Created by: Mèo Fool Gaming (37156024)

Created On: 03/04/2022

Mind of the Plana

Need 20 UR

UR Rarity
Scarm, Malebranche of the Burning Abyss3 card
UR Rarity
Dante, Traveler of the Burning Abyss3 card
UR Rarity
Number 47: Nightmare Shark2 card
UR Rarity
Book of Moon3 card
UR Rarity
Ballista Squad3 card
UR Rarity
Breakthrough Skill3 card
UR Rarity
Floodgate Trap Hole3 card

Main: 30 Extra: 7

N Rarity
Barbar, Malebranche of the Burning Abyss
N Rarity
Barbar, Malebranche of the Burning Abyss
Barbar, Malebranche of the Burning Abyss
DARK 3
Barbar, Malebranche of the Burning Abyss
  • ATK:

  • 1700

  • DEF:

  • 1000


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Barbar, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target up to 3 "Burning Abyss" cards in your Graveyard, except "Barbar, Malebranche of the Burning Abyss"; banish them, and if you do, inflict 300 damage to your opponent for each.


SR Rarity
Cir, Malebranche of the Burning Abyss
SR Rarity
Cir, Malebranche of the Burning Abyss
Cir, Malebranche of the Burning Abyss
DARK 3
Cir, Malebranche of the Burning Abyss
  • ATK:

  • 1600

  • DEF:

  • 1200


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.


SR Rarity
Cir, Malebranche of the Burning Abyss
SR Rarity
Cir, Malebranche of the Burning Abyss
Cir, Malebranche of the Burning Abyss
DARK 3
Cir, Malebranche of the Burning Abyss
  • ATK:

  • 1600

  • DEF:

  • 1200


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.


SR Rarity
Cir, Malebranche of the Burning Abyss
SR Rarity
Cir, Malebranche of the Burning Abyss
Cir, Malebranche of the Burning Abyss
DARK 3
Cir, Malebranche of the Burning Abyss
  • ATK:

  • 1600

  • DEF:

  • 1200


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.


R Rarity
Farfa, Malebranche of the Burning Abyss
R Rarity
Farfa, Malebranche of the Burning Abyss
Farfa, Malebranche of the Burning Abyss
DARK 3
Farfa, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.


R Rarity
Farfa, Malebranche of the Burning Abyss
R Rarity
Farfa, Malebranche of the Burning Abyss
Farfa, Malebranche of the Burning Abyss
DARK 3
Farfa, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.


R Rarity
Farfa, Malebranche of the Burning Abyss
R Rarity
Farfa, Malebranche of the Burning Abyss
Farfa, Malebranche of the Burning Abyss
DARK 3
Farfa, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.


SR Rarity
Fiendish Rhino Warrior
SR Rarity
Fiendish Rhino Warrior
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.


SR Rarity
Fiendish Rhino Warrior
SR Rarity
Fiendish Rhino Warrior
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.


SR Rarity
Fiendish Rhino Warrior
SR Rarity
Fiendish Rhino Warrior
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.


UR Rarity
Scarm, Malebranche of the Burning Abyss
UR Rarity
Scarm, Malebranche of the Burning Abyss
Scarm, Malebranche of the Burning Abyss
DARK 3
Scarm, Malebranche of the Burning Abyss
  • ATK:

  • 800

  • DEF:

  • 2000


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".


UR Rarity
Scarm, Malebranche of the Burning Abyss
UR Rarity
Scarm, Malebranche of the Burning Abyss
Scarm, Malebranche of the Burning Abyss
DARK 3
Scarm, Malebranche of the Burning Abyss
  • ATK:

  • 800

  • DEF:

  • 2000


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".


UR Rarity
Scarm, Malebranche of the Burning Abyss
UR Rarity
Scarm, Malebranche of the Burning Abyss
Scarm, Malebranche of the Burning Abyss
DARK 3
Scarm, Malebranche of the Burning Abyss
  • ATK:

  • 800

  • DEF:

  • 2000


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".


N Rarity
Rubic, Malebranche of the Burning Abyss
N Rarity
Rubic, Malebranche of the Burning Abyss
Rubic, Malebranche of the Burning Abyss
DARK 3
Rubic, Malebranche of the Burning Abyss
  • ATK:

  • 100

  • DEF:

  • 2100


If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.


N Rarity
Rubic, Malebranche of the Burning Abyss
N Rarity
Rubic, Malebranche of the Burning Abyss
Rubic, Malebranche of the Burning Abyss
DARK 3
Rubic, Malebranche of the Burning Abyss
  • ATK:

  • 100

  • DEF:

  • 2100


If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        UR Rarity
        Ballista Squad
        UR Rarity
        Ballista Squad
        Ballista Squad
        Trap Normal
        Ballista Squad

          Tribute 1 monster, then target 1 card your opponent controls; destroy it.


