Created by: YGO Mod (20517634)

Created On: 10/15/2024

Main: 55 Extra: 14

2 cardConfronting the "C" 2 cardConfronting the "C"
Confronting the "C"
EARTH 5
Confronting the "C"
  • ATK:

  • 1100

  • DEF:

  • 2500


When your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.


2 cardContact "C" 2 cardContact "C"
Contact "C"
EARTH 6
Contact "C"
  • ATK:

  • 1500

  • DEF:

  • 2200


When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand to the opponent's field in Defense Position. This card's controller cannot Fusion, Synchro, Xyz, or Link Summon unless they use this card as material.


2 cardFlying "C" 2 cardFlying "C"
Flying "C"
EARTH 3
Flying "C"
  • ATK:

  • 700

  • DEF:

  • 700


When your opponent Normal or Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand to the opponent's field in Defense Position. The controller of this card cannot Xyz Summon.


2 cardGokipole 2 cardGokipole
Gokipole
EARTH 3
Gokipole
  • ATK:

  • 1000

  • DEF:

  • 1200


If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn.


2 cardGokipon 2 cardGokipon
Gokipon
EARTH 2
Gokipon
  • ATK:

  • 800

  • DEF:

  • 800


When this card is destroyed by battle and sent to the GY: You can add 1 Insect monster with 1500 or less ATK from your Deck to your hand.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


2 cardRetaliating "C" 2 cardRetaliating "C"
Retaliating "C"
EARTH 4
Retaliating "C"
  • ATK:

  • 1400

  • DEF:

  • 1400


During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".


2 cardShiny Black "C" 2 cardShiny Black "C"
Shiny Black "C"
EARTH 1
Shiny Black "C"
  • ATK:

  • 200

  • DEF:

  • 500


During either player's turn, when exactly 1 Synchro Monster is Special Summoned to your opponent's side of the field: You can banish this card from your Graveyard to target that face-up Synchro Monster; destroy that target.


1 cardSneaky "C" 1 cardSneaky "C"
Sneaky "C"
EARTH 7
Sneaky "C"
  • ATK:

  • 1300

  • DEF:

  • 2500


When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of "Sneaky "C"" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field.


1 cardSuper Armored Robot Armed Black Iron "C" 1 cardSuper Armored Robot Armed Black Iron "C"
Super Armored Robot Armed Black Iron "C"
EARTH 8
Super Armored Robot Armed Black Iron "C"
  • ATK:

  • 2400

  • DEF:

  • 2000


If you have 3 Insect monsters with the same name in your GY: You can target any number of them; Special Summon this card from your hand, then equip them to this card. You can send 1 monster equipped to this card by this card's effect to the GY; destroy all monsters your opponent controls with ATK greater than or equal to the ATK of the monster sent to the GY. You can only use each effect of "Super Armored Robot Armed Black Iron "C"" once per turn.


2 cardGokibore 2 cardGokibore
Gokibore
EARTH 4
Gokibore
  • ATK:

  • 1200

  • DEF:

  • 1400


A large, spherical roach that attacks its enemies by rolling over them.


2 cardShiny Black "C" Squadder 2 cardShiny Black "C" Squadder
Shiny Black "C" Squadder
EARTH 4
Shiny Black "C" Squadder
  • ATK:

  • 2000

  • DEF:

  • 0


''Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms!''


1 cardFoolish Burial
1 cardFoolish Burial
Foolish Burial
Spell Normal
Foolish Burial

    Send 1 monster from your Deck to the GY.




    Tag(s):

    3 cardGiant Ballgame 3 cardGiant Ballgame
    Giant Ballgame
    Spell Continuous
    Giant Ballgame

      During your Main Phase, if this card was activated this turn: You can Special Summon 1 Level 6 or lower Insect monster from your GY. You can reveal 1 Insect monster in your hand, then target 1 face-up monster your opponent controls, and 1 Insect monster you control with less ATK than the revealed monster; switch control of those monsters, and if you do, the monster you took control of becomes an Insect monster. You can only use 1 "Giant Ballgame" effect per turn, and only once that turn.


      3 cardGiant Ballpark 3 cardGiant Ballpark
      Giant Ballpark
      Spell Field
      Giant Ballpark

        During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. You can only use each effect of "Giant Ballpark" once per turn.


        3 cardInsect Imitation 3 cardInsect Imitation
        Insect Imitation
        Spell Normal
        Insect Imitation

          Tribute 1 monster. Special Summon 1 Insect-Type monster from your Deck whose Level is 1 higher than the Tributed monster's.


