A galactic warrior who guards order. It charges at extreme speed to rescue allies from danger, leaving a jet of light in its wake. Migui Gyaran Gonaidewei!
LIGHT7
Cosmo Titan
ATK:
2300
DEF:
1800
An insttumient of conquest controlled by 5 rings. It reduces the civilizations in its path to mere dust. Duguyahi Bu Zuwahi!
LIGHT7
Galactica Oblivion
ATK:
2500
DEF:
2500
Fight for the Light! Good Night!
LIGHT4
Giant Bulge
ATK:
1300
DEF:
1300
A space weapon that has a similar structure to a spiral galaxy. It attacks with its tentacles that it can move at will. Wajaa!
LIGHT3
Orbit Skater
ATK:
800
DEF:
1400
This free-wheeling gravity-defier tears across the stars. These days he can be found weaving amid the crowd of grown-ups on interplanetary street. Inzundewmo Idohshowar!
LIGHT6
Silver Seyfert
ATK:
2000
DEF:
800
A knight that wanders across the galaxy looking for strong fighters. Kuinduragyomai Gyuinduraijimai!
LIGHT2
Transam Kleine
ATK:
500
DEF:
500
[REQUIREMENT] You have no other monsters on your field.
[EFFECT] Add 1 LIGHT Attribute Galaxy Type Normal Monster from your Graveyard to your hand. This turn, you can only attack with Galaxy Type monsters.
LIGHT4
Transam Linac
ATK:
1600
DEF:
0
Fight for the Light! Pure Finish!
LIGHT4
Transamu Ephyrai
ATK:
1200
DEF:
500
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard.
[EFFECT] 1 face-up "Transamu Rainac" on your field gains 1000 ATK until the end of this turn.
LIGHT4
Vortex Shooter
ATK:
1400
DEF:
1000
A galactic warrior that attacks by launching saucers. Igyah Du Zuwahi!
SpellNormal
Galactica Force
[REQUIREMENT] Shuffle 3 Galaxy Type monsters from your Graveyard into the Deck.
[EFFECT] All face-up Galaxy Type Normal Monsters on your field gain ATK equal to [the number of face-up Normal Monsters on the field] x 300 until the end of this turn.
SpellNormal
Hammer Crush
[REQUIREMENT] Send 1 card from your hand to the Graveyard.
[EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
SpellNormal
Secret Order
[REQUIREMENT] None
[EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.
SpellNormal
Universal Storm
[REQUIREMENT] You have a face-up Galaxy Type monster on your field.
[EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
A galactic warrior who guards order. It charges at extreme speed to rescue allies from danger, leaving a jet of light in its wake. Migui Gyaran Gonaidewei!
This free-wheeling gravity-defier tears across the stars. These days he can be found weaving amid the crowd of grown-ups on interplanetary street. Inzundewmo Idohshowar!
[REQUIREMENT] You have no other monsters on your field.
[EFFECT] Add 1 LIGHT Attribute Galaxy Type Normal Monster from your Graveyard to your hand. This turn, you can only attack with Galaxy Type monsters.
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard.
[EFFECT] 1 face-up "Transamu Rainac" on your field gains 1000 ATK until the end of this turn.
[REQUIREMENT] Shuffle 3 Galaxy Type monsters from your Graveyard into the Deck.
[EFFECT] All face-up Galaxy Type Normal Monsters on your field gain ATK equal to [the number of face-up Normal Monsters on the field] x 300 until the end of this turn.
[REQUIREMENT] None
[EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.
An insttumient of conquest controlled by 5 rings. It reduces the civilizations in its path to mere dust. Duguyahi Bu Zuwahi!
LIGHT7
Galactica Oblivion
ATK:
2500
DEF:
2500
Fight for the Light! Good Night!
LIGHT4
Giant Bulge
ATK:
1300
DEF:
1300
A space weapon that has a similar structure to a spiral galaxy. It attacks with its tentacles that it can move at will. Wajaa!
LIGHT6
Silver Seyfert
ATK:
2000
DEF:
800
A knight that wanders across the galaxy looking for strong fighters. Kuinduragyomai Gyuinduraijimai!
LIGHT2
Transam Kleine
ATK:
500
DEF:
500
[REQUIREMENT] You have no other monsters on your field.
[EFFECT] Add 1 LIGHT Attribute Galaxy Type Normal Monster from your Graveyard to your hand. This turn, you can only attack with Galaxy Type monsters.
LIGHT4
Transam Linac
ATK:
1600
DEF:
0
Fight for the Light! Pure Finish!
LIGHT4
Transamu Ephyrai
ATK:
1200
DEF:
500
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard.
[EFFECT] 1 face-up "Transamu Rainac" on your field gains 1000 ATK until the end of this turn.
SpellNormal
Galactica Force
[REQUIREMENT] Shuffle 3 Galaxy Type monsters from your Graveyard into the Deck.
[EFFECT] All face-up Galaxy Type Normal Monsters on your field gain ATK equal to [the number of face-up Normal Monsters on the field] x 300 until the end of this turn.
SpellNormal
Secret Order
[REQUIREMENT] None
[EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.
SpellNormal
Universal Storm
[REQUIREMENT] You have a face-up Galaxy Type monster on your field.
[EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
[REQUIREMENT] You have no other monsters on your field.
[EFFECT] Add 1 LIGHT Attribute Galaxy Type Normal Monster from your Graveyard to your hand. This turn, you can only attack with Galaxy Type monsters.
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard.
[EFFECT] 1 face-up "Transamu Rainac" on your field gains 1000 ATK until the end of this turn.
[REQUIREMENT] Shuffle 3 Galaxy Type monsters from your Graveyard into the Deck.
[EFFECT] All face-up Galaxy Type Normal Monsters on your field gain ATK equal to [the number of face-up Normal Monsters on the field] x 300 until the end of this turn.
[REQUIREMENT] None
[EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.
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