Created by: test (054123)

Created On: 10/12/2024

Need 5 UR

UR Rarity
Fossil Warrior Skull King
UR Rarity
Fossil Fusion
UR Rarity
Fossil Fusion
UR Rarity
Fossil Fusion
UR Rarity
Monster Reborn

Main: 40 Extra: 10

SR Rarity
1 cardBarrier Statue of the Drought
SR Rarity
1 cardBarrier Statue of the Drought
Barrier Statue of the Drought
EARTH 4
Barrier Statue of the Drought
  • ATK:

  • 1000

  • DEF:

  • 1000


No monsters can be Special Summoned, except for EARTH monsters.




Tag(s):

N Rarity
2 cardClear Rage Golem
N Rarity
2 cardClear Rage Golem
Clear Rage Golem
DARK 4
Clear Rage Golem
  • ATK:

  • 1600

  • DEF:

  • 1800


You are unaffected by the effects of "Clear World". If this card is Normal or Special Summoned: You can activate this effect; this turn, your monsters that mention "Clear World" can attack directly. You can only use this effect of "Clear Rage Golem" once per turn. When this card inflicts battle damage to your opponent: You can inflict 300 damage to your opponent for each card in their hand.


N Rarity
1 cardFlint Cragger
N Rarity
1 cardFlint Cragger
Flint Cragger
EARTH 3
Flint Cragger
  • ATK:

  • 800

  • DEF:

  • 1600


If this card is Special Summoned: You can discard 1 card, and if you do, send 1 "Fossil" Fusion Monster from your Extra Deck to the GY. You can send this card from the field to the GY; inflict 500 damage to your opponent, then, if "Fossil Fusion" is in your GY, you can return to your GY, 1 of your banished cards that is "Fossil Fusion" or mentions it. You can only use each effect of "Flint Cragger" once per turn.


SR Rarity
1 cardFossil Dyna Pachycephalo
SR Rarity
1 cardFossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


N Rarity
1 cardFossil Tusker
N Rarity
1 cardFossil Tusker
Fossil Tusker
EARTH 4
Fossil Tusker
  • ATK:

  • 1800

  • DEF:

  • 0


When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 400 damage to your opponent.


N Rarity
2 cardGaia Plate the Earth Giant
N Rarity
2 cardGaia Plate the Earth Giant
Gaia Plate the Earth Giant
EARTH 8
Gaia Plate the Earth Giant
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the ATK and DEF of any monster that battles with this card.


N Rarity
2 cardGogogo Golem
N Rarity
2 cardGogogo Golem
Gogogo Golem
EARTH 4
Gogogo Golem
  • ATK:

  • 1800

  • DEF:

  • 1500


Once per turn, this Defense Position card cannot be destroyed by battle.


R Rarity
1 cardGolem Sentry
R Rarity
1 cardGolem Sentry
Golem Sentry
EARTH 4
Golem Sentry
  • ATK:

  • 800

  • DEF:

  • 1800


Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; return that target to the hand.


SR Rarity
2 cardGraydle Alligator
SR Rarity
2 cardGraydle Alligator
Graydle Alligator
WATER 3
Graydle Alligator
  • ATK:

  • 500

  • DEF:

  • 1500


If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.


R Rarity
1 cardMegarock Dragon
R Rarity
1 cardMegarock Dragon
Megarock Dragon
EARTH 7
Megarock Dragon
  • ATK:

  • -1

  • DEF:

  • -1


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700.


N Rarity
1 cardPower Giant
N Rarity
1 cardPower Giant
Power Giant
EARTH 6
Power Giant
  • ATK:

  • 2200

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.


R Rarity
3 cardShell Knight
R Rarity
3 cardShell Knight
Shell Knight
EARTH 4
Shell Knight
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn.


N Rarity
1 cardTackle Crusader
N Rarity
1 cardTackle Crusader
Tackle Crusader
EARTH 4
Tackle Crusader
  • ATK:

  • 1500

  • DEF:

  • 1800


If this card is sent to the Graveyard: You can activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. ● Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.


