Created by: YGO Mod (20517634)

Created On: 11/29/2022

Main: 40 Extra: 15

2 cardGishki Abyss 2 cardGishki Abyss
Gishki Abyss
WATER 2
Gishki Abyss
  • ATK:

  • 800

  • DEF:

  • 500


When this card is Summoned: You can add 1 "Gishki" monster with 1000 or less DEF from your Deck to your hand, except "Gishki Abyss".


3 cardGishki Grimness 3 cardGishki Grimness
Gishki Grimness
WATER 2
Gishki Grimness
  • ATK:

  • 600

  • DEF:

  • 700


If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire Tribute. If this card is Normal or Special Summoned: You can Special Summon 1 "Gishki" monster from your Deck, except "Gishki Grimness", also you can only declare attacks with Ritual Monsters until the end of this turn. You can only use this effect of "Gishki Grimness" once per turn.


3 cardGishki Shadow 3 cardGishki Shadow
Gishki Shadow
WATER 4
Gishki Shadow
  • ATK:

  • 1200

  • DEF:

  • 1000


If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.


3 cardGishki Vision 3 cardGishki Vision
Gishki Vision
WATER 2
Gishki Vision
  • ATK:

  • 700

  • DEF:

  • 500


If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.


1 cardGuitar Gurnards Duonigis 1 cardGuitar Gurnards Duonigis
Guitar Gurnards Duonigis
WATER 3
Guitar Gurnards Duonigis
  • ATK:

  • 1500

  • DEF:

  • 700


If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardSpright Jet 1 cardSpright Jet
Spright Jet
DARK 2
Spright Jet
  • ATK:

  • 1300

  • DEF:

  • 700


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


2 cardEvigishki Neremanas 2 cardEvigishki Neremanas
Evigishki Neremanas
WATER 10
Evigishki Neremanas
  • ATK:

  • 3000

  • DEF:

  • 1800


You can Ritual Summon this card with any "Gishki" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 "Gishki" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardDeep Sea Diva 3 cardDeep Sea Diva
Deep Sea Diva
WATER 2
Deep Sea Diva
  • ATK:

  • 200

  • DEF:

  • 400


When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.


2 cardEffect Veiler 2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    1 cardCrossout Designator
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      3 cardDeep Sea Aria 3 cardDeep Sea Aria
      Deep Sea Aria
      Spell Normal
      Deep Sea Aria

        Banish 1 WATER monster from your GY; add 1 Level 4 or lower Sea Serpent monster from your Deck to your hand. You can only activate 1 "Deep Sea Aria" per turn.


        3 cardFocused Aquamirror 3 cardFocused Aquamirror
        Focused Aquamirror
        Spell Normal
        Focused Aquamirror

          Add 1 "Gishki" monster from your Deck to your hand. During the End Phase, if you control a WATER Ritual Monster: You can banish this card from your GY; Set 1 "Aquamirror" Spell/Trap directly from your Deck or GY, except "Focused Aquamirror". You can only use this effect of "Focused Aquamirror" once per turn.


          1 cardGishki Aquamirror 1 cardGishki Aquamirror
          Gishki Aquamirror
          Spell Normal
          Gishki Aquamirror

            This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the Graveyard into the Deck to target 1 "Gishki" Ritual Monster in your Graveyard; return that target to the hand.


            1 cardGishki Nekromirror 1 cardGishki Nekromirror
            Gishki Nekromirror
            Spell Normal
            Gishki Nekromirror

              This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, OR Tribute 1 face-up monster your opponent controls. If you Ritual Summon using this card, you lose LP equal to the original ATK of the Ritual Summoned monster. If this card is in your GY: You can target 1 "Gishki" monster in your GY; place that card on top of the Deck, and if you do, place this card on the bottom of the Deck.


              1 cardGishki Photomirror 1 cardGishki Photomirror
              Gishki Photomirror
              Spell Normal
              Gishki Photomirror

                This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves).


