Created by: YGO Mod (20517634)

Created On: 12/18/2024

Need 13 UR

UR Rarity
Magicians' Souls1 card
UR Rarity
Spellbook Magician of Prophecy1 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Relinquished Anima1 card
UR Rarity
Blue-Eyes Chaos MAX Dragon1 card
UR Rarity
Illusion of Chaos1 card
UR Rarity
Ruin, Supreme Queen of Oblivion2 card
UR Rarity
Number 39: Utopia1 card
UR Rarity
Ultimate Leo Utopia Ray1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Raigeki1 card
UR Rarity
Spellbook of Secrets1 card

Main: 48 Extra: 5

R Rarity
1 cardBattle Fader
R Rarity
1 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


SR Rarity
1 cardCaius the Shadow Monarch
SR Rarity
1 cardCaius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


N Rarity
1 cardImpcantation Bookstone
N Rarity
1 cardImpcantation Bookstone
Impcantation Bookstone
DARK 5
Impcantation Bookstone
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Bookstone". If this card is Special Summoned from the Deck: You can target 1 Ritual Spell in your GY; add it to your hand. You can only use 1 "Impcantation Bookstone" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


R Rarity
2 cardImpcantation Candoll
R Rarity
2 cardImpcantation Candoll
Impcantation Candoll
LIGHT 4
Impcantation Candoll
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


N Rarity
3 cardImpcantation Penciplume
N Rarity
3 cardImpcantation Penciplume
Impcantation Penciplume
LIGHT 3
Impcantation Penciplume
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


R Rarity
3 cardImpcantation Talismandra
R Rarity
3 cardImpcantation Talismandra
Impcantation Talismandra
DARK 6
Impcantation Talismandra
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


UR Rarity
1 cardMagicians' Souls
UR Rarity
1 cardMagicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


SR Rarity
1 cardRaiza the Storm Monarch
SR Rarity
1 cardRaiza the Storm Monarch
Raiza the Storm Monarch
WIND 6
Raiza the Storm Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.


UR Rarity
1 cardSpellbook Magician of Prophecy
UR Rarity
1 cardSpellbook Magician of Prophecy
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


SR Rarity
1 cardZaborg the Mega Monarch
SR Rarity
1 cardZaborg the Mega Monarch
Zaborg the Mega Monarch
LIGHT 8
Zaborg the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the GY, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. ● You choose the cards your opponent sends to the GY.


SR Rarity
1 cardBlack Luster Soldier - Super Soldier
SR Rarity
1 cardBlack Luster Soldier - Super Soldier
Black Luster Soldier - Super Soldier
EARTH 8
Black Luster Soldier - Super Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.


R Rarity
1 cardBlue-Eyes Chaos Dragon
R Rarity
1 cardBlue-Eyes Chaos Dragon
Blue-Eyes Chaos Dragon
DARK 8
Blue-Eyes Chaos Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card was Ritual Summoned using "Blue-Eyes White Dragon", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.


UR Rarity
1 cardBlue-Eyes Chaos MAX Dragon
UR Rarity
1 cardBlue-Eyes Chaos MAX Dragon
Blue-Eyes Chaos MAX Dragon
DARK 8
Blue-Eyes Chaos MAX Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


SR Rarity
2 cardCrealtar, the Impcantation Originator
SR Rarity
2 cardCrealtar, the Impcantation Originator
Crealtar, the Impcantation Originator
LIGHT 10
Crealtar, the Impcantation Originator
  • ATK:

  • 3000

  • DEF:

  • 3000


You can Ritual Summon this card with "Impcantation Inception". During the Main Phase (Quick Effect): You can reveal this card in your hand; discard 1 card, then Special Summon "Impcantation" monsters from your GY whose total Levels equal 10, but shuffle them into the Deck during the End Phase. You can only use this effect of "Crealtar, the Impcantation Originator" once per turn. Non-Ritual "Impcantation" monsters you control gain 2000 ATK, but their effects are negated.


SR Rarity
1 cardDemise, King of Armageddon
SR Rarity
1 cardDemise, King of Armageddon
Demise, King of Armageddon
DARK 8
Demise, King of Armageddon
  • ATK:

  • 2400

  • DEF:

  • 2000


You can Ritual Summon this card with "End of the World". You can pay 2000 LP; destroy all other cards on the field.


UR Rarity
1 cardIllusion of Chaos
UR Rarity
1 cardIllusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


SR Rarity
2 cardImpcantation Chalislime
SR Rarity
2 cardImpcantation Chalislime
Impcantation Chalislime
DARK 7
Impcantation Chalislime
  • ATK:

  • 2500

  • DEF:

  • 1800


You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn.


UR Rarity
2 cardRuin, Supreme Queen of Oblivion
UR Rarity
2 cardRuin, Supreme Queen of Oblivion
Ruin, Supreme Queen of Oblivion
LIGHT 10
Ruin, Supreme Queen of Oblivion
  • ATK:

  • 2900

  • DEF:

  • 3000


You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. While this Ritual Summoned card is on the field, Ritual Monsters you control cannot be destroyed by card effects. If all monsters used to Ritual Summon this card were Ritual Monsters, it can make a second attack during each Battle Phase. If this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK.


N Rarity
1 cardCycle of the World
N Rarity
1 cardCycle of the World
Cycle of the World
Spell Normal
Cycle of the World

    This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from your field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. During your Main Phase, except the turn this card was sent to the GY: You can shuffle this card into the Deck; add 1 "End of the World" from your Deck to your hand, then, you can add 1 "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" from your GY to your hand.