R Rarity
3 cardWeathering Soldier
R Rarity
3 cardWeathering Soldier
Weathering Soldier
EARTH 4
Weathering Soldier
  • ATK:

  • 2000

  • DEF:

  • 1200


If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.


R Rarity
1 cardAttack the Moon!
R Rarity
1 cardAttack the Moon!
Attack the Moon!
Spell Continuous
Attack the Moon!

    Once per turn, when the battle position of a Rock-Type monster you control is changed: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


    UR Rarity
    3 cardFossil Fusion
    UR Rarity
    3 cardFossil Fusion
    Fossil Fusion
    Spell Normal
    Fossil Fusion

      Fusion Summon 1 "Fossil" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from any GYs (except for materials with a specific GY requirement listed). If you banished monsters from both GYs, neither player can target that Special Summoned monster with monster effects. If a face-up "Fossil" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Fossil Fusion" once per turn.


      N Rarity
      2 cardMiracle Rupture
      N Rarity
      2 cardMiracle Rupture
      Miracle Rupture
      Spell Normal
      Miracle Rupture

        Send 1 Level 4 or lower Rock monster from your Deck to the GY, then, if "Fossil Fusion" is in your GY, draw 1 card. You can only activate 1 "Miracle Rupture" per turn.


        UR Rarity
        1 cardMonster Reborn
        UR Rarity
        1 cardMonster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.




          Tag(s):

          N Rarity
          1 cardSpecimen Inspection
          N Rarity
          1 cardSpecimen Inspection
          Specimen Inspection
          Spell Normal
          Specimen Inspection

            Reveal 1 "Fossil Fusion" in your hand; send 1 monster from your hand to the GY, and if you do, declare a Type and a Level, then your opponent looks at their hand and Deck, and sends 1 monster with the declared Type and Level from one of them to the GY (if possible). You can only activate 1 "Specimen Inspection" per turn.


            SR Rarity
            1 cardTime Stream
            SR Rarity
            1 cardTime Stream
            Time Stream
            Spell Normal
            Time Stream

              Target 1 "Fossil" Fusion Monster you control; Tribute it, and if you do, Special Summon 1 "Fossil" Fusion Monster from your Extra Deck, whose original Level is 2 higher than that monster's. (This is treated as a Fusion Summon with "Fossil Fusion".) During your Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 "Fossil" Fusion Monster from your GY, then target 1 "Fossil" Fusion Monster in your GY; Special Summon it.


              SR Rarity
              1 cardBreakthrough Skill
              SR Rarity
              1 cardBreakthrough Skill
              Breakthrough Skill
              Trap Normal
              Breakthrough Skill

                Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                R Rarity
                1 cardHallowed Life Barrier
                R Rarity
                1 cardHallowed Life Barrier
                Hallowed Life Barrier
                Trap Normal
                Hallowed Life Barrier

                  Discard 1 card from your hand. This turn, any damage you take from your opponent's cards and effects becomes 0.


                  R Rarity
                  1 cardMetamorphortress
                  R Rarity
                  1 cardMetamorphortress
                  Metamorphortress
                  Trap Continuous
                  Metamorphortress

                    Activate this card by targeting 1 Level 4 or higher monster you control; Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1000), then equip that face-up monster to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK and DEF equal to the ATK of the monster equipped to it by this effect, also if it attacks, change it to Defense Position at the end of the Damage Step.


                    R Rarity
                    1 cardRelease from Stone
                    R Rarity
                    1 cardRelease from Stone
                    Release from Stone
                    Trap Continuous
                    Release from Stone

                      Select 1 of your removed from play Rock-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.


                      R Rarity
                      2 cardRock Bombardment
                      R Rarity
                      2 cardRock Bombardment
                      Rock Bombardment
                      Trap Normal
                      Rock Bombardment

                        Send 1 Rock monster from your Deck to the GY; inflict 500 damage to your opponent.