                1 cardSpright Smashers 1 cardSpright Smashers
                Spright Smashers
                Spell Quick
                Spright Smashers

                  Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


                  1 cardAquamirror Illusion 1 cardAquamirror Illusion
                  Aquamirror Illusion
                  Trap Normal
                  Aquamirror Illusion

                    Special Summon 1 "Gishki" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase.


                    1 cardApollousa, Bow of the Goddess
                    1 cardApollousa, Bow of the Goddess
                    Apollousa, Bow of the Goddess
                    WIND
                    Apollousa, Bow of the Goddess
                    • ATK:

                    • -1

                    • LINK-4

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                    2 cardMarincess Coral Anemone 2 cardMarincess Coral Anemone
                    Marincess Coral Anemone
                    WATER
                    Marincess Coral Anemone
                    • ATK:

                    • 2000

                    • LINK-2

                    Link Arrow:

                    Left

                    Bottom


                    2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                    2 cardSpright Elf
                    2 cardSpright Elf
                    Spright Elf
                    FIRE
                    Spright Elf
                    • ATK:

                    • 1400

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                    1 cardWorldsea Dragon Zealantis 1 cardWorldsea Dragon Zealantis
                    Worldsea Dragon Zealantis
                    WATER
                    Worldsea Dragon Zealantis
                    • ATK:

                    • 2500

                    • LINK-4

                    Link Arrow:

                    Top

                    Left

                    Right

                    Bottom


                    1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                    1 cardHerald of the Arc Light
                    1 cardHerald of the Arc Light
                    Herald of the Arc Light
                    LIGHT 4
                    Herald of the Arc Light
                    • ATK:

                    • 600

                    • DEF:

                    • 1000


                    1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                    1 cardPsychic End Punisher 1 cardPsychic End Punisher
                    Psychic End Punisher
                    LIGHT 11
                    Psychic End Punisher
                    • ATK:

                    • 3500

                    • DEF:

                    • 3500


                    1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                    1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                    Trishula, Dragon of the Ice Barrier
                    WATER 9
                    Trishula, Dragon of the Ice Barrier
                    • ATK:

                    • 2700

                    • DEF:

                    • 2000


                    1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                    1 cardTrishula, Zero Dragon of the Ice Barrier 1 cardTrishula, Zero Dragon of the Ice Barrier
                    Trishula, Zero Dragon of the Ice Barrier
                    WATER 11
                    Trishula, Zero Dragon of the Ice Barrier
                    • ATK:

                    • 2700

                    • DEF:

                    • 2000


                    1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                    1 cardVirtual World Kyubi - Shenshen 1 cardVirtual World Kyubi - Shenshen
                    Virtual World Kyubi - Shenshen
                    WIND 9
                    Virtual World Kyubi - Shenshen
                    • ATK:

                    • 2800

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


                    1 cardWhite Aura Monoceros 1 cardWhite Aura Monoceros
                    White Aura Monoceros
                    WATER 7
                    White Aura Monoceros
                    • ATK:

                    • 2500

                    • DEF:

                    • 1500


                    1 WATER Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of "White Aura Monoceros" once per turn. If this card you control is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                    1 cardDeep Sea Prima Donna 1 cardDeep Sea Prima Donna
                    Deep Sea Prima Donna
                    WATER 7
                    Deep Sea Prima Donna
                    • ATK:

                    • 1500

                    • DEF:

                    • 2700


                    1 Tuner + 1+ non-Tuner monsters Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of "Deep Sea Prima Donna" once per turn. ● You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand. ● If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck.


                    1 cardCat Shark 1 cardCat Shark
                    Cat Shark
                    WATER
                    Cat Shark
                    • ATK:

                    • 500

                    • DEF:

                    • 500


                    2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


                    1 cardGigantic Spright 1 cardGigantic Spright
                    Gigantic Spright
                    DARK
                    Gigantic Spright
                    • ATK:

                    • 1600

                    • DEF:

                    • 1600


                    2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.




                    More OCG Info

                    Gishki Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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