Created by: YGO Mod (20517634)

Created On: 07/16/2024

Main: 40

3 cardBlue-Eyes Alternative White Dragon 3 cardBlue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


3 cardEmissary from the House of Wax 3 cardEmissary from the House of Wax
Emissary from the House of Wax
FIRE 3
Emissary from the House of Wax
  • ATK:

  • 800

  • DEF:

  • 1800


When an opponent's monster declares an attack: You can Special Summon this card from your hand. You can only use this effect of "Emissary from the House of Wax" once per turn. If this card battles a monster, neither can be destroyed by that battle. At the end of your opponent's Battle Phase: You can activate this effect; until the start of your opponent's next Battle Phase, all Attack Position monsters your opponent currently controls cannot change their battle positions, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon, also their effects are negated.


3 cardMalefic Blue-Eyes White Dragon 3 cardMalefic Blue-Eyes White Dragon
Malefic Blue-Eyes White Dragon
DARK 8
Malefic Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


3 cardMother Grizzly 3 cardMother Grizzly
Mother Grizzly
WATER 4
Mother Grizzly
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in face-up Attack Position.


1 cardBig Eye 1 cardBig Eye
Big Eye
DARK 4
Big Eye
  • ATK:

  • 1200

  • DEF:

  • 1000


FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.


3 cardMokomoko 3 cardMokomoko
Mokomoko
WATER 1
Mokomoko
  • ATK:

  • 300

  • DEF:

  • 300


FLIP: Draw 1 card. During your Main Phase: You can change this card to face-down Defense Position. You can only use each of the preceding effects of "Mokomoko" once per turn. If this card battles a monster, neither can be destroyed by that battle.


3 cardDark Hole
3 cardDark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.


    3 cardDifferent Dimension Capsule 3 cardDifferent Dimension Capsule
    Different Dimension Capsule
    Spell Normal
    Different Dimension Capsule

      Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.


      1 cardHarpie's Feather Duster
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        1 cardHeavy Storm
        1 cardHeavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.


          3 cardLightning Vortex
          3 cardLightning Vortex
          Lightning Vortex
          Spell Normal
          Lightning Vortex

            Discard 1 card; destroy all face-up monsters your opponent controls.


            3 cardMagical Mallet 3 cardMagical Mallet
            Magical Mallet
            Spell Normal
            Magical Mallet

              Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


              1 cardOne Day of Peace
              1 cardOne Day of Peace
              One Day of Peace
              Spell Normal
              One Day of Peace

                Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                3 cardRage with Eyes of Blue 3 cardRage with Eyes of Blue
                Rage with Eyes of Blue
                Spell Quick
                Rage with Eyes of Blue

                  Banish this card, and as many cards as possible from your hand, field, and GY, face-down, and if you do, Special Summon up to 3 copies of "Blue-Eyes White Dragon" from your Deck. You cannot Normal or Special Summon monsters the turn you activate this card, except "Blue-Eyes White Dragon".


                  2 cardArmed Dragon Thunderbolt 2 cardArmed Dragon Thunderbolt
                  Armed Dragon Thunderbolt
                  Trap Normal
                  Armed Dragon Thunderbolt

                    Target 1 "Armed Dragon" monster you control; it gains 1000 ATK for each "Armed Dragon" monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 "Armed Dragon" Spell in your GY; add it to your hand. You can only use 1 "Armed Dragon Thunderbolt" effect per turn, and only once that turn.


                    1 cardTorrential Tribute
                    1 cardTorrential Tribute
                    Torrential Tribute
                    Trap Normal
                    Torrential Tribute

                      When a monster(s) is Summoned: Destroy all monsters on the field.


                      3 cardWaboku 3 cardWaboku
                      Waboku
                      Trap Normal
                      Waboku

                        You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.




                        More OCG Info

                        Blue-Eyes Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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