G Golem Deck #392859 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Dimension Shifter x3, Droll & Lock Bird x3, Kashtira Fenrir x3.
Created by: YGO Mod (20517634)
Created On: 12/19/2024
Main Deck (55)
- Dimension Shifter x3
- Droll & Lock Bird x3
- Kashtira Fenrir x3
- Kashtira Riseheart x3
- Kashtira Unicorn x3
- Lava Golem x3
- Nibiru, the Primal Being x3
- Scareclaw Kashtira x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Called by the Grave x1
- Harpie's Feather Duster x1
- Kashtira Birth x3
- Kashtiratheosis x3
- Lightning Storm x2
- Pot of Prosperity x1
- Pressured Planet Wraitsoth x3
- Terraforming x1
- Triple Tactics Talent x2
- Triple Tactics Thrust x1
- Different Dimension Ground x2
- Dimensional Barrier x3
- Infinite Impermanence x3
- Trap Trick x1
Extra Deck (15)
- Decode Talker Heatsoul x1
- G Golem Crystal Heart x1
- Link Spider x2
- S:P Little Knight x1
- Dark Armed, the Dragon of Annihilation x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Kashtira Shangri-Ira x1
- Mecha Phantom Beast Dracossack x1
- Number 11: Big Eye x1
- Number 28: Titanic Moth x1
- Number 41: Bagooska the Terribly Tired Tapir x1
- Number 76: Harmonizer Gradielle x1
- Red-Eyes Flare Metal Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±6 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 45 |
| Going First | 42 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 9 violation(s).
Identity & game plan
- Win condition: Boss monsters from the Extra Deck (Kashtira Shangri-Ira, Dark Armed, Super Starslayer TY-PHON, Divine Arsenal) built off a Kashtira or hand-trap-protected board; no combo boards are recorded to confirm a reliable kill turn.; Link and Xyz pressure (Red-Eyes Flare Metal Dragon, Number 28, Decode Talker Heatsoul) once the board is stable.
- Turn 1 (going first): Open a starter (Kashtira Riseheart, Kashtiratheosis, Kashtira Birth) to search or summon a Kashtira monster, then protect the line with hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence, Nibiru) while Xyz or Link into a boss. Starter odds are low on a 5-card hand (about 0.25 per 3-copy card).
- Turn 2 (going second): Use hand traps (P >= 1 in a 6-card hand is about 0.92 across 18 cards) to answer the opponent's first combo, then establish a single Kashtira boss. Board-breaking depends on Lightning Storm, Harpie's Feather Duster and Terraforming, which are narrow.
- Recovery: Recover with Kashtira Birth and Kashtiratheosis from the GY and banish, plus Kashtira Shangri-Ira's Standby effect. Without Kashtira Fenrir and Unicorn (one legal copy), the recovery engine is thinner than the list suggests.
- After siding: No side deck is registered (Side Deck size 0). The deck has no post-side plan as submitted, so best-of-3 adaptation cannot be assessed.
