Created by: test (054123)

Created On: 08/02/2024

Need 11 UR

UR Rarity
ABC-Dragon Buster1 card
UR Rarity
Chimeratech Megafleet Dragon1 card
UR Rarity
Cyber End Dragon1 card
UR Rarity
Trishula, Dragon of the Ice Barrier1 card
UR Rarity
Trishula, Zero Dragon of the Ice Barrier1 card
UR Rarity
Cyber Dragon Infinity1 card
UR Rarity
Gold Sarcophagus1 card
UR Rarity
Limiter Removal1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Infinite Impermanence1 card

Main: 46 Extra: 12

N Rarity
1 cardCyber Barrier Dragon
N Rarity
1 cardCyber Barrier Dragon
Cyber Barrier Dragon
LIGHT 6
Cyber Barrier Dragon
  • ATK:

  • 800

  • DEF:

  • 2800


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.


R Rarity
3 cardCyber Dragon
R Rarity
3 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


SR Rarity
1 cardCyber Dragon Core
SR Rarity
1 cardCyber Dragon Core
Cyber Dragon Core
LIGHT 2
Cyber Dragon Core
  • ATK:

  • 400

  • DEF:

  • 1500


When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while on the field or in the GY.


N Rarity
1 cardCyber Dragon Drei
N Rarity
1 cardCyber Dragon Drei
Cyber Dragon Drei
LIGHT 4
Cyber Dragon Drei
  • ATK:

  • 1800

  • DEF:

  • 800


This card's name becomes "Cyber Dragon" while on the field or in the GY. When this card is Normal Summoned: You can make all "Cyber Dragon" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or card effects this turn.


N Rarity
1 cardCyber Dragon Herz
N Rarity
1 cardCyber Dragon Herz
Cyber Dragon Herz
LIGHT 1
Cyber Dragon Herz
  • ATK:

  • 100

  • DEF:

  • 100


This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn. ● If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. ● If this card is sent to the GY: You can add 1 other "Cyber Dragon" from your Deck or GY to your hand.


R Rarity
1 cardCyber Dragon Nachster
R Rarity
1 cardCyber Dragon Nachster
Cyber Dragon Nachster
LIGHT 1
Cyber Dragon Nachster
  • ATK:

  • 200

  • DEF:

  • 200


This card's name becomes "Cyber Dragon" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of "Cyber Dragon Nachster" once per turn.


N Rarity
1 cardCyber Dragon Vier
N Rarity
1 cardCyber Dragon Vier
Cyber Dragon Vier
LIGHT 4
Cyber Dragon Vier
  • ATK:

  • 1100

  • DEF:

  • 1600


This card's name becomes "Cyber Dragon" while on the field or in the GY. If you Normal or Special Summon "Cyber Dragon", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Cyber Dragon Vier" once per turn. Each "Cyber Dragon" you control gains 500 ATK/DEF.


N Rarity
1 cardCyber Dragon Zwei
N Rarity
1 cardCyber Dragon Zwei
Cyber Dragon Zwei
LIGHT 4
Cyber Dragon Zwei
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. This card's name becomes "Cyber Dragon" while in the GY.


R Rarity
1 cardCyber Eltanin
R Rarity
1 cardCyber Eltanin
Cyber Eltanin
LIGHT 10
Cyber Eltanin
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT Machine monsters from your field and GY. This card's ATK/DEF become the number of monsters banished for its Special Summon x 500. If this card is Special Summoned: Send all other face-up monsters on the field to the GY.


N Rarity
1 cardCyber Kirin
N Rarity
1 cardCyber Kirin
Cyber Kirin
LIGHT 3
Cyber Kirin
  • ATK:

  • 300

  • DEF:

  • 800


You can Tribute this card to make any effect damage you take this turn 0.


R Rarity
3 cardCyber Larva
R Rarity
3 cardCyber Larva
Cyber Larva
LIGHT 1
Cyber Larva
  • ATK:

  • 400

  • DEF:

  • 600


If this card is targeted for an attack: You take no battle damage for the rest of this turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Cyber Larva" from your Deck.


N Rarity
1 cardCyber Laser Dragon
N Rarity
1 cardCyber Laser Dragon
Cyber Laser Dragon
LIGHT 7
Cyber Laser Dragon
  • ATK:

  • 2400

  • DEF:

  • 1800


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card.


