Created by: test (054123)

Created On: 11/17/2022

Need 12 UR

UR Rarity
Elemental HERO Bubbleman1 card
 Rarity
Elemental HERO Air Neos1 card
UR Rarity
Elemental HERO Plasma Vice1 card
UR Rarity
Elemental HERO Neos Alius1 card
UR Rarity
Elemental HERO Burstinatrix1 card
UR Rarity
Elemental HERO Neos1 card
UR Rarity
Elemental HERO Sparkman1 card
UR Rarity
E - Emergency Call1 card
UR Rarity
Miracle Fusion1 card
UR Rarity
Neo Space3 card

Main: 20 Extra: 8

UR Rarity
Elemental HERO Bubbleman
UR Rarity
Elemental HERO Bubbleman
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


SR Rarity
Elemental HERO Prisma
SR Rarity
Elemental HERO Prisma
Elemental HERO Prisma
LIGHT 4
Elemental HERO Prisma
  • ATK:

  • 1700

  • DEF:

  • 1100


Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.


SR Rarity
Neo Space Connector
SR Rarity
Neo Space Connector
Neo Space Connector
LIGHT 4
Neo Space Connector
  • ATK:

  • 800

  • DEF:

  • 1800


When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo Space Connector" once per turn.


SR Rarity
Phosphorage the Elemental Lord
SR Rarity
Phosphorage the Elemental Lord
Phosphorage the Elemental Lord
LIGHT 8
Phosphorage the Elemental Lord
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 LIGHT monsters in your GY. When this card is Special Summoned: You can destroy all monsters your opponent controls. You can only use this effect of "Phosphorage the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.


UR Rarity
Elemental HERO Neos Alius
UR Rarity
Elemental HERO Neos Alius
Elemental HERO Neos Alius
LIGHT 4
Elemental HERO Neos Alius
  • ATK:

  • 1900

  • DEF:

  • 1300


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.


UR Rarity
Elemental HERO Burstinatrix
UR Rarity
Elemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


UR Rarity
Elemental HERO Sparkman
UR Rarity
Elemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


''An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.''


UR Rarity
E - Emergency Call
UR Rarity
E - Emergency Call
E - Emergency Call
Spell Normal
E - Emergency Call

    Add 1 "Elemental HERO" monster from your Deck to your hand.


    R Rarity
    Generation Next
    R Rarity
    Generation Next
    Generation Next
    Spell Quick
    Generation Next

      If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 "Elemental HERO" monster, "Kuriboh" monster, or "Neo-Spacian" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 "Generation Next" per turn.


      N Rarity
      Instant Neo Space
      N Rarity
      Instant Neo Space
      Instant Neo Space
      Spell Equip
      Instant Neo Space

        Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY.


        UR Rarity
        Miracle Fusion
        UR Rarity
        Miracle Fusion
        Miracle Fusion
        Spell Normal
        Miracle Fusion

          Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


          UR Rarity
          Neo Space
          UR Rarity
          Neo Space
          Neo Space
          Spell Field
          Neo Space

            "Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.


            UR Rarity
            Neo Space
            UR Rarity
            Neo Space
            Neo Space
            Spell Field
            Neo Space

              "Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.


              UR Rarity
              Neo Space
              UR Rarity
              Neo Space
              Neo Space
              Spell Field
              Neo Space

                "Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.


                SR Rarity
                Neos Fusion
                SR Rarity
                Neos Fusion
                Neos Fusion
                Spell Normal
                Neos Fusion

                  Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                  SR Rarity
                  O - Oversoul
                  SR Rarity
                  O - Oversoul
                  O - Oversoul
                  Spell Normal
                  O - Oversoul

                    Target 1 "Elemental HERO" Normal Monster in your Graveyard; Special Summon that target.