          UR Rarity
          Ballista Squad
          UR Rarity
          Ballista Squad
          Ballista Squad
          Trap Normal
          Ballista Squad

            Tribute 1 monster, then target 1 card your opponent controls; destroy it.


            UR Rarity
            Ballista Squad
            UR Rarity
            Ballista Squad
            Ballista Squad
            Trap Normal
            Ballista Squad

              Tribute 1 monster, then target 1 card your opponent controls; destroy it.


              UR Rarity
              Breakthrough Skill
              UR Rarity
              Breakthrough Skill
              Breakthrough Skill
              Trap Normal
              Breakthrough Skill

                Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                UR Rarity
                Breakthrough Skill
                UR Rarity
                Breakthrough Skill
                Breakthrough Skill
                Trap Normal
                Breakthrough Skill

                  Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                  UR Rarity
                  Breakthrough Skill
                  UR Rarity
                  Breakthrough Skill
                  Breakthrough Skill
                  Trap Normal
                  Breakthrough Skill

                    Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                    UR Rarity
                    Floodgate Trap Hole
                    UR Rarity
                    Floodgate Trap Hole
                    Floodgate Trap Hole
                    Trap Normal
                    Floodgate Trap Hole

                      When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                      UR Rarity
                      Floodgate Trap Hole
                      UR Rarity
                      Floodgate Trap Hole
                      Floodgate Trap Hole
                      Trap Normal
                      Floodgate Trap Hole

                        When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                        UR Rarity
                        Floodgate Trap Hole
                        UR Rarity
                        Floodgate Trap Hole
                        Floodgate Trap Hole
                        Trap Normal
                        Floodgate Trap Hole

                          When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                          SR Rarity
                          Karma Cut
                          SR Rarity
                          Karma Cut
                          Karma Cut
                          Trap Normal
                          Karma Cut

                            Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                            SR Rarity
                            Karma Cut
                            SR Rarity
                            Karma Cut
                            Karma Cut
                            Trap Normal
                            Karma Cut

                              Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                              SR Rarity
                              Karma Cut
                              SR Rarity
                              Karma Cut
                              Karma Cut
                              Trap Normal
                              Karma Cut

                                Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                SR Rarity
                                Virgil, Rock Star of the Burning Abyss
                                SR Rarity
                                Virgil, Rock Star of the Burning Abyss
                                Virgil, Rock Star of the Burning Abyss
                                LIGHT 6
                                Virgil, Rock Star of the Burning Abyss
                                • ATK:

                                • 2500

                                • DEF:

                                • 1000


                                1 Tuner + 1 or more non-Tuner monsters You can only control 1 "Virgil, Rock Star of the Burning Abyss". Once per turn: You can discard 1 "Burning Abyss" card, then target 1 card your opponent controls or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of "Virgil, Rock Star of the Burning Abyss" once per turn.


                                UR Rarity
                                Dante, Traveler of the Burning Abyss
                                UR Rarity
                                Dante, Traveler of the Burning Abyss
                                Dante, Traveler of the Burning Abyss
                                LIGHT
                                Dante, Traveler of the Burning Abyss
                                • ATK:

                                • 1000

                                • DEF:

                                • 2500


                                2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                                UR Rarity
                                Dante, Traveler of the Burning Abyss
                                UR Rarity
                                Dante, Traveler of the Burning Abyss
                                Dante, Traveler of the Burning Abyss
                                LIGHT
                                Dante, Traveler of the Burning Abyss
                                • ATK:

                                • 1000

                                • DEF:

                                • 2500


                                2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                                UR Rarity
                                Dante, Traveler of the Burning Abyss
                                UR Rarity
                                Dante, Traveler of the Burning Abyss
                                Dante, Traveler of the Burning Abyss
                                LIGHT
                                Dante, Traveler of the Burning Abyss
                                • ATK:

                                • 1000

                                • DEF:

                                • 2500


                                2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                                UR Rarity
                                Number 47: Nightmare Shark
                                UR Rarity
                                Number 47: Nightmare Shark
                                Number 47: Nightmare Shark
                                WATER
                                Number 47: Nightmare Shark
                                • ATK:

                                • 2000

                                • DEF:

                                • 2000


                                2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                                UR Rarity
                                Number 47: Nightmare Shark
                                UR Rarity
                                Number 47: Nightmare Shark
                                Number 47: Nightmare Shark
                                WATER
                                Number 47: Nightmare Shark
                                • ATK:

                                • 2000

                                • DEF:

                                • 2000


                                2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                                SR Rarity
                                The Phantom Knights of Break Sword
                                SR Rarity
                                The Phantom Knights of Break Sword
                                The Phantom Knights of Break Sword
                                DARK
                                The Phantom Knights of Break Sword
                                • ATK:

                                • 2000

                                • DEF:

                                • 1000


                                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.




                                More Duel Links Info

                                Burning Abyss Breakdown

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

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