Created by: YGO Mod (20517634)

Created On: 09/07/2024

Main: 55 Extra: 15

1 cardBlack Luster Soldier - Envoy of the Beginning
1 cardBlack Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


1 cardBreaker the Magical Warrior
1 cardBreaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


1 cardCyber-Stein
1 cardCyber-Stein
Cyber-Stein
DARK 2
Cyber-Stein
  • ATK:

  • 700

  • DEF:

  • 500


You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.


1 cardElement Dragon 1 cardElement Dragon
Element Dragon
LIGHT 4
Element Dragon
  • ATK:

  • 1500

  • DEF:

  • 1200


This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: This card gains 500 ATK. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.


1 cardElement Saurus 1 cardElement Saurus
Element Saurus
DARK 4
Element Saurus
  • ATK:

  • 1500

  • DEF:

  • 1200


Gains the following effect(s) while there is a monster(s) with the following Attribute(s) on the field. ● FIRE: This card gains 500 ATK. ● EARTH: Negate the effects of Effect Monsters destroyed by battle with this card.


3 cardHomunculus the Alchemic Being 3 cardHomunculus the Alchemic Being
Homunculus the Alchemic Being
LIGHT 4
Homunculus the Alchemic Being
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn: You can change the Attribute of this card.


3 cardHorus the Black Flame Dragon LV4 3 cardHorus the Black Flame Dragon LV4
Horus the Black Flame Dragon LV4
FIRE 4
Horus the Black Flame Dragon LV4
  • ATK:

  • 1600

  • DEF:

  • 1000


Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.


2 cardHorus the Black Flame Dragon LV6 2 cardHorus the Black Flame Dragon LV6
Horus the Black Flame Dragon LV6
FIRE 6
Horus the Black Flame Dragon LV6
  • ATK:

  • 2300

  • DEF:

  • 1600


This card is unaffected by Spell effects. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.


1 cardHorus the Black Flame Dragon LV8 1 cardHorus the Black Flame Dragon LV8
Horus the Black Flame Dragon LV8
FIRE 8
Horus the Black Flame Dragon LV8
  • ATK:

  • 3000

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect.


3 cardMasked Dragon 3 cardMasked Dragon
Masked Dragon
FIRE 3
Masked Dragon
  • ATK:

  • 1400

  • DEF:

  • 1100


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.


2 cardMobius the Frost Monarch 2 cardMobius the Frost Monarch
Mobius the Frost Monarch
WATER 6
Mobius the Frost Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


1 cardMystic Tomato 1 cardMystic Tomato
Mystic Tomato
DARK 4
Mystic Tomato
  • ATK:

  • 1400

  • DEF:

  • 1100


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


2 cardSpell Canceller 2 cardSpell Canceller
Spell Canceller
WIND 5
Spell Canceller
  • ATK:

  • 1800

  • DEF:

  • 1600


Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.


2 cardSpirit of Flames 2 cardSpirit of Flames
Spirit of Flames
FIRE 4
Spirit of Flames
  • ATK:

  • 1700

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your Graveyard. This card gains 300 ATK during your Battle Phase only.


1 cardTribe-Infecting Virus
1 cardTribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


2 cardZombyra the Dark 2 cardZombyra the Dark
Zombyra the Dark
DARK 4
Zombyra the Dark
  • ATK:

  • 2100

  • DEF:

  • 500


This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.


2 cardBook of Moon 2 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    1 cardBrain Control 1 cardBrain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


      1 cardCreature Swap
      1 cardCreature Swap
      Creature Swap
      Spell Normal
      Creature Swap

        Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


        1 cardDelinquent Duo
        1 cardDelinquent Duo
        Delinquent Duo
        Spell Normal
        Delinquent Duo

          Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


          1 cardGraceful Charity
          1 cardGraceful Charity
          Graceful Charity
          Spell Normal
          Graceful Charity

            Draw 3 cards, then discard 2 cards.


            1 cardHeavy Storm
            1 cardHeavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.


              1 cardMind Control 1 cardMind Control
              Mind Control
              Spell Normal
              Mind Control

                Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                1 cardMolten Destruction 1 cardMolten Destruction
                Molten Destruction
                Spell Field
                Molten Destruction

                  All FIRE monsters gain 500 ATK and lose 400 DEF.


                  1 cardMystical Space Typhoon
                  1 cardMystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    1 cardMystik Wok 1 cardMystik Wok
                    Mystik Wok
                    Spell Quick
                    Mystik Wok

                      Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.


                      2 cardNobleman of Crossout
                      2 cardNobleman of Crossout
                      Nobleman of Crossout
                      Spell Normal
                      Nobleman of Crossout

                        Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                        1 cardPot of Greed
                        1 cardPot of Greed
                        Pot of Greed
                        Spell Normal
                        Pot of Greed

                          Draw 2 cards.




