Created by: test (054123)

Created On: 12/09/2022

Main: 15 Extra: 6 Side: 15

Eldlich the Golden Lord Eldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


The Winged Dragon of Ra The Winged Dragon of Ra
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


Water Enchantress of the Temple Water Enchantress of the Temple
Water Enchantress of the Temple
WATER 3
Water Enchantress of the Temple
  • ATK:

  • 1500

  • DEF:

  • 1200


If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.


Red-Eyes Black Dragon Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


Mythical Beast Master Cerberus Mythical Beast Master Cerberus
Mythical Beast Master Cerberus
LIGHT 84
Mythical Beast Master Cerberus
  • ATK:

  • 2800

  • DEF:

  • 2800


[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Cannot be destroyed by card effects while 4 or more Spell Counters are on your field. Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it face-up, and if you do, this card gains ATK equal to the banished monster's original ATK until the end of the opponent's turn.


Blue-Eyes Chaos MAX Dragon Blue-Eyes Chaos MAX Dragon
Blue-Eyes Chaos MAX Dragon
DARK 8
Blue-Eyes Chaos MAX Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


Effect Veiler Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


Brain Control Brain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


    Brain Control Brain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


      Brain Control Brain Control
      Brain Control
      Spell Normal
      Brain Control

        Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


        De-Fusion De-Fusion
        De-Fusion
        Spell Quick
        De-Fusion

          Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


          Monster Reborn
          Monster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            Small World Small World
            Small World
            Spell Normal
            Small World

              Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


              Terraforming
              Terraforming
              Terraforming
              Spell Normal
              Terraforming

                Add 1 Field Spell from your Deck to your hand.




                Tag(s):

                Infinite Impermanence Infinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  Destiny HERO - Destroyer Phoenix Enforcer Destiny HERO - Destroyer Phoenix Enforcer
                  Destiny HERO - Destroyer Phoenix Enforcer
                  DARK 8
                  Destiny HERO - Destroyer Phoenix Enforcer
                  • ATK:

                  • 2500

                  • DEF:

                  • 2100


                  1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                  Neo Blue-Eyes Ultimate Dragon Neo Blue-Eyes Ultimate Dragon
                  Neo Blue-Eyes Ultimate Dragon
                  LIGHT 12
                  Neo Blue-Eyes Ultimate Dragon
                  • ATK:

                  • 4500

                  • DEF:

                  • 3800


                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                  Red-Eyes Dark Dragoon Red-Eyes Dark Dragoon
                  Red-Eyes Dark Dragoon
                  DARK 8
                  Red-Eyes Dark Dragoon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                  Accesscode Talker Accesscode Talker
                  Accesscode Talker
                  DARK
                  Accesscode Talker
                  • ATK:

                  • 2300

                  • LINK-4

                  Link Arrow:

                  Top

                  Left

                  Right

                  Bottom


                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                  Tag(s):

                  Baronne de Fleur
                  Baronne de Fleur
                  Baronne de Fleur
                  WIND 10
                  Baronne de Fleur
                  • ATK:

                  • 3000

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                  Shooting Majestic Star Dragon Shooting Majestic Star Dragon
                  Shooting Majestic Star Dragon
                  WIND 11
                  Shooting Majestic Star Dragon
                  • ATK:

                  • 4000

                  • DEF:

                  • 3300


                  "Majestic Dragon" + 1+ non-Tuner monsters, including a Dragon Synchro Monster Must first be Synchro Summoned. Once per turn: You can negate the effects of 1 Effect Monster your opponent controls. This card gains 1 additional attack each Battle Phase for every monster in your GY that is "Stardust Dragon" or is a Synchro Monster with "Stardust Dragon" in its text. Once per turn, when your opponent activates a card or effect (Quick Effect): You can banish this card (until the End Phase), and if you do, negate the activation, and if you do that, banish that card.


                  Blue-Eyes Alternative White Dragon Blue-Eyes Alternative White Dragon
                  Blue-Eyes Alternative White Dragon
                  LIGHT 8
                  Blue-Eyes Alternative White Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


                  Exodia the Forbidden One
                  Exodia the Forbidden One
                  Exodia the Forbidden One
                  DARK 3
                  Exodia the Forbidden One
                  • ATK:

                  • 1000

                  • DEF:

                  • 1000


                  If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


                  Holactie the Creator of Light Holactie the Creator of Light
                  Holactie the Creator of Light
                  DIVINE 12
                  Holactie the Creator of Light
                  • ATK:

                  • -1

                  • DEF:

                  • -1


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters whose original names are "Slifer the Sky Dragon", "Obelisk the Tormentor", and "The Winged Dragon of Ra". This card's Special Summon cannot be negated. The player that Special Summons this card wins the Duel.


                  Obelisk the Tormentor Obelisk the Tormentor
                  Obelisk the Tormentor
                  DIVINE 10
                  Obelisk the Tormentor
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


                  Slifer the Sky Dragon Slifer the Sky Dragon
                  Slifer the Sky Dragon
                  DIVINE 10
                  Slifer the Sky Dragon
                  • ATK:

                  • -1

                  • DEF:

                  • -1


                  Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


                  Blue-Eyes Ultimate Dragon Blue-Eyes Ultimate Dragon
                  Blue-Eyes Ultimate Dragon
                  LIGHT 12
                  Blue-Eyes Ultimate Dragon
                  • ATK:

                  • 4500

                  • DEF:

                  • 3800


                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                  Blue-Eyes White Dragon Blue-Eyes White Dragon
                  Blue-Eyes White Dragon
                  LIGHT 8
                  Blue-Eyes White Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                  Blue-Eyes White Dragon Blue-Eyes White Dragon
                  Blue-Eyes White Dragon
                  LIGHT 8
                  Blue-Eyes White Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                  Blue-Eyes White Dragon Blue-Eyes White Dragon
                  Blue-Eyes White Dragon
                  LIGHT 8
                  Blue-Eyes White Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                  Left Arm of the Forbidden One
                  Left Arm of the Forbidden One
                  Left Arm of the Forbidden One
                  DARK 1
                  Left Arm of the Forbidden One
                  • ATK:

                  • 200

                  • DEF:

                  • 300


                  A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


                  Left Leg of the Forbidden One
                  Left Leg of the Forbidden One
                  Left Leg of the Forbidden One
                  DARK 1
                  Left Leg of the Forbidden One
                  • ATK:

                  • 200

                  • DEF:

                  • 300


                  A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


                  Right Arm of the Forbidden One
                  Right Arm of the Forbidden One
                  Right Arm of the Forbidden One
                  DARK 1
                  Right Arm of the Forbidden One
                  • ATK:

                  • 200

                  • DEF:

                  • 300


                  A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


                  Right Leg of the Forbidden One
                  Right Leg of the Forbidden One
                  Right Leg of the Forbidden One
                  DARK 1
                  Right Leg of the Forbidden One
                  • ATK:

                  • 200

                  • DEF:

                  • 300


                  A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


                  Blue-Eyes Toon Dragon Blue-Eyes Toon Dragon
                  Blue-Eyes Toon Dragon
                  LIGHT 8
                  Blue-Eyes Toon Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


                  Maiden with Eyes of Blue Maiden with Eyes of Blue
                  Maiden with Eyes of Blue
                  LIGHT 1
                  Maiden with Eyes of Blue
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.




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