                    R Rarity
                    Parallel World Fusion
                    R Rarity
                    Parallel World Fusion
                    Parallel World Fusion
                    Spell Normal
                    Parallel World Fusion

                      Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by shuffling your banished Fusion Materials listed on it into your Deck. You cannot Special Summon monsters except by this card's effect, during the turn you activate this card.


                      SR Rarity
                      Wrath of Neos
                      SR Rarity
                      Wrath of Neos
                      Wrath of Neos
                      Spell Normal
                      Wrath of Neos

                        Select 1 face-up "Elemental HERO Neos" you control. Return it to the Deck and destroy all cards on the field.


                        SR Rarity
                        NEXT
                        SR Rarity
                        NEXT
                        NEXT
                        Trap Normal
                        NEXT

                          Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all "Neo-Spacian" monsters or "Elemental HERO Neos", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "NEXT" per turn. If you control no cards, you can activate this card from your hand.


                           Rarity
                          Elemental HERO Air Neos
                           Rarity
                          Elemental HERO Air Neos
                          Elemental HERO Air Neos
                          WIND 7
                          Elemental HERO Air Neos
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          "Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. This card returns to the Extra Deck during the End Phase.


                          R Rarity
                          Elemental HERO Aqua Neos
                          R Rarity
                          Elemental HERO Aqua Neos
                          Elemental HERO Aqua Neos
                          WATER 7
                          Elemental HERO Aqua Neos
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          "Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck.


                          R Rarity
                          Elemental HERO Aqua Neos
                          R Rarity
                          Elemental HERO Aqua Neos
                          Elemental HERO Aqua Neos
                          WATER 7
                          Elemental HERO Aqua Neos
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          "Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck.


                          R Rarity
                          Elemental HERO Magma Neos
                          R Rarity
                          Elemental HERO Magma Neos
                          Elemental HERO Magma Neos
                          FIRE 9
                          Elemental HERO Magma Neos
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          "Elemental HERO Neos" + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each card on the field. Once per turn, during the End Phase: Shuffle this card into the Extra Deck. If this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand.


                          N Rarity
                          Elemental HERO Marine Neos
                          N Rarity
                          Elemental HERO Marine Neos
                          Elemental HERO Marine Neos
                          WATER 8
                          Elemental HERO Marine Neos
                          • ATK:

                          • 2800

                          • DEF:

                          • 2300


                          "Elemental HERO Neos" + "Neo-Spacian Marine Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy 1 random card in your opponent's hand.


                          SR Rarity
                          Elemental HERO Neos Kluger
                          SR Rarity
                          Elemental HERO Neos Kluger
                          Elemental HERO Neos Kluger
                          LIGHT 9
                          Elemental HERO Neos Kluger
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          "Elemental HERO Neos" + "Yubel" Must be Fusion Summoned. Before damage calculation, if this card battles an opponent's monster: You can inflict damage to your opponent equal to that opponent's monster's ATK. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Neos Wiseman" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of "Elemental HERO Neos Kluger" once per turn.


                          R Rarity
                          Elemental HERO Neos Knight
                          R Rarity
                          Elemental HERO Neos Knight
                          Elemental HERO Neos Knight
                          LIGHT 7
                          Elemental HERO Neos Knight
                          • ATK:

                          • 2500

                          • DEF:

                          • 1000


                          "Elemental HERO Neos" + 1 Warrior monster Must be Fusion Summoned. Gains ATK equal to half the original ATK of the Warrior Fusion Material used for its Fusion Summon, except "Elemental HERO Neos". Can make a second attack during each Battle Phase. Your opponent takes no battle damage from attacks involving this card.


                          UR Rarity
                          Elemental HERO Plasma Vice
                          UR Rarity
                          Elemental HERO Plasma Vice
                          Elemental HERO Plasma Vice
                          EARTH 8
                          Elemental HERO Plasma Vice
                          • ATK:

                          • 2600

                          • DEF:

                          • 2300


                          "Elemental HERO Sparkman" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.




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