Created by: YGO Mod (20517634)

Created On: 10/15/2024

Main: 46 Extra: 24

1 cardAbyss Shark 1 cardAbyss Shark
Abyss Shark
WATER 5
Abyss Shark
  • ATK:

  • 1200

  • DEF:

  • 700


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.


1 cardArmored Shark 1 cardArmored Shark
Armored Shark
WATER 3
Armored Shark
  • ATK:

  • 500

  • DEF:

  • 2000


(This card is always treated as an "Armored Xyz" card.) You can send 1 WATER Xyz Monster from your Extra Deck to the GY, then target 1 Fish monster in your GY with the same Level as the Rank of that monster; Special Summon it. During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 WATER Xyz Monster you control; equip this card to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of "Armored Shark" once per turn.


1 cardBuzzsaw Shark 1 cardBuzzsaw Shark
Buzzsaw Shark
WATER 4
Buzzsaw Shark
  • ATK:

  • 1600

  • DEF:

  • 500


You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


1 cardCutter Shark 1 cardCutter Shark
Cutter Shark
WATER 5
Cutter Shark
  • ATK:

  • 0

  • DEF:

  • 2000


When 1 monster you control (and no other cards) is targeted for an attack or with a card effect, and this card is in your hand or GY (Quick Effect): You can Tribute that monster; Special Summon this card. If this card is Special Summoned: You can activate this effect; add 1 WATER monster from your GY to your hand during the End Phase of this turn, except "Cutter Shark". You can only use each effect of "Cutter Shark" once per turn.


1 cardCyber Shark 1 cardCyber Shark
Cyber Shark
WATER 5
Cyber Shark
  • ATK:

  • 2100

  • DEF:

  • 2000


If you control a WATER monster, you can Normal Summon this card without Tributing.


1 cardDouble Fin Shark 1 cardDouble Fin Shark
Double Fin Shark
WATER 4
Double Fin Shark
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.


1 cardDream Shark 1 cardDream Shark
Dream Shark
WATER 5
Dream Shark
  • ATK:

  • 0

  • DEF:

  • 2600


The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field.


1 cardEagle Shark 1 cardEagle Shark
Eagle Shark
WATER 5
Eagle Shark
  • ATK:

  • 1000

  • DEF:

  • 1800


If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Panther Shark", you can Special Summon this card (from your hand). You can only control 1 "Eagle Shark".


1 cardGazer Shark 1 cardGazer Shark
Gazer Shark
WATER 5
Gazer Shark
  • ATK:

  • 1000

  • DEF:

  • 1900


You can banish this card from your Graveyard, then target 2 Level 5 WATER monsters in your Graveyard, except "Gazer Shark"; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of "Gazer Shark" once per turn.


1 cardHammer Shark 1 cardHammer Shark
Hammer Shark
WATER 4
Hammer Shark
  • ATK:

  • 1700

  • DEF:

  • 1500


Once per turn: You can reduce the Level of this card by 1, and if you do, Special Summon 1 Level 3 or lower WATER monster from your hand.


1 cardLantern Shark 1 cardLantern Shark
Lantern Shark
WATER 4
Lantern Shark
  • ATK:

  • 1500

  • DEF:

  • 900


If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


1 cardLeft-Hand Shark 1 cardLeft-Hand Shark
Left-Hand Shark
WATER 3
Left-Hand Shark
  • ATK:

  • 1300

  • DEF:

  • 1500


If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by card effects.


1 cardPanther Shark 1 cardPanther Shark
Panther Shark
WATER 5
Panther Shark
  • ATK:

  • 1100

  • DEF:

  • 2000


If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark".


1 cardRight-Hand Shark 1 cardRight-Hand Shark
Right-Hand Shark
WATER 4
Right-Hand Shark
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


1 cardSaber Shark 1 cardSaber Shark
Saber Shark
WATER 4
Saber Shark
  • ATK:

  • 1600

  • DEF:

  • 1200


Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects. ● Increase its Level by 1. ● Reduce its Level by 1. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.


1 cardShark Cruiser 1 cardShark Cruiser
Shark Cruiser
WATER 5
Shark Cruiser
  • ATK:

  • 1800

  • DEF:

  • 2200


If this face-up card you control is destroyed by your opponent's card effect, you can Special Summon up to 2 Level 4 or lower WATER monsters from your Deck.


1 cardShark Stickers 1 cardShark Stickers
Shark Stickers
WATER 3
Shark Stickers
  • ATK:

  • 200

  • DEF:

  • 1000


When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.


1 cardSharkraken 1 cardSharkraken
Sharkraken
WATER 6
Sharkraken
  • ATK:

  • 2400

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 WATER monster.


