Created by: test (054123)

Created On: 09/18/2024

Need 1 UR

UR Rarity
Vision Resonator

Main: 45 Side: 2

R Rarity
3 cardBattle Fader
R Rarity
3 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


SR Rarity
3 cardCursed Fire King Doom Burst
SR Rarity
3 cardCursed Fire King Doom Burst
Cursed Fire King Doom Burst
FIRE 3
Cursed Fire King Doom Burst
  • ATK:

  • 1600

  • DEF:

  • 800


If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-up monster your opponent controls; it loses 400 ATK until the end of this turn. You can only use each of the following effects of "Cursed Fire King Doom Burst" once per turn. If you control a Fiend Tuner: You can Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it loses 600 ATK until the end of this turn.


SR Rarity
3 cardLord Gaia the Fierce Knight
SR Rarity
3 cardLord Gaia the Fierce Knight
Lord Gaia the Fierce Knight
EARTH 7
Lord Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn, if a monster(s) with ATK higher than this card is Special Summoned to your opponent's field (except during the Damage Step): You can make this card gain 700 ATK until the end of this turn.


SR Rarity
3 cardRed Dragon Archfiend/Assault Mode
SR Rarity
3 cardRed Dragon Archfiend/Assault Mode
Red Dragon Archfiend/Assault Mode
DARK 10
Red Dragon Archfiend/Assault Mode
  • ATK:

  • 3500

  • DEF:

  • 2500


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.


R Rarity
3 cardRed Familiar
R Rarity
3 cardRed Familiar
Red Familiar
DARK 4
Red Familiar
  • ATK:

  • 1600

  • DEF:

  • 0


You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of "Red Familiar" once per turn.


N Rarity
3 cardRed Gardna
N Rarity
3 cardRed Gardna
Red Gardna
FIRE 4
Red Gardna
  • ATK:

  • 0

  • DEF:

  • 2000


During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects.


R Rarity
1 cardRed Lotus King, Flame Crime
R Rarity
1 cardRed Lotus King, Flame Crime
Red Lotus King, Flame Crime
FIRE 3
Red Lotus King, Flame Crime
  • ATK:

  • 1700

  • DEF:

  • 300


During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of "Red Lotus King, Flame Crime" once per turn.


R Rarity
1 cardRed Mirror
R Rarity
1 cardRed Mirror
Red Mirror
FIRE 1
Red Mirror
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard, then target 1 FIRE Fiend-Type monster in your Graveyard, except "Red Mirror"; add it to your hand. If you Synchro Summon while this card is in your Graveyard (except during the Damage Step, or the turn this card was sent to the Graveyard): You can add this card to your hand. You can only use each effect of "Red Mirror" once per turn.


SR Rarity
3 cardRed Sprinter
SR Rarity
3 cardRed Sprinter
Red Sprinter
FIRE 4
Red Sprinter
  • ATK:

  • 1700

  • DEF:

  • 1200


When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend-Type Tuner from your hand or Graveyard. You can only use this effect of "Red Sprinter" once per turn.


N Rarity
2 cardRed Warg
N Rarity
2 cardRed Warg
Red Warg
FIRE 6
Red Warg
  • ATK:

  • 1400

  • DEF:

  • 2200


When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved.


N Rarity
3 cardSpeedroid Menko
N Rarity
3 cardSpeedroid Menko
Speedroid Menko
WIND 4
Speedroid Menko
  • ATK:

  • 100

  • DEF:

  • 2000


When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position.


R Rarity
3 cardZalamander Catalyzer
R Rarity
3 cardZalamander Catalyzer
Zalamander Catalyzer
FIRE 4
Zalamander Catalyzer
  • ATK:

  • 1600

  • DEF:

  • 200


You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.


R Rarity
1 cardChain Resonator
R Rarity
1 cardChain Resonator
Chain Resonator
LIGHT 1
Chain Resonator
  • ATK:

  • 100

  • DEF:

  • 100


When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".


R Rarity
1 cardCrimson Resonator
R Rarity
1 cardCrimson Resonator
Crimson Resonator
DARK 2
Crimson Resonator
  • ATK:

  • 800

  • DEF:

  • 300


If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.


N Rarity
1 cardDark Resonator
N Rarity
1 cardDark Resonator
Dark Resonator
DARK 3
Dark Resonator
  • ATK:

  • 1300

  • DEF:

  • 300


The first time this card would be destroyed by battle each turn, it is not destroyed.


N Rarity
3 cardMajestic Dragon
N Rarity
3 cardMajestic Dragon
Majestic Dragon
LIGHT 1
Majestic Dragon
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be used as a Synchro Material, except for the Synchro Summon of a "Majestic" monster.


R Rarity
3 cardRed Resonator
R Rarity
3 cardRed Resonator
Red Resonator
FIRE 2
Red Resonator
  • ATK:

  • 600

  • DEF:

  • 200


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.


SR Rarity
3 cardSoul Resonator
SR Rarity
3 cardSoul Resonator
Soul Resonator
FIRE 3
Soul Resonator
  • ATK:

  • 500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.


R Rarity
1 cardSynkron Resonator
R Rarity
1 cardSynkron Resonator
Synkron Resonator
DARK 1
Synkron Resonator
  • ATK:

  • 100

  • DEF:

  • 100


If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand.


UR Rarity
1 cardVision Resonator
UR Rarity
1 cardVision Resonator
Vision Resonator
DARK 2
Vision Resonator
  • ATK:

  • 400

  • DEF:

  • 400


If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.


N Rarity
1 cardMagical King Moonstar
N Rarity
1 cardMagical King Moonstar
Magical King Moonstar
DARK 3
Magical King Moonstar
  • ATK:

  • 900

  • DEF:

  • 600


Cannot be used as a Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner monster, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other monster you control or in your Graveyard; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon.


R Rarity
1 cardWandering King Wildwind
R Rarity
1 cardWandering King Wildwind
Wandering King Wildwind
DARK 4
Wandering King Wildwind
  • ATK:

  • 1700

  • DEF:

  • 1300


If you control a Fiend-Type Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If you attempt this, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 Fiend-Type Tuner with 1500 or less ATK from your Deck to your hand.




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