Created by: test (054123)

Created On: 08/11/2024

Need 9 UR

UR Rarity
Obelisk the Tormentor1 card
UR Rarity
Slifer the Sky Dragon1 card
UR Rarity
Black Skull Dragon1 card
UR Rarity
Red-Eyes Black Dragon1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Monster Reborn Reborn1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
The Breaking Ruin God1 card
UR Rarity
The Revived Sky God1 card

Main: 54 Extra: 6

R Rarity
1 cardArtillery Catapult Turtle
R Rarity
1 cardArtillery Catapult Turtle
Artillery Catapult Turtle
WATER 4
Artillery Catapult Turtle
  • ATK:

  • 1000

  • DEF:

  • 2000


You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn.


N Rarity
1 cardBerfomet
N Rarity
1 cardBerfomet
Berfomet
DARK 5
Berfomet
  • ATK:

  • 1400

  • DEF:

  • 1800


When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.


R Rarity
1 cardBlue Flame Swordsman
R Rarity
1 cardBlue Flame Swordsman
Blue Flame Swordsman
FIRE 4
Blue Flame Swordsman
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.


R Rarity
1 cardCopycat
R Rarity
1 cardCopycat
Copycat
LIGHT 1
Copycat
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.


N Rarity
1 cardKing's Knight
N Rarity
1 cardKing's Knight
King's Knight
LIGHT 4
King's Knight
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.


R Rarity
1 cardLord of D.
R Rarity
1 cardLord of D.
Lord of D.
DARK 4
Lord of D.
  • ATK:

  • 1200

  • DEF:

  • 1100


Neither player can target Dragon monsters on the field with card effects.


UR Rarity
1 cardObelisk the Tormentor
UR Rarity
1 cardObelisk the Tormentor
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


UR Rarity
1 cardSlifer the Sky Dragon
UR Rarity
1 cardSlifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


R Rarity
1 cardValkyrion the Magna Warrior
R Rarity
1 cardValkyrion the Magna Warrior
Valkyrion the Magna Warrior
EARTH 8
Valkyrion the Magna Warrior
  • ATK:

  • 3500

  • DEF:

  • 3850


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your Graveyard; Special Summon them.


N Rarity
1 cardAlpha The Magnet Warrior
N Rarity
1 cardAlpha The Magnet Warrior
Alpha The Magnet Warrior
EARTH 4
Alpha The Magnet Warrior
  • ATK:

  • 1400

  • DEF:

  • 1700


''Alpha, Beta, and Gamma meld as one to form a powerful monster.''


N Rarity
1 cardBeta The Magnet Warrior
N Rarity
1 cardBeta The Magnet Warrior
Beta The Magnet Warrior
EARTH 4
Beta The Magnet Warrior
  • ATK:

  • 1700

  • DEF:

  • 1600


''Alpha, Beta, and Gamma meld as one to form a powerful monster.''


N Rarity
1 cardCurse of Dragon
N Rarity
1 cardCurse of Dragon
Curse of Dragon
DARK 5
Curse of Dragon
  • ATK:

  • 2000

  • DEF:

  • 1500


A wicked dragon that taps into dark forces to execute a powerful attack.


N Rarity
1 cardGaia The Fierce Knight
N Rarity
1 cardGaia The Fierce Knight
Gaia The Fierce Knight
EARTH 7
Gaia The Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


''A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.''


N Rarity
1 cardGamma the Magnet Warrior
N Rarity
1 cardGamma the Magnet Warrior
Gamma the Magnet Warrior
EARTH 4
Gamma the Magnet Warrior
  • ATK:

  • 1500

  • DEF:

  • 1800


Alpha, Beta, and Gamma meld as one to form a powerful monster.