1 cardSurfacing Big Jaws 1 cardSurfacing Big Jaws
Surfacing Big Jaws
WATER 4
Surfacing Big Jaws
  • ATK:

  • 1800

  • DEF:

  • 300


If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


1 cardXyz Remora 1 cardXyz Remora
Xyz Remora
WATER 4
Xyz Remora
  • ATK:

  • 800

  • DEF:

  • 800


You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a WATER monster.


1 cardAqua Jet Surface 1 cardAqua Jet Surface
Aqua Jet Surface
Spell Normal
Aqua Jet Surface

    Special Summon 1 Level 4 or lower Fish, Sea Serpent, or Aqua monster from your hand or GY, but you cannot Special Summon from the Extra Deck, except Xyz Monsters, while you control that face-up monster. If your opponent controls an Attack Position monster: You can banish this card from your GY, then target 1 Fish, Sea Serpent, or Aqua monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of "Aqua Jet Surface" once per turn.


    1 cardMoray of Avarice 1 cardMoray of Avarice
    Moray of Avarice
    Spell Normal
    Moray of Avarice

      Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.


      1 cardOcean of Regeneration 1 cardOcean of Regeneration
      Ocean of Regeneration
      Spell Continuous
      Ocean of Regeneration

        You can target 1 WATER monster with 1000 or less ATK in your GY; Special Summon it, but destroy it during the End Phase. You can only use this effect of "Ocean of Regeneration" once per turn.


        1 cardRank-Up-Magic - The Seventh One 1 cardRank-Up-Magic - The Seventh One
        Rank-Up-Magic - The Seventh One
        Spell Normal
        Rank-Up-Magic - The Seventh One

          To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The Seventh One" once per Duel.


          1 cardRank-Up-Magic Admiration of the Thousands 1 cardRank-Up-Magic Admiration of the Thousands
          Rank-Up-Magic Admiration of the Thousands
          Spell Normal
          Rank-Up-Magic Admiration of the Thousands

            Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


            1 cardRank-Up-Magic Argent Chaos Force 1 cardRank-Up-Magic Argent Chaos Force
            Rank-Up-Magic Argent Chaos Force
            Spell Normal
            Rank-Up-Magic Argent Chaos Force

              Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from the Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.


              1 cardRank-Up-Magic Barian's Force 1 cardRank-Up-Magic Barian's Force
              Rank-Up-Magic Barian's Force
              Spell Normal
              Rank-Up-Magic Barian's Force

                Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.


                1 cardRank-Up-Magic Limited Barian's Force 1 cardRank-Up-Magic Limited Barian's Force
                Rank-Up-Magic Limited Barian's Force
                Spell Normal
                Rank-Up-Magic Limited Barian's Force

                  Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                  1 cardRank-Up-Magic Numeron Force 1 cardRank-Up-Magic Numeron Force
                  Rank-Up-Magic Numeron Force
                  Spell Normal
                  Rank-Up-Magic Numeron Force

                    Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.


                    1 cardRank-Up-Magic Quick Chaos 1 cardRank-Up-Magic Quick Chaos
                    Rank-Up-Magic Quick Chaos
                    Spell Quick
                    Rank-Up-Magic Quick Chaos

                      Target 1 "Number" Xyz Monster you control, except a "Number C" monster; Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that target, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                      1 cardReincarnation Unveiling Mail 1 cardReincarnation Unveiling Mail
                      Reincarnation Unveiling Mail
                      Spell Equip
                      Reincarnation Unveiling Mail

                        (This card is always treated as an "Armored Xyz" card.) An Xyz Monster equipped with this card gains these effects. ● Cannot be destroyed by battle. ● Once per turn, if this card battled this turn (Quick Effect): You can return 1 card equipped to this card to the hand, then immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can equip this card to 1 Xyz Monster you control. You can only activate 1 "Reincarnation Unveiling Mail" per turn.


                        1 cardSalvage 1 cardSalvage
                        Salvage
                        Spell Normal
                        Salvage

                          Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.


                          1 cardSurface 1 cardSurface
                          Surface
                          Spell Normal
                          Surface

                            Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


                            1 cardTorpedo Takedown 1 cardTorpedo Takedown
                            Torpedo Takedown
                            Spell Normal
                            Torpedo Takedown

                              Target 1 WATER Xyz Monster you control; detach 1 material from it, inflict 400 damage to your opponent for each card in your hand, and if you do, that monster gains ATK equal to the damage inflicted, until the end of this turn. You can banish this card and 1 WATER Xyz Monster from your GY; draw 2 cards. You can only use 1 "Torpedo Takedown" effect per turn, and only once that turn.


                              1 cardUmiiruka 1 cardUmiiruka
                              Umiiruka
                              Spell Field
                              Umiiruka

                                Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points.


                                1 cardWater Hazard 1 cardWater Hazard
                                Water Hazard
                                Spell Continuous
                                Water Hazard

                                  Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.


