Cyber Dragon Deck #390601 — Yu-Gi-Oh! Duel Links

25 Main, 9 Extra, incl. Cyber Dragon Core x3, Effect Veiler x3, Book of Eclipse x3 - Skill: Immortal Cyber Style. Created Dec 16, 2024 by YGO Mod.

Deck Cyber Dragon Duel Links

Created by: YGO Mod (20517634)

Created On: 12/16/2024

Immortal Cyber Style
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 29, 2026
66± 7/ 100
Power Score
Structural 65
Reliability 58
Going First 68
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 66/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 64.9
Going First 68
Going Second 64
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Tempo, Stun
  • Format: duel-links

Legality

Main 25 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck pressure from Cyber Dragon Infinity (200 ATK per material), Cyber Twin Dragon (2800 ATK, double attack), and Jizukiru (3300 ATK) after a Cyber Dragon Core / Nachster / Galaxy Soldier starter opens the board; Chimeratech Rampage Dragon and Cyber Dragon Sieger as follow-up Fusion and Link pressure once the Machine swarm is live
  • Turn 1 (going first): Normal Summon Cyber Dragon Core (search a Cyber Spell/Trap), then use Core or Nachster / Herz to Special Summon Cyber Dragon and convert into Cyber Dragon Nova or Infinity; hold Effect Veiler when possible
  • Turn 2 (going second): Keep Effect Veiler up to negate the opponent's first monster effect, then Special Summon Cyber Dragon (only the opponent controls a monster) and extend through Overload Fusion or Xyz
  • Recovery: Cyber Repair Plant and Cyber Dragon Core recursion from the GY, Cyber Emergency to re-add a Cyber Dragon or LIGHT Machine, and Cybernetic Overflow to remove the opponent's board after a failed line
  • After siding: Not applicable: the deck runs zero side cards and Duel Links has no side deck in this evidence

Why it scores here

The deck reliably opens a live engine: the 10 monster starters (3 Cyber Dragon Core, 2 Nachster, 2 Galaxy Soldier, 2 Cyber Dragon, 1 Herz) give roughly a 94 percent chance of at least one starter in a 5-card opening hand (Inferred, hypergeometric), and the starters are spread across several independent cards rather than one choke point. It converts that start into Extra Deck pressure through Cyber Dragon Nova and Infinity, Cyber Twin Dragon, Jizukiru and Chimeratech Rampage, with Effect Veiler and Cybernetic Overflow supplying interaction. The score is driven by consistency, route redundancy and interaction on the system as a whole; it is not a reward for Cyber Dragon being a popular archetype, and no card-level scores were averaged. No combo boards were recorded, so the ceiling and median are text-based inferences and the score carries a wide band.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one of 10 monster starters in a 5-card hand) ≈ 0.94; P(Cyber Dragon Core in hand 5) ≈ 0.50 with 3 copies (Inferred, hypergeometric)
D2 Opening-Hand Quality & Brick Management 62 14 monsters vs 11 spells/traps; 3 Overload Fusion need Rampage or Twin Dragon, and Effect Veiler is situational; full-brick estimate ≈ 0.06 (Inferred)
D3 Combo Conversion & Ceiling 66 Text-only ceiling from Nova/Infinity/Rampage/Twin Dragon/Jizukiru with no recorded boards, so no measured best line (Inferred)
D4 Combo Floor & Median Output 56 No recorded boards, so median output is inferred from starter diversity and removal text only (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Five distinct Cyber Dragon starters plus Cyber Repair Plant and Cybernetic Overflow recursion give independent restart lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Cyber Repair Plant, Cyber Dragon Core GY effect and Cyber Emergency re-add resources; no netCardAdvantage data (Inferred)
D7 End-Board & Interaction Quality 68 3 Effect Veiler (negate), Cybernetic Overflow and Jizukiru/Nova removal text give layered interaction (Inferred, semantic read of card text)
D8 Going-Second & Board-Breaking Power 60 Going-second split not observed; Jizukiru Tribute Summon and Cybernetic Overflow give some board-breaking, while Book of Eclipse and Overload Fusion add limited going-second impact (Inferred)
D9 Offensive Pressure & Closing Power 70 Cyber Twin Dragon 2800 ATK double attack, Infinity +200 ATK per material, Jizukiru 3300 ATK (Verified card text and stats)
D10 Main Deck Efficiency & Flexibility 66 25 main cards, 12 distinct, copies 1/2/3 across all 12 cards; 3 copies of Overload Fusion is the least efficient slot (Inferred)
D11 Extra Deck Efficiency & Coverage 60 9 Extra cards, 6 distinct: 5 Xyz, 3 Fusion, 1 Link; Chronomaly Vimana x2 is off-archetype and adds Xyz-material demand (Verified composition, Inferred efficiency)
D12 Side Deck Adaptability 35 Zero side cards; Duel Links single-game evidence provides no post-side plan (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share data; neutral placeholder excluded from the Structural calculation (Provisional)
D14 Pilotability & Error Tolerance 58 Multi-step Core, Special Summon and Xyz/Fusion material chains raise the skill floor; the deck is playable but not simple (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 64.9, Going First ≈ 68, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Engine cohesion (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ 0.23 · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High starter density (10 monster starters) with ~94 percent opening access
  • Several independent starters (Core, Nachster, Galaxy Soldier, Cyber Dragon, Herz) give redundant lines
  • Strong Extra Deck closers: Infinity, Twin Dragon, Jizukiru, Nova
  • Layered interaction: 3 Effect Veiler plus Cybernetic Overflow and removal text

Weaknesses

  • No recorded combo boards, so ceiling and median are unmeasured
  • Zero side deck, so no post-side adaptation
  • 3 copies of Overload Fusion depend on Fusion targets (3 in Extra)
  • Chronomaly Vimana x2 is off-archetype Xyz material demand

Critical choke points

  • Cyber Dragon Core is the main Normal Summon starter (3 copies, ~50 percent in a 5-card hand); no copy in hand means relying on the 9-card Monster starter set
  • Opponent's first monster effect versus an unprotected Core turn, since Effect Veiler is the only protection
  • Going second without Effect Veiler in the opening hand (~58 percent with 3 copies in 6 cards)
Priority Remove Add Reason
1 1x Overload Fusion 1x Cyber Dragon Herz (2nd copy) Only 3 Fusion monsters are in the Extra Deck; a third Overload Fusion is often dead when Rampage and Twin Dragon are not in hand (Inferred). A second Herz adds another Lv1 searcher starter (Inferred).

Evidence & confidence

  • Verified: Legal status with 25 Main, 9 Extra, 0 Side against Duel Links size rules (20-30 / 0-9 / 0-9); Copy histogram and Extra breakdown sum correctly (25 and 9 cards); Cybernetic Overflow is Semi-Limited with 1 copy, within the 2-copy limit; Card text and stats from the evidence pack; Hypergeometric arithmetic (copy-count draw table, archetype core group) recomputed and matches
  • Inferred: Starter access ~0.94 and key two-card combo ~0.23 (hypergeometric); Brick rate ~0.06 (no starter monster in 5 cards); Route redundancy and interaction scores from card text; Going-first and going-second power estimates; Engine cohesion modifier
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13, no tournament link); Side deck adaptability (D12, zero side cards)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred Usage-statistics matching looks inconsistent for Extra Deck cards: Cyber Dragon Nova and Chimeratech Rampage Dragon are reported as not in this deck (in this deck false, copies 0) although the cards array lists 2 copies of each. core-card presence (31.8) is therefore likely understated Deck title is null Meta Power is Provisional unless a dated metagame sample is supplied

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