Created by: YGO Mod (20517634)

Created On: 12/15/2024

Main: 47 Extra: 25

3 cardBeiige, Vanguard of Dark World 3 cardBeiige, Vanguard of Dark World
Beiige, Vanguard of Dark World
DARK 4
Beiige, Vanguard of Dark World
  • ATK:

  • 1600

  • DEF:

  • 1300


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


2 cardGoldd, Wu-Lord of Dark World 2 cardGoldd, Wu-Lord of Dark World
Goldd, Wu-Lord of Dark World
DARK 5
Goldd, Wu-Lord of Dark World
  • ATK:

  • 2300

  • DEF:

  • 1400


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the Graveyard, then destroy those targets (if any).


3 cardGrapha, Dragon Lord of Dark World 3 cardGrapha, Dragon Lord of Dark World
Grapha, Dragon Lord of Dark World
DARK 8
Grapha, Dragon Lord of Dark World
  • ATK:

  • 2700

  • DEF:

  • 1800


You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


2 cardSillva, Warlord of Dark World
2 cardSillva, Warlord of Dark World
Sillva, Warlord of Dark World
DARK 5
Sillva, Warlord of Dark World
  • ATK:

  • 2300

  • DEF:

  • 1400


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.


3 cardSnoww, Unlight of Dark World 3 cardSnoww, Unlight of Dark World
Snoww, Unlight of Dark World
DARK 4
Snoww, Unlight of Dark World
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


3 cardTrance Archfiend 3 cardTrance Archfiend
Trance Archfiend
DARK 4
Trance Archfiend
  • ATK:

  • 1500

  • DEF:

  • 500


Once per turn: You can discard 1 Fiend-Type monster, and if you do, this card gains 500 ATK until the end of this turn. When this card you control is destroyed and sent to your Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand.


1 cardDark Resonator 1 cardDark Resonator
Dark Resonator
DARK 3
Dark Resonator
  • ATK:

  • 1300

  • DEF:

  • 300


The first time this card would be destroyed by battle each turn, it is not destroyed.


3 cardFabled Raven 3 cardFabled Raven
Fabled Raven
LIGHT 2
Fabled Raven
  • ATK:

  • 1300

  • DEF:

  • 1000


Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn.


1 cardCharge Into a Dark World 1 cardCharge Into a Dark World
Charge Into a Dark World
Spell Normal
Charge Into a Dark World

    Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.


    1 cardDark Corridor 1 cardDark Corridor
    Dark Corridor
    Spell Normal
    Dark Corridor

      Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.


      1 cardDark World Accession 1 cardDark World Accession
      Dark World Accession
      Spell Quick
      Dark World Accession

        During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.


        1 cardDark World Archives 1 cardDark World Archives
        Dark World Archives
        Spell Continuous
        Dark World Archives

          During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.


          3 cardDark World Dealings 3 cardDark World Dealings
          Dark World Dealings
          Spell Normal
          Dark World Dealings

            Each player draws 1 card, then each player discards 1 card.


            1 cardInto the Void
            1 cardInto the Void
            Into the Void
            Spell Normal
            Into the Void

              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


              1 cardMonster Reborn
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                2 cardSwords of Revealing Light
                2 cardSwords of Revealing Light
                Swords of Revealing Light
                Spell Normal
                Swords of Revealing Light

                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                  1 cardThe Gates of Dark World 1 cardThe Gates of Dark World
                  The Gates of Dark World
                  Spell Field
                  The Gates of Dark World

                    All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                    1 cardWave-Motion Cannon 1 cardWave-Motion Cannon
                    Wave-Motion Cannon
                    Spell Continuous
                    Wave-Motion Cannon

                      During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.


                      1 cardCall of the Archfiend 1 cardCall of the Archfiend
                      Call of the Archfiend
                      Trap Continuous
                      Call of the Archfiend

                        You can target 1 Level 5 or higher Fiend monster in your GY; discard 1 Fiend monster, and if you do, Special Summon the targeted monster. You can only use this effect of "Call of the Archfiend" once per turn.


                        3 cardCall of the Haunted
                        3 cardCall of the Haunted
                        Call of the Haunted
                        Trap Continuous
                        Call of the Haunted

                          Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                          1 cardDark Smog 1 cardDark Smog
                          Dark Smog
                          Trap Continuous
                          Dark Smog

                            Once per turn: You can target 1 monster in your opponent's Graveyard; discard 1 Fiend-Type monster, and if you do, banish that target.


