Created by: YGO Mod (20517634)

Created On: 10/15/2024

Main: 48 Extra: 22

3 cardDroll & Lock Bird
3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardMulcharmy Fuwalos 1 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


2 cardMulcharmy Purulia 2 cardMulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


2 cardPerformage Damage Juggler 2 cardPerformage Damage Juggler
Performage Damage Juggler
LIGHT 4
Performage Damage Juggler
  • ATK:

  • 1500

  • DEF:

  • 1000


When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.


1 cardPerformage Trick Clown 1 cardPerformage Trick Clown
Performage Trick Clown
LIGHT 4
Performage Trick Clown
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.


1 cardAstrograph Sorcerer
1 cardAstrograph Sorcerer
Astrograph Sorcerer
DARK 71
Astrograph Sorcerer
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


1 cardMajespecter Unicorn - Kirin
1 cardMajespecter Unicorn - Kirin
Majespecter Unicorn - Kirin
WIND 62
Majespecter Unicorn - Kirin
  • ATK:

  • 2000

  • DEF:

  • 2000


During either player's turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of "Majespecter Unicorn - Kirin" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


1 cardMajesty Pegasus, the Dracoslayer 1 cardMajesty Pegasus, the Dracoslayer
Majesty Pegasus, the Dracoslayer
WIND 42
Majesty Pegasus, the Dracoslayer
  • ATK:

  • 1500

  • DEF:

  • 1500


[ Pendulum Effect ] If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn. [ Monster Effect ] (This card is always treated as a "Majespecter" card.) (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.


3 cardPerformage Ball Balancer 3 cardPerformage Ball Balancer
Performage Ball Balancer
EARTH 43
Performage Ball Balancer
  • ATK:

  • 1000

  • DEF:

  • 1800


[ Pendulum Effect ] During your Main Phase: You can send 1 "Performage" Pendulum Monster from your face-up Extra Deck to the GY, then you can increase this card's Pendulum Scale by that sent monster's. You can only use this effect of "Performage Ball Balancer" once per turn. [ Monster Effect ] If you control a "Performage" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Performage" Pendulum Monster from your Deck to your face-up Extra Deck. ● Destroy 1 "Performage" Monster Card you control. When an opponent's Special Summoned monster declares a direct attack: You can Special Summon this card from your GY. You can only use each effect of "Performage Ball Balancer" once per turn.


3 cardPerformage Cup Tricker 3 cardPerformage Cup Tricker
Performage Cup Tricker
LIGHT 51
Performage Cup Tricker
  • ATK:

  • 1200

  • DEF:

  • 1400


[ Pendulum Effect ] You can target 1 "Performage" Xyz Monster you control; attach this card to it as material. If a card(s) is added to your Extra Deck (except during the Damage Step): You can add 1 face-up "Performage" Pendulum Monster from your Extra Deck to your hand. You can only use each effect of "Performage Cup Tricker" once per turn. [ Monster Effect ] If this card is in your hand: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, Special Summon this card, then make 1 Xyz Monster on the field lose 600 ATK. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 2 Xyz Monsters you control; attach 1 material from 1 of those monsters to the other. You can only use each effect of "Performage Cup Tricker" once per turn.


3 cardPerformage Fire Dancer 3 cardPerformage Fire Dancer
Performage Fire Dancer
FIRE 46
Performage Fire Dancer
  • ATK:

  • 1400

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn: You can target 1 "Performage" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Performage" monster from your Deck to your hand, except "Performage Fire Dancer". You can only use this effect of "Performage Fire Dancer" once per turn. If this card on the field is destroyed by battle or card effect: You can target 1 face-up monster on the field; it loses 500 ATK.


2 cardPerformage Plushfire
2 cardPerformage Plushfire
Performage Plushfire
FIRE 45
Performage Plushfire
  • ATK:

  • 1000

  • DEF:

  • 1000


[ Pendulum Effect ] If a "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire".


3 cardPerformage Water Dancer 3 cardPerformage Water Dancer
Performage Water Dancer
WATER 42
Performage Water Dancer
  • ATK:

  • 1200

  • DEF:

  • 1400


[ Pendulum Effect ] If you control a "Performage" monster: You can Special Summon this card. When a monster declares an attack: You can target 1 Attack Position monster on the field; change it to Defense Position. You can only use each effect of "Performage Water Dancer" once per turn. [ Monster Effect ] If this card is Pendulum Summoned: You can add 1 "Polymerization" from your Deck or GY to your hand. You can only use this effect of "Performage Water Dancer" once per turn. If this card on the field is destroyed by battle or card effect: You can target 1 Attack Position monster on the field; change it to Defense Position.


