Created by: test (054123)

Created On: 08/28/2024

Need 38 UR

UR Rarity
Blue-Eyes Abyss Dragon1 card
UR Rarity
Blue-Eyes Alternative White Dragon3 card
UR Rarity
Blue-Eyes Jet Dragon1 card
UR Rarity
Bystial Magnamhut3 card
UR Rarity
Maxx "C"3 card
UR Rarity
Ten Thousand Dragon3 card
UR Rarity
Dragon Master Magia1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Predaplant Verte Anaconda1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Worldsea Dragon Zealantis1 card
UR Rarity
Blue-Eyes White Dragon3 card
UR Rarity
Blue-Eyes Chaos MAX Dragon1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Blue-Eyes Spirit Dragon1 card
UR Rarity
Crimson Dragon1 card
UR Rarity
Psychic End Punisher1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
The Zombie Vampire1 card
UR Rarity
The Melody of Awakening Dragon3 card
UR Rarity
Infinite Impermanence3 card

Main: 60 Extra: 15 Side: 3

UR Rarity
1 cardBlue-Eyes Abyss Dragon
UR Rarity
1 cardBlue-Eyes Abyss Dragon
Blue-Eyes Abyss Dragon
LIGHT 8
Blue-Eyes Abyss Dragon
  • ATK:

  • 2500

  • DEF:

  • 2500


If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.


UR Rarity
3 cardBlue-Eyes Alternative White Dragon
UR Rarity
3 cardBlue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


UR Rarity
1 cardBlue-Eyes Jet Dragon
UR Rarity
1 cardBlue-Eyes Jet Dragon
Blue-Eyes Jet Dragon
LIGHT 8
Blue-Eyes Jet Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


R Rarity
1 cardBlue-Eyes Solid Dragon
R Rarity
1 cardBlue-Eyes Solid Dragon
Blue-Eyes Solid Dragon
LIGHT 8
Blue-Eyes Solid Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 "Blue-Eyes White Dragon" from your Deck. You can only use each effect of "Blue-Eyes Solid Dragon" once per turn.


UR Rarity
3 cardBystial Magnamhut
UR Rarity
3 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


SR Rarity
3 cardDictator of D.
SR Rarity
3 cardDictator of D.
Dictator of D.
DARK 4
Dictator of D.
  • ATK:

  • 1200

  • DEF:

  • 1100


While you control a "Blue-Eyes" monster, you choose the attack targets for your opponent's attacks. You can only use each of the following effects of "Dictator of D." once per turn. You can send 1 "Blue-Eyes White Dragon" from your hand or Deck to the GY; Special Summon this card from your hand. You can discard 1 "Blue-Eyes White Dragon", or 1 card that mentions it, then target 1 "Blue-Eyes" monster in your GY; Special Summon it.


SR Rarity
1 cardHeart of the Blue-Eyes
SR Rarity
1 cardHeart of the Blue-Eyes
Heart of the Blue-Eyes
LIGHT 8
Heart of the Blue-Eyes
  • ATK:

  • 3000

  • DEF:

  • 2500


(This card is always treated as a "Millennium" card.) Control of this card cannot switch. You can discard this card; add 1 "Millennium Ankh" from your Deck to your hand. You can only use this effect of "Heart of the Blue-Eyes" once per turn. If this card is in your GY, and you have successfully activated "Millennium Ankh" this Duel, and your opponent Normal or Special Summons a monster(s) that is Level 8 or higher, or has 3000 or more ATK: You can send that monster to the GY, and if you do, Special Summon this card. You can only use this effect of "Heart of the Blue-Eyes" once per Duel.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


N Rarity
3 cardNebula Dragon
N Rarity
3 cardNebula Dragon
Nebula Dragon
LIGHT 8
Nebula Dragon
  • ATK:

  • 2000

  • DEF:

  • 0


You can reveal this card and 1 other Level 8 Dragon monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Normal or Special Summon monsters for the rest of this turn, except LIGHT or DARK Dragon monsters. You can banish this card from your GY, then target 1 Level 4 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Nebula Dragon" once per turn.