                            1 cardDark World Brainwashing 1 cardDark World Brainwashing
                            Dark World Brainwashing
                            Trap Continuous
                            Dark World Brainwashing

                              When an opponent's monster activates its effect, if you have 3 or more cards in your hand (except during the Damage Step): You can target 1 "Dark World" monster on the field; return it to the hand, and if you do, the activated effect becomes "Discard 1 random card from your opponent's hand".


                              2 cardDepth Amulet 2 cardDepth Amulet
                              Depth Amulet
                              Trap Continuous
                              Depth Amulet

                                When your opponent's monster declares an attack, you can discard 1 card to negate the attack. Destroy this card during your opponent's 3rd End Phase after activation.


                                1 cardEradicator Epidemic Virus 1 cardEradicator Epidemic Virus
                                Eradicator Epidemic Virus
                                Trap Normal
                                Eradicator Epidemic Virus

                                  Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                  1 cardForced Requisition 1 cardForced Requisition
                                  Forced Requisition
                                  Trap Continuous
                                  Forced Requisition

                                    You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand.


                                    1 cardJar of Avarice 1 cardJar of Avarice
                                    Jar of Avarice
                                    Trap Normal
                                    Jar of Avarice

                                      Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.


                                      3 cardThe Forces of Darkness 3 cardThe Forces of Darkness
                                      The Forces of Darkness
                                      Trap Normal
                                      The Forces of Darkness

                                        Target 2 "Dark World" monsters in your Graveyard; add those targets to your hand.


                                        1 cardGrapha, Dragon Overlord of Dark World 1 cardGrapha, Dragon Overlord of Dark World
                                        Grapha, Dragon Overlord of Dark World
                                        DARK 10
                                        Grapha, Dragon Overlord of Dark World
                                        • ATK:

                                        • 3200

                                        • DEF:

                                        • 2300


                                        "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.


                                        1 cardAngel of Zera 1 cardAngel of Zera
                                        Angel of Zera
                                        LIGHT 8
                                        Angel of Zera
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2300


                                        1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn.


                                        1 cardBeelze of the Diabolic Dragons 1 cardBeelze of the Diabolic Dragons
                                        Beelze of the Diabolic Dragons
                                        DARK 8
                                        Beelze of the Diabolic Dragons
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        1 DARK Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.


                                        1 cardBeelzeus of the Diabolic Dragons 1 cardBeelzeus of the Diabolic Dragons
                                        Beelzeus of the Diabolic Dragons
                                        DARK 10
                                        Beelzeus of the Diabolic Dragons
                                        • ATK:

                                        • 4000

                                        • DEF:

                                        • 4000


                                        1 DARK Tuner + 2+ non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.


                                        1 cardChaos Angel 1 cardChaos Angel
                                        Chaos Angel
                                        DARK 10
                                        Chaos Angel
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 2800


                                        1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                        1 cardFabled Leviathan 1 cardFabled Leviathan
                                        Fabled Leviathan
                                        LIGHT 10
                                        Fabled Leviathan
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2000


                                        1 "Fabled" Tuner + 1+ non-Tuner monsters When this card on the field is destroyed and sent to the GY: You can target up to 3 "Fabled" monsters in your GY; add them to your hand.


                                        1 cardLeo, the Keeper of the Sacred Tree 1 cardLeo, the Keeper of the Sacred Tree
                                        Leo, the Keeper of the Sacred Tree
                                        EARTH 10
                                        Leo, the Keeper of the Sacred Tree
                                        • ATK:

                                        • 3100

                                        • DEF:

                                        • 1900


                                        1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card with card effects, except during your Main Phase 2.


                                        1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                        Thought Ruler Archfiend
                                        DARK 8
                                        Thought Ruler Archfiend
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 2300


                                        1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.