3 cardPerformage Wind Drainer 3 cardPerformage Wind Drainer
Performage Wind Drainer
WIND 54
Performage Wind Drainer
  • ATK:

  • 2100

  • DEF:

  • 0


[ Pendulum Effect ] Once per turn: You can target 1 "Performage" Pendulum Monster you control, then activate 1 of these effects; ● Reduce its Level by 1. ● Increase this card's Pendulum Scale by that monster's. [ Monster Effect ] If your opponent controls a monster, or a "Performage" monster is on the field: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon, except "Performage" monsters. You can only use this effect of "Performage Wind Drainer" once per turn. If this card is Special Summoned: You can reduce its Level by 1. Once per turn: You can change the Levels of all Level 4 "Performage" monsters you control to Level 5.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    1 cardCrossout Designator
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      1 cardNecrovalley
      1 cardNecrovalley
      Necrovalley
      Spell Field
      Necrovalley

        All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


        1 cardPolymerization 1 cardPolymerization
        Polymerization
        Spell Normal
        Polymerization

          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


          1 cardRank-Up-Magic Magical Force 1 cardRank-Up-Magic Magical Force
          Rank-Up-Magic Magical Force
          Spell Quick
          Rank-Up-Magic Magical Force

            Target 1 Rank 4 Spellcaster Xyz Monster in your GY; Special Summon it (but negate its effects), then Special Summon 1 Rank 5 Spellcaster Xyz Monster from your Extra Deck, by using it as material, and if you do, attach this card to the Summoned monster (this is treated as an Xyz Summon). You can only activate 1 "Rank-Up-Magic Magical Force" per turn.


            1 cardSecret Village of the Spellcasters
            1 cardSecret Village of the Spellcasters
            Secret Village of the Spellcasters
            Spell Field
            Secret Village of the Spellcasters

              If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.


              1 cardTriple Tactics Talent
              1 cardTriple Tactics Talent
              Triple Tactics Talent
              Spell Normal
              Triple Tactics Talent

                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                Tag(s):

                3 cardInfinite Impermanence 3 cardInfinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  1 cardPerformage Trapeze Witch 1 cardPerformage Trapeze Witch
                  Performage Trapeze Witch
                  DARK 7
                  Performage Trapeze Witch
                  • ATK:

                  • 2400

                  • DEF:

                  • 1800


                  2 "Performage" monsters "Performage" monsters you control cannot be destroyed by your card effects, also your opponent cannot target them with card effects. While you control a "Performage" monster, except "Performage Trapeze Witch", your opponent's monsters cannot target this card for attacks. When an attack is declared involving your "Performage" monster and an opponent's monster: You can make that opponent's monster lose 600 ATK.


                  1 cardApollousa, Bow of the Goddess
                  1 cardApollousa, Bow of the Goddess
                  Apollousa, Bow of the Goddess
                  WIND
                  Apollousa, Bow of the Goddess
                  • ATK:

                  • -1

                  • LINK-4

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom

                  Bottom-Right


                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                  1 cardArtemis, the Magistus Moon Maiden 1 cardArtemis, the Magistus Moon Maiden
                  Artemis, the Magistus Moon Maiden
                  LIGHT
                  Artemis, the Magistus Moon Maiden
                  • ATK:

                  • 800

                  • LINK-1

                  Link Arrow:

                  Top


                  1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                  1 cardBeyond the Pendulum 1 cardBeyond the Pendulum
                  Beyond the Pendulum
                  DARK
                  Beyond the Pendulum
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                  1 cardBorrelsword Dragon 1 cardBorrelsword Dragon
                  Borrelsword Dragon
                  DARK
                  Borrelsword Dragon
                  • ATK:

                  • 3000

                  • LINK-4

                  Link Arrow:

                  Top

                  Left

                  Bottom-Left

                  Bottom


                  3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                  1 cardHeavymetalfoes Electrumite
                  1 cardHeavymetalfoes Electrumite
                  Heavymetalfoes Electrumite
                  FIRE
                  Heavymetalfoes Electrumite
                  • ATK:

                  • 1800

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                  1 cardI:P Masquerena 1 cardI:P Masquerena
                  I:P Masquerena
                  DARK
                  I:P Masquerena
                  • ATK:

                  • 800

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                  1 cardMekk-Knight Crusadia Avramax 1 cardMekk-Knight Crusadia Avramax
                  Mekk-Knight Crusadia Avramax
                  LIGHT
                  Mekk-Knight Crusadia Avramax
                  • ATK:

                  • 3000

                  • LINK-4

                  Link Arrow:

