Created by: YGO Mod (20517634)

Created On: 09/26/2024

Main: 55 Extra: 15

3 cardAhrima, the Wicked Warden 3 cardAhrima, the Wicked Warden
Ahrima, the Wicked Warden
DARK 4
Ahrima, the Wicked Warden
  • ATK:

  • 1700

  • DEF:

  • 0


You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.


1 cardBystial Baldrake 1 cardBystial Baldrake
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


1 cardBystial Druiswurm
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


1 cardBystial Magnamhut
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


2 cardBystial Saronir 2 cardBystial Saronir
Bystial Saronir
DARK 6
Bystial Saronir
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


1 cardDarkest Diabolos, Lord of the Lair 1 cardDarkest Diabolos, Lord of the Lair
Darkest Diabolos, Lord of the Lair
DARK 8
Darkest Diabolos, Lord of the Lair
  • ATK:

  • 3000

  • DEF:

  • 2000


Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.


1 cardDiabellstar the Black Witch 1 cardDiabellstar the Black Witch
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


2 cardDogmatika Ecclesia, the Virtuous 2 cardDogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


1 cardDogmatika Fleurdelis, the Knighted 1 cardDogmatika Fleurdelis, the Knighted
Dogmatika Fleurdelis, the Knighted
LIGHT 8
Dogmatika Fleurdelis, the Knighted
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


1 cardDroll & Lock Bird
1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


1 cardThe Bystial Lubellion 1 cardThe Bystial Lubellion
The Bystial Lubellion
LIGHT 8
The Bystial Lubellion
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardEffect Veiler 2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


2 cardGhost Ogre & Snow Rabbit 2 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


1 cardAzamina Debtors 1 cardAzamina Debtors
Azamina Debtors
Spell Quick
Azamina Debtors

    During the Main Phase: Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) During your Main Phase: You can banish this card from your GY, then target 1 "Azamina" monster in your GY; Special Summon it. You can only use 1 "Azamina Debtors" effect per turn, and only once that turn.


    1 cardBranded Regained 1 cardBranded Regained
    Branded Regained
    Spell Continuous
    Branded Regained

      If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.


      2 cardCalled by the Grave
      2 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        1 cardCrossout Designator
        1 cardCrossout Designator
        Crossout Designator
        Spell Quick
        Crossout Designator

          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




          Tag(s):

          2 cardDeception of the Sinful Spoils 2 cardDeception of the Sinful Spoils
          Deception of the Sinful Spoils
          Spell Continuous
          Deception of the Sinful Spoils

            You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


            1 cardHarpie's Feather Duster
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              3 cardLair of Darkness 3 cardLair of Darkness
              Lair of Darkness
              Spell Field
              Lair of Darkness

                All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.


                1 cardPot of Prosperity
                1 cardPot of Prosperity
                Pot of Prosperity
                Spell Normal
                Pot of Prosperity

                  Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                  Tag(s):

                  2 cardRaigeki
                  2 cardRaigeki
                  Raigeki
                  Spell Normal
                  Raigeki

                    Destroy all monsters your opponent controls.




                    Tag(s):

                    2 cardSuper Polymerization
                    2 cardSuper Polymerization
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                      Tag(s):

                      1 cardTerraforming
                      1 cardTerraforming
                      Terraforming
                      Spell Normal
                      Terraforming

                        Add 1 Field Spell from your Deck to your hand.




                        Tag(s):

                        1 cardThe Hallowed Azamina 1 cardThe Hallowed Azamina
                        The Hallowed Azamina
                        Spell Normal
                        The Hallowed Azamina

                          Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                          1 cardWANTED: Seeker of Sinful Spoils
                          1 cardWANTED: Seeker of Sinful Spoils
                          WANTED: Seeker of Sinful Spoils
                          Spell Quick
                          WANTED: Seeker of Sinful Spoils

                            Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                            1 cardAzamina Determination 1 cardAzamina Determination
                            Azamina Determination
                            Trap Normal
                            Azamina Determination

                              Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), shuffle 1 "Sinful Spoils" card from your GY and/or banishment into the Deck, then Special Summon the revealed monster. (This is treated as a Fusion Summon.) You can banish this card from your GY, then target 1 "Sinful Spoils" Spell/Trap in your GY; Set it, but it cannot be activated this turn. You can only use 1 "Azamina Determination" effect per turn, and only once that turn.