N Rarity
1 cardCyber Pharos
N Rarity
1 cardCyber Pharos
Cyber Pharos
LIGHT 1
Cyber Pharos
  • ATK:

  • 0

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 Machine monster. Once per turn, during your Main Phase: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. When a Fusion Monster you control is destroyed by battle: You can banish this card from your GY; add 1 "Power Bond" from your Deck to your hand. You can only use this effect of "Cyber Pharos" once per turn.


R Rarity
1 cardCyber Valley
R Rarity
1 cardCyber Valley
Cyber Valley
LIGHT 1
Cyber Valley
  • ATK:

  • 0

  • DEF:

  • 0


You can use 1 of these effects. ● When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase. ● You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards. ● You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.


SR Rarity
1 cardTorque Tune Gear
SR Rarity
1 cardTorque Tune Gear
Torque Tune Gear
LIGHT 1
Torque Tune Gear
  • ATK:

  • 0

  • DEF:

  • 0


Once per turn, you can either: Target 1 monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is treated as a Tuner, it gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


SR Rarity
1 cardA-Assault Core
SR Rarity
1 cardA-Assault Core
A-Assault Core
LIGHT 4
A-Assault Core
  • ATK:

  • 1900

  • DEF:

  • 200


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 other Union monster from your GY to your hand.


SR Rarity
1 cardB-Buster Drake
SR Rarity
1 cardB-Buster Drake
B-Buster Drake
LIGHT 4
B-Buster Drake
  • ATK:

  • 1500

  • DEF:

  • 1800


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union monster from your Deck to your hand.


SR Rarity
1 cardC-Crush Wyvern
SR Rarity
1 cardC-Crush Wyvern
C-Crush Wyvern
LIGHT 4
C-Crush Wyvern
  • ATK:

  • 1200

  • DEF:

  • 2000


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can Special Summon 1 Union monster from your hand.


SR Rarity
1 cardCyber Emergency
SR Rarity
1 cardCyber Emergency
Cyber Emergency
Spell Normal
Cyber Emergency

    Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.


    R Rarity
    1 cardCyberload Fusion
    R Rarity
    1 cardCyberload Fusion
    Cyberload Fusion
    Spell Quick
    Cyberload Fusion

      Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 "Cyberload Fusion" per turn.


      N Rarity
      1 cardEvolution Burst
      N Rarity
      1 cardEvolution Burst
      Evolution Burst
      Spell Normal
      Evolution Burst

        If you control "Cyber Dragon": Target 1 card your opponent controls; destroy that target. "Cyber Dragon" cannot attack the turn you activate this card.


        UR Rarity
        1 cardGold Sarcophagus
        UR Rarity
        1 cardGold Sarcophagus
        Gold Sarcophagus
        Spell Normal
        Gold Sarcophagus

          Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


          UR Rarity
          1 cardLimiter Removal
          UR Rarity
          1 cardLimiter Removal
          Limiter Removal
          Spell Quick
          Limiter Removal

            Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


            UR Rarity
            1 cardMonster Reborn
            UR Rarity
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              R Rarity
              1 cardOverload Fusion
              R Rarity
              1 cardOverload Fusion
              Overload Fusion
              Spell Normal
              Overload Fusion

                Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


                N Rarity
                1 cardPhoton Generator Unit
                N Rarity
                1 cardPhoton Generator Unit
                Photon Generator Unit
                Spell Quick
                Photon Generator Unit

                  Tribute 2 "Cyber Dragons". Special Summon 1 "Cyber Laser Dragon" from your hand, Deck, or Graveyard.


                  N Rarity
                  1 cardPolymerization
                  N Rarity
                  1 cardPolymerization
                  Polymerization
                  Spell Normal
                  Polymerization

                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                    R Rarity
                    1 cardPower Bond
                    R Rarity
                    1 cardPower Bond
                    Power Bond
                    Spell Normal
                    Power Bond

                      Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.


