Created by: Mèo Fool Gaming (37156024)

Created On: 12/28/2021

Harpies' Hunting Ground

Need 14 UR

UR Rarity
Harpie Oracle2 card
UR Rarity
Cyber Slash Harpie Lady2 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Maestroke the Symphony Djinn1 card
UR Rarity
Book of Moon3 card
UR Rarity
Elegant Egotist2 card
UR Rarity
Mystical Space Typhoon3 card

Main: 20 Extra: 7

R Rarity
Cyber Harpie Lady
R Rarity
Cyber Harpie Lady
Cyber Harpie Lady
WIND 4
Cyber Harpie Lady
  • ATK:

  • 1800

  • DEF:

  • 1300


(This card's name is always treated as "Harpie Lady".)


SR Rarity
Harpie Channeler
SR Rarity
Harpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


SR Rarity
Harpie Channeler
SR Rarity
Harpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


SR Rarity
Harpie Channeler
SR Rarity
Harpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


SR Rarity
Harpie Lady 1
SR Rarity
Harpie Lady 1
Harpie Lady 1
WIND 4
Harpie Lady 1
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


UR Rarity
Harpie Oracle
UR Rarity
Harpie Oracle
Harpie Oracle
WIND 4
Harpie Oracle
  • ATK:

  • 1300

  • DEF:

  • 1400


This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.


UR Rarity
Harpie Oracle
UR Rarity
Harpie Oracle
Harpie Oracle
WIND 4
Harpie Oracle
  • ATK:

  • 1300

  • DEF:

  • 1400


This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.


SR Rarity
Harpie Perfumer
SR Rarity
Harpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


SR Rarity
Harpie Perfumer
SR Rarity
Harpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


SR Rarity
Harpie Perfumer
SR Rarity
Harpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        UR Rarity
        Elegant Egotist
        UR Rarity
        Elegant Egotist
        Elegant Egotist
        Spell Normal
        Elegant Egotist

          If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


          UR Rarity
          Elegant Egotist
          UR Rarity
          Elegant Egotist
          Elegant Egotist
          Spell Normal
          Elegant Egotist

            If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


            R Rarity
            Harpie's Feather Rest
            R Rarity
            Harpie's Feather Rest
            Harpie's Feather Rest
            Spell Normal
            Harpie's Feather Rest

              Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.


              UR Rarity
              Mystical Space Typhoon
              UR Rarity
              Mystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                UR Rarity
                Mystical Space Typhoon
                UR Rarity
                Mystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  UR Rarity
                  Mystical Space Typhoon
                  UR Rarity
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    R Rarity
                    Hysteric Party
                    R Rarity
                    Hysteric Party
                    Hysteric Party
                    Trap Continuous
                    Hysteric Party

                      Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                      UR Rarity
                      Cyber Slash Harpie Lady
                      UR Rarity
                      Cyber Slash Harpie Lady
                      Cyber Slash Harpie Lady
                      WIND 8
                      Cyber Slash Harpie Lady
                      • ATK:

                      • 2600

                      • DEF:

                      • 1400


                      1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                      UR Rarity
                      Cyber Slash Harpie Lady
                      UR Rarity
                      Cyber Slash Harpie Lady
                      Cyber Slash Harpie Lady
                      WIND 8
                      Cyber Slash Harpie Lady
                      • ATK:

                      • 2600

                      • DEF:

                      • 1400


                      1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                      UR Rarity
                      Abyss Dweller
                      UR Rarity
                      Abyss Dweller
                      Abyss Dweller
                      WATER
                      Abyss Dweller
                      • ATK:

                      • 1700

                      • DEF:

                      • 1400


                      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                      UR Rarity
                      Maestroke the Symphony Djinn
                      UR Rarity
                      Maestroke the Symphony Djinn
                      Maestroke the Symphony Djinn
                      DARK
                      Maestroke the Symphony Djinn
                      • ATK:

                      • 1800

                      • DEF:

                      • 2300


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.


                      R Rarity
                      Number 18: Heraldry Patriarch
                      R Rarity
                      Number 18: Heraldry Patriarch
                      Number 18: Heraldry Patriarch
                      LIGHT
                      Number 18: Heraldry Patriarch
                      • ATK:

                      • 2200

                      • DEF:

                      • 2200


                      2 Level 4 monsters Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard.


                      SR Rarity
                      Number 70: Malevolent Sin
                      SR Rarity
                      Number 70: Malevolent Sin
                      Number 70: Malevolent Sin
                      DARK
                      Number 70: Malevolent Sin
                      • ATK:

                      • 2400

                      • DEF:

                      • 1200


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                      SR Rarity
                      Steelswarm Roach
                      SR Rarity
                      Steelswarm Roach
                      Steelswarm Roach
                      DARK
                      Steelswarm Roach
                      • ATK:

                      • 1900

                      • DEF:

                      • 0


                      2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.




                      More Duel Links Info

                      Harpies Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

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