Created by: YGO Mod (20517634)

Created On: 12/29/2022

Main: 51 Extra: 15

1 cardAmazoness Swords Woman
1 cardAmazoness Swords Woman
Amazoness Swords Woman
EARTH 4
Amazoness Swords Woman
  • ATK:

  • 1500

  • DEF:

  • 1600


Your opponent takes any battle damage you would have taken from battles involving this card instead.


2 cardAncient Gear Box 2 cardAncient Gear Box
Ancient Gear Box
EARTH 4
Ancient Gear Box
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


1 cardAncient Gear Gadget 1 cardAncient Gear Gadget
Ancient Gear Gadget
EARTH 4
Ancient Gear Gadget
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if a monster you control attacks, your opponent's Spell Cards, Trap Cards, or monster effects (whichever was declared) cannot be activated until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name.


1 cardAncient Gear Gadjiltron Chimera 1 cardAncient Gear Gadjiltron Chimera
Ancient Gear Gadjiltron Chimera
EARTH 6
Ancient Gear Gadjiltron Chimera
  • ATK:

  • 2300

  • DEF:

  • 1300


This card gains the appropriate effects if you Normal Summon it by Tributing these monsters. ● Green Gadget: This card gains 300 ATK. ● Red Gadget: If this card inflicts battle damage to your opponent by a direct attack: Inflict 500 damage to your opponent. ● Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 700 damage to your opponent.


1 cardAncient Gear Hydra 1 cardAncient Gear Hydra
Ancient Gear Hydra
EARTH 7
Ancient Gear Hydra
  • ATK:

  • 2700

  • DEF:

  • 1700


At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step.


1 cardAncient Gear Reactor Dragon 1 cardAncient Gear Reactor Dragon
Ancient Gear Reactor Dragon
EARTH 9
Ancient Gear Reactor Dragon
  • ATK:

  • 3000

  • DEF:

  • 3000


If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.


1 cardAncient Gear Soldier 1 cardAncient Gear Soldier
Ancient Gear Soldier
EARTH 4
Ancient Gear Soldier
  • ATK:

  • 1300

  • DEF:

  • 1300


If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


1 cardAncient Gear Wyvern 1 cardAncient Gear Wyvern
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


1 cardArcana Force EX - The Dark Ruler 1 cardArcana Force EX - The Dark Ruler
Arcana Force EX - The Dark Ruler
LIGHT 10
Arcana Force EX - The Dark Ruler
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ● Heads: This card can make a second attack during each Battle Phase, but if it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn. ● Tails: If this card is destroyed, destroy all cards on the field.


1 cardBeast King Barbaros 1 cardBeast King Barbaros
Beast King Barbaros
EARTH 8
Beast King Barbaros
  • ATK:

  • 3000

  • DEF:

  • 1200


You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all cards your opponent controls.


1 cardCard Trooper 1 cardCard Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


1 cardJinzo the Machine Menace 1 cardJinzo the Machine Menace
Jinzo the Machine Menace
DARK 7
Jinzo the Machine Menace
  • ATK:

  • 2400

  • DEF:

  • 1500


If a Trap is face-up on the field or in either GY: You can Special Summon this card from your hand, and if you do, it becomes Level 6 until the end of this turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Jinzo" from your hand or GY, then you can destroy all Traps your opponent controls (if a card is Set, reveal it). You can only use each effect of "Jinzo the Machine Menace" once per turn.


1 cardKamion, the Timelord 1 cardKamion, the Timelord
Kamion, the Timelord
EARTH 10
Kamion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


1 cardLazion, the Timelord 1 cardLazion, the Timelord
Lazion, the Timelord
FIRE 10
Lazion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardMalefic Blue-Eyes White Dragon 2 cardMalefic Blue-Eyes White Dragon
Malefic Blue-Eyes White Dragon
DARK 8
Malefic Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


1 cardPhoton Wyvern 1 cardPhoton Wyvern
Photon Wyvern
LIGHT 7
Photon Wyvern
  • ATK:

  • 2500

  • DEF:

  • 2000


When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls.


1 cardSpell Striker 1 cardSpell Striker
Spell Striker
EARTH 3
Spell Striker
  • ATK:

  • 600

  • DEF:

  • 200


You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card.


