Created by: YGO Mod (20517634)

Created On: 11/27/2022

Need 24 UR

UR Rarity
Blackwing - Zephyros the Elite1 card
UR Rarity
Maxx "C"3 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Lunalight Leo Dancer1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Curious, the Lightsworn Dominion1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Ash Blossom & Joyous Spring2 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Arc Rebellion Xyz Dragon1 card
UR Rarity
Brotherhood of the Fire Fist - Tiger King1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Time Thief Redoer1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Forbidden Droplet2 card
UR Rarity
Lightning Storm1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Red Reboot1 card

Main: 44 Extra: 15

UR Rarity
1 cardBlackwing - Zephyros the Elite
UR Rarity
1 cardBlackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


N Rarity
1 cardDanger! Mothman!
N Rarity
1 cardDanger! Mothman!
Danger! Mothman!
DARK 4
Danger! Mothman!
  • ATK:

  • 1800

  • DEF:

  • 400


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.


SR Rarity
2 cardDanger! Nessie!
SR Rarity
2 cardDanger! Nessie!
Danger! Nessie!
DARK 7
Danger! Nessie!
  • ATK:

  • 1600

  • DEF:

  • 2800


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.


SR Rarity
2 cardDanger!? Jackalope?
SR Rarity
2 cardDanger!? Jackalope?
Danger!? Jackalope?
DARK 3
Danger!? Jackalope?
  • ATK:

  • 500

  • DEF:

  • 2000


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


SR Rarity
2 cardDanger!? Tsuchinoko?
SR Rarity
2 cardDanger!? Tsuchinoko?
Danger!? Tsuchinoko?
DARK 3
Danger!? Tsuchinoko?
  • ATK:

  • 1300

  • DEF:

  • 0


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.


R Rarity
1 cardGadarla, the Mystery Dust Kaiju
R Rarity
1 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


SR Rarity
1 cardLava Golem
SR Rarity
1 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


N Rarity
1 cardLunalight Black Sheep
N Rarity
1 cardLunalight Black Sheep
Lunalight Black Sheep
DARK 2
Lunalight Black Sheep
  • ATK:

  • 100

  • DEF:

  • 600


You can discard this card, then activate 1 of these effects; ● Add 1 "Lunalight" monster from your Graveyard to your hand, except "Lunalight Black Sheep". ● Add 1 "Polymerization" from your Deck to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up "Lunalight" Pendulum Monster from your Extra Deck or 1 "Lunalight" monster from your Graveyard, except "Lunalight Black Sheep".


R Rarity
1 cardLunalight Emerald Bird
R Rarity
1 cardLunalight Emerald Bird
Lunalight Emerald Bird
DARK 4
Lunalight Emerald Bird
  • ATK:

  • 1200

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower "Lunalight" monsters that is banished or in your GY, except "Lunalight Emerald Bird"; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Lunalight Emerald Bird" once per turn.


R Rarity
3 cardLunalight Kaleido Chick
R Rarity
3 cardLunalight Kaleido Chick
Lunalight Kaleido Chick
DARK 4
Lunalight Kaleido Chick
  • ATK:

  • 1400

  • DEF:

  • 800


Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.


R Rarity
2 cardLunalight Yellow Marten
R Rarity
2 cardLunalight Yellow Marten
Lunalight Yellow Marten
DARK 4
Lunalight Yellow Marten
  • ATK:

  • 800

  • DEF:

  • 2000


If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


R Rarity
1 cardRaider's Wing
R Rarity
1 cardRaider's Wing
Raider's Wing
DARK 4
Raider's Wing
  • ATK:

  • 0

  • DEF:

  • 2000


(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Raider's Wing" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. ● Your opponent cannot target this card with card effects.


SR Rarity
3 cardLunalight Tiger
SR Rarity
3 cardLunalight Tiger
Lunalight Tiger
LIGHT 35
Lunalight Tiger
  • ATK:

  • 1200

  • DEF:

  • 800


[ Pendulum Effect ] Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.


N Rarity
1 cardLunalight Wolf
N Rarity
1 cardLunalight Wolf
Lunalight Wolf
LIGHT 61
Lunalight Wolf
  • ATK:

  • 2000

  • DEF:

  • 1800


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. [ Monster Effect ] If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.


UR Rarity
2 cardAsh Blossom & Joyous Spring
UR Rarity
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
2 cardFire Formation - Tenki
SR Rarity
2 cardFire Formation - Tenki
Fire Formation - Tenki
Spell Continuous
Fire Formation - Tenki

    When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


    UR Rarity
    1 cardFoolish Burial
    UR Rarity
    1 cardFoolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.




      Tag(s):

      SR Rarity
      3 cardFoolish Burial Goods
      SR Rarity
      3 cardFoolish Burial Goods
      Foolish Burial Goods
      Spell Normal
      Foolish Burial Goods

        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


        UR Rarity
        2 cardForbidden Droplet
        UR Rarity
        2 cardForbidden Droplet
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




          Tag(s):

          UR Rarity
          1 cardLightning Storm
          UR Rarity
          1 cardLightning Storm
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




            Tag(s):

            R Rarity
            3 cardLuna Light Perfume
            R Rarity
            3 cardLuna Light Perfume
            Luna Light Perfume
            Spell Normal
            Luna Light Perfume

              Target 1 "Lunalight" monster in your GY; Special Summon it. You can banish this card from your GY, then discard 1 card; add 1 "Lunalight" monster from your Deck to your hand.