N Rarity
1 cardGazelle the King of Mythical Beasts
N Rarity
1 cardGazelle the King of Mythical Beasts
Gazelle the King of Mythical Beasts
EARTH 4
Gazelle the King of Mythical Beasts
  • ATK:

  • 1500

  • DEF:

  • 1200


This monster moves so fast that it looks like an illusion to mortal eyes. (This card is always treated as a "Phantom Beast" card.)


N Rarity
1 cardJack's Knight
N Rarity
1 cardJack's Knight
Jack's Knight
LIGHT 5
Jack's Knight
  • ATK:

  • 1900

  • DEF:

  • 1000


A strong master swordsman. His loyalty is to justice, his duty to protect the weak.


N Rarity
1 cardLuster Dragon
N Rarity
1 cardLuster Dragon
Luster Dragon
WIND 4
Luster Dragon
  • ATK:

  • 1900

  • DEF:

  • 1600


A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.


N Rarity
1 cardQueen's Knight
N Rarity
1 cardQueen's Knight
Queen's Knight
LIGHT 4
Queen's Knight
  • ATK:

  • 1500

  • DEF:

  • 1600


This knight catches her opponents off guard, dominating them with swift yet graceful attacks.


UR Rarity
1 cardRed-Eyes Black Dragon
UR Rarity
1 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


SR Rarity
1 cardSummoned Skull
SR Rarity
1 cardSummoned Skull
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)


N Rarity
1 cardX-Head Cannon
N Rarity
1 cardX-Head Cannon
X-Head Cannon
LIGHT 4
X-Head Cannon
  • ATK:

  • 1800

  • DEF:

  • 1500


A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.


N Rarity
1 cardLady of the Lake
N Rarity
1 cardLady of the Lake
Lady of the Lake
LIGHT 1
Lady of the Lake
  • ATK:

  • 200

  • DEF:

  • 1800


Cannot be used as a Synchro Material, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 "Noble Knight" Normal Monster in your Graveyard; Special Summon that target. If this card is in your Graveyard: You can target 1 Level 5 "Noble Knight" monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard.


N Rarity
1 cardY-Dragon Head
N Rarity
1 cardY-Dragon Head
Y-Dragon Head
LIGHT 4
Y-Dragon Head
  • ATK:

  • 1500

  • DEF:

  • 1600


Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


N Rarity
1 cardZ-Metal Tank
N Rarity
1 cardZ-Metal Tank
Z-Metal Tank
LIGHT 4
Z-Metal Tank
  • ATK:

  • 1500

  • DEF:

  • 1300


Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


R Rarity
1 cardDragon Nails
R Rarity
1 cardDragon Nails
Dragon Nails
Spell Equip
Dragon Nails

    Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster, and if you do, equip this card to it, but banish this card when it leaves the field. You can only use this effect of "Dragon Nails" once per turn.


    R Rarity
    1 cardFist of Fate
    R Rarity
    1 cardFist of Fate
    Fist of Fate
    Spell Quick
    Fist of Fate

      This card's activation and effect cannot be negated. If you control a monster whose original name is "Obelisk the Tormentor": Negate the effects of 1 Effect Monster your opponent controls, and if you do, destroy it, and if you do that, for the rest of this turn, the effects of that monster are negated, as well as the activated effects and effects on the field of monsters with the same original name, then, if you activated this card during your Main Phase, you can apply this effect. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Fist of Fate" per turn.


      SR Rarity
      1 cardJoker's Straight
      SR Rarity
      1 cardJoker's Straight
      Joker's Straight
      Spell Normal
      Joker's Straight

        Discard 1 card, Special Summon 1 "Queen's Knight" from your Deck, add 1 "King's Knight" or "Jack's Knight" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Straight" once per turn.


        UR Rarity
        1 cardMonster Reborn
        UR Rarity
        1 cardMonster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.




          Tag(s):

          UR Rarity
          1 cardMonster Reborn Reborn
          UR Rarity
          1 cardMonster Reborn Reborn
          Monster Reborn Reborn
          Spell Normal
          Monster Reborn Reborn

            Target 3 monsters in your GY; your opponent chooses 1, you Special Summon it, and if you do, banish the rest. You can only activate 1 "Monster Reborn Reborn" per turn.