                          Tag(s):

                          1 cardPremature Burial
                          1 cardPremature Burial
                          Premature Burial
                          Spell Equip
                          Premature Burial

                            Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                            1 cardSnatch Steal
                            1 cardSnatch Steal
                            Snatch Steal
                            Spell Equip
                            Snatch Steal

                              Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                              1 cardSwords of Revealing Light
                              1 cardSwords of Revealing Light
                              Swords of Revealing Light
                              Spell Normal
                              Swords of Revealing Light

                                After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                1 cardCall of the Haunted
                                1 cardCall of the Haunted
                                Call of the Haunted
                                Trap Continuous
                                Call of the Haunted

                                  Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                  2 cardDust Tornado 2 cardDust Tornado
                                  Dust Tornado
                                  Trap Normal
                                  Dust Tornado

                                    Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                    1 cardMirror Force
                                    1 cardMirror Force
                                    Mirror Force
                                    Trap Normal
                                    Mirror Force

                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                      1 cardRing of Destruction
                                      1 cardRing of Destruction
                                      Ring of Destruction
                                      Trap Normal
                                      Ring of Destruction

                                        During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                        2 cardRoyal Decree 2 cardRoyal Decree
                                        Royal Decree
                                        Trap Continuous
                                        Royal Decree

                                          Negate all other Trap effects on the field.


                                          1 cardTorrential Tribute
                                          1 cardTorrential Tribute
                                          Torrential Tribute
                                          Trap Normal
                                          Torrential Tribute

                                            When a monster(s) is Summoned: Destroy all monsters on the field.


                                            2 cardTrap Dustshoot
                                            2 cardTrap Dustshoot
                                            Trap Dustshoot
                                            Trap Normal
                                            Trap Dustshoot

                                              Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                              1 cardBlack Skull Dragon 1 cardBlack Skull Dragon
                                              Black Skull Dragon
                                              DARK 9
                                              Black Skull Dragon
                                              • ATK:

                                              • 3200

                                              • DEF:

                                              • 2500


                                              "Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.)


                                              1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                              Dark Balter the Terrible
                                              DARK 5
                                              Dark Balter the Terrible
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 1200


                                              "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                              1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                              Darkfire Dragon
                                              DARK 4
                                              Darkfire Dragon
                                              • ATK:

                                              • 1500

                                              • DEF:

                                              • 1250


                                              "Firegrass" + "Petit Dragon"


                                              1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                              Fiend Skull Dragon
                                              WIND 5
                                              Fiend Skull Dragon
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 1200


                                              "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                              1 cardFlame Ghost 1 cardFlame Ghost
                                              Flame Ghost
                                              DARK 3
                                              Flame Ghost
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 800


                                              "Skull Servant" + "Dissolverock"


                                              1 cardGatling Dragon 1 cardGatling Dragon
                                              Gatling Dragon
                                              DARK 8
                                              Gatling Dragon
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 1200


                                              "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                              1 cardGiltia the D. Knight 1 cardGiltia the D. Knight
                                              Giltia the D. Knight
                                              LIGHT 5
                                              Giltia the D. Knight
                                              • ATK:

                                              • 1850

                                              • DEF:

                                              • 1500


                                              "Guardian of the Labyrinth" + "Protector of the Throne"


                                              2 cardKing Dragun 2 cardKing Dragun
                                              King Dragun
                                              DARK 7
                                              King Dragun
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1100


                                              "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                              1 cardLabyrinth Tank 1 cardLabyrinth Tank
                                              Labyrinth Tank
                                              DARK 7
                                              Labyrinth Tank
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 2400


                                              "Giga-Tech Wolf" + "Cannon Soldier"


                                              1 cardMaster of Oz 1 cardMaster of Oz
                                              Master of Oz
                                              EARTH 9
                                              Master of Oz
                                              • ATK:

                                              • 4200

                                              • DEF:

                                              • 3700


                                              "Big Koala" + "Des Kangaroo"


                                              1 cardRyu Senshi 1 cardRyu Senshi
                                              Ryu Senshi
                                              EARTH 6
                                              Ryu Senshi
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 1200


                                              "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                              1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                              The Last Warrior from Another Planet
                                              EARTH 7
                                              The Last Warrior from Another Planet
                                              • ATK:

                                              • 2350

                                              • DEF:

                                              • 2300


                                              "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                              2 cardThousand-Eyes Restrict 2 cardThousand-Eyes Restrict
                                              Thousand-Eyes Restrict
                                              DARK 1
                                              Thousand-Eyes Restrict
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 0


                                              "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.




                                              More OCG Info

                                              Horus Breakdown

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

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