Created by: YGO Mod (20517634)

Created On: 08/24/2024

Main: 59 Extra: 15

1 cardBystial Baldrake 1 cardBystial Baldrake
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


1 cardBystial Druiswurm
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


1 cardBystial Magnamhut
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


1 cardDark Magician Girl 1 cardDark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


3 cardDroll & Lock Bird
3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


2 cardMagician's Rod 2 cardMagician's Rod
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


3 cardMagicians' Souls 3 cardMagicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


1 cardTimaeus the United Dragon 1 cardTimaeus the United Dragon
Timaeus the United Dragon
LIGHT 8
Timaeus the United Dragon
  • ATK:

  • 2800

  • DEF:

  • 1800


You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.


2 cardDark Magician 2 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


3 cardIllusion of Chaos 3 cardIllusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


3 cardForbidden Droplet 3 cardForbidden Droplet
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




    Tag(s):

    2 cardLightning Storm 2 cardLightning Storm
    Lightning Storm
    Spell Normal
    Lightning Storm

      If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




      Tag(s):

      3 cardRunick Destruction
      3 cardRunick Destruction
      Runick Destruction
      Spell Quick
      Runick Destruction

        Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


        1 cardRunick Dispelling 1 cardRunick Dispelling
        Runick Dispelling
        Spell Quick
        Runick Dispelling

          Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn.


          3 cardRunick Flashing Fire 3 cardRunick Flashing Fire
          Runick Flashing Fire
          Spell Quick
          Runick Flashing Fire

            Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


            2 cardRunick Fountain
            2 cardRunick Fountain
            Runick Fountain
            Spell Field
            Runick Fountain

              You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


              3 cardRunick Freezing Curses
              3 cardRunick Freezing Curses
              Runick Freezing Curses
              Spell Quick
              Runick Freezing Curses

                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.


                3 cardRunick Slumber
                3 cardRunick Slumber
                Runick Slumber
                Spell Quick
                Runick Slumber

                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn.


                  1 cardRunick Smiting Storm 1 cardRunick Smiting Storm
                  Runick Smiting Storm
                  Spell Quick
                  Runick Smiting Storm

                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Smiting Storm" per turn.


                    3 cardRunick Tip
                    3 cardRunick Tip
                    Runick Tip
                    Spell Quick
                    Runick Tip

                      Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.


                      1 cardSecrets of Dark Magic 1 cardSecrets of Dark Magic
                      Secrets of Dark Magic
                      Spell Quick
                      Secrets of Dark Magic

                        Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                        2 cardSoul Servant 2 cardSoul Servant
                        Soul Servant
                        Spell Quick
                        Soul Servant

                          Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                          3 cardCursed Seal of the Forbidden Spell 3 cardCursed Seal of the Forbidden Spell
                          Cursed Seal of the Forbidden Spell
                          Trap Counter
                          Cursed Seal of the Forbidden Spell

                            When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.


                            3 cardEvenly Matched 3 cardEvenly Matched
                            Evenly Matched
                            Trap Normal
                            Evenly Matched

                              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                              1 cardGozen Match
                              1 cardGozen Match
                              Gozen Match
                              Trap Continuous
                              Gozen Match

                                Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                1 cardRivalry of Warlords
                                1 cardRivalry of Warlords
                                Rivalry of Warlords
                                Trap Continuous
                                Rivalry of Warlords

                                  Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                  2 cardSkill Drain
                                  2 cardSkill Drain
                                  Skill Drain
                                  Trap Continuous
                                  Skill Drain

                                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                    1 cardThere Can Be Only One
                                    1 cardThere Can Be Only One
                                    There Can Be Only One
                                    Trap Continuous
                                    There Can Be Only One

                                      Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                      1 cardGeri the Runick Fangs 1 cardGeri the Runick Fangs
                                      Geri the Runick Fangs
                                      DARK 4
                                      Geri the Runick Fangs
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1000


                                      2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.


                                      2 cardHugin the Runick Wings 2 cardHugin the Runick Wings
                                      Hugin the Runick Wings
                                      LIGHT 2
                                      Hugin the Runick Wings
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                                      2 cardRed-Eyes Dark Dragoon 2 cardRed-Eyes Dark Dragoon
                                      Red-Eyes Dark Dragoon
                                      DARK 8
                                      Red-Eyes Dark Dragoon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                      1 cardThe Dark Magicians 1 cardThe Dark Magicians
                                      The Dark Magicians
                                      DARK 8
                                      The Dark Magicians
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2300


                                      "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                      1 cardAccesscode Talker 1 cardAccesscode Talker
                                      Accesscode Talker
                                      DARK
                                      Accesscode Talker
                                      • ATK:

                                      • 2300

                                      • LINK-4

                                      Link Arrow:

                                      Top

                                      Left

                                      Right

                                      Bottom


                                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                      Tag(s):

                                      1 cardArtemis, the Magistus Moon Maiden 1 cardArtemis, the Magistus Moon Maiden
                                      Artemis, the Magistus Moon Maiden
                                      LIGHT
                                      Artemis, the Magistus Moon Maiden
                                      • ATK:

                                      • 800

                                      • LINK-1

                                      Link Arrow:

                                      Top


                                      1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                      1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                      Dharc the Dark Charmer, Gloomy
                                      DARK
                                      Dharc the Dark Charmer, Gloomy
                                      • ATK:

                                      • 1850

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                      1 cardI:P Masquerena 1 cardI:P Masquerena
                                      I:P Masquerena
                                      DARK
                                      I:P Masquerena
                                      • ATK:

                                      • 800

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                      1 cardLyna the Light Charmer, Lustrous 1 cardLyna the Light Charmer, Lustrous
                                      Lyna the Light Charmer, Lustrous
                                      LIGHT
                                      Lyna the Light Charmer, Lustrous
                                      • ATK:

                                      • 1850

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                                      1 cardS:P Little Knight 1 cardS:P Little Knight
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                      1 cardSelene, Queen of the Master Magicians 1 cardSelene, Queen of the Master Magicians
                                      Selene, Queen of the Master Magicians
                                      LIGHT
                                      Selene, Queen of the Master Magicians
                                      • ATK:

                                      • 1850

                                      • LINK-3

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                      1 cardChaos Angel 1 cardChaos Angel
                                      Chaos Angel
                                      DARK 10
                                      Chaos Angel
                                      • ATK:

                                      • 3500

                                      • DEF:

                                      • 2800


                                      1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                      1 cardBeatrice, Lady of the Eternal
                                      1 cardBeatrice, Lady of the Eternal
                                      Beatrice, Lady of the Eternal
                                      LIGHT
                                      Beatrice, Lady of the Eternal
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2800


                                      2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.




                                      More OCG Info

                                      Dark Magician Breakdown

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

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