            R Rarity
            1 cardMystical Space Typhoon
            R Rarity
            1 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              N Rarity
              3 cardPolymerization
              N Rarity
              3 cardPolymerization
              Polymerization
              Spell Normal
              Polymerization

                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                UR Rarity
                1 cardReinforcement of the Army
                UR Rarity
                1 cardReinforcement of the Army
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                  R Rarity
                  1 cardSoul Exchange
                  R Rarity
                  1 cardSoul Exchange
                  Soul Exchange
                  Spell Normal
                  Soul Exchange

                    Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                    SR Rarity
                    2 cardSwords of Revealing Light
                    SR Rarity
                    2 cardSwords of Revealing Light
                    Swords of Revealing Light
                    Spell Normal
                    Swords of Revealing Light

                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                      UR Rarity
                      1 cardThe Breaking Ruin God
                      UR Rarity
                      1 cardThe Breaking Ruin God
                      The Breaking Ruin God
                      Spell Quick
                      The Breaking Ruin God

                        The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Obelisk the Tormentor" from your hand or GY, and if you do, it is unaffected by your opponent's card effects this turn. If you Tribute 2 or more monsters you control at the same time to activate your card or effect, while you control "Obelisk the Tormentor": You can banish this card from your GY; banish all monsters in your opponent's GY, and if you do, inflict 500 damage to your opponent for each. You can only use each effect of "The Breaking Ruin God" once per turn.


                        N Rarity
                        1 cardThe Flute of Summoning Dragon
                        N Rarity
                        1 cardThe Flute of Summoning Dragon
                        The Flute of Summoning Dragon
                        Spell Normal
                        The Flute of Summoning Dragon

                          Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.


                          N Rarity
                          1 cardThe Warrior Returning Alive
                          N Rarity
                          1 cardThe Warrior Returning Alive
                          The Warrior Returning Alive
                          Spell Normal
                          The Warrior Returning Alive

                            Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.


                            R Rarity
                            1 cardThunderforce Attack
                            R Rarity
                            1 cardThunderforce Attack
                            Thunderforce Attack
                            Spell Quick
                            Thunderforce Attack

                              This card's activation and effect cannot be negated. If you control a monster whose original name is "Slifer the Sky Dragon": Destroy as many face-up monsters your opponent controls as possible, then, if you activated this card during your Main Phase, you can apply the following effect. ● Draw cards equal to the number of monsters destroyed by this effect and sent to your opponent's GY, also you can only attack with 1 monster this turn. You can only activate 1 "Thunderforce Attack" per turn.


                              SR Rarity
                              3 cardTwin Twisters
                              SR Rarity
                              3 cardTwin Twisters
                              Twin Twisters
                              Spell Quick
                              Twin Twisters

                                Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                R Rarity
                                1 cardDark Mirror Force
                                R Rarity
                                1 cardDark Mirror Force
                                Dark Mirror Force
                                Trap Normal
                                Dark Mirror Force

                                  When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.


                                  R Rarity
                                  1 cardKunai with Chain
                                  R Rarity
                                  1 cardKunai with Chain
                                  Kunai with Chain
                                  Trap Normal
                                  Kunai with Chain

                                    Activate 1 or both of these effects (simultaneously). ● When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position. ● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.


                                    SR Rarity
                                    1 cardMagic Cylinder
                                    SR Rarity
                                    1 cardMagic Cylinder
                                    Magic Cylinder
                                    Trap Normal
                                    Magic Cylinder

                                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                      SR Rarity
                                      1 cardMagical Hats
                                      SR Rarity
                                      1 cardMagical Hats
                                      Magical Hats
                                      Trap Normal
                                      Magical Hats

                                        During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.


