              UR Rarity
                              1 cardHieratic Seal of the Heavenly Spheres
                              UR Rarity
                              1 cardHieratic Seal of the Heavenly Spheres
                              Hieratic Seal of the Heavenly Spheres
                              LIGHT
                              Hieratic Seal of the Heavenly Spheres
                              • ATK:

                              • 0

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                              UR Rarity
                              1 cardSaryuja Skull Dread
                              UR Rarity
                              1 cardSaryuja Skull Dread
                              Saryuja Skull Dread
                              EARTH
                              Saryuja Skull Dread
                              • ATK:

                              • 2800

                              • LINK-4

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                              SR Rarity
                              2 cardStriker Dragon
                              SR Rarity
                              2 cardStriker Dragon
                              Striker Dragon
                              DARK
                              Striker Dragon
                              • ATK:

                              • 1000

                              • LINK-1

                              Link Arrow:

                              Left


                              1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                              UR Rarity
                              1 cardUnderworld Goddess of the Closed World
                              UR Rarity
                              1 cardUnderworld Goddess of the Closed World
                              Underworld Goddess of the Closed World
                              LIGHT
                              Underworld Goddess of the Closed World
                              • ATK:

                              • 3000

                              • LINK-5

                              Link Arrow:

                              Top

                              Top-Right

                              Right

                              Bottom

                              Bottom-Right


                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                              UR Rarity
                              1 cardBorreload Savage Dragon
                              UR Rarity
                              1 cardBorreload Savage Dragon
                              Borreload Savage Dragon
                              DARK 8
                              Borreload Savage Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                              UR Rarity
                              1 cardChaos Ruler, the Chaotic Magical Dragon
                              UR Rarity
                              1 cardChaos Ruler, the Chaotic Magical Dragon
                              Chaos Ruler, the Chaotic Magical Dragon
                              DARK 8
                              Chaos Ruler, the Chaotic Magical Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.


                              UR Rarity
                              1 cardCrystal Wing Synchro Dragon
                              UR Rarity
                              1 cardCrystal Wing Synchro Dragon
                              Crystal Wing Synchro Dragon
                              WIND 8
                              Crystal Wing Synchro Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                              SR Rarity
                              1 cardDragunity Knight - Gae Dearg
                              SR Rarity
                              1 cardDragunity Knight - Gae Dearg
                              Dragunity Knight - Gae Dearg
                              WIND 6
                              Dragunity Knight - Gae Dearg
                              • ATK:

                              • 2400

                              • DEF:

                              • 800


                              1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters Once per turn: You can add 1 Level 4 or lower Dragon or Winged Beast monster from your Deck to your hand, then discard 1 Dragon or Winged Beast monster.


                              SR Rarity
                              1 cardHieratic Dragon King of Atum
                              SR Rarity
                              1 cardHieratic Dragon King of Atum
                              Hieratic Dragon King of Atum
                              LIGHT
                              Hieratic Dragon King of Atum
                              • ATK:

                              • 2400

                              • DEF:

                              • 2100


                              2 Level 6 Dragon monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Dragon monster from your Deck, but make its ATK/DEF 0. This card cannot attack during the turn you activate this effect.


                              SR Rarity
                              1 cardHieratic Sky Dragon Overlord of Heliopolis
                              SR Rarity
                              1 cardHieratic Sky Dragon Overlord of Heliopolis
                              Hieratic Sky Dragon Overlord of Heliopolis
                              LIGHT
                              Hieratic Sky Dragon Overlord of Heliopolis
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              2 Level 8 monsters Once per turn, when your opponent activates a card or effect that targets a card(s) on your field, your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.


                              UR Rarity
                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                              UR Rarity
                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              LIGHT
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.




                              More Master Duel Info

                              Dragon Link Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

                              https://metaduelist.com/
                              Toparrow_upward