Created by: YGO Mod (20517634)
Created On: 10/15/2024
Main: 40 Extra: 15



LIGHT
1Angel O1
ATK:
200
DEF:
300
You can Special Summon this card (from your hand) by revealing 1 Level 7 or higher monster from your hand. You can only Special Summon "Angel O1" once per turn this way. While you control this Special Summoned card, you can Tribute Summon 1 Level 7 or higher monster in Attack Position during your Main Phase, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)



LIGHT
8Archlord Kristya
ATK:
2800
DEF:
2300
If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.



LIGHT
1Eva
ATK:
500
DEF:
200
If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.



DARK
5Impcantation Bookstone
ATK:
0
DEF:
0
You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Bookstone". If this card is Special Summoned from the Deck: You can target 1 Ritual Spell in your GY; add it to your hand. You can only use 1 "Impcantation Bookstone" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.



LIGHT
4Impcantation Candoll
ATK:
0
DEF:
0
You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.



LIGHT
3Impcantation Penciplume
ATK:
0
DEF:
0
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.



DARK
6Impcantation Talismandra
ATK:
0
DEF:
0
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.



LIGHT
9Trias Hierarchia
ATK:
1900
DEF:
2900
During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.



LIGHT
8Zaborg the Mega Monarch
ATK:
2800
DEF:
1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the GY, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. ● You choose the cards your opponent sends to the GY.



LIGHT
6Cyber Angel Benten
ATK:
1800
DEF:
1500
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.



LIGHT
10Cyber Angel Vrash
ATK:
3000
DEF:
2000
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card.



LIGHT
6Herald of Perfection
ATK:
1800
DEF:
2800
You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



LIGHT
2Diviner of the Herald
ATK:
500
DEF:
300
If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.



Spell
QuickCrossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



Spell
NormalDawn of the Herald
This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard, then target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.



Spell
ContinuousIncarnated Machine Angel
Your "Cyber Angel" Ritual Monsters cannot be destroyed by battle. When you take damage by battle or an opponent's card effect: You can Tribute 1 "Cyber Angel" Ritual Monster from your hand or field; Special Summon 1 "Cyber Angel" Ritual Monster from your hand. (This is treated as a Ritual Summon.) You can only use this effect of "Incarnated Machine Angel" once per turn.



Spell
NormalMachine Angel Ritual
This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead.



Spell
FieldRitual Sanctuary
You can discard 1 Spell; add 1 LIGHT Ritual Monster or 1 Ritual Spell from your Deck to your hand. You can shuffle any number of Spells from your GY into the Deck, then target 1 LIGHT Fairy monster in your GY whose Level equals the number of cards you shuffled into the Deck; Special Summon it. You can only use each effect of "Ritual Sanctuary" once per turn.



LIGHT
4Elder Entity N'tss
ATK:
2500
DEF:
1200
1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.



DARK
6Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.



DARKCondemned Darklord
ATK:
1600
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2 Fairy monsters You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 "Darklord" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Condemned Darklord" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field.



DARK
10Black-Winged Assault Dragon
ATK:
3200
DEF:
2800
1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.



DARK
10Chaos Angel
ATK:
3500
DEF:
2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.



LIGHT
4Herald of the Arc Light
ATK:
600
DEF:
1000
1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.



LIGHT
6Mannadium Trisukta
ATK:
2300
DEF:
1200
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Level 2 Tuner in your GY; Special Summon it, but negate its effects. You can target any number of Tuners you control; change their Levels to 2, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Mannadium Trisukta" once per turn.












