                      SR Rarity
                      1 cardSwords of Revealing Light
                      SR Rarity
                      1 cardSwords of Revealing Light
                      Swords of Revealing Light
                      Spell Normal
                      Swords of Revealing Light

                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                        UR Rarity
                        1 cardTriple Tactics Talent
                        UR Rarity
                        1 cardTriple Tactics Talent
                        Triple Tactics Talent
                        Spell Normal
                        Triple Tactics Talent

                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                          Tag(s):

                          N Rarity
                          1 cardAttack Reflector Unit
                          N Rarity
                          1 cardAttack Reflector Unit
                          Attack Reflector Unit
                          Trap Normal
                          Attack Reflector Unit

                            Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.


                            N Rarity
                            1 cardCyber Network
                            N Rarity
                            1 cardCyber Network
                            Cyber Network
                            Trap Continuous
                            Cyber Network

                              Destroy this card during your 3rd Standby Phase after activation. Once per turn, if "Cyber Dragon" is on the field: You can banish 1 LIGHT Machine monster from your Deck. When this card is sent from the field to the GY: Special Summon as many of your banished LIGHT Machine monsters as possible, and if you do, destroy all Spells and Traps you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect.


                              N Rarity
                              1 cardCybernetic Overflow
                              N Rarity
                              1 cardCybernetic Overflow
                              Cybernetic Overflow
                              Trap Normal
                              Cybernetic Overflow

                                Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 "Cyber" Spell/Trap from your Deck to your hand. You can only use each effect of "Cybernetic Overflow" once per turn.


                                R Rarity
                                1 cardCybernetic Revolution
                                R Rarity
                                1 cardCybernetic Revolution
                                Cybernetic Revolution
                                Trap Normal
                                Cybernetic Revolution

                                  Tribute 1 "Cyber Dragon"; Special Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, but it cannot attack directly, and is destroyed during the End Phase of the next turn. You can only activate 1 "Cybernetic Revolution" per turn.


                                  N Rarity
                                  1 cardDamage Vaccine Omega MAX
                                  N Rarity
                                  1 cardDamage Vaccine Omega MAX
                                  Damage Vaccine Omega MAX
                                  Trap Normal
                                  Damage Vaccine Omega MAX

                                    When you take damage by battle or by a card effect: Gain Life Points equal to the damage you took.


                                    R Rarity
                                    1 cardE.M.R.
                                    R Rarity
                                    1 cardE.M.R.
                                    E.M.R.
                                    Trap Normal
                                    E.M.R.

                                      Tribute 1 Machine monster, then target 1 card on the field for every 1000 original ATK of the Tributed monster; destroy those cards.


                                      UR Rarity
                                      1 cardInfinite Impermanence
                                      UR Rarity
                                      1 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        R Rarity
                                        1 cardKrystal Avatar
                                        R Rarity
                                        1 cardKrystal Avatar
                                        Krystal Avatar
                                        Trap Continuous
                                        Krystal Avatar

                                          When an opponent's monster declares a direct attack, if its ATK is greater than or equal to your LP: Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/LIGHT/Level 4/ATK ?/DEF 0) that has ATK equal to your LP, then change the attack target to this card. (This card is also still a Trap Card.) If this card Summoned this way is destroyed by battle, after damage calculation: Inflict damage to your opponent equal to its ATK.


                                          SR Rarity
                                          1 cardMirror Force
                                          SR Rarity
                                          1 cardMirror Force
                                          Mirror Force
                                          Trap Normal
                                          Mirror Force

                                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                            N Rarity
                                            1 cardNegate Attack
                                            N Rarity
                                            1 cardNegate Attack
                                            Negate Attack
                                            Trap Counter
                                            Negate Attack

                                              When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                              R Rarity
                                              1 cardPulse Mines
                                              R Rarity
                                              1 cardPulse Mines
                                              Pulse Mines
                                              Trap Normal
                                              Pulse Mines

                                                If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.


                                                SR Rarity
                                                1 cardSpiritual Swords of Revealing Light
                                                SR Rarity
                                                1 cardSpiritual Swords of Revealing Light
                                                Spiritual Swords of Revealing Light
                                                Trap Continuous
                                                Spiritual Swords of Revealing Light

                                                  Once per attack, when an opponent's monster declares an attack: You can pay 1000 LP; negate that attack. During your opponent's turn: You can banish this card from your Graveyard; this turn, your opponent's monsters cannot attack directly.


