Created by: YGO Mod (20517634)

Created On: 11/21/2022

Need 14 UR

UR Rarity
Maxx "C"2 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Union Carrier1 card
UR Rarity
Adamancipator Risen - Dragite1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Borreload Savage Dragon1 card
UR Rarity
Naturia Barkion1 card
UR Rarity
Ash Blossom & Joyous Spring3 card

Main: 40 Extra: 15

N Rarity
1 cardAdamancipator Crystal - Dragite
N Rarity
1 cardAdamancipator Crystal - Dragite
Adamancipator Crystal - Dragite
WATER 4
Adamancipator Crystal - Dragite
  • ATK:

  • 0

  • DEF:

  • 2200


If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn.


SR Rarity
3 cardBlock Dragon
SR Rarity
3 cardBlock Dragon
Block Dragon
EARTH 8
Block Dragon
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.


SR Rarity
3 cardDoki Doki
SR Rarity
3 cardDoki Doki
Doki Doki
EARTH 2
Doki Doki
  • ATK:

  • 500

  • DEF:

  • 500


You can discard 1 Rock monster; Special Summon from your Deck, 1 Rock monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn.


R Rarity
3 cardGigantes
R Rarity
3 cardGigantes
Gigantes
EARTH 4
Gigantes
  • ATK:

  • 1900

  • DEF:

  • 1300


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.


SR Rarity
2 cardKoa'ki Meiru Guardian
SR Rarity
2 cardKoa'ki Meiru Guardian
Koa'ki Meiru Guardian
EARTH 4
Koa'ki Meiru Guardian
  • ATK:

  • 1900

  • DEF:

  • 1200


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.


SR Rarity
1 cardKoa'ki Meiru Sandman
SR Rarity
1 cardKoa'ki Meiru Sandman
Koa'ki Meiru Sandman
EARTH 4
Koa'ki Meiru Sandman
  • ATK:

  • 1900

  • DEF:

  • 1200


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.


SR Rarity
3 cardKoa'ki Meiru Supplier
SR Rarity
3 cardKoa'ki Meiru Supplier
Koa'ki Meiru Supplier
EARTH 4
Koa'ki Meiru Supplier
  • ATK:

  • 1400

  • DEF:

  • 1600


If a face-up Rock monster you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add from your Deck to your hand, 1 "Iron Core of Koa'ki Meiru" or 1 card that specifically lists "Iron Core of Koa'ki Meiru" in its text, except "Koa'ki Meiru Supplier". You can only use each effect of "Koa'ki Meiru Supplier" once per turn.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


N Rarity
1 cardPrank-Kids Dropsies
N Rarity
1 cardPrank-Kids Dropsies
Prank-Kids Dropsies
WATER 2
Prank-Kids Dropsies
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can gain 1000 LP, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Dropsies". You can only use this effect of "Prank-Kids Dropsies" once per turn.


N Rarity
3 cardPrank-Kids Rocksies
N Rarity
3 cardPrank-Kids Rocksies
Prank-Kids Rocksies
EARTH 4
Prank-Kids Rocksies
  • ATK:

  • 1500

  • DEF:

  • 1500


If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can banish 1 card from your hand, and if you do, draw 1 card, then, you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Rocksies". You can only use this effect of "Prank-Kids Rocksies" once per turn.


R Rarity
2 cardRock Band Xenoguitar
R Rarity
2 cardRock Band Xenoguitar
Rock Band Xenoguitar
EARTH 4
Rock Band Xenoguitar
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn.


N Rarity
1 cardWeeping Idol
N Rarity
1 cardWeeping Idol
Weeping Idol
DARK 2
Weeping Idol
  • ATK:

  • 0

  • DEF:

  • 500


You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.


N Rarity
2 cardAdamancipator Analyzer
N Rarity
2 cardAdamancipator Analyzer
Adamancipator Analyzer
EARTH 4
Adamancipator Analyzer
  • ATK:

  • 1500

  • DEF:

  • 700


If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.


SR Rarity
3 cardAdamancipator Researcher
SR Rarity
3 cardAdamancipator Researcher
Adamancipator Researcher
EARTH 2
Adamancipator Researcher
  • ATK:

  • 100

  • DEF:

  • 2100


If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.


R Rarity
3 cardAdamancipator Seeker
R Rarity
3 cardAdamancipator Seeker
Adamancipator Seeker
EARTH 2
Adamancipator Seeker
  • ATK:

  • 1200

  • DEF:

  • 1000


If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


N Rarity
1 cardAdamancipator Relief
N Rarity
1 cardAdamancipator Relief
Adamancipator Relief
Trap Normal
Adamancipator Relief

    Tribute any number of "Adamancipator" monsters, then target cards on the field equal to that number +1; destroy them.