                        N Rarity
                        1 cardSakuretsu Armor
                        N Rarity
                        1 cardSakuretsu Armor
                        Sakuretsu Armor
                        Trap Normal
                        Sakuretsu Armor

                          When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                          SR Rarity
                          2 cardThe Forceful Checkpoint
                          SR Rarity
                          2 cardThe Forceful Checkpoint
                          The Forceful Checkpoint
                          Trap Normal
                          The Forceful Checkpoint

                            When an opponent's monster declares an attack: Look at your opponent's hand, and if there is a Monster Card, negate the attack, then discard 1 monster from their hand (your choice).


                            R Rarity
                            2 cardFossil Dragon Skullgar
                            R Rarity
                            2 cardFossil Dragon Skullgar
                            Fossil Dragon Skullgar
                            EARTH 4
                            Fossil Dragon Skullgar
                            • ATK:

                            • 2500

                            • DEF:

                            • 0


                            1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.


                            SR Rarity
                            1 cardFossil Dragon Skullgios
                            SR Rarity
                            1 cardFossil Dragon Skullgios
                            Fossil Dragon Skullgios
                            EARTH 8
                            Fossil Dragon Skullgios
                            • ATK:

                            • 3500

                            • DEF:

                            • 0


                            1 Rock monster + 1 Level 7 or higher monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK and DEF of that opponent's monster until the end of that Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled.


                            SR Rarity
                            2 cardFossil Machine Skull Convoy
                            SR Rarity
                            2 cardFossil Machine Skull Convoy
                            Fossil Machine Skull Convoy
                            EARTH 8
                            Fossil Machine Skull Convoy
                            • ATK:

                            • 2100

                            • DEF:

                            • 1800


                            1 Rock monster in your GY + 1 Level 7 or higher monster Must first be Special Summoned with "Fossil Fusion". While you control this Fusion Summoned card, all monsters your opponent controls lose ATK equal to their original DEF. This card can make up to 3 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent.


                            N Rarity
                            1 cardFossil Machine Skull Wagon
                            N Rarity
                            1 cardFossil Machine Skull Wagon
                            Fossil Machine Skull Wagon
                            EARTH 6
                            Fossil Machine Skull Wagon
                            • ATK:

                            • 1700

                            • DEF:

                            • 1500


                            1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.


                            R Rarity
                            1 cardFossil Warrior Skull Bone
                            R Rarity
                            1 cardFossil Warrior Skull Bone
                            Fossil Warrior Skull Bone
                            EARTH 4
                            Fossil Warrior Skull Bone
                            • ATK:

                            • 2000

                            • DEF:

                            • 800


                            1 Rock monster + 1 Level 4 or lower monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. You can banish this card from your GY; add 1 "Time Stream" from your Deck to your hand. You can only use this effect of "Fossil Warrior Skull Bone" once per turn.


                            UR Rarity
                            1 cardFossil Warrior Skull King
                            UR Rarity
                            1 cardFossil Warrior Skull King
                            Fossil Warrior Skull King
                            EARTH 8
                            Fossil Warrior Skull King
                            • ATK:

                            • 2800

                            • DEF:

                            • 1300


                            1 Rock monster + 1 Level 7 or higher monster Must first be Special Summoned with "Fossil Fusion". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that monster to your field. You can only use this effect of "Fossil Warrior Skull King" once per turn.


                            SR Rarity
                            1 cardFossil Warrior Skull Knight
                            SR Rarity
                            1 cardFossil Warrior Skull Knight
                            Fossil Warrior Skull Knight
                            EARTH 6
                            Fossil Warrior Skull Knight
                            • ATK:

                            • 2400

                            • DEF:

                            • 1100


                            1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.


                            SR Rarity
                            1 cardGallant Granite
                            SR Rarity
                            1 cardGallant Granite
                            Gallant Granite
                            EARTH
                            Gallant Granite
                            • ATK:

                            • 2300

                            • DEF:

                            • 1800


                            2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.




                            https://metaduelist.com/
                            Toparrow_upward