1 cardZaphion, the Timelord 1 cardZaphion, the Timelord
Zaphion, the Timelord
WATER 10
Zaphion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


1 cardMorphing Jar
1 cardMorphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


1 cardAncient Gear Knight 1 cardAncient Gear Knight
Ancient Gear Knight
EARTH 4
Ancient Gear Knight
  • ATK:

  • 1800

  • DEF:

  • 500


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


1 cardAromaseraphy Angelica 1 cardAromaseraphy Angelica
Aromaseraphy Angelica
LIGHT 1
Aromaseraphy Angelica
  • ATK:

  • 0

  • DEF:

  • 0


During either player's turn: You can discard this card, then target 1 "Aroma" monster in your Graveyard; gain LP equal to that target's ATK. While your LP is higher than your opponent's, you control an "Aroma" monster, and this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Aromaseraphy Angelica" once per turn.


1 cardGlow-Up Bulb 1 cardGlow-Up Bulb
Glow-Up Bulb
EARTH 1
Glow-Up Bulb
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.


1 cardMaiden with Eyes of Blue 1 cardMaiden with Eyes of Blue
Maiden with Eyes of Blue
LIGHT 1
Maiden with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.


2 cardQuick-Span Knight 2 cardQuick-Span Knight
Quick-Span Knight
EARTH 3
Quick-Span Knight
  • ATK:

  • 1000

  • DEF:

  • 800


If this card is sent to the Graveyard for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK.


1 cardA.I. Love Fusion 1 cardA.I. Love Fusion
A.I. Love Fusion
Spell Normal
A.I. Love Fusion

    Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn.


    1 cardAncient Gear Castle 1 cardAncient Gear Castle
    Ancient Gear Castle
    Spell Continuous
    Ancient Gear Castle

      All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).


      1 cardAncient Gear Catapult 1 cardAncient Gear Catapult
      Ancient Gear Catapult
      Spell Normal
      Ancient Gear Catapult

        While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.


        1 cardBook of Moon 1 cardBook of Moon
        Book of Moon
        Spell Quick
        Book of Moon

          Target 1 face-up monster on the field; change that target to face-down Defense Position.


          1 cardCard Destruction
          1 cardCard Destruction
          Card Destruction
          Spell Normal
          Card Destruction

            Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


            1 cardGeartown 1 cardGeartown
            Geartown
            Spell Field
            Geartown

              Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


              1 cardPot of Desires
              1 cardPot of Desires
              Pot of Desires
              Spell Normal
              Pot of Desires

                Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                Tag(s):

                1 cardTerraforming
                1 cardTerraforming
                Terraforming
                Spell Normal
                Terraforming

                  Add 1 Field Spell from your Deck to your hand.




                  Tag(s):

                  1 cardBlast Held by a Tribute 1 cardBlast Held by a Tribute
                  Blast Held by a Tribute
                  Trap Normal
                  Blast Held by a Tribute

                    When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent.


                    2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                      1 cardCall of the Haunted
                      1 cardCall of the Haunted
                      Call of the Haunted
                      Trap Continuous
                      Call of the Haunted

                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                        1 cardCeasefire
                        1 cardCeasefire
                        Ceasefire
                        Trap Normal
                        Ceasefire

                          If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


                          1 cardChaos Burst 1 cardChaos Burst
                          Chaos Burst
                          Trap Normal
                          Chaos Burst

                            When your opponent's monster declares an attack: Tribute 1 monster, then target the attacking monster; destroy that target, then inflict 1000 damage to your opponent.


                            1 cardDraining Shield 1 cardDraining Shield
                            Draining Shield
                            Trap Normal
                            Draining Shield

                              When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.


                              1 cardFiendish Chain 1 cardFiendish Chain
                              Fiendish Chain
                              Trap Continuous
                              Fiendish Chain

                                Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                1 cardGozen Match
                                1 cardGozen Match
                                Gozen Match
                                Trap Continuous
                                Gozen Match

                                  Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                  1 cardMagic Cylinder
                                  1 cardMagic Cylinder
                                  Magic Cylinder
                                  Trap Normal
                                  Magic Cylinder

                                    When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                    1 cardNegate Attack 1 cardNegate Attack
                                    Negate Attack
                                    Trap Counter
                                    Negate Attack

                                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                      1 cardRaigeki Break 1 cardRaigeki Break
                                      Raigeki Break
                                      Trap Normal
                                      Raigeki Break

                                        Discard 1 card, then target 1 card on the field; destroy it.


