Created by: YGO Mod (20517634)

Created On: 08/07/2024

Lightning Trigger

Need 11 UR

 Rarity
Archfiend Soldier1 card
 Rarity
Rising Light Angel Esser3 card
UR Rarity
Thunder Cavalry Triggerdrago2 card
 Rarity
Card Revitalization2 card
 Rarity
Tribute to The Doomed1 card
 Rarity
Buffered Slime1 card
 Rarity
Negate Attack1 card

Main: 33

 Rarity
N Rarity
3 cardAnglercoilfish
 Rarity
N Rarity
3 cardAnglercoilfish
Anglercoilfish
WATER 4
Anglercoilfish
  • ATK:

  • 1500

  • DEF:

  • 0


An anglerfish with evolved electric organs. Attacks enemies with sharp fangs and electric shocks.


 Rarity
 Rarity
1 cardArchfiend Soldier
 Rarity
 Rarity
1 cardArchfiend Soldier
Archfiend Soldier
DARK 4
Archfiend Soldier
  • ATK:

  • 1900

  • DEF:

  • 1500


An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.


 Rarity
R Rarity
2 cardBlast Jaws
 Rarity
R Rarity
2 cardBlast Jaws
Blast Jaws
WATER 3
Blast Jaws
  • ATK:

  • 1200

  • DEF:

  • 0


[REQUIREMENT] If your opponent has 1 or less cards in their hand, shuffle 1 Thunder Type monster from your Graveyard into the Deck. [EFFECT] 1 face-up Thunder Type monster on your field gains 400 ATK until the end of this turn.


 Rarity
SR Rarity
2 cardPiercing Samurai
 Rarity
SR Rarity
2 cardPiercing Samurai
Piercing Samurai
DARK 4
Piercing Samurai
  • ATK:

  • 1200

  • DEF:

  • 1000


[REQUIREMENT] If you have 3 face-up monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] Choose 1 face-up Warrior Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


 Rarity
SR Rarity
3 cardRising Light Angel Essel
 Rarity
SR Rarity
3 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardRising Light Angel Esser
 Rarity
 Rarity
3 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
SR Rarity
3 cardSensor Duckbuill
 Rarity
SR Rarity
3 cardSensor Duckbuill
Sensor Duckbuill
WATER 3
Sensor Duckbuill
  • ATK:

  • 800

  • DEF:

  • 600


[REQUIREMENT] Place 1 card from your hand on the bottom of the Deck. [EFFECT] Add 1 Level 5 or higher Thunder Type monster from your Graveyard to your hand.


 Rarity
SR Rarity
3 cardStormbolt Destroyer
 Rarity
SR Rarity
3 cardStormbolt Destroyer
Stormbolt Destroyer
WATER 7
Stormbolt Destroyer
  • ATK:

  • 2400

  • DEF:

  • 1600


[REQUIREMENT] Your opponent has 2 or less cards in their hand. [EFFECT] Special Summon 1 Level 4 or lower Thunder Type Normal Monster from your Graveyard face-up to your field.


 Rarity
N Rarity
3 cardSurge Bolt Lizard
 Rarity
N Rarity
3 cardSurge Bolt Lizard
Surge Bolt Lizard
LIGHT 4
Surge Bolt Lizard
  • ATK:

  • 1500

  • DEF:

  • 0


Materializes alongside a flash of lightening. This electric creature can zap through machinery to short-circuit their being.


 Rarity
UR Rarity
2 cardThunder Cavalry Triggerdrago
 Rarity
UR Rarity
2 cardThunder Cavalry Triggerdrago
Thunder Cavalry Triggerdrago
LIGHT 7
Thunder Cavalry Triggerdrago
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if your opponent has no cards in their hand, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.


 Rarity
 Rarity
2 cardCard Revitalization
 Rarity
 Rarity
2 cardCard Revitalization
Card Revitalization
Spell Normal
Card Revitalization

    [REQUIREMENT] None [EFFECT] Both players discard as many cards as possible from their hands. You can make 1 face-up monster on your field gain ATK equal to [the number of cards sent to the Graveyard by this effect] x 300 until the end of this turn.


     Rarity
    R Rarity
    3 cardTrailblitzing Thunderblast
     Rarity
    R Rarity
    3 cardTrailblitzing Thunderblast
    Trailblitzing Thunderblast
    Spell Normal
    Trailblitzing Thunderblast

      [REQUIREMENT] You have a face-up Thunder Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


       Rarity
       Rarity
      1 cardTribute to The Doomed
       Rarity
       Rarity
      1 cardTribute to The Doomed
      Tribute to The Doomed
      Spell Normal
      Tribute to The Doomed

        [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.


         Rarity
         Rarity
        1 cardBuffered Slime
         Rarity
         Rarity
        1 cardBuffered Slime
        Buffered Slime
        Trap Normal
        Buffered Slime

          [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


           Rarity
           Rarity
          1 cardNegate Attack
           Rarity
           Rarity
          1 cardNegate Attack
          Negate Attack
          Trap Normal
          Negate Attack

            [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.




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