Created by: test (054123)

Created On: 09/01/2024

Need 5 UR

UR Rarity
Number 69: Heraldry Crest
UR Rarity
Number 8: Heraldic King Genom-Heritage
UR Rarity
Advanced Heraldry Art
UR Rarity
Advanced Heraldry Art
UR Rarity
Advanced Heraldry Art

Main: 40 Extra: 4

N Rarity
3 cardHeraldic Beast Aberconway
N Rarity
3 cardHeraldic Beast Aberconway
Heraldic Beast Aberconway
WIND 4
Heraldic Beast Aberconway
  • ATK:

  • 1800

  • DEF:

  • 900


If this card is in the Graveyard: You can banish another "Heraldic Beast Aberconway" from your Graveyard to target 1 "Heraldic Beast" monster in your Graveyard; add that target to your hand. You can only use the effect of "Heraldic Beast Aberconway" once per turn.


SR Rarity
3 cardHeraldic Beast Amphisbaena
SR Rarity
3 cardHeraldic Beast Amphisbaena
Heraldic Beast Amphisbaena
WIND 4
Heraldic Beast Amphisbaena
  • ATK:

  • 1700

  • DEF:

  • 1100


You can discard 1 other "Heraldic Beast" monster; Special Summon this card from your hand. Once per turn: You can discard 1 "Heraldic Beast" monster; this card gains 800 ATK until the end of this turn.


N Rarity
2 cardHeraldic Beast Basilisk
N Rarity
2 cardHeraldic Beast Basilisk
Heraldic Beast Basilisk
EARTH 4
Heraldic Beast Basilisk
  • ATK:

  • 1000

  • DEF:

  • 1400


After damage calculation: Destroy any opponent's monster that battles this card.


N Rarity
3 cardHeraldic Beast Berners Falcon
N Rarity
3 cardHeraldic Beast Berners Falcon
Heraldic Beast Berners Falcon
WIND 4
Heraldic Beast Berners Falcon
  • ATK:

  • 1000

  • DEF:

  • 1600


When this card is Summoned: You can make all face-up Level 5 or higher monsters you currently control become Level 4.


N Rarity
3 cardHeraldic Beast Eale
N Rarity
3 cardHeraldic Beast Eale
Heraldic Beast Eale
EARTH 4
Heraldic Beast Eale
  • ATK:

  • 1000

  • DEF:

  • 1800


If you control 2 or more "Heraldic Beast" monsters, you can Special Summon this card (from your hand).


R Rarity
3 cardHeraldic Beast Leo
R Rarity
3 cardHeraldic Beast Leo
Heraldic Beast Leo
EARTH 4
Heraldic Beast Leo
  • ATK:

  • 2000

  • DEF:

  • 1000


During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the Graveyard: Add 1 "Heraldic Beast" monster from your Deck to your hand, except "Heraldic Beast Leo". You can only use this effect of "Heraldic Beast Leo" once per turn.


R Rarity
2 cardHeraldic Beast Twin-Headed Eagle
R Rarity
2 cardHeraldic Beast Twin-Headed Eagle
Heraldic Beast Twin-Headed Eagle
WIND 4
Heraldic Beast Twin-Headed Eagle
  • ATK:

  • 1200

  • DEF:

  • 1400


You can banish this card from your Graveyard to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 "Heraldic Beast" monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of "Heraldic Beast Twin-Headed Eagle" once per turn.


N Rarity
3 cardHeraldic Beast Unicorn
N Rarity
3 cardHeraldic Beast Unicorn
Heraldic Beast Unicorn
LIGHT 4
Heraldic Beast Unicorn
  • ATK:

  • 1100

  • DEF:

  • 1600


You can banish this card from your Graveyard to target 1 Psychic-Type Xyz Monster in your Graveyard; Special Summon it. Its effects are negated. You can only use the effect of "Heraldic Beast Unicorn" once per turn.


UR Rarity
3 cardAdvanced Heraldry Art
UR Rarity
3 cardAdvanced Heraldry Art
Advanced Heraldry Art
Spell Normal
Advanced Heraldry Art

    Target 2 "Heraldic Beast" monsters in your Graveyard; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.


    R Rarity
    1 cardAugmented Heraldry
    R Rarity
    1 cardAugmented Heraldry
    Augmented Heraldry
    Spell Field
    Augmented Heraldry

      Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field).