    SR Rarity
    3 cardEvenly Matched
    SR Rarity
    3 cardEvenly Matched
    Evenly Matched
    Trap Normal
    Evenly Matched

      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


      UR Rarity
      1 cardAccesscode Talker
      UR Rarity
      1 cardAccesscode Talker
      Accesscode Talker
      DARK
      Accesscode Talker
      • ATK:

      • 2300

      • LINK-4

      Link Arrow:

      Top

      Left

      Right

      Bottom


      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




      Tag(s):

      UR Rarity
      1 cardApollousa, Bow of the Goddess
      UR Rarity
      1 cardApollousa, Bow of the Goddess
      Apollousa, Bow of the Goddess
      WIND
      Apollousa, Bow of the Goddess
      • ATK:

      • -1

      • LINK-4

      Link Arrow:

      Top

      Bottom-Left

      Bottom

      Bottom-Right


      2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


      UR Rarity
      1 cardI:P Masquerena
      UR Rarity
      1 cardI:P Masquerena
      I:P Masquerena
      DARK
      I:P Masquerena
      • ATK:

      • 800

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


      SR Rarity
      1 cardKnightmare Phoenix
      SR Rarity
      1 cardKnightmare Phoenix
      Knightmare Phoenix
      FIRE
      Knightmare Phoenix
      • ATK:

      • 1900

      • LINK-2

      Link Arrow:

      Top

      Right


      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


      UR Rarity
      1 cardKnightmare Unicorn
      UR Rarity
      1 cardKnightmare Unicorn
      Knightmare Unicorn
      DARK
      Knightmare Unicorn
      • ATK:

      • 2200

      • LINK-3

      Link Arrow:

      Left

      Right

      Bottom


      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


      R Rarity
      1 cardPrank-Kids Dodo-Doodle-Doo
      R Rarity
      1 cardPrank-Kids Dodo-Doodle-Doo
      Prank-Kids Dodo-Doodle-Doo
      WIND
      Prank-Kids Dodo-Doodle-Doo
      • ATK:

      • 2000

      • LINK-2

      Link Arrow:

      Left

      Bottom


      2 "Prank-Kids" monsters If this card is Link Summoned: You can add 1 "Prank-Kids" Spell/Trap from your Deck to your hand. You can Tribute this card, then target 2 "Prank-Kids" cards with different names in your GY, except Link Monsters; add them to your hand. You can only use each effect of "Prank-Kids Dodo-Doodle-Doo" once per turn.


      SR Rarity
      1 cardPrank-Kids Meow-Meow-Mu
      SR Rarity
      1 cardPrank-Kids Meow-Meow-Mu
      Prank-Kids Meow-Meow-Mu
      EARTH
      Prank-Kids Meow-Meow-Mu
      • ATK:

      • 1000

      • LINK-1

      Link Arrow:

      Bottom


      1 Level 4 or lower "Prank-Kids" monster You can only Link Summon "Prank-Kids Meow-Meow-Mu" once per turn. If a "Prank-Kids" monster you control would Tribute itself to activate its effect during your opponent's turn, you can banish this card you control or from your GY instead. You can only use this effect of "Prank-Kids Meow-Meow-Mu" once per turn.


      UR Rarity
      1 cardUnion Carrier
      UR Rarity
      1 cardUnion Carrier
      Union Carrier
      LIGHT
      Union Carrier
      • ATK:

      • 1000

      • LINK-2

      Link Arrow:

      Right

      Bottom


      2 monsters with the same Type or Attribute Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of "Union Carrier" once per turn.


      UR Rarity
      1 cardAdamancipator Risen - Dragite
      UR Rarity
      1 cardAdamancipator Risen - Dragite
      Adamancipator Risen - Dragite
      WATER 8
      Adamancipator Risen - Dragite
      • ATK:

      • 3000

      • DEF:

      • 2200


      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


      SR Rarity
      1 cardAdamancipator Risen - Raptite
      SR Rarity
      1 cardAdamancipator Risen - Raptite
      Adamancipator Risen - Raptite
      WIND 6
      Adamancipator Risen - Raptite
      • ATK:

      • 2200

      • DEF:

      • 2800


      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn.


      UR Rarity
      1 cardBaronne de Fleur
      UR Rarity
      1 cardBaronne de Fleur
      Baronne de Fleur
      WIND 10
      Baronne de Fleur
      • ATK:

      • 3000

      • DEF:

      • 2400


      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


      UR Rarity
      1 cardBorreload Savage Dragon
      UR Rarity
      1 cardBorreload Savage Dragon
      Borreload Savage Dragon
      DARK 8
      Borreload Savage Dragon
      • ATK:

      • 3000

      • DEF:

      • 2500


      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


      UR Rarity
      1 cardNaturia Barkion
      UR Rarity
      1 cardNaturia Barkion
      Naturia Barkion
      EARTH 6
      Naturia Barkion
      • ATK:

      • 2500

      • DEF:

      • 1800


      1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


      SR Rarity
      1 cardCoral Dragon
      SR Rarity
      1 cardCoral Dragon
      Coral Dragon
      WATER 6
      Coral Dragon
      • ATK:

      • 2400

      • DEF:

      • 500


      1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


      SR Rarity
      1 cardGallant Granite
      SR Rarity
      1 cardGallant Granite
      Gallant Granite
      EARTH
      Gallant Granite
      • ATK:

      • 2300

      • DEF:

      • 1800


      2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.




      More Master Duel Info

      Adamancipator Breakdown

       

       

       

       

       

       

       

       

       

       

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