Created by: YGO Mod (20517634)

Created On: 10/01/2024

Re:D Shine!

Need 13 UR

 Rarity
CAN - Melo:D3 card
UR Rarity
Prima Guitarna the Shining Superstar2 card
 Rarity
Rhythmical Performer2 card
 Rarity
Rising Light Angel Esser2 card
UR Rarity
7 Shift1 card
 Rarity
Tribute to The Doomed1 card
 Rarity
Buffered Slime1 card
 Rarity
Negate Attack1 card

Main: 32

 Rarity
 Rarity
3 cardCAN - Melo:D
 Rarity
 Rarity
3 cardCAN - Melo:D
CAN - Melo:D
DARK 7
CAN - Melo:D
  • ATK:

  • 2400

  • DEF:

  • 1800


[REQUIREMENT] Return 1 other face-up Level 5 or higher monster from your field to the hand. [EFFECT] Shuffle 1 face-down card from your opponent's field into the Deck. Then, if your LP are lower than your opponent's, you can add 1 Level 1 Psychic Type Normal Monster from your Graveyard to your hand.


 Rarity
SR Rarity
3 cardCAN:D
 Rarity
SR Rarity
3 cardCAN:D
CAN:D
LIGHT 1
CAN:D
  • ATK:

  • 100

  • DEF:

  • 100


Carrying infinite potential, she continues to chase her shining dream with a smile on her face.


 Rarity
R Rarity
3 cardPeace Holder
 Rarity
R Rarity
3 cardPeace Holder
Peace Holder
LIGHT 4
Peace Holder
  • ATK:

  • 1500

  • DEF:

  • 0


A police officer who keeps the peace in the local area. She is struggling to solve certain missing persons cases.


 Rarity
UR Rarity
2 cardPrima Guitarna the Shining Superstar
 Rarity
UR Rarity
2 cardPrima Guitarna the Shining Superstar
Prima Guitarna the Shining Superstar
LIGHT 7
Prima Guitarna the Shining Superstar
  • ATK:

  • 2200

  • DEF:

  • 0


[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.


 Rarity
 Rarity
2 cardRhythmical Performer
 Rarity
 Rarity
2 cardRhythmical Performer
Rhythmical Performer
WATER 3
Rhythmical Performer
  • ATK:

  • 500

  • DEF:

  • 900


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.


 Rarity
SR Rarity
2 cardRising Light Angel Essel
 Rarity
SR Rarity
2 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
2 cardRising Light Angel Esser
 Rarity
 Rarity
2 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
SR Rarity
1 cardSiesta Torero
 Rarity
SR Rarity
1 cardSiesta Torero
Siesta Torero
WATER 3
Siesta Torero
  • ATK:

  • 1200

  • DEF:

  • 0


[REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Change 1 Attack Position Level 8 or lower monster on your opponent's field to face-down Defense Position. Then, you can add 1 "Siesta Hold" from your Graveyard to your hand.


 Rarity
R Rarity
3 cardSilent Assailant
 Rarity
R Rarity
3 cardSilent Assailant
Silent Assailant
DARK 4
Silent Assailant
  • ATK:

  • 1500

  • DEF:

  • 0


An elusive assassin who undertakes dangerous missions while searching for her lost partner.


 Rarity
UR Rarity
1 card7 Shift
 Rarity
UR Rarity
1 card7 Shift
7 Shift
Spell Normal
7 Shift

    [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Special Summon 1 Level 7 or lower Effect Monster from your hand face-up to your field.


     Rarity
    R Rarity
    1 cardJAM:P Check!
     Rarity
    R Rarity
    1 cardJAM:P Check!
    JAM:P Check!
    Spell Normal
    JAM:P Check!

      [REQUIREMENT] You have 2 or more face-up Psychic Type monsters on your field, including a Normal Monster. [EFFECT] Look at up to 2 face-down Spell/Trap Cards on your opponent's field, and destroy 1 of them. Then, if you have "CAN:D" face-up on your field, you can gain 1000 LP.


       Rarity
      R Rarity
      2 cardJAM:P Start!
       Rarity
      R Rarity
      2 cardJAM:P Start!
      JAM:P Start!
      Spell Normal
      JAM:P Start!

        [REQUIREMENT] Place 2 Psychic Type monsters from your Graveyard on the bottom of the Deck in any order. [EFFECT] Add 1 Psychic Type Normal Monster from your Graveyard to your hand. Then, if you added "CAN:D" to your hand by this effect, gain 1000 LP.


         Rarity
        SR Rarity
        3 cardJAM:P Up!
         Rarity
        SR Rarity
        3 cardJAM:P Up!
        JAM:P Up!
        Spell Normal
        JAM:P Up!

          [REQUIREMENT] Send 1 face-up Psychic Type monster from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 Psychic Type monster from your hand face-up to your field. If you sent "CAN:D" to the Graveyard to meet the requirement, the monster Special Summoned by this effect gains 1500 ATK until the end of this turn.


           Rarity
          SR Rarity
          1 cardTalismanic Seal Array
           Rarity
          SR Rarity
          1 cardTalismanic Seal Array
          Talismanic Seal Array
          Spell Normal
          Talismanic Seal Array

            [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


             Rarity
             Rarity
            1 cardTribute to The Doomed
             Rarity
             Rarity
            1 cardTribute to The Doomed
            Tribute to The Doomed
            Spell Normal
            Tribute to The Doomed

              [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.


               Rarity
               Rarity
              1 cardBuffered Slime
               Rarity
               Rarity
              1 cardBuffered Slime
              Buffered Slime
              Trap Normal
              Buffered Slime

                [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                 Rarity
                 Rarity
                1 cardNegate Attack
                 Rarity
                 Rarity
                1 cardNegate Attack
                Negate Attack
                Trap Normal
                Negate Attack

                  [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.




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                  Psychics: Rush! Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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