UR Rarity
3 cardTen Thousand Dragon
UR Rarity
3 cardTen Thousand Dragon
Ten Thousand Dragon
DARK 10
Ten Thousand Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Normal Summoned/Set. Must be Special Summoned by Tributing monsters you control whose combined ATK & DEF is 10,000 or more. If Summoned this way, the ATK/DEF of this card becomes 10,000.


UR Rarity
3 cardBlue-Eyes White Dragon
UR Rarity
3 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


N Rarity
1 cardPSY-Frame Driver
N Rarity
1 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


UR Rarity
1 cardBlue-Eyes Chaos MAX Dragon
UR Rarity
1 cardBlue-Eyes Chaos MAX Dragon
Blue-Eyes Chaos MAX Dragon
DARK 8
Blue-Eyes Chaos MAX Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


N Rarity
3 cardArcane Apprentice
N Rarity
3 cardArcane Apprentice
Arcane Apprentice
FIRE 2
Arcane Apprentice
  • ATK:

  • 1000

  • DEF:

  • 400


If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
2 cardPSY-Framegear Gamma
SR Rarity
2 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


SR Rarity
3 cardSage with Eyes of Blue
SR Rarity
3 cardSage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


R Rarity
1 cardChaos Form
R Rarity
1 cardChaos Form
Chaos Form
Spell Normal
Chaos Form

    This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


    N Rarity
    3 cardPolymerization
    N Rarity
    3 cardPolymerization
    Polymerization
    Spell Normal
    Polymerization

      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


      SR Rarity
      3 cardReturn of the Dragon Lords
      SR Rarity
      3 cardReturn of the Dragon Lords
      Return of the Dragon Lords
      Spell Normal
      Return of the Dragon Lords

        Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


        UR Rarity
        3 cardThe Melody of Awakening Dragon
        UR Rarity
        3 cardThe Melody of Awakening Dragon
        The Melody of Awakening Dragon
        Spell Normal
        The Melody of Awakening Dragon

          Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


          R Rarity
          3 cardUltimate Fusion
          R Rarity
          3 cardUltimate Fusion
          Ultimate Fusion
          Spell Quick
          Ultimate Fusion

            During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


            UR Rarity
            3 cardInfinite Impermanence
            UR Rarity
            3 cardInfinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


              N Rarity
              3 cardThe Ultimate Creature of Destruction
              N Rarity
              3 cardThe Ultimate Creature of Destruction
              The Ultimate Creature of Destruction
              Trap Normal
              The Ultimate Creature of Destruction

                Target 1 "Blue-Eyes" monster you control; this turn, that face-up monster is unaffected by card effects, except its own, it cannot be destroyed by battle, also any opponent's monster it battles is destroyed at the end of the Damage Step. While this card is in your GY, if you Normal or Special Summon a "Blue-Eyes White Dragon": You can Set this card, but banish it when it leaves the field. You can only use this effect of "The Ultimate Creature of Destruction" once per turn.


                SR Rarity
                3 cardTrue Light
                SR Rarity
                3 cardTrue Light
                True Light
                Trap Continuous
                True Light

                  Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                  SR Rarity
                  1 cardBlue-Eyes Tyrant Dragon
                  SR Rarity
                  1 cardBlue-Eyes Tyrant Dragon
                  Blue-Eyes Tyrant Dragon
                  LIGHT 8
                  Blue-Eyes Tyrant Dragon
                  • ATK:

                  • 3400

                  • DEF:

                  • 2900


                  "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                  UR Rarity
                  1 cardDragon Master Magia
                  UR Rarity
                  1 cardDragon Master Magia
                  Dragon Master Magia
                  LIGHT 12
                  Dragon Master Magia
                  • ATK:

                  • 5000

                  • DEF:

                  • 4000


                  "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.