                              1 cardBranded Beast 1 cardBranded Beast
                              Branded Beast
                              Trap Continuous
                              Branded Beast

                                Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.


                                2 cardDeck Devastation Virus
                                2 cardDeck Devastation Virus
                                Deck Devastation Virus
                                Trap Normal
                                Deck Devastation Virus

                                  Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                                  2 cardDominus Impulse 2 cardDominus Impulse
                                  Dominus Impulse
                                  Trap Normal
                                  Dominus Impulse

                                    If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                    2 cardEradicator Epidemic Virus 2 cardEradicator Epidemic Virus
                                    Eradicator Epidemic Virus
                                    Trap Normal
                                    Eradicator Epidemic Virus

                                      Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                      2 cardGozen Match
                                      2 cardGozen Match
                                      Gozen Match
                                      Trap Continuous
                                      Gozen Match

                                        Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                        2 cardAzamina Ilia Silvia 2 cardAzamina Ilia Silvia
                                        Azamina Ilia Silvia
                                        DARK 6
                                        Azamina Ilia Silvia
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1500


                                        1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                        1 cardAzamina Mu Rcielago 1 cardAzamina Mu Rcielago
                                        Azamina Mu Rcielago
                                        DARK 6
                                        Azamina Mu Rcielago
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2400


                                        1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                        1 cardAzamina Sol Erysichthon 1 cardAzamina Sol Erysichthon
                                        Azamina Sol Erysichthon
                                        DARK 6
                                        Azamina Sol Erysichthon
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 0


                                        1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.


                                        1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                        Garura, Wings of Resonant Life
                                        DARK 6
                                        Garura, Wings of Resonant Life
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 2400


                                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                        1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                        Mudragon of the Swamp
                                        WATER 4
                                        Mudragon of the Swamp
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1600


                                        2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                        1 cardPredaplant Triphyoverutum 1 cardPredaplant Triphyoverutum
                                        Predaplant Triphyoverutum
                                        DARK 9
                                        Predaplant Triphyoverutum
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                        1 cardApollousa, Bow of the Goddess
                                        1 cardApollousa, Bow of the Goddess
                                        Apollousa, Bow of the Goddess
                                        WIND
                                        Apollousa, Bow of the Goddess
                                        • ATK:

                                        • -1

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                        1 cardCross-Sheep 1 cardCross-Sheep
                                        Cross-Sheep
                                        EARTH
                                        Cross-Sheep
                                        • ATK:

                                        • 700

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                                        1 cardI:P Masquerena 1 cardI:P Masquerena
                                        I:P Masquerena
                                        DARK
                                        I:P Masquerena
                                        • ATK:

                                        • 800

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                        1 cardS:P Little Knight 1 cardS:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                        1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                        Underworld Goddess of the Closed World
                                        LIGHT
                                        Underworld Goddess of the Closed World
                                        • ATK:

                                        • 3000

                                        • LINK-5

                                        Link Arrow:

                                        Top

                                        Top-Right

                                        Right

                                        Bottom

                                        Bottom-Right


                                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                        1 cardChaos Angel 1 cardChaos Angel
                                        Chaos Angel
                                        DARK 10
                                        Chaos Angel
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 2800


                                        1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                        1 cardEvolzar Lars 1 cardEvolzar Lars
                                        Evolzar Lars
                                        FIRE
                                        Evolzar Lars
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1500


                                        2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.


                                        1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                        Super Starslayer TY-PHON - Sky Crisis
                                        DARK
                                        Super Starslayer TY-PHON - Sky Crisis
                                        • ATK:

                                        • 2900

                                        • DEF:

                                        • 2900


                                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




                                        More OCG Info

                                        Bystial/Byssted Breakdown

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

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