Created by: YGO Mod (20517634)

Created On: 11/21/2022

Main: 55 Extra: 6

1 cardGravekeeper's Cannonholder 1 cardGravekeeper's Cannonholder
Gravekeeper's Cannonholder
DARK 4
Gravekeeper's Cannonholder
  • ATK:

  • 1400

  • DEF:

  • 1200


You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.


2 cardGravekeeper's Chief 2 cardGravekeeper's Chief
Gravekeeper's Chief
DARK 5
Gravekeeper's Chief
  • ATK:

  • 1900

  • DEF:

  • 1200


You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.


3 cardGravekeeper's Commandant 3 cardGravekeeper's Commandant
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


2 cardGravekeeper's Descendant 2 cardGravekeeper's Descendant
Gravekeeper's Descendant
DARK 4
Gravekeeper's Descendant
  • ATK:

  • 1500

  • DEF:

  • 1200


You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.


3 cardGravekeeper's Headman 3 cardGravekeeper's Headman
Gravekeeper's Headman
DARK 3
Gravekeeper's Headman
  • ATK:

  • 500

  • DEF:

  • 1500


If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".


1 cardGravekeeper's Oracle 1 cardGravekeeper's Oracle
Gravekeeper's Oracle
DARK 10
Gravekeeper's Oracle
  • ATK:

  • 2000

  • DEF:

  • 1500


You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for its Summon; ● This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100. ● Destroy all Set monsters your opponent controls. ● All monsters your opponent currently controls lose 2000 ATK/DEF.


1 cardGravekeeper's Priestess 1 cardGravekeeper's Priestess
Gravekeeper's Priestess
DARK 3
Gravekeeper's Priestess
  • ATK:

  • 1000

  • DEF:

  • 1500


While there is no face-up Field Spell, the field is treated as "Necrovalley". All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.


3 cardGravekeeper's Recruiter 3 cardGravekeeper's Recruiter
Gravekeeper's Recruiter
DARK 3
Gravekeeper's Recruiter
  • ATK:

  • 1200

  • DEF:

  • 1500


If this card you control is sent to your GY: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.


3 cardGravekeeper's Shaman 3 cardGravekeeper's Shaman
Gravekeeper's Shaman
DARK 6
Gravekeeper's Shaman
  • ATK:

  • 1500

  • DEF:

  • 1500


Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects.


3 cardGravekeeper's Spiritualist 3 cardGravekeeper's Spiritualist
Gravekeeper's Spiritualist
DARK 4
Gravekeeper's Spiritualist
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


3 cardGravekeeper's Spy 3 cardGravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


3 cardAllure of Darkness
3 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    1 cardCard Destruction
    1 cardCard Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      3 cardDark Magic Veil 3 cardDark Magic Veil
      Dark Magic Veil
      Spell Normal
      Dark Magic Veil

        Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.


        1 cardFoolish Burial
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          1 cardGravekeeper's Stele 1 cardGravekeeper's Stele
          Gravekeeper's Stele
          Spell Normal
          Gravekeeper's Stele

            Target 2 "Gravekeeper's" monsters in your GY; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".


            1 cardHarpie's Feather Duster
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              2 cardHidden Temples of Necrovalley 2 cardHidden Temples of Necrovalley
              Hidden Temples of Necrovalley
              Spell Continuous
              Hidden Temples of Necrovalley

                Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card.


                3 cardNecrovalley
                3 cardNecrovalley
                Necrovalley
                Spell Field
                Necrovalley

                  All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                  3 cardNecrovalley Throne 3 cardNecrovalley Throne
                  Necrovalley Throne
                  Spell Normal
                  Necrovalley Throne

                    Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


                    2 cardRaigeki
                    2 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      3 cardRoyal Tribute 3 cardRoyal Tribute
                      Royal Tribute
                      Spell Normal
                      Royal Tribute

                        If you control "Necrovalley": Both players discard any monsters in their hands.


                        2 cardGravekeeper's Trap 2 cardGravekeeper's Trap
                        Gravekeeper's Trap
                        Trap Continuous
                        Gravekeeper's Trap

                          While "Exchange of the Spirit" is in your GY, your opponent cannot activate the effects of cards in the GY, or Special Summon monsters from the GY. You can only use each of the following effects of "Gravekeeper's Trap" once per turn. During the Main Phase: You can discard 1 card; add 1 "Gravekeeper's" or EARTH Fairy monster from your Deck to your hand. During your opponent's Draw Phase, before their normal draw, if this card is already face-up on the field: Declare 1 card name; look at the card(s) drawn for their normal draw, and if it was the declared card, send it to the GY.


                          3 cardImperial Tombs of Necrovalley 3 cardImperial Tombs of Necrovalley
                          Imperial Tombs of Necrovalley
                          Trap Counter
                          Imperial Tombs of Necrovalley

                            When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                            2 cardNecrovalley Temple 2 cardNecrovalley Temple
                            Necrovalley Temple
                            Trap Continuous
                            Necrovalley Temple

                              While a "Gravekeeper's" monster(s) and "Necrovalley" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 "Necrovalley" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 "Necrovalley" Spell/Trap directly from your Deck, except "Necrovalley Temple".


                              3 cardGravekeeper's Supernaturalist 3 cardGravekeeper's Supernaturalist
                              Gravekeeper's Supernaturalist
                              DARK 7
                              Gravekeeper's Supernaturalist
                              • ATK:

                              • 2000

                              • DEF:

                              • 2000


                              2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                              3 cardAbyss Dweller
                              3 cardAbyss Dweller
                              Abyss Dweller
                              WATER
                              Abyss Dweller
                              • ATK:

                              • 1700

                              • DEF:

                              • 1400


                              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.




                              More TCG Info

                              Gravekeeper's Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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