                  SR Rarity
                  1 cardNeo Blue-Eyes Ultimate Dragon
                  SR Rarity
                  1 cardNeo Blue-Eyes Ultimate Dragon
                  Neo Blue-Eyes Ultimate Dragon
                  LIGHT 12
                  Neo Blue-Eyes Ultimate Dragon
                  • ATK:

                  • 4500

                  • DEF:

                  • 3800


                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                  UR Rarity
                  1 cardI:P Masquerena
                  UR Rarity
                  1 cardI:P Masquerena
                  I:P Masquerena
                  DARK
                  I:P Masquerena
                  • ATK:

                  • 800

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                  UR Rarity
                  1 cardPredaplant Verte Anaconda
                  UR Rarity
                  1 cardPredaplant Verte Anaconda
                  Predaplant Verte Anaconda
                  DARK
                  Predaplant Verte Anaconda
                  • ATK:

                  • 500

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                  UR Rarity
                  1 cardUnderworld Goddess of the Closed World
                  UR Rarity
                  1 cardUnderworld Goddess of the Closed World
                  Underworld Goddess of the Closed World
                  LIGHT
                  Underworld Goddess of the Closed World
                  • ATK:

                  • 3000

                  • LINK-5

                  Link Arrow:

                  Top

                  Top-Right

                  Right

                  Bottom

                  Bottom-Right


                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                  UR Rarity
                  1 cardWorldsea Dragon Zealantis
                  UR Rarity
                  1 cardWorldsea Dragon Zealantis
                  Worldsea Dragon Zealantis
                  WATER
                  Worldsea Dragon Zealantis
                  • ATK:

                  • 2500

                  • LINK-4

                  Link Arrow:

                  Top

                  Left

                  Right

                  Bottom


                  1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                  SR Rarity
                  1 cardAzure-Eyes Silver Dragon
                  SR Rarity
                  1 cardAzure-Eyes Silver Dragon
                  Azure-Eyes Silver Dragon
                  LIGHT 9
                  Azure-Eyes Silver Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 3000


                  1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                  UR Rarity
                  1 cardBaronne de Fleur
                  UR Rarity
                  1 cardBaronne de Fleur
                  Baronne de Fleur
                  WIND 10
                  Baronne de Fleur
                  • ATK:

                  • 3000

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                  UR Rarity
                  1 cardBlue-Eyes Spirit Dragon
                  UR Rarity
                  1 cardBlue-Eyes Spirit Dragon
                  Blue-Eyes Spirit Dragon
                  LIGHT 9
                  Blue-Eyes Spirit Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 3000


                  1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                  UR Rarity
                  1 cardCrimson Dragon
                  UR Rarity
                  1 cardCrimson Dragon
                  Crimson Dragon
                  LIGHT 12
                  Crimson Dragon
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                  UR Rarity
                  1 cardPsychic End Punisher
                  UR Rarity
                  1 cardPsychic End Punisher
                  Psychic End Punisher
                  LIGHT 11
                  Psychic End Punisher
                  • ATK:

                  • 3500

                  • DEF:

                  • 3500


                  1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                  R Rarity
                  1 cardStardust Chronicle Spark Dragon
                  R Rarity
                  1 cardStardust Chronicle Spark Dragon
                  Stardust Chronicle Spark Dragon
                  LIGHT 10
                  Stardust Chronicle Spark Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.


                  UR Rarity
                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                  UR Rarity
                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                  Divine Arsenal AA-ZEUS - Sky Thunder
                  LIGHT
                  Divine Arsenal AA-ZEUS - Sky Thunder
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                  Tag(s):

                  UR Rarity
                  1 cardThe Zombie Vampire
                  UR Rarity
                  1 cardThe Zombie Vampire
                  The Zombie Vampire
                  DARK
                  The Zombie Vampire
                  • ATK:

                  • 3000

                  • DEF:

                  • 2800


                  2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                  N Rarity
                  3 cardMajesty with Eyes of Blue
                  N Rarity
                  3 cardMajesty with Eyes of Blue
                  Majesty with Eyes of Blue
                  Spell Quick
                  Majesty with Eyes of Blue

                    Send 1 "Blue-Eyes" monster from your hand or Deck to the GY, then target 1 face-up monster on the field; it cannot attack while it is face-up on the field. You can only activate 1 "Majesty with Eyes of Blue" per turn.




                    https://metaduelist.com/
                    Toparrow_upward