Ninjitsu Art Deck #393746 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Dimension Shifter x3, Mitsu the Insect Ninja x3, Ninja Grandmaster Hanzo x3.
Created by: YGO Mod (20517634)
Created On: 12/19/2024
Main Deck (55)
- Baku the Beast Ninja x1
- Dimension Shifter x3
- Droll & Lock Bird x2
- Gameciel, the Sea Turtle Kaiju x2
- Green Ninja x1
- Jioh the Gravity Ninja x1
- Kagero the Cannon Ninja x1
- Kumongous, the Sticky String Kaiju x2
- Mitsu the Insect Ninja x3
- Nibiru, the Primal Being x2
- Ninja Grandmaster Hanzo x3
- Senior Silver Ninja x1
- Tobari the Sky Ninja x3
- Twilight Ninja Getsuga, the Shogun x1
- Twilight Ninja Jogen x1
- Ghost Mourner & Moonlit Chill x1
- Ghost Ogre & Snow Rabbit x1
- Ghost Sister & Spooky Dogwood x1
- Armor Ninjitsu Art of Alchemy x1
- Cosmic Cyclone x2
- Harpie's Feather Duster x1
- Hidden Village of Ninjitsu Arts x1
- Instant Fusion x1
- Ninjitsu Art Notebook of Mystery x3
- Ninjitsu Art Tool - Iron Digger x2
- Reinforcement of the Army x1
- Sol and Luna x2
- Super Polymerization x2
- Triple Tactics Talent x1
- And the Band Played On x1
- Evenly Matched x2
- Infinite Impermanence x2
- Ninjitsu Art of Dancing Leaves x2
- Ninjitsu Art of Duplication x1
Extra Deck (15)
- Dragon Knight Draco-Equiste x1
- Garura, Wings of Resonant Life x1
- Meizen the Battle Ninja x2
- Mudragon of the Swamp x1
- Starving Venom Fusion Dragon x1
- World Chalice Guardragon Almarduke x1
- Yaguramaru the Armor Ninja x2
- Borrelsword Dragon x1
- Moon of the Closed Heaven x1
- Ninja Grandmaster Saizo x2
- S:P Little Knight x1
- Underworld Goddess of the Closed World x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49.7 |
| Going First | 47 |
| Going Second | 54 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Fusion and Link Summons (Meizen, Yaguramaru, Saizo, Underworld Goddess) converting Ninja board presence into 2500-3000 ATK pressure; Ninjitsu Art recursion and Tribute Summon chains (Ninjitsu Art of Duplication, Dancing Leaves, Getsuga) rebuilding the board after interaction
- Turn 1 (going first): Open a Ninja searcher or Normal Summon (Hanzo, Tobari, Mitsu), search or Special Summon a second Ninja, then Fusion or Link with the Extra Deck; hold hand traps for the opponent's first activation
- Turn 2 (going second): Use Infinite Impermanence, Evenly Matched, Ghost Ogre and Ghost Sister to break the opponent's first board, then Special Summon Ninjas from the Graveyard to rebuild
- Recovery: Recycle Ninja monsters from the GY with Twilight Ninja Getsuga and Baku, and re-fuel with Notebook of Mystery and Iron Digger searches
- After siding: No side deck is registered, so no post-side plan exists in this list
Why it scores here
The deck is illegal as submitted: three Forbidden cards (Dimension Shifter, Triple Tactics Talent, Moon of the Closed Heaven) and two Droll & Lock Bird copies against a Limited cap, so it is scored as a theoretical structural read and capped low. Its Ninja core is only partly present (8 of 25 usage-core cards, about 32 percent), and the main deck is 11.4 percent exact-name Ninjitsu Art, so the engine is a loose Ninja shell rather than a tight one. Interaction is dense (Impermanence x2, Evenly Matched, Cosmic Cyclone, Harpie's Feather Duster, Ghost Ogre, Ghost Sister, and Nibiru), which helps going-second survival, but 13 hand traps plus 17 tech cards invite dead-card risk in the opening hand. No combo boards, tournament record, or side deck exist, so the ceiling, floor and meta reads are text-only and provisional. The score was not an average of individual card power, and popularity of the archetype did not add points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Archetype-core group P(at least one in 5-card hand) = 0.72 with only 8 of 25 core cards run; Ninja searchers give partial redundancy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 13 hand traps and 17 tech cards with 18 singleton slots raise dead-hand risk; hypergeometric P(at least one hand trap in 6) = 0.82 (Inferred) |