                                  1 cardWhitefish Salvage 1 cardWhitefish Salvage
                                  Whitefish Salvage
                                  Spell Continuous
                                  Whitefish Salvage

                                    You can target 1 Fish monster in your GY; add it to your hand. You can only use this effect of "Whitefish Salvage" once per turn. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: Take 1 Fish monster from your Deck, and either add it to your hand or Special Summon it.


                                    1 cardXyz Entrust 1 cardXyz Entrust
                                    Xyz Entrust
                                    Spell Normal
                                    Xyz Entrust

                                      Add 1 "Armored Xyz" card from your Deck or GY to your hand, then you can make up to 2 face-up monsters you control become all Level 3 or all Level 5, until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Xyz Monster Card treated as an Equip Card in your Spell & Trap Zone; Special Summon it. You can only activate 1 "Xyz Entrust" per turn.


                                      1 cardXyz Gift
                                      1 cardXyz Gift
                                      Xyz Gift
                                      Spell Normal
                                      Xyz Gift

                                        If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards.


                                        1 cardIce Barrier 1 cardIce Barrier
                                        Ice Barrier
                                        Trap Normal
                                        Ice Barrier

                                          When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.


                                          1 cardPoseidon Wave 1 cardPoseidon Wave
                                          Poseidon Wave
                                          Trap Normal
                                          Poseidon Wave

                                            When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict 800 damage to your opponent for each Fish, Sea Serpent, or Aqua-Type monster you control.


                                            1 cardTorrential Reborn 1 cardTorrential Reborn
                                            Torrential Reborn
                                            Trap Normal
                                            Torrential Reborn

                                              When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monsters destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn.


                                              1 cardVirtue Stream 1 cardVirtue Stream
                                              Virtue Stream
                                              Trap Normal
                                              Virtue Stream

                                                Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.


                                                1 cardWonder Xyz 1 cardWonder Xyz
                                                Wonder Xyz
                                                Trap Normal
                                                Wonder Xyz

                                                  Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials.


                                                  1 cardXyz Poseidon Splash 1 cardXyz Poseidon Splash
                                                  Xyz Poseidon Splash
                                                  Trap Normal
                                                  Xyz Poseidon Splash

                                                    If you control an Xyz Monster that has an Xyz Monster as material: Declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, except monsters equipped with an Equip Spell. You can banish this card from your GY and detach 1 material from a monster you control; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your GY to either field. You can only use 1 "Xyz Poseidon Splash" effect per turn, and only once that turn.


                                                    1 cardXyz Revive Splash 1 cardXyz Revive Splash
                                                    Xyz Revive Splash
                                                    Trap Normal
                                                    Xyz Revive Splash

                                                      Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.


                                                      1 cardCXyz N.As.Ch. Knight 1 cardCXyz N.As.Ch. Knight
                                                      CXyz N.As.Ch. Knight
                                                      WATER
                                                      CXyz N.As.Ch. Knight
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 3000


                                                      3 Level 6 monsters You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "CXyz N.As.Ch. Knight" once per turn.


                                                      2 cardFull Armored Black Ray Lancer 2 cardFull Armored Black Ray Lancer
                                                      Full Armored Black Ray Lancer
                                                      WATER
                                                      Full Armored Black Ray Lancer
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 600


                                                      3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


                                                      1 cardFull Armored Crystalzero Lancer 1 cardFull Armored Crystalzero Lancer
                                                      Full Armored Crystalzero Lancer
                                                      WATER
                                                      Full Armored Crystalzero Lancer
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 1600


                                                      3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn.


                                                      1 cardFull Armored Dark Knight Lancer 1 cardFull Armored Dark Knight Lancer
                                                      Full Armored Dark Knight Lancer
                                                      WATER
                                                      Full Armored Dark Knight Lancer
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 1500


                                                      3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.


                                                      1 cardFull Armored Utopic Ray Lancer 1 cardFull Armored Utopic Ray Lancer
                                                      Full Armored Utopic Ray Lancer
                                                      WATER
                                                      Full Armored Utopic Ray Lancer
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 600


                                                      3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                      1 cardMermail Abysstrite 1 cardMermail Abysstrite
                                                      Mermail Abysstrite
                                                      WATER
                                                      Mermail Abysstrite
                                                      • ATK:

                                                      • 1600

                                                      • DEF:

                                                      • 2800


                                                      3 Level 3 monsters During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target.


                                                      1 cardN.As.H. Knight 1 cardN.As.H. Knight
                                                      N.As.H. Knight
                                                      WATER
                                                      N.As.H. Knight
                                                      • ATK:

                                                      • 1700

                                                      • DEF:

                                                      • 2700


                                                      2 Level 5 monsters Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of "N.As.H. Knight" once per turn.


                                                      1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                                      Number 101: Silent Honor ARK
                                                      WATER
                                                      Number 101: Silent Honor ARK
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 1000


