Created by: YGO Mod (20517634)

Created On: 11/19/2024

Need 30 UR

UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Spright Blue1 card
UR Rarity
Evil★Twin's Trouble Sunny1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Knightmare Gryphon1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Spright Elf1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Effect Veiler2 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Gigantic Spright2 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Raigeki1 card
UR Rarity
Secret Password1 card
UR Rarity
Spright Starter1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Triple Tactics Thrust2 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


R Rarity
3 cardLive☆Twin Ki-sikil
R Rarity
3 cardLive☆Twin Ki-sikil
Live☆Twin Ki-sikil
LIGHT 2
Live☆Twin Ki-sikil
  • ATK:

  • 500

  • DEF:

  • 0


Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


R Rarity
1 cardLive☆Twin Ki-sikil Frost
R Rarity
1 cardLive☆Twin Ki-sikil Frost
Live☆Twin Ki-sikil Frost
LIGHT 2
Live☆Twin Ki-sikil Frost
  • ATK:

  • 500

  • DEF:

  • 0


If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.


R Rarity
3 cardLive☆Twin Lil-la
R Rarity
3 cardLive☆Twin Lil-la
Live☆Twin Lil-la
DARK 2
Live☆Twin Lil-la
  • ATK:

  • 500

  • DEF:

  • 0


Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


R Rarity
1 cardLive☆Twin Lil-la Treat
R Rarity
1 cardLive☆Twin Lil-la Treat
Live☆Twin Lil-la Treat
DARK 2
Live☆Twin Lil-la Treat
  • ATK:

  • 500

  • DEF:

  • 0


If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


UR Rarity
1 cardSpright Blue
UR Rarity
1 cardSpright Blue
Spright Blue
DARK 2
Spright Blue
  • ATK:

  • 1100

  • DEF:

  • 1000


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


N Rarity
1 cardSpright Carrot
N Rarity
1 cardSpright Carrot
Spright Carrot
FIRE 2
Spright Carrot
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


SR Rarity
1 cardSpright Jet
SR Rarity
1 cardSpright Jet
Spright Jet
DARK 2
Spright Jet
  • ATK:

  • 1300

  • DEF:

  • 700


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


N Rarity
1 cardSpright Pixies
N Rarity
1 cardSpright Pixies
Spright Pixies
DARK 2
Spright Pixies
  • ATK:

  • 1400

  • DEF:

  • 1400


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Pixies" once per turn this way. During damage calculation, if another Level/Rank/Link 2 monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control gains ATK/DEF equal to the opponent's monster's ATK, until the end of this turn. You can only use this effect of "Spright Pixies" once per turn.


R Rarity
1 cardSpright Red
R Rarity
1 cardSpright Red
Spright Red
FIRE 2
Spright Red
  • ATK:

  • 1200

  • DEF:

  • 1800


If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardEffect Veiler
UR Rarity
2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardCrossout Designator
    UR Rarity
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        SR Rarity
        3 cardLive☆Twin Sunny's Snitch
        SR Rarity
        3 cardLive☆Twin Sunny's Snitch
        Live☆Twin Sunny's Snitch
        Spell Continuous
        Live☆Twin Sunny's Snitch

          When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


          UR Rarity
          1 cardRaigeki
          UR Rarity
          1 cardRaigeki
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.




            Tag(s):

            UR Rarity
            1 cardSecret Password
            UR Rarity
            1 cardSecret Password
            Secret Password
            Spell Normal
            Secret Password

              Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


              N Rarity
              1 cardSpright Gamma Burst
              N Rarity
              1 cardSpright Gamma Burst
              Spright Gamma Burst
              Spell Quick
              Spright Gamma Burst

                All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 "Spright Gamma Burst" effect per turn, and only once that turn.


                R Rarity
                1 cardSpright Smashers
                R Rarity
                1 cardSpright Smashers
                Spright Smashers
                Spell Quick
                Spright Smashers

                  Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


                  UR Rarity
                  1 cardSpright Starter
                  UR Rarity
                  1 cardSpright Starter
                  Spright Starter
                  Spell Quick
                  Spright Starter

                    Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.