                                        2 cardAegaion the Sea Castrum 2 cardAegaion the Sea Castrum
                                        Aegaion the Sea Castrum
                                        WATER
                                        Aegaion the Sea Castrum
                                        • ATK:

                                        • -1

                                        • DEF:

                                        • 3000


                                        2 Level 8 monsters During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn.


                                        1 cardDark Rebellion Xyz Dragon 1 cardDark Rebellion Xyz Dragon
                                        Dark Rebellion Xyz Dragon
                                        DARK
                                        Dark Rebellion Xyz Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                        1 cardDigvorzhak, King of Heavy Industry 1 cardDigvorzhak, King of Heavy Industry
                                        Digvorzhak, King of Heavy Industry
                                        EARTH
                                        Digvorzhak, King of Heavy Industry
                                        • ATK:

                                        • 3200

                                        • DEF:

                                        • 2000


                                        3 Level 5 monsters Once per turn: You can detach 1 material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent.


                                        1 cardHieratic Sky Dragon Overlord of Heliopolis 1 cardHieratic Sky Dragon Overlord of Heliopolis
                                        Hieratic Sky Dragon Overlord of Heliopolis
                                        LIGHT
                                        Hieratic Sky Dragon Overlord of Heliopolis
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2400


                                        2 Level 8 monsters Once per turn, when your opponent activates a card or effect that targets a card(s) on your field, your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.


                                        1 cardHieratic Sun Dragon Overlord of Heliopolis 1 cardHieratic Sun Dragon Overlord of Heliopolis
                                        Hieratic Sun Dragon Overlord of Heliopolis
                                        LIGHT
                                        Hieratic Sun Dragon Overlord of Heliopolis
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2400


                                        2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.


                                        1 cardNeo Galaxy-Eyes Photon Dragon 1 cardNeo Galaxy-Eyes Photon Dragon
                                        Neo Galaxy-Eyes Photon Dragon
                                        LIGHT
                                        Neo Galaxy-Eyes Photon Dragon
                                        • ATK:

                                        • 4500

                                        • DEF:

                                        • 3000


                                        3 Level 8 monsters If this card is Xyz Summoned using "Galaxy-Eyes Photon Dragon" as any of its materials: All other face-up cards currently on the field have their effects negated. Once per turn: You can detach 1 material from this card; detach all materials from monsters your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn.


                                        1 cardNumber 1: Infection Buzzking 1 cardNumber 1: Infection Buzzking
                                        Number 1: Infection Buzzking
                                        DARK
                                        Number 1: Infection Buzzking
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        2+ Level 8 monsters Once per turn, during your Standby Phase: You can attach 1 card from your opponent's GY to this card as material. You can only use each of the following effects of "Number 1: Infection Buzzking" once per turn. If this card is Xyz Summoned: You can look at your opponent's Extra Deck and send 1 card from it to the GY. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then if you destroyed a face-up monster, inflict damage to your opponent equal to half the ATK it had on the field.


                                        1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                        Number 101: Silent Honor ARK
                                        WATER
                                        Number 101: Silent Honor ARK
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1000


                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                        2 cardNumber 23: Lancelot, Dark Knight of the Underworld 2 cardNumber 23: Lancelot, Dark Knight of the Underworld
                                        Number 23: Lancelot, Dark Knight of the Underworld
                                        DARK
                                        Number 23: Lancelot, Dark Knight of the Underworld
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1500


                                        2 Level 8 monsters This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.


                                        1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy 1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                        Number 38: Hope Harbinger Dragon Titanic Galaxy
                                        LIGHT
                                        Number 38: Hope Harbinger Dragon Titanic Galaxy
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                        1 cardNumber 61: Volcasaurus 1 cardNumber 61: Volcasaurus
                                        Number 61: Volcasaurus
                                        FIRE
                                        Number 61: Volcasaurus
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1000


                                        2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.


                                        1 cardNumber 81: Superdreadnought Rail Cannon Super Dora 1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                        Number 81: Superdreadnought Rail Cannon Super Dora
                                        EARTH
                                        Number 81: Superdreadnought Rail Cannon Super Dora
                                        • ATK:

                                        • 3200

                                        • DEF:

                                        • 4000


                                        2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                                        1 cardNumber 97: Draglubion 1 cardNumber 97: Draglubion
                                        Number 97: Draglubion
                                        DARK
                                        Number 97: Draglubion
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.


                                        1 cardNumber C101: Silent Honor DARK 1 cardNumber C101: Silent Honor DARK
                                        Number C101: Silent Honor DARK
                                        WATER
                                        Number C101: Silent Honor DARK
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 1500


                                        3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.


                                        1 cardWind-Up Arsenal Zenmaioh 1 cardWind-Up Arsenal Zenmaioh
                                        Wind-Up Arsenal Zenmaioh
                                        WIND
                                        Wind-Up Arsenal Zenmaioh
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 1900


                                        2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.




                                        More OCG Info

                                        Dark World Breakdown

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

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