Chaos Deck #284469 — Yu-Gi-Oh! TCG
41 Main, 15 Extra, incl. Magician's Rod x3, Magicians' Souls x3, Ash Blossom & Joyous Spring x3. Created Jul 17, 2024 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/17/2024
Main Deck (41)
- Apprentice Illusion Magician x1
- Dark Magician Girl x1
- Magician's Rod x3
- Magicians' Souls x3
- Magikuriboh x1
- Palladium Oracle Mahad x1
- Timaeus the United Dragon x1
- Dark Magician x2
- Illusion of Chaos x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Called by the Grave x1
- Dark Magical Circle x2
- Magicalized Fusion x1
- Magician's Salvation x1
- Preparation of Rites x3
- Secret Village of the Spellcasters x2
- Secrets of Dark Magic x1
- Soul Servant x3
- Spellbook of Knowledge x1
- Eternal Soul x2
- Magicians' Combination x1
- Rivalry of Warlords x1
- Skill Drain x1
Extra Deck (15)
- Dark Magician Girl the Dragon Knight x1
- Dark Magician the Dragon Knight x1
- Quintet Magician x1
- The Dark Magicians x1
- Accesscode Talker x1
- Artemis, the Magistus Moon Maiden x1
- Dharc the Dark Charmer, Gloomy x1
- I:P Masquerena x1
- Imduk the World Chalice Dragon x1
- Knightmare Phoenix x1
- Knightmare Unicorn x1
- Relinquished Anima x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- Chaos Angel x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 55 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 41 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Extra Deck closers (Chaos Angel 3500 ATK, Quintet Magician 4500 ATK, The Dark Magicians 2800 ATK, Dark Magician the Dragon Knight 3000 ATK) once a Dark Magician-based engine is online. Text-only read; no recorded boards.; Link Monster pressure from the 10 Link cards in the Extra Deck, with Knightmare Unicorn and Accesscode Talker as the most text-supported Link routes.
- Turn 1 (going first): Use the searcher-text cards (Magician's Rod, Preparation of Rites, Soul Servant, Dark Magical Circle) to find a Dark Magician starter and convert it into a Fusion or Link summon. Hold Ash Blossom and Effect Veiler for the opponent's first activations.
- Turn 2 (going second): Hand traps Ash Blossom, Effect Veiler and Magician's Rod-line recursion to answer the opponent's first board, then extend through Extra Deck boss monsters. No side deck is present to adjust this plan.
- Recovery: Recursion text on Magician's Rod, Eternal Soul and Magicians' Combination (Dark Magician revival text) to rebuild after a single interruption. Not verified by recorded boards.
- After siding: Not available: the list has 0 side deck cards, so there is no post-side plan to evaluate.
Why it scores here
This list is Illegal in TCG: four Forbidden cards and a third copy of a Semi-Limited card break the copy limits, so it is scored as a theoretical, structural-only read and capped at 20. Its consistency is moderate: the core Dark Magician starter has only four copies and about a 0.42 chance of at least one in a five-card opening hand, while the 14 searcher-text cards and the six hand traps give some functional hands. Recorded combo evidence is absent, so conversion and floor scores rest on card text alone and are kept near the middle. The Extra Deck closers give real offensive ceiling, but no score here comes from Chaos being a popular archetype or from averaging individual card scores; the score reflects the system as a whole. With no side deck and no meta sample, going-second and matchup scores stay low and provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Dark Magician core is 4 copies with P(>=1 in 5 cards) about 0.42, and Dark Magician itself 2 copies at about 0.23; searcher-text group P(>=1) about 0.89 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 6 hand traps and 14 searcher-text cards give some functional hands, but 13 of 24 distinct main cards are singletons and the illegal copies add conflict (Inferred) |
| D3 | Combo Conversion & Ceiling | 48 | No parseable boards; Illusion of Chaos and Chaos Angel text suggest a ceiling that no recorded line supports (Inferred, text only) |
| D4 | Combo Floor & Median Output | 40 | Zero recorded boards, so floor and median are unmeasured and scored low for lack of output evidence (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Six hand traps plus recursion text on Magician's Rod and Eternal Soul give several routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Fourteen searcher-text cards and graveyard recursion give card-economy depth, but no resource signature is recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Eleven negation-text and nine removal-text cards; the two floodgates are illegal and excluded from the legal build (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second relies on Ash Blossom, Effect Veiler and Quintet Magician with no side deck to fix the second-turn plan (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Extra Deck closers at 2800 to 4500 ATK carry the finish, though Quintet Magician needs five different-name Spellcasters to summon (Verified stat, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 41 main slots, 24 distinct cards, 13 singletons, but only 5.4 percent exact-archetype purity with 53 off-archetype copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 62 | Extra Deck is full at 15: 10 Link, 4 Fusion, 1 Synchro, with several different sub-archetypes (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck cards, so there is no post-side adaptability to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No dated meta sample and no tournament link; format fit is unknown and the list is illegal in TCG (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multiple Fusion, Ritual, Link and Synchro conditions add decision load, but only text-level inference is available (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 52, Going First ≈ 55, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-10). Final formula: Illegal list: no normal Final score. Theoretical structural-only: 0.80*52 + 0.20*42 = 50, modifiers -10 gives 40, capped to 20 for Illegal status.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Extra Deck closers with high ATK (Chaos Angel 3500, Quintet Magician 4500) and a broad Link and Fusion base
- Fourteen searcher-text cards and six hand traps give functional opening hands
- Negation and removal text spread across about 20 cards
Weaknesses
- Four Forbidden cards and one over-limit Semi-Limited card make the list Illegal
- Dark Magician starter has only 4 copies with low open probability
- No side deck, so no post-side plan
- Exact archetype purity is 5.4 percent
Critical choke points
- Dark Magician starter: 2 copies, about 0.23 chance of at least one in a 5-card opening hand
- Ritual and Fusion summon steps that need specific Spellcasters on the field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Magicians' Souls (3), Secret Village of the Spellcasters (2), Called by the Grave (1), Rivalry of Warlords (1) | Legal substitutes for the same engine (not named by the evidence) | Forbidden cards must leave the list before it can be evaluated as legal |
| 2 | 1 copy of Ash Blossom & Joyous Spring | A legal card of the owner's choice | Semi-Limited limit is 2 copies |
Evidence & confidence
- Verified: Legality violations and banlist statuses; Composition counts, copy histogram and archetype purity; No side deck present
- Inferred: Dark Magician starter and searcher consistency (hypergeometric); Hand-trap and recursion routes after one interruption; Going-second and endboard interaction reads from card text
- Provisional: Meta Power (null, no dated sample); Format fit and tournament reliability (no tournament link)
- Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and pilot record are absent No win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied Deck is Illegal, so the score is capped and theoretical
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