| D3 | Combo Conversion & Ceiling | 48 | No parseable boards; ceiling inferred from text only, via Fusion and Link Summons and 2500-3000 ATK bodies (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo evidence; median output inferred from the many single-starter Ninja lines (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Recursion through Getsuga, Baku and Duplication plus two Kaiju and several negates gives partial route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers (Hanzo, Iron Digger, Hidden Village, Reinforcement) and recursion offset resource spend; no netCardAdvantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Two Impermanence, Evenly Matched, Cosmic Cyclone and Harpie's Feather Duster give layered interaction; negate text on Kumongous, Gameciel and Ghost Mourner (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Ghost Ogre, Ghost Sister and Nibiru provide going-second answers to an established board; Impermanence and Evenly Matched add removal (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Underworld Goddess and Almarduke reach 3000 ATK with some direct attack text from Meizen (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards with 34 distinct names and 62 off-archetype copies lowers coherence; 25 level-0 spells and traps dilute the engine (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck of 15 is legal, with 9 Fusion and 6 Link, but Moon of the Closed Heaven is Forbidden and reduces the usable slots (Verified legality) |
| D12 | Side Deck Adaptability | 10 | Zero side-deck cards registered, so no post-side adaptation can be scored (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or archetype meta-share in the export; format fit is provisional without a dated meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Ninja chains with Tribute, Fusion and recursion timing require frequent decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49.7, Going First ≈ 47, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then modifiers; illegal list capped low and labelled theoretical
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense layered interaction: Impermanence x2, Evenly Matched, Cosmic Cyclone and Harpie's Feather Duster
- Multiple Ninja searchers and recursion routes to rebuild after disruption
- Strong going-second hand-trap coverage (P at least one in 6 = 0.82)
Weaknesses
- Illegal list: three Forbidden cards and an over-limit Droll & Lock Bird
- Low archetype purity (11.4 percent exact name) and many off-archetype copies
- No side deck and no combo evidence
Critical choke points
- Hand-trap-heavy opening hands can be dead without a Ninja starter
- Fusion and Link extension depends on a small number of Ninja monsters on field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Dimension Shifter x3, Triple Tactics Talent, Moon of the Closed Heaven | Legal Ninja or Ninjitsu Art replacements (main deck or Extra Deck) | Restores legality; the list cannot be scored normally until these Forbidden cards are gone |
| 2 | One Droll & Lock Bird | A legal Ninja monster or a 40-60 card main deck filler | Brings Limited copy count to the legal cap of 1 |
| 3 | Lower-impact tech cards (Harpie's Feather Duster, Reinforcement of the Army) | Ninja core cards from the usage stats (Blade Armor Ninja, Yellow Dragon Ninja) | Raises archetype purity and engine consistency |
Evidence & confidence
- Verified: Forbidden cards and copy-limit violations in the legality block; Card stats and text from the card list; Deck size 55 main and 15 extra is legal for TCG; Archetype purity 11.4 percent exact name
- Observed: Usage statistics show 8 of 25 core Ninja cards present
- Inferred: Hypergeometric opening-hand estimates; Interaction and recursion quality from card text; Going-first and going-second splits
- Provisional: Meta and format fit (D13) without a dated meta sample; Tournament reliability
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchups or brick rates No side deck registered, so post-side strength cannot be scored Meta Power is provisional without a dated metagame sample
Couldn't load the combos