                                                  UR Rarity
                                                  1 cardABC-Dragon Buster
                                                  UR Rarity
                                                  1 cardABC-Dragon Buster
                                                  ABC-Dragon Buster
                                                  LIGHT 8
                                                  ABC-Dragon Buster
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2800


                                                  "A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. (You do not use "Polymerization".) Once per turn (Quick Effect): You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn (Quick Effect): You can Tribute this card, then target 3 of your banished LIGHT Machine Union monsters with different names; Special Summon them.


                                                  R Rarity
                                                  1 cardChimeratech Fortress Dragon
                                                  R Rarity
                                                  1 cardChimeratech Fortress Dragon
                                                  Chimeratech Fortress Dragon
                                                  DARK 8
                                                  Chimeratech Fortress Dragon
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                  UR Rarity
                                                  1 cardChimeratech Megafleet Dragon
                                                  UR Rarity
                                                  1 cardChimeratech Megafleet Dragon
                                                  Chimeratech Megafleet Dragon
                                                  DARK 10
                                                  Chimeratech Megafleet Dragon
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.


                                                  SR Rarity
                                                  1 cardChimeratech Overdragon
                                                  SR Rarity
                                                  1 cardChimeratech Overdragon
                                                  Chimeratech Overdragon
                                                  DARK 9
                                                  Chimeratech Overdragon
                                                  • ATK:

                                                  • -1

                                                  • DEF:

                                                  • -1


                                                  "Cyber Dragon" + 1+ Machine monsters Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.


                                                  SR Rarity
                                                  1 cardChimeratech Rampage Dragon
                                                  SR Rarity
                                                  1 cardChimeratech Rampage Dragon
                                                  Chimeratech Rampage Dragon
                                                  DARK 5
                                                  Chimeratech Rampage Dragon
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 1600


                                                  2+ "Cyber Dragon" monsters A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.


                                                  UR Rarity
                                                  1 cardCyber End Dragon
                                                  UR Rarity
                                                  1 cardCyber End Dragon
                                                  Cyber End Dragon
                                                  LIGHT 10
                                                  Cyber End Dragon
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 2800


                                                  "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                  SR Rarity
                                                  1 cardCyber Eternity Dragon
                                                  SR Rarity
                                                  1 cardCyber Eternity Dragon
                                                  Cyber Eternity Dragon
                                                  LIGHT 10
                                                  Cyber Eternity Dragon
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 4000


                                                  1 "Cyber Dragon" monster + 2 Machine monsters If you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Cyber Dragon" from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                                  SR Rarity
                                                  1 cardCyber Twin Dragon
                                                  SR Rarity
                                                  1 cardCyber Twin Dragon
                                                  Cyber Twin Dragon
                                                  LIGHT 8
                                                  Cyber Twin Dragon
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2100


                                                  "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.


                                                  UR Rarity
                                                  1 cardTrishula, Dragon of the Ice Barrier
                                                  UR Rarity
                                                  1 cardTrishula, Dragon of the Ice Barrier
                                                  Trishula, Dragon of the Ice Barrier
                                                  WATER 9
                                                  Trishula, Dragon of the Ice Barrier
                                                  • ATK:

                                                  • 2700

                                                  • DEF:

                                                  • 2000


                                                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                  UR Rarity
                                                  1 cardTrishula, Zero Dragon of the Ice Barrier
                                                  UR Rarity
                                                  1 cardTrishula, Zero Dragon of the Ice Barrier
                                                  Trishula, Zero Dragon of the Ice Barrier
                                                  WATER 11
                                                  Trishula, Zero Dragon of the Ice Barrier
                                                  • ATK:

                                                  • 2700

                                                  • DEF:

                                                  • 2000


                                                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                                                  UR Rarity
                                                  1 cardCyber Dragon Infinity
                                                  UR Rarity
                                                  1 cardCyber Dragon Infinity
                                                  Cyber Dragon Infinity
                                                  LIGHT
                                                  Cyber Dragon Infinity
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 1600


                                                  3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.


                                                  R Rarity
                                                  1 cardCyber Dragon Nova
                                                  R Rarity
                                                  1 cardCyber Dragon Nova
                                                  Cyber Dragon Nova
                                                  LIGHT
                                                  Cyber Dragon Nova
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 1600


                                                  2 Level 5 Machine monsters Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.




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