                                                      2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                      1 cardNumber 103: Ragnazero 1 cardNumber 103: Ragnazero
                                                      Number 103: Ragnazero
                                                      WATER
                                                      Number 103: Ragnazero
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 1200


                                                      2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                                      1 cardNumber 21: Frozen Lady Justice 1 cardNumber 21: Frozen Lady Justice
                                                      Number 21: Frozen Lady Justice
                                                      WATER
                                                      Number 21: Frozen Lady Justice
                                                      • ATK:

                                                      • 500

                                                      • DEF:

                                                      • 500


                                                      2 Level 6 monsters You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy all Defense Position monsters your opponent controls.


                                                      1 cardNumber 32: Shark Drake 1 cardNumber 32: Shark Drake
                                                      Number 32: Shark Drake
                                                      WATER
                                                      Number 32: Shark Drake
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2100


                                                      3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.


                                                      1 cardNumber 71: Rebarian Shark 1 cardNumber 71: Rebarian Shark
                                                      Number 71: Rebarian Shark
                                                      WATER
                                                      Number 71: Rebarian Shark
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 2000


                                                      2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.


                                                      1 cardNumber 73: Abyss Splash 1 cardNumber 73: Abyss Splash
                                                      Number 73: Abyss Splash
                                                      WATER
                                                      Number 73: Abyss Splash
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 1400


                                                      2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.


                                                      1 cardNumber 94: Crystalzero 1 cardNumber 94: Crystalzero
                                                      Number 94: Crystalzero
                                                      WATER
                                                      Number 94: Crystalzero
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 1600


                                                      2 Level 5 WATER monsters During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; its ATK becomes half its current ATK until the end of your turn.


                                                      1 cardNumber C101: Silent Honor DARK 1 cardNumber C101: Silent Honor DARK
                                                      Number C101: Silent Honor DARK
                                                      WATER
                                                      Number C101: Silent Honor DARK
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 1500


                                                      3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.


                                                      1 cardNumber C103: Ragnafinity 1 cardNumber C103: Ragnafinity
                                                      Number C103: Ragnafinity
                                                      WATER
                                                      Number C103: Ragnafinity
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2400


                                                      3 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect.


                                                      1 cardNumber C32: Shark Drake LeVeiss 1 cardNumber C32: Shark Drake LeVeiss
                                                      Number C32: Shark Drake LeVeiss
                                                      WATER
                                                      Number C32: Shark Drake LeVeiss
                                                      • ATK:

                                                      • 3100

                                                      • DEF:

                                                      • 2600


                                                      4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                      2 cardNumber C32: Shark Drake Veiss 2 cardNumber C32: Shark Drake Veiss
                                                      Number C32: Shark Drake Veiss
                                                      WATER
                                                      Number C32: Shark Drake Veiss
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2100


                                                      4 Level 4 WATER monsters You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.


                                                      1 cardNumber C73: Abyss Supra Splash 1 cardNumber C73: Abyss Supra Splash
                                                      Number C73: Abyss Supra Splash
                                                      WATER
                                                      Number C73: Abyss Supra Splash
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2000


                                                      3 Level 6 monsters If a monster you control battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has "Number 73: Abyss Splash" as Xyz Material, it gains this effect. ● This card cannot be destroyed by card effects.


                                                      1 cardPoseidra Abyss, the Atlantean Dragon Lord 1 cardPoseidra Abyss, the Atlantean Dragon Lord
                                                      Poseidra Abyss, the Atlantean Dragon Lord
                                                      WATER
                                                      Poseidra Abyss, the Atlantean Dragon Lord
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 1800


                                                      3 Level 7 monsters Once per turn, you can also Xyz Summon "Poseidra Abyss, the Atlantean Dragon Lord" by using 1 "Atlantean" or "Mermail" Xyz Monster you control. (Transfer its materials to this card.) Once per turn: You can detach 2 materials from this card, then send 1 WATER monster from your hand or Deck to the GY; return up to 3 cards your opponent controls to the hand. If this Xyz Summoned card is sent to the GY: You can discard 1 card to the GY; Special Summon 3 Level 3 or lower Fish, Sea Serpent, and/or Aqua monsters from your hand and/or GY.


                                                      1 cardXyz Armor Fortress 1 cardXyz Armor Fortress
                                                      Xyz Armor Fortress
                                                      WATER
                                                      Xyz Armor Fortress
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1800


                                                      2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.


                                                      1 cardXyz Armor Torpedo 1 cardXyz Armor Torpedo
                                                      Xyz Armor Torpedo
                                                      WATER
                                                      Xyz Armor Torpedo
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 800


                                                      2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.




                                                      More OCG Info

                                                      Shark Breakdown

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

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