              UR Rarity
              1 cardInfinite Impermanence
              UR Rarity
              1 cardInfinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                R Rarity
                1 cardLunalight Serenade Dance
                R Rarity
                1 cardLunalight Serenade Dance
                Lunalight Serenade Dance
                Trap Continuous
                Lunalight Serenade Dance

                  When a Fusion Monster(s) is Fusion Summoned to your field (except during the Damage Step): You can target 1 of those monsters; apply these effects in sequence. ● Special Summon 1 "Lunalight Token" (Beast-Warrior/DARK/Level 4/ATK 2000/DEF 2000) to your opponent's field. ● That target gains 500 ATK for each monster your opponent controls (even if this card leaves the field). During your Main Phase: You can banish this card from your GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "Lunalight" monster from your Deck. You can only use this effect of "Lunalight Serenade Dance" once per turn.


                  UR Rarity
                  1 cardRed Reboot
                  UR Rarity
                  1 cardRed Reboot
                  Red Reboot
                  Trap Counter
                  Red Reboot

                    When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                    SR Rarity
                    1 cardThe Phantom Knights of Shade Brigandine
                    SR Rarity
                    1 cardThe Phantom Knights of Shade Brigandine
                    The Phantom Knights of Shade Brigandine
                    Trap Normal
                    The Phantom Knights of Shade Brigandine

                      Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.


                      UR Rarity
                      1 cardLunalight Leo Dancer
                      UR Rarity
                      1 cardLunalight Leo Dancer
                      Lunalight Leo Dancer
                      DARK 10
                      Lunalight Leo Dancer
                      • ATK:

                      • 3500

                      • DEF:

                      • 3000


                      "Lunalight Panther Dancer" + 2 "Lunalight" monsters Must be Fusion Summoned with the above Fusion Materials. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.


                      SR Rarity
                      1 cardLunalight Panther Dancer
                      SR Rarity
                      1 cardLunalight Panther Dancer
                      Lunalight Panther Dancer
                      DARK 8
                      Lunalight Panther Dancer
                      • ATK:

                      • 2800

                      • DEF:

                      • 2500


                      "Lunalight Cat Dancer" + 1 "Lunalight" monster Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.


                      UR Rarity
                      1 cardAccesscode Talker
                      UR Rarity
                      1 cardAccesscode Talker
                      Accesscode Talker
                      DARK
                      Accesscode Talker
                      • ATK:

                      • 2300

                      • LINK-4

                      Link Arrow:

                      Top

                      Left

                      Right

                      Bottom


                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                      Tag(s):

                      UR Rarity
                      1 cardApollousa, Bow of the Goddess
                      UR Rarity
                      1 cardApollousa, Bow of the Goddess
                      Apollousa, Bow of the Goddess
                      WIND
                      Apollousa, Bow of the Goddess
                      • ATK:

                      • -1

                      • LINK-4

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                      UR Rarity
                      1 cardCurious, the Lightsworn Dominion
                      UR Rarity
                      1 cardCurious, the Lightsworn Dominion
                      Curious, the Lightsworn Dominion
                      LIGHT
                      Curious, the Lightsworn Dominion
                      • ATK:

                      • 2400

                      • LINK-3

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom-Right


                      3 monsters with the same Attribute but different Types If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn. ● If this card is Link Summoned: You can send 1 card from your Deck to the GY. ● If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.


                      UR Rarity
                      1 cardI:P Masquerena
                      UR Rarity
                      1 cardI:P Masquerena
                      I:P Masquerena
                      DARK
                      I:P Masquerena
                      • ATK:

                      • 800

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                      UR Rarity
                      1 cardKnightmare Unicorn
                      UR Rarity
                      1 cardKnightmare Unicorn
                      Knightmare Unicorn
                      DARK
                      Knightmare Unicorn
                      • ATK:

                      • 2200

                      • LINK-3

                      Link Arrow:

                      Left

                      Right

                      Bottom


                      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                      SR Rarity
                      1 cardUnderclock Taker
                      SR Rarity
                      1 cardUnderclock Taker
                      Underclock Taker
                      DARK
                      Underclock Taker
                      • ATK:

                      • 1000

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom


                      2 Effect Monsters Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.


                      UR Rarity
                      1 cardAbyss Dweller
                      UR Rarity
                      1 cardAbyss Dweller
                      Abyss Dweller
                      WATER
                      Abyss Dweller
                      • ATK:

                      • 1700

                      • DEF:

                      • 1400


                      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                      UR Rarity
                      1 cardArc Rebellion Xyz Dragon
                      UR Rarity
                      1 cardArc Rebellion Xyz Dragon
                      Arc Rebellion Xyz Dragon
                      DARK
                      Arc Rebellion Xyz Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                      UR Rarity
                      1 cardBrotherhood of the Fire Fist - Tiger King
                      UR Rarity
                      1 cardBrotherhood of the Fire Fist - Tiger King
                      Brotherhood of the Fire Fist - Tiger King
                      FIRE
                      Brotherhood of the Fire Fist - Tiger King
                      • ATK:

                      • 2200

                      • DEF:

                      • 1800


                      2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.


                      UR Rarity
                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                      UR Rarity
                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      LIGHT
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                      Tag(s):

                      SR Rarity
                      1 cardRaider's Knight
                      SR Rarity
                      1 cardRaider's Knight
                      Raider's Knight
                      DARK
                      Raider's Knight
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                      SR Rarity
                      1 cardRaidraptor - Force Strix
                      SR Rarity
                      1 cardRaidraptor - Force Strix
                      Raidraptor - Force Strix
                      DARK
                      Raidraptor - Force Strix
                      • ATK:

                      • 100

                      • DEF:

                      • 2000


                      2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast monster you control (other than this card). Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand.


                      UR Rarity
                      1 cardTime Thief Redoer
                      UR Rarity
                      1 cardTime Thief Redoer
                      Time Thief Redoer
                      DARK
                      Time Thief Redoer
                      • ATK:

                      • 2400

                      • DEF:

                      • 2000


                      2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.




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