Why it scores here
This list cannot receive a normal score because it is illegal in OCG: it runs Forbidden cards (Kashtira Fenrir, Dimension Shifter, Triple Tactics Talent, Called by the Grave, Number 41) and exceeds the Limited and Semi-Limited copy caps on Kashtira Unicorn, Dimensional Barrier, Droll & Lock Bird and Ash Blossom. Its structural read rests on a Midrange profile: a 3-copy starter appears in an opening 5-card hand only about 25% of the time, the Kashtira core (12 cards) is present in about 72% of 5-card hands, and the 18 hand-trap/tech cards give strong going-second interaction (about 92% to hold one in 6 cards). The end-board is strong on paper (Kashtira Shangri-Ira DEF 3000, Divine Arsenal ATK 3000, Dark Armed ATK 2800), but no combo boards are recorded, so floor, median and ceiling can only be inferred from card text. Popularity and archetype usage stats confirm the list is real, not that it is strong, and no card scores were averaged into the deck score. The side deck is empty, so there is no post-side plan.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least 1 of a 3-copy starter in 5-card hand) = 0.25; archetype core (12 cards) in hand 5 = 0.72; searcher group 0.81 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 38 | 26 tech and 18 hand-trap cards in 55 main slots; 14 cards at 3 copies leave a high brick share from non-engine cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded boards; ceiling is inferred from card text (Kashtira Shangri-Ira, Divine Arsenal, Dark Armed) (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards; median cannot be measured, floor assumed low given 25% starter odds (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | 18 hand traps and several GY and banish recovery effects give multiple answers, but two Kashtira Limited-copy engines are cut to 1 legal copy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | 15 searcher-text cards and Kashtira Birth recursion help resource flow, but Fenrir and Unicorn are unavailable (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 11 negation-text, 25 removal-text and 18 hand-trap cards give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 50 | Lightning Storm, Harpie's Feather Duster and Terraforming break boards, but Called by the Grave is Forbidden (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss monsters ATK 2800 to 3000 and DEF 3000 (Shangri-Ira) give closing power if they land (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main with 24 distinct cards and 14 cards at 3 copies; 14 spell/trap slots are non-engine tech (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck slots with 5 Link and 10 Xyz monsters; limited coverage of link paths (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side deck size is 0, so no post-side adaptation exists (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or meta-share; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 45 | Multiple decision points across Kashtira and hand-trap timings; no combo steps recorded to measure error tolerance (Inferred) |
How the score was computed
Strategy profile: Midrange 85 / Stun 15 (Structural computed on Midrange weights; Stun secondary disclosed only). Structural ≈ 45, Going First ≈ 42, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); no_recorded_combos_and_engine_conflict (-4). Final formula: Illegal: capped. Formula 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*45 + 0.20*35 - 12 = 31, capped to 30. Meta provisional. Theoretical/structural-only.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: 18 hand traps and 11 negation-text cards, with strong hand-trap density on going second
- Strong closing bosses in the Extra Deck (Kashtira Shangri-Ira DEF 3000, Divine Arsenal ATK 3000, Super Starslayer ATK 2900)
- Searcher density: 15 search-text cards keep the hand functional
Weaknesses
- Illegal in OCG: Forbidden cards and copy-limit violations must be removed before it can be played or scored normally
- Starter odds are low: a 3-copy starter appears in a 5-card opening hand only about 25% of the time
- No side deck: no post-side plan is possible
Critical choke points
- Kashtira Riseheart and Kashtiratheosis as the entry starters; roughly a 25% chance each in hand 5
- Single-copy Kashtira Unicorn, Dimensional Barrier and Droll & Lock Bird limit the recovery plan
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kashtira Fenrir x3, Dimension Shifter x3, Triple Tactics Talent x2, Called by the Grave x1, Number 41: Bagooska x1 | Legal replacements within the Kashtira or hand-trap core (no names supplied in evidence) | Restores legality; the deck cannot receive a normal score while it runs Forbidden cards |
| 2 | Cards over the Limited and Semi-Limited copy caps (Kashtira Unicorn, Dimensional Barrier, Droll & Lock Bird, Ash Blossom at 3 copies) | Reduce to legal copies (Unicorn 1, Barrier 1, Droll 1, Ash Blossom 2) | Brings the list under the banlist caps |
| 3 | None (side is empty) | A 10 to 15 card side deck covering the main threats | Enables a best-of-3 plan; without it the deck has no adaptation |
Evidence & confidence
- Verified: Legality status Illegal; Forbidden and Limited cards with copy-cap violations; Main 55, Extra 15, Side 0; within OCG size rules; Card text and stats for the listed cards; Usage stats: core 5 of 6 present (83.3%)
- Inferred: Starter and hand-trap probabilities from hypergeometric estimates; Dimension scores D1 to D14 from card text and composition; Interaction density and board-breaking read from card text
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup, or brick rate Meta Power provisional: no dated metagame sample Side deck is empty, so post-side performance cannot be assessed
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