          1 cardMonster Reborn
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            1 cardOne for One
            1 cardOne for One
            One for One
            Spell Normal
            One for One

              Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


              3 cardPot of Desires
              3 cardPot of Desires
              Pot of Desires
              Spell Normal
              Pot of Desires

                Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                Tag(s):

                2 cardPot of Extravagance
                2 cardPot of Extravagance
                Pot of Extravagance
                Spell Normal
                Pot of Extravagance

                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                  Tag(s):

                  1 cardTerraforming
                  1 cardTerraforming
                  Terraforming
                  Spell Normal
                  Terraforming

                    Add 1 Field Spell from your Deck to your hand.




                    Tag(s):

                    3 cardVerdant Sanctuary 3 cardVerdant Sanctuary
                    Verdant Sanctuary
                    Spell Continuous
                    Verdant Sanctuary

                      When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand.


                      3 cardXyz Reception 3 cardXyz Reception
                      Xyz Reception
                      Spell Normal
                      Xyz Reception

                        Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level as that monster from your hand. Its effects are negated, also its ATK and DEF become 0.


                        3 cardCall of the Haunted
                        3 cardCall of the Haunted
                        Call of the Haunted
                        Trap Continuous
                        Call of the Haunted

                          Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                          3 cardPinpoint Guard 3 cardPinpoint Guard
                          Pinpoint Guard
                          Trap Normal
                          Pinpoint Guard

                            When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or card effects this turn.


                            3 cardPowerful Rebirth 3 cardPowerful Rebirth
                            Powerful Rebirth
                            Trap Continuous
                            Powerful Rebirth

                              Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.


                              2 cardInzektor Picofalena 2 cardInzektor Picofalena
                              Inzektor Picofalena
                              DARK
                              Inzektor Picofalena
                              • ATK:

                              • 1000

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect. ● The equipped monster gains 500 ATK/DEF. You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.


                              2 cardSeraphim Papillion 2 cardSeraphim Papillion
                              Seraphim Papillion
                              WIND
                              Seraphim Papillion
                              • ATK:

                              • 2100

                              • LINK-3

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom-Right


                              2+ monsters with different names Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn. ● If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material. ● (Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.


                              2 cardTraptrix Atypus 2 cardTraptrix Atypus
                              Traptrix Atypus
                              EARTH
                              Traptrix Atypus
                              • ATK:

                              • 1800

                              • LINK-3

                              Link Arrow:

                              Left

                              Right

                              Bottom


                              2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ● Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.


                              2 cardBattlewasp - Sachi the Ceremonial Bow 2 cardBattlewasp - Sachi the Ceremonial Bow
                              Battlewasp - Sachi the Ceremonial Bow
                              WIND 6
                              Battlewasp - Sachi the Ceremonial Bow
                              • ATK:

                              • 2400

                              • DEF:

                              • 1200


                              1 Insect Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can treat it as a Tuner. Once per turn: You can return 1 Continuous Spell you control to the hand; you can Normal Summon 1 "Battlewasp" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent to the GY as Synchro Material: You can inflict 100 damage to your opponent for each of your banished "Battlewasp" monsters. You can only use this effect of "Battlewasp - Sachi the Ceremonial Bow" once per turn.


                              2 cardBattlewasp - Azusa the Ghost Bow 2 cardBattlewasp - Azusa the Ghost Bow
                              Battlewasp - Azusa the Ghost Bow
                              WIND 5
                              Battlewasp - Azusa the Ghost Bow
                              • ATK:

                              • 2200

                              • DEF:

                              • 1600


                              1 Tuner + 1+ non-Tuner monsters When your opponent takes effect damage from another "Battlewasp" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of "Battlewasp - Azusa the Ghost Bow" once per turn. When a monster is destroyed by battle with your "Battlewasp" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field.


                              2 cardNumber 28: Titanic Moth 2 cardNumber 28: Titanic Moth
                              Number 28: Titanic Moth
                              FIRE
                              Number 28: Titanic Moth
                              • ATK:

                              • 2400

                              • DEF:

                              • 2200


                              2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.


                              2 cardTraptrix Allomerus 2 cardTraptrix Allomerus
                              Traptrix Allomerus
                              EARTH
                              Traptrix Allomerus
                              • ATK:

                              • 2200

                              • DEF:

                              • 600


                              2+ Level 4 monsters / This card is unaffected by Trap effects while it has Xyz Material. You can only use each of the following effects of "Traptrix Allomerus" once per turn. ● You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. ● If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.




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