Created by: YGO Mod (20517634)

Created On: 11/03/2024

Main: 40 Extra: 15

3 cardMarincess Blue Tang 3 cardMarincess Blue Tang
Marincess Blue Tang
WATER 4
Marincess Blue Tang
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.


2 cardMarincess Sea Horse 2 cardMarincess Sea Horse
Marincess Sea Horse
WATER 3
Marincess Sea Horse
  • ATK:

  • 1400

  • DEF:

  • 1000


You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.


3 cardMarincess Springirl 3 cardMarincess Springirl
Marincess Springirl
WATER 4
Marincess Springirl
  • ATK:

  • 1200

  • DEF:

  • 1000


You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.


2 cardMyutant Arsenal 2 cardMyutant Arsenal
Myutant Arsenal
FIRE 8
Myutant Arsenal
  • ATK:

  • 3000

  • DEF:

  • 1000


Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Trap effects. You can only use each of the following effects of "Myutant Arsenal" once per turn. When your opponent activates a monster effect (Quick Effect): You can banish 1 card from your hand or field, then target 1 monster on the field; banish it. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" Spells; add it to your hand.


2 cardMyutant Beast 2 cardMyutant Beast
Myutant Beast
EARTH 8
Myutant Beast
  • ATK:

  • 2400

  • DEF:

  • 2400


Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with monster effects. You can only use each of the following effects of "Myutant Beast" once per turn. When your opponent activates a Spell Card or effect (Quick Effect): You can banish 1 card from your hand or field; negate the activation, and if you do, banish that card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" Traps; add it to your hand.


3 cardMyutant M-05 3 cardMyutant M-05
Myutant M-05
WATER 2
Myutant M-05
  • ATK:

  • 0

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can add 1 "Myutant" monster from your Deck to your hand, except "Myutant M-05". You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ● Monster: "Myutant Beast" ● Spell: "Myutant Mist" ● Trap: "Myutant Arsenal" You can only use each effect of "Myutant M-05" once per turn.


1 cardMyutant Mist 1 cardMyutant Mist
Myutant Mist
WIND 8
Myutant Mist
  • ATK:

  • 2700

  • DEF:

  • 2900


Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Spell effects. You can only use each of the following effects of "Myutant Mist" once per turn. When your opponent activates a Trap Card or effect (Quick Effect): You can banish 1 card from your hand or field; draw 2 cards. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" monsters; add it to your hand.


2 cardMyutant Mutant 2 cardMyutant Mutant
Myutant Mutant
WATER 1
Myutant Mutant
  • ATK:

  • 0

  • DEF:

  • 0


If you control a "Myutant" card: You can Special Summon this card from your hand. You can Tribute this card, then banish 1 "Myutant" card from your hand or Deck; Special Summon 1 monster from your hand or Deck, based on the banished card, but lose LP equal to that Special Summoned monster's original ATK. ● Monster: "Myutant Beast" ● Spell: "Myutant Mist" ● Trap: "Myutant Arsenal" You can only use each effect of "Myutant Mutant" once per turn.


2 cardMyutant ST-46 2 cardMyutant ST-46
Myutant ST-46
WATER 3
Myutant ST-46
  • ATK:

  • 500

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can add 1 "Myutant" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ● Monster: "Myutant Beast" ● Spell: "Myutant Mist" ● Trap: "Myutant Arsenal" You can only use each effect of "Myutant ST-46" once per turn.


1 cardNemeses Corridor 1 cardNemeses Corridor
Nemeses Corridor
WIND 4
Nemeses Corridor
  • ATK:

  • 1900

  • DEF:

  • 600


You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.


1 cardTidal, Dragon Ruler of Waterfalls 1 cardTidal, Dragon Ruler of Waterfalls
Tidal, Dragon Ruler of Waterfalls
WATER 7
Tidal, Dragon Ruler of Waterfalls
  • ATK:

  • 2600

  • DEF:

  • 2000


If this card is in your hand or Graveyard: You can banish a total of 2 WATER and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the Graveyard; send 1 monster from your Deck to the Graveyard. If this card is banished: You can add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.