                                        1 cardThe Huge Revolution is Over 1 cardThe Huge Revolution is Over
                                        The Huge Revolution is Over
                                        Trap Counter
                                        The Huge Revolution is Over

                                          When a Spell/Trap Card, or monster effect, is activated that would destroy 2 or more cards on the field: Negate the activation, and if you do, banish it.


                                          1 cardThreatening Roar 1 cardThreatening Roar
                                          Threatening Roar
                                          Trap Normal
                                          Threatening Roar

                                            Your opponent cannot declare an attack this turn.


                                            1 cardTrap Stun 1 cardTrap Stun
                                            Trap Stun
                                            Trap Normal
                                            Trap Stun

                                              Negate all other Trap effects on the field this turn.


                                              1 cardWall of Disruption 1 cardWall of Disruption
                                              Wall of Disruption
                                              Trap Normal
                                              Wall of Disruption

                                                When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                1 cardChaos Ancient Gear Giant 1 cardChaos Ancient Gear Giant
                                                Chaos Ancient Gear Giant
                                                DARK 10
                                                Chaos Ancient Gear Giant
                                                • ATK:

                                                • 4500

                                                • DEF:

                                                • 3000


                                                4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                1 cardNeo Blue-Eyes Ultimate Dragon 1 cardNeo Blue-Eyes Ultimate Dragon
                                                Neo Blue-Eyes Ultimate Dragon
                                                LIGHT 12
                                                Neo Blue-Eyes Ultimate Dragon
                                                • ATK:

                                                • 4500

                                                • DEF:

                                                • 3800


                                                "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                                2 cardAzure-Eyes Silver Dragon 2 cardAzure-Eyes Silver Dragon
                                                Azure-Eyes Silver Dragon
                                                LIGHT 9
                                                Azure-Eyes Silver Dragon
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 3000


                                                1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                                                1 cardStar Eater 1 cardStar Eater
                                                Star Eater
                                                LIGHT 11
                                                Star Eater
                                                • ATK:

                                                • 3200

                                                • DEF:

                                                • 2800


                                                1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.


                                                1 cardStardust Charge Warrior 1 cardStardust Charge Warrior
                                                Stardust Charge Warrior
                                                WIND 6
                                                Stardust Charge Warrior
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1300


                                                1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                1 cardDenglong, First of the Yang Zing 1 cardDenglong, First of the Yang Zing
                                                Denglong, First of the Yang Zing
                                                LIGHT 5
                                                Denglong, First of the Yang Zing
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 2800


                                                1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.


                                                1 cardConstellar Ptolemy M7 1 cardConstellar Ptolemy M7
                                                Constellar Ptolemy M7
                                                LIGHT
                                                Constellar Ptolemy M7
                                                • ATK:

                                                • 2700

                                                • DEF:

                                                • 2000


                                                2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                                                1 cardDivine Dragon Knight Felgrand
                                                1 cardDivine Dragon Knight Felgrand
                                                Divine Dragon Knight Felgrand
                                                LIGHT
                                                Divine Dragon Knight Felgrand
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 1800


                                                2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.


                                                1 cardNumber 28: Titanic Moth 1 cardNumber 28: Titanic Moth
                                                Number 28: Titanic Moth
                                                FIRE
                                                Number 28: Titanic Moth
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 2200


                                                2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.


                                                1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy 1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                LIGHT
                                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2500


                                                2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                                1 cardNumber 70: Malevolent Sin 1 cardNumber 70: Malevolent Sin
                                                Number 70: Malevolent Sin
                                                DARK
                                                Number 70: Malevolent Sin
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1200


                                                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                                1 cardNumber 71: Rebarian Shark 1 cardNumber 71: Rebarian Shark
                                                Number 71: Rebarian Shark
                                                WATER
                                                Number 71: Rebarian Shark
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 2000


                                                2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.


                                                1 cardNumber C39: Utopia Ray 1 cardNumber C39: Utopia Ray
                                                Number C39: Utopia Ray
                                                LIGHT
                                                Number C39: Utopia Ray
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2000


                                                3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.


                                                1 cardSky Cavalry Centaurea 1 cardSky Cavalry Centaurea
                                                Sky Cavalry Centaurea
                                                LIGHT
                                                Sky Cavalry Centaurea
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 0


                                                2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.




                                                More OCG Info

                                                Ancient Gears Breakdown

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

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