                    UR Rarity
                    1 cardTriple Tactics Talent
                    UR Rarity
                    1 cardTriple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      UR Rarity
                      2 cardTriple Tactics Thrust
                      UR Rarity
                      2 cardTriple Tactics Thrust
                      Triple Tactics Thrust
                      Spell Normal
                      Triple Tactics Thrust

                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                        UR Rarity
                        3 cardInfinite Impermanence
                        UR Rarity
                        3 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          R Rarity
                          1 cardSpright Double Cross
                          R Rarity
                          1 cardSpright Double Cross
                          Spright Double Cross
                          Trap Normal
                          Spright Double Cross

                            Target 1 monster on the field or in either GY, then activate 1 of these appropriate effects; ● Attach the targeted monster to 1 Rank 2 monster you control as material. ● Place the targeted monster your opponent controls in your zone your Link-2 monster points to, and take control of it. ● Special Summon the targeted monster from either GY to your zone your Link-2 monster points to. You can only activate 1 "Spright Double Cross" per turn.


                            SR Rarity
                            2 cardEvil★Twin Ki-sikil
                            SR Rarity
                            2 cardEvil★Twin Ki-sikil
                            Evil★Twin Ki-sikil
                            LIGHT
                            Evil★Twin Ki-sikil
                            • ATK:

                            • 1100

                            • LINK-2

                            Link Arrow:

                            Right

                            Bottom


                            2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                            SR Rarity
                            2 cardEvil★Twin Lil-la
                            SR Rarity
                            2 cardEvil★Twin Lil-la
                            Evil★Twin Lil-la
                            DARK
                            Evil★Twin Lil-la
                            • ATK:

                            • 1100

                            • LINK-2

                            Link Arrow:

                            Left

                            Bottom


                            2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                            UR Rarity
                            1 cardEvil★Twin's Trouble Sunny
                            UR Rarity
                            1 cardEvil★Twin's Trouble Sunny
                            Evil★Twin's Trouble Sunny
                            LIGHT
                            Evil★Twin's Trouble Sunny
                            • ATK:

                            • 3300

                            • LINK-4

                            Link Arrow:

                            Top

                            Left

                            Right

                            Bottom


                            2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.


                            UR Rarity
                            1 cardI:P Masquerena
                            UR Rarity
                            1 cardI:P Masquerena
                            I:P Masquerena
                            DARK
                            I:P Masquerena
                            • ATK:

                            • 800

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                            UR Rarity
                            1 cardKnightmare Gryphon
                            UR Rarity
                            1 cardKnightmare Gryphon
                            Knightmare Gryphon
                            LIGHT
                            Knightmare Gryphon
                            • ATK:

                            • 2500

                            • LINK-4

                            Link Arrow:

                            Top

                            Left

                            Right

                            Bottom


                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                            UR Rarity
                            1 cardKnightmare Unicorn
                            UR Rarity
                            1 cardKnightmare Unicorn
                            Knightmare Unicorn
                            DARK
                            Knightmare Unicorn
                            • ATK:

                            • 2200

                            • LINK-3

                            Link Arrow:

                            Left

                            Right

                            Bottom


                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                            UR Rarity
                            1 cardSpright Elf
                            UR Rarity
                            1 cardSpright Elf
                            Spright Elf
                            FIRE
                            Spright Elf
                            • ATK:

                            • 1400

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                            UR Rarity
                            1 cardUnderworld Goddess of the Closed World
                            UR Rarity
                            1 cardUnderworld Goddess of the Closed World
                            Underworld Goddess of the Closed World
                            LIGHT
                            Underworld Goddess of the Closed World
                            • ATK:

                            • 3000

                            • LINK-5

                            Link Arrow:

                            Top

                            Top-Right

                            Right

                            Bottom

                            Bottom-Right


                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                            UR Rarity
                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                            UR Rarity
                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            LIGHT
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                            Tag(s):

                            UR Rarity
                            2 cardGigantic Spright
                            UR Rarity
                            2 cardGigantic Spright
                            Gigantic Spright
                            DARK
                            Gigantic Spright
                            • ATK:

                            • 1600

                            • DEF:

                            • 1600


                            2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


                            SR Rarity
                            1 cardSky Cavalry Centaurea
                            SR Rarity
                            1 cardSky Cavalry Centaurea
                            Sky Cavalry Centaurea
                            LIGHT
                            Sky Cavalry Centaurea
                            • ATK:

                            • 2000

                            • DEF:

                            • 0


                            2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.


                            UR Rarity
                            1 cardSuper Starslayer TY-PHON - Sky Crisis
                            UR Rarity
                            1 cardSuper Starslayer TY-PHON - Sky Crisis
                            Super Starslayer TY-PHON - Sky Crisis
                            DARK
                            Super Starslayer TY-PHON - Sky Crisis
                            • ATK:

                            • 2900

                            • DEF:

                            • 2900


                            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




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