                                        SR Rarity
                                        3 cardMirror Force
                                        SR Rarity
                                        3 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          N Rarity
                                          1 cardSpiral Reborn
                                          N Rarity
                                          1 cardSpiral Reborn
                                          Spiral Reborn
                                          Trap Normal
                                          Spiral Reborn

                                            Target 1 Level 7 or lower Dragon monster in your GY; Special Summon it. If you Special Summoned a "Gaia the Dragon Champion" by this effect, your opponent cannot target it with card effects, and it cannot be destroyed by their card effects. You can only activate 1 "Spiral Reborn" per turn.


                                            UR Rarity
                                            1 cardThe Revived Sky God
                                            UR Rarity
                                            1 cardThe Revived Sky God
                                            The Revived Sky God
                                            Trap Normal
                                            The Revived Sky God

                                              The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Slifer the Sky Dragon" from your GY, then each player draws until they have 6 cards in their hand. You can banish this card from your GY; place 1 "Monster Reborn" from your Deck or GY on top of your Deck, then, if a Divine-Beast monster is in your GY, draw 1 card. You can only use each effect of "The Revived Sky God" once per turn.


                                              R Rarity
                                              1 cardUltimate Divine-Beast
                                              R Rarity
                                              1 cardUltimate Divine-Beast
                                              Ultimate Divine-Beast
                                              Trap Continuous
                                              Ultimate Divine-Beast

                                                When an opponent's monster declares an attack: You can discard 1 Spell/Trap, then target 1 Divine-Beast monster in your GY; Special Summon it in Defense Position, then change the attack target to it. During the End Phase, if you control a Divine-Beast monster: You can destroy all face-up cards your opponent controls that activated their effects on the field this turn. You can only use each effect of "Ultimate Divine-Beast" once per turn.


                                                UR Rarity
                                                1 cardBlack Skull Dragon
                                                UR Rarity
                                                1 cardBlack Skull Dragon
                                                Black Skull Dragon
                                                DARK 9
                                                Black Skull Dragon
                                                • ATK:

                                                • 3200

                                                • DEF:

                                                • 2500


                                                "Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.)


                                                R Rarity
                                                1 cardChimera the Flying Mythical Beast
                                                R Rarity
                                                1 cardChimera the Flying Mythical Beast
                                                Chimera the Flying Mythical Beast
                                                WIND 6
                                                Chimera the Flying Mythical Beast
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 1800


                                                "Gazelle the King of Mythical Beasts" + "Berfomet" (This card is always treated as a "Phantom Beast" card.) When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your Graveyard; Special Summon that target.


                                                N Rarity
                                                1 cardGaia the Dragon Champion
                                                N Rarity
                                                1 cardGaia the Dragon Champion
                                                Gaia the Dragon Champion
                                                WIND 7
                                                Gaia the Dragon Champion
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 2100


                                                "Gaia The Fierce Knight" + "Curse of Dragon"


                                                R Rarity
                                                1 cardXY-Dragon Cannon
                                                R Rarity
                                                1 cardXY-Dragon Cannon
                                                XY-Dragon Cannon
                                                LIGHT 6
                                                XY-Dragon Cannon
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 1900


                                                "X-Head Cannon" + "Y-Dragon Head" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-up Spell/Trap Card your opponent controls; destroy that target.


                                                R Rarity
                                                1 cardXYZ-Dragon Cannon
                                                R Rarity
                                                1 cardXYZ-Dragon Cannon
                                                XYZ-Dragon Cannon
                                                LIGHT 8
                                                XYZ-Dragon Cannon
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2600


                                                "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.


                                                R Rarity
                                                1 cardXZ-Tank Cannon
                                                R Rarity
                                                1 cardXZ-Tank Cannon
                                                XZ-Tank Cannon
                                                LIGHT 6
                                                XZ-Tank Cannon
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 2100


                                                "X-Head Cannon" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-down Spell/Trap Card your opponent controls; destroy that target.




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