                  Left

                  Right

                  Bottom-Left

                  Bottom-Right


                  2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                  1 cardMoon of the Closed Heaven
                  1 cardMoon of the Closed Heaven
                  Moon of the Closed Heaven
                  LIGHT
                  Moon of the Closed Heaven
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Top

                  Top-Right


                  2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                  1 cardS:P Little Knight 1 cardS:P Little Knight
                  S:P Little Knight
                  DARK
                  S:P Little Knight
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                  1 cardSelene, Queen of the Master Magicians 1 cardSelene, Queen of the Master Magicians
                  Selene, Queen of the Master Magicians
                  LIGHT
                  Selene, Queen of the Master Magicians
                  • ATK:

                  • 1850

                  • LINK-3

                  Link Arrow:

                  Bottom-Left

                  Bottom

                  Bottom-Right


                  2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                  1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                  Underworld Goddess of the Closed World
                  LIGHT
                  Underworld Goddess of the Closed World
                  • ATK:

                  • 3000

                  • LINK-5

                  Link Arrow:

                  Top

                  Top-Right

                  Right

                  Bottom

                  Bottom-Right


                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                  1 cardMajester Paladin, the Ascending Dracoslayer 1 cardMajester Paladin, the Ascending Dracoslayer
                  Majester Paladin, the Ascending Dracoslayer
                  WIND
                  Majester Paladin, the Ascending Dracoslayer
                  • ATK:

                  • 1850

                  • DEF:

                  • 2000


                  2 Level 4 Pendulum Monsters When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.


                  1 cardNumber 104: Masquerade 1 cardNumber 104: Masquerade
                  Number 104: Masquerade
                  LIGHT
                  Number 104: Masquerade
                  • ATK:

                  • 2700

                  • DEF:

                  • 1200


                  3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                  1 cardNumber C104: Umbral Horror Masquerade 1 cardNumber C104: Umbral Horror Masquerade
                  Number C104: Umbral Horror Masquerade
                  DARK
                  Number C104: Umbral Horror Masquerade
                  • ATK:

                  • 3000

                  • DEF:

                  • 1500


                  4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                  1 cardNumber F0: Utopic Draco Future 1 cardNumber F0: Utopic Draco Future
                  Number F0: Utopic Draco Future
                  LIGHT
                  Number F0: Utopic Draco Future
                  • ATK:

                  • 3000

                  • DEF:

                  • 2000


                  3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                  1 cardNumber F0: Utopic Future 1 cardNumber F0: Utopic Future
                  Number F0: Utopic Future
                  LIGHT
                  Number F0: Utopic Future
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                  2 cardPerformage Shadow Maker 2 cardPerformage Shadow Maker
                  Performage Shadow Maker
                  DARK
                  Performage Shadow Maker
                  • ATK:

                  • 2600

                  • DEF:

                  • 1000


                  3 Level 5 monsters When a card or effect is activated that targets this card (Quick Effect): You can detach 1 material from this card; Special Summon 1 "Performage Shadow Maker" from your Extra Deck. You can only use each of the following effects of "Performage Shadow Maker" once per turn. You can detach 1 material from this card, then send 1 "Performage" monster from your Deck to the GY; add 1 "Rank-Up-Magic" Spell from your Deck to your hand. If the last material(s) is detached from this card (except during the Damage Step): You can Special Summon 1 "Performage" monster from your GY.


                  1 cardPerformage Trapeze High Magician 1 cardPerformage Trapeze High Magician
                  Performage Trapeze High Magician
                  LIGHT
                  Performage Trapeze High Magician
                  • ATK:

                  • 2700

                  • DEF:

                  • 2200


                  2 Level 5 Spellcaster monsters Cannot be destroyed by battle or card effects while it has material. Your opponent takes any effect damage you would have taken, a number of times each turn up to the number of materials attached to this card. If this card has "Performage Trapeze Magician" as material, it gains this effect. ● You can detach 1 material from this card; this card can make up to 3 attacks during each Battle Phase this turn.


                  1 cardPerformage Trapeze Magician 1 cardPerformage Trapeze Magician
                  Performage Trapeze Magician
                  LIGHT
                  Performage Trapeze Magician
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  2 Level 4 Spellcaster-Type monsters You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck.


                  1 cardTellarknight Ptolemaeus
                  1 cardTellarknight Ptolemaeus
                  Tellarknight Ptolemaeus
                  LIGHT
                  Tellarknight Ptolemaeus
                  • ATK:

                  • 550

                  • DEF:

                  • 2600


                  2 or more Level 4 monsters Once per Chain, during either player's turn: You can detach 3 Xyz Materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as the Xyz Material. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) You can detach 7 Xyz Materials from this card; skip your opponent's next turn. During each player's End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as a face-up Xyz Material.




                  More OCG Info

                  Performage Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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