      SR Rarity
      3 cardCharged-Up Heraldry
      SR Rarity
      3 cardCharged-Up Heraldry
      Charged-Up Heraldry
      Spell Normal
      Charged-Up Heraldry

        Tribute 1 monster; Special Summon 2 "Heraldic Beast" monsters from your Deck in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except Psychic or Machine monsters. You can only activate 1 "Charged-Up Heraldry" per turn.


        N Rarity
        3 cardHeraldry Reborn
        N Rarity
        3 cardHeraldry Reborn
        Heraldry Reborn
        Spell Normal
        Heraldry Reborn

          Target 1 "Heraldic Beast" monster in your Graveyard; Special Summon it.


          R Rarity
          1 cardRank-Up-Magic Limited Barian's Force
          R Rarity
          1 cardRank-Up-Magic Limited Barian's Force
          Rank-Up-Magic Limited Barian's Force
          Spell Normal
          Rank-Up-Magic Limited Barian's Force

            Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


            N Rarity
            1 cardXyz Reception
            N Rarity
            1 cardXyz Reception
            Xyz Reception
            Spell Normal
            Xyz Reception

              Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level as that monster from your hand. Its effects are negated, also its ATK and DEF become 0.


              N Rarity
              3 cardHeraldry Change
              N Rarity
              3 cardHeraldry Change
              Heraldry Change
              Trap Normal
              Heraldry Change

                When an opponent's monster declares an attack: Special Summon 1 "Heraldic Beast" monster from your hand, then end the Battle Phase.


                N Rarity
                2 cardXyz Block
                N Rarity
                2 cardXyz Block
                Xyz Block
                Trap Counter
                Xyz Block

                  When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster.


                  R Rarity
                  1 cardXyz Reborn
                  R Rarity
                  1 cardXyz Reborn
                  Xyz Reborn
                  Trap Normal
                  Xyz Reborn

                    Target 1 Xyz Monster in your Graveyard; Special Summon it, and if you do, attach this card to it as an Xyz Material.


                    SR Rarity
                    1 cardNumber 18: Heraldry Patriarch
                    SR Rarity
                    1 cardNumber 18: Heraldry Patriarch
                    Number 18: Heraldry Patriarch
                    LIGHT
                    Number 18: Heraldry Patriarch
                    • ATK:

                    • 2200

                    • DEF:

                    • 2200


                    2 Level 4 monsters Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard.


                    UR Rarity
                    1 cardNumber 69: Heraldry Crest
                    UR Rarity
                    1 cardNumber 69: Heraldry Crest
                    Number 69: Heraldry Crest
                    LIGHT
                    Number 69: Heraldry Crest
                    • ATK:

                    • 2600

                    • DEF:

                    • 1400


                    3 Level 4 monsters When this card is Special Summoned: Negate the effects of all other face-up Xyz Monsters currently on the field. You can target 1 other face-up Xyz Monster on the field; until the End Phase, this card's name and original effect become the same as that monster. You can only use this effect of "Number 69: Heraldry Crest" once per turn.


                    UR Rarity
                    1 cardNumber 8: Heraldic King Genom-Heritage
                    UR Rarity
                    1 cardNumber 8: Heraldic King Genom-Heritage
                    Number 8: Heraldic King Genom-Heritage
                    LIGHT
                    Number 8: Heraldic King Genom-Heritage
                    • ATK:

                    • 2400

                    • DEF:

                    • 1800


                    2 Level 4 "Heraldic Beast" monsters Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0 and its effects are negated. These changes last until the End Phase.


                    SR Rarity
                    1 cardNumber C69: Heraldry Crest of Horror
                    SR Rarity
                    1 cardNumber C69: Heraldry Crest of Horror
                    Number C69: Heraldry Crest of Horror
                    LIGHT
                    Number C69: Heraldry Crest of Horror
                    • ATK:

                    • 4000

                    • DEF:

                    • 1800


                    4 Level 5 monsters When an opponent's monster declares an attack: You can destroy all cards your opponent controls. If this card has "Number 69: Heraldry Crest" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; this card gains ATK equal to that face-up monster's original ATK, and if it gains ATK this way, this card's name becomes that monster's, and it gains that monster's original effect. These effects last until the End Phase.




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