Fur Hire Deck #345263 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Maxx 'C' x3, Rex, Freight Fur Hire x3, Ash Blossom & Joyous Spring x3. Created Oct 9, 2024 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/09/2024
Main Deck (40)
- Beat, Bladesman Fur Hire x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Donpa, Marksman Fur Hire x1
- Droll & Lock Bird x2
- Maxx "C" x3
- Nimble Angler x1
- Nimble Beaver x1
- Nimble Sunfish x1
- Rafale, Champion Fur Hire x1
- Rex, Freight Fur Hire x3
- Spright Blue x2
- Spright Carrot x1
- Spright Jet x2
- Spright Red x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x1
- Called by the Grave x2
- Crossout Designator x1
- Fossil Dig x3
- Mayhem Fur Hire x1
- Rookie Fur Hire x1
- Spright Smashers x1
- Spright Starter x2
- Triple Tactics Talent x1
- Infinite Impermanence x2
Extra Deck (15)
- Accesscode Talker x1
- Apollousa, Bow of the Goddess x1
- Donner, Dagger Fur Hire x2
- Folgo, Justice Fur Hire x1
- I:P Masquerena x1
- Knightmare Phoenix x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Spright Elf x2
- Spright Sprind x1
- Gigantic Spright x1
- Number 2: Ninja Shadow Mosquito x1
- Number 29: Mannequin Cat x1
Side Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 15 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Fur Hire board pressure: Rex, Rafale and Link/Xyz boards built from Fur Hire monsters, with Spright Link/Xyz lines as a secondary route.; Spright Elf / Gigantic Spright / Spright Sprind extension through Spright Jet, Spright Blue and Spright Carrot.
- Turn 1 (going first): Fossil Dig or Rex searches a Fur Hire/Dinosaur, then Rookie Fur Hire or Spright Starter brings a Level 2 starter into a Link/Xyz route. Hand traps are held for the opponent's first activation.
- Turn 2 (going second): Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Effect Veiler and Maxx C are used to strip the opponent's board or draw, then a Fur Hire monster rebuilds presence.
- Recovery: Rex and Beat, Bladesman Fur Hire recur from the GY, and Mayhem Fur Hire can revive a Fur Hire monster from the GY.
- After siding: Side Cosmic Cyclone, Forbidden Droplet, Click and Echo, Dyna or Nibiru as the matchup requires. Legal-copy correction is required before any post-side plan is meaningful.
Why it scores here
This Master Duel Fur Hire list has a real engine: the archetype core (18 copies) has an estimated 96% chance of at least one copy in a 5-card opening hand, and Rex, Fossil Dig and Ash Blossom give it a searcher-driven start with a Spright second route. Its strongest structural feature is interaction, with 11 hand traps and 12 negation-text cards that can answer the opponent's first activation on either turn order. The score reflects the system, not the average of its cards: the deck has no recorded boards, so the combo ceiling and median are text-only inference and are scored low. Popularity and archetype usage stats confirm the list is a real build but did not add points. The list is Illegal in Master Duel, with two Forbidden cards and an over-limit Maxx C, so the score is capped low and this evaluation is theoretical/structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one Fur Hire core card in opening hand) = 0.96 across 18 copies; searcher text covers 13 cards, P(>=1 searcher in 5) = 0.88; exact-name purity only 20% (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 19 generic/off-archetype copies and 11 hand traps compete for slots, so some hands are reactive rather than functional (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards, so ceiling is inferred only from card text (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded combos, so median output has no measured basis (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Two starter families (Fur Hire and Spright) and multiple hand traps give alternate routes after a disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers (Rex, Fossil Dig, Spright Jet, Beat) and recursion (Rex, Beat, Mayhem) cover resource regrowth (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 11 hand traps plus negation text give layered interaction, reduced by Forbidden Apollousa and Called by the Grave being unplayable (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap density is high (P(>=1 hand trap in 6) = 0.88), but no going-second board data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Rafale (2800 ATK) and Link/Xyz boards provide closing power, but no end-board data exists to confirm conversion (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 40 main with 15 tech-style cards and several 3-copy engine cards; compactness is moderate and the main is legal in size (Verified count, Inferred quality) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck is full at 15, mixing Link and Xyz with one Forbidden Link (Apollousa) that must be removed (Verified) |
| D12 | Side Deck Adaptability | 50 | 15 side cards cover several matchups (Cosmic Cyclone, Forbidden Droplet, Click and Echo, Dyna, Nibiru), but there is no post-side performance data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multiple Link/Xyz routes and hand-trap timing require decision-heavy play, but each individual line is short (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Stun ratio not applied, since Structural uses the single Midrange profile. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: No reliable metagame: 0.80*Structural(53.7) + 0.20*TournamentReliability(45) = 51.96, then modifier -12 (banlist exposure) gives 40, then capped at 35 because the list is Illegal; theoretical/structural only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core (18 copies) is almost always accessible (P=0.96 in opening 5)
- Eleven hand traps plus negation text provide layered interaction on both turn orders
- Searchers and recursion (Rex, Fossil Dig, Beat, Mayhem) support resource regrowth
Weaknesses
- Illegal as built: two Forbidden cards and one over-limit Limited card
- Low exact-name purity (20%) across Fur Hire, Spright and Nimble sub-archetypes
- No recorded boards, so the combo ceiling and median are unmeasured
Critical choke points
- Forbidden Called by the Grave and Apollousa remove lines that the list depends on until they are replaced
- Hand-trap density costs main-deck slots that could go to engine starters
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave (2) and Apollousa, Bow of the Goddess (1) | Legal negation or Link material replacements, for example one more Link-2 starter or a non-Forbidden removal card | Both are Forbidden in Master Duel, so the list is not legal until they are removed |
| 2 | Anti-Spell Fragrance (2) | Legal Spell/Trap answer or a second copy of a core searcher | Forbidden in Master Duel |
| 3 | Maxx C (2 of 3) | Legal copies of Fur Hire starters | Limited to 1 copy; the deck runs 3 |
Evidence & confidence
- Verified: Illegal status with four violations (Forbidden and Limited copy counts); Main 40, Extra 15, Side 15 are within Master Duel size rules; Archetype core copies and hypergeometric opening-hand probabilities from the resolved list
- Inferred: Engine accessibility 0.96 from the archetype core probability; Hand-trap density and going-second interaction from card text and copy counts; Structural score from the Midrange weight profile and dimension scores
- Provisional: Meta power (no dated sample); Format fit and side-deck adaptability (no tournament or post-side data)
- Data gaps: no combos supplied, so combo floor/median/ceiling is text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry for going-first/second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied deck title is null in the export
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