2 cardTrickstar Aqua Angel 2 cardTrickstar Aqua Angel
Trickstar Aqua Angel
WATER 4
Trickstar Aqua Angel
  • ATK:

  • 0

  • DEF:

  • 0


(This card is always treated as a "Marincess" card.) Link Monsters that point to this card cannot be destroyed by battle. You can only use each of the following effects of "Trickstar Aqua Angel" once per Duel. If you control a "Trickstar" or "Marincess" monster: You can Special Summon this card from your hand or GY. If this card is sent to the GY as Link Material: You can look at all cards in your opponent's hand and all Set cards they control.


3 cardIcejade Ran Aegirine 3 cardIcejade Ran Aegirine
Icejade Ran Aegirine
WATER 7
Icejade Ran Aegirine
  • ATK:

  • 1500

  • DEF:

  • 2500


This card's name becomes "Icejade Cenote Enion Cradle" while equipped with an Equip Card. You can discard 1 other "Icejade" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 "Icejade Token" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon from the Extra Deck, except WATER monsters. You can only use this effect of "Icejade Ran Aegirine" once per turn.


2 cardMarincess Battle Ocean 2 cardMarincess Battle Ocean
Marincess Battle Ocean
Spell Field
Marincess Battle Ocean

    All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster.


    2 cardMarincess Dive 2 cardMarincess Dive
    Marincess Dive
    Spell Normal
    Marincess Dive

      Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ● Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ● If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn.


      3 cardMyutant Evolution Lab 3 cardMyutant Evolution Lab
      Myutant Evolution Lab
      Spell Field
      Myutant Evolution Lab

        When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. "Myutant" monsters you control gain 100 ATK for each of your banished "Myutant" cards with different names. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. You can only activate 1 "Myutant Evolution Lab" per turn.


        2 cardMyutant Fusion 2 cardMyutant Fusion
        Myutant Fusion
        Spell Normal
        Myutant Fusion

          Fusion Summon 1 "Myutant" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or field. If your opponent has activated a card or effect this turn, you can use up to 1 monster each from your Deck and GY as Fusion Material. You can only activate 1 "Myutant Fusion" per turn.


          1 cardOcean of Regeneration 1 cardOcean of Regeneration
          Ocean of Regeneration
          Spell Continuous
          Ocean of Regeneration

            You can target 1 WATER monster with 1000 or less ATK in your GY; Special Summon it, but destroy it during the End Phase. You can only use this effect of "Ocean of Regeneration" once per turn.


            2 cardMarincess Wave 2 cardMarincess Wave
            Marincess Wave
            Trap Normal
            Marincess Wave

              If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


              1 cardMyutant Cry 1 cardMyutant Cry
              Myutant Cry
              Trap Normal
              Myutant Cry

                During the Main Phase: Fusion Summon 1 "Myutant" Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. You can only activate 1 "Myutant Cry" per turn.


                2 cardMyutant Synthesis 2 cardMyutant Synthesis
                Myutant Synthesis
                WATER 9
                Myutant Synthesis
                • ATK:

                • 2500

                • DEF:

                • 2000


                2 "Myutant" monsters with different Attributes If this card is Fusion Summoned: You can target 1 card on the field; destroy it. When your opponent activates a card or effect (Quick Effect): You can activate this effect; for the rest of this turn, this face-up card is unaffected by the effects of an opponent's cards of the same type (Monster, Spell, or Trap) as that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add 1 of your banished "Myutant" cards to your hand. You can only use each effect of "Myutant Synthesis" once per turn.