    N Rarity
    1 cardDouble or Nothing!
    N Rarity
    1 cardDouble or Nothing!
    Double or Nothing!
    Spell Quick
    Double or Nothing!

      When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


      R Rarity
      1 cardEnd of the World
      R Rarity
      1 cardEnd of the World
      End of the World
      Spell Normal
      End of the World

        This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.


        SR Rarity
        1 cardGalaxy Cyclone
        SR Rarity
        1 cardGalaxy Cyclone
        Galaxy Cyclone
        Spell Normal
        Galaxy Cyclone

          Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.


          N Rarity
          2 cardImpcantation Inception
          N Rarity
          2 cardImpcantation Inception
          Impcantation Inception
          Spell Normal
          Impcantation Inception

            This card can be used to Ritual Summon any Ritual Monster. You must also Tribute "Impcantation" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can send 1 "Impcantation" card from your hand or face-up field to the GY, except "Impcantation Inception"; Special Summon 1 "Impcantation" monster from your Deck, then add this card from the GY to your hand. You can only use this effect of "Impcantation Inception" once per turn.


            UR Rarity
            1 cardLightning Storm
            UR Rarity
            1 cardLightning Storm
            Lightning Storm
            Spell Normal
            Lightning Storm

              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




              Tag(s):

              SR Rarity
              1 cardPre-Preparation of Rites
              SR Rarity
              1 cardPre-Preparation of Rites
              Pre-Preparation of Rites
              Spell Normal
              Pre-Preparation of Rites

                Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


                SR Rarity
                1 cardPreparation of Rites
                SR Rarity
                1 cardPreparation of Rites
                Preparation of Rites
                Spell Normal
                Preparation of Rites

                  Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                  UR Rarity
                  1 cardRaigeki
                  UR Rarity
                  1 cardRaigeki
                  Raigeki
                  Spell Normal
                  Raigeki

                    Destroy all monsters your opponent controls.




                    Tag(s):

                    SR Rarity
                    1 cardSpellbook of Knowledge
                    SR Rarity
                    1 cardSpellbook of Knowledge
                    Spellbook of Knowledge
                    Spell Normal
                    Spellbook of Knowledge

                      Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                      UR Rarity
                      1 cardSpellbook of Secrets
                      UR Rarity
                      1 cardSpellbook of Secrets
                      Spellbook of Secrets
                      Spell Normal
                      Spellbook of Secrets

                        Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                        R Rarity
                        1 cardSwords of Concealing Light
                        R Rarity
                        1 cardSwords of Concealing Light
                        Swords of Concealing Light
                        Spell Continuous
                        Swords of Concealing Light

                          Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.


                          SR Rarity
                          1 cardSwords of Revealing Light
                          SR Rarity
                          1 cardSwords of Revealing Light
                          Swords of Revealing Light
                          Spell Normal
                          Swords of Revealing Light

                            After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                            N Rarity
                            1 cardTurning of the World
                            N Rarity
                            1 cardTurning of the World
                            Turning of the World
                            Spell Quick
                            Turning of the World

                              This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" from your hand or Deck. You must also Tribute Ritual Monsters from your hand whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. You can only activate 1 "Turning of the World" per turn.


                              R Rarity
                              2 cardGravity Bind
                              R Rarity
                              2 cardGravity Bind
                              Gravity Bind
                              Trap Continuous
                              Gravity Bind

                                Level 4 or higher monsters cannot attack.


                                R Rarity
                                2 cardLost Wind
                                R Rarity
                                2 cardLost Wind
                                Lost Wind
                                Trap Normal
                                Lost Wind

                                  Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                  R Rarity
                                  2 cardRise to Full Height
                                  R Rarity
                                  2 cardRise to Full Height
                                  Rise to Full Height
                                  Trap Normal
                                  Rise to Full Height

                                    Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.


                                    N Rarity
                                    1 cardWall of Disruption
                                    N Rarity
                                    1 cardWall of Disruption
                                    Wall of Disruption
                                    Trap Normal
                                    Wall of Disruption

                                      When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                      UR Rarity
                                      1 cardBlack Luster Soldier - Soldier of Chaos
                                      UR Rarity
                                      1 cardBlack Luster Soldier - Soldier of Chaos
                                      Black Luster Soldier - Soldier of Chaos
                                      EARTH
                                      Black Luster Soldier - Soldier of Chaos
                                      • ATK:

                                      • 3000

                                      • LINK-3

                                      Link Arrow:

                                      Top

                                      Bottom-Left

                                      Bottom-Right


                                      3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                      UR Rarity
                                      1 cardRelinquished Anima
                                      UR Rarity
                                      1 cardRelinquished Anima
                                      Relinquished Anima
                                      DARK
                                      Relinquished Anima
                                      • ATK:

                                      • 0

                                      • LINK-1

                                      Link Arrow:

                                      Top


                                      1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                      UR Rarity
                                      1 cardNumber 39: Utopia
                                      UR Rarity
                                      1 cardNumber 39: Utopia
                                      Number 39: Utopia
                                      LIGHT
                                      Number 39: Utopia
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                      SR Rarity
                                      1 cardNumber 39: Utopia Double
                                      SR Rarity
                                      1 cardNumber 39: Utopia Double
                                      Number 39: Utopia Double
                                      LIGHT
                                      Number 39: Utopia Double
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 2500


                                      2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


                                      UR Rarity
                                      1 cardUltimate Leo Utopia Ray
                                      UR Rarity
                                      1 cardUltimate Leo Utopia Ray
                                      Ultimate Leo Utopia Ray
                                      LIGHT
                                      Ultimate Leo Utopia Ray
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.




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