                2 cardMyutant Ultimus 2 cardMyutant Ultimus
                Myutant Ultimus
                DARK 10
                Myutant Ultimus
                • ATK:

                • 3500

                • DEF:

                • 3000


                3 Level 8 or higher "Myutant" monsters When a card or effect is activated (Quick Effect): You can banish 1 "Myutant" card from your hand, GY, or face-up field, of the same type (Monster, Spell, or Trap); negate the activation, and if you do, banish that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add up to 3 of your banished "Myutant" cards (up to 1 each of Monster, Spell, and Trap) to your hand. You can only use each effect of "Myutant Ultimus" once per turn.


                1 cardThunder Dragon Colossus 1 cardThunder Dragon Colossus
                Thunder Dragon Colossus
                DARK 8
                Thunder Dragon Colossus
                • ATK:

                • 2600

                • DEF:

                • 2400


                "Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.


                1 cardHaggard Lizardose 1 cardHaggard Lizardose
                Haggard Lizardose
                WATER
                Haggard Lizardose
                • ATK:

                • 800

                • LINK-2

                Link Arrow:

                Right

                Bottom


                2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.


                1 cardMarincess Aqua Argonaut 1 cardMarincess Aqua Argonaut
                Marincess Aqua Argonaut
                WATER
                Marincess Aqua Argonaut
                • ATK:

                • 2300

                • LINK-4

                Link Arrow:

                Top

                Left

                Right

                Bottom


                2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.


                1 cardMarincess Blue Slug 1 cardMarincess Blue Slug
                Marincess Blue Slug
                WATER
                Marincess Blue Slug
                • ATK:

                • 1500

                • LINK-1

                Link Arrow:

                Bottom


                1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.


                1 cardMarincess Coral Anemone 1 cardMarincess Coral Anemone
                Marincess Coral Anemone
                WATER
                Marincess Coral Anemone
                • ATK:

                • 2000

                • LINK-2

                Link Arrow:

                Left

                Bottom


                2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                1 cardMarincess Coral Triangle 1 cardMarincess Coral Triangle
                Marincess Coral Triangle
                WATER
                Marincess Coral Triangle
                • ATK:

                • 1500

                • LINK-3

                Link Arrow:

                Top

                Bottom-Left

                Bottom-Right


                2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.


                1 cardMarincess Great Bubble Reef 1 cardMarincess Great Bubble Reef
                Marincess Great Bubble Reef
                WATER
                Marincess Great Bubble Reef
                • ATK:

                • 2600

                • LINK-4

                Link Arrow:

                Left

                Right

                Bottom

                Bottom-Right


                2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.


                1 cardMarincess Sea Angel 1 cardMarincess Sea Angel
                Marincess Sea Angel
                WATER
                Marincess Sea Angel
                • ATK:

                • 1000

                • LINK-1

                Link Arrow:

                Left


                1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can add 1 "Marincess" Spell from your Deck to your hand. You can only Link Summon "Marincess Sea Angel" once per turn.


                1 cardMarincess Wonder Heart 1 cardMarincess Wonder Heart
                Marincess Wonder Heart
                WATER
                Marincess Wonder Heart
                • ATK:

                • 2400

                • LINK-4

                Link Arrow:

                Left

                Right

                Bottom-Left

                Bottom-Right


                2+ WATER monsters Once per battle, during damage calculation, if this card battles a monster (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, also this card cannot be destroyed by that battle, and you take no battle damage from that battle. Equip that Special Summoned monster to this card during the End Phase. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Link-3 or lower "Marincess" monster from your GY.


                1 cardIcejade Gymir Aegirine 1 cardIcejade Gymir Aegirine
                Icejade Gymir Aegirine
                WATER 10
                Icejade Gymir Aegirine
                • ATK:

                • 3000

                • DEF:

                • 1500


                1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.


                1 cardSwordsoul Supreme Sovereign - Chengying 1 cardSwordsoul Supreme Sovereign - Chengying
                Swordsoul Supreme Sovereign - Chengying
                WATER 10
                Swordsoul Supreme Sovereign - Chengying
                • ATK:

                • 3000

                • DEF:

                • 3000


                1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.




                More OCG Info

                Marincess Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

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