Created by: YGO Mod (20517634)
Created On: 06/28/2024
Main: 55 Extra: 15
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ritual Beast Tamer Elder](https://ygovietnamcdn.azureedge.net/storage/Card/14513016.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ritual Beast Tamer Elder](https://ygovietnamcdn.azureedge.net/storage/Card/14513016.jpg)
![Ritual Beast Tamer Elder](https://ygovietnamcdn.azureedge.net/storage/Card/14513016.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ritual Beast Tamer Elder
ATK:
200
DEF:
1000
After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Spiritual Beast Apelio](https://ygovietnamcdn.azureedge.net/storage/Card/86396750.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Spiritual Beast Apelio](https://ygovietnamcdn.azureedge.net/storage/Card/86396750.jpg)
![Spiritual Beast Apelio](https://ygovietnamcdn.azureedge.net/storage/Card/86396750.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Spiritual Beast Apelio
ATK:
1800
DEF:
200
Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Spiritual Beast Cannahawk](https://ygovietnamcdn.azureedge.net/storage/Card/49885567.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Spiritual Beast Cannahawk](https://ygovietnamcdn.azureedge.net/storage/Card/49885567.jpg)
![Spiritual Beast Cannahawk](https://ygovietnamcdn.azureedge.net/storage/Card/49885567.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Spiritual Beast Cannahawk
ATK:
1400
DEF:
600
Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Spiritual Beast Tamer Winda](https://ygovietnamcdn.azureedge.net/storage/Card/65193366.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Spiritual Beast Tamer Winda](https://ygovietnamcdn.azureedge.net/storage/Card/65193366.jpg)
![Spiritual Beast Tamer Winda](https://ygovietnamcdn.azureedge.net/storage/Card/65193366.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Spiritual Beast Tamer Winda
ATK:
1600
DEF:
1800
If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Ritual Beast" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon "Spiritual Beast Tamer Winda(s)" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Windwitch - Ice Bell](https://ygovietnamcdn.azureedge.net/storage/Card/43722862.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Windwitch - Ice Bell](https://ygovietnamcdn.azureedge.net/storage/Card/43722862.jpg)
![Windwitch - Ice Bell](https://ygovietnamcdn.azureedge.net/storage/Card/43722862.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Windwitch - Ice Bell
ATK:
1000
DEF:
1000
If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 "Windwitch" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of "Windwitch - Ice Bell" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Wynn the Wind Channeler](https://ygovietnamcdn.azureedge.net/storage/Card/86395581.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Wynn the Wind Channeler](https://ygovietnamcdn.azureedge.net/storage/Card/86395581.jpg)
![Wynn the Wind Channeler](https://ygovietnamcdn.azureedge.net/storage/Card/86395581.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Wynn the Wind Channeler
ATK:
1850
DEF:
1500
(This card is always treated as a "Charmer" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ritual Beast Tamer Zeframpilica](https://ygovietnamcdn.azureedge.net/storage/Card/57777714.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ritual Beast Tamer Zeframpilica](https://ygovietnamcdn.azureedge.net/storage/Card/57777714.jpg)
![Ritual Beast Tamer Zeframpilica](https://ygovietnamcdn.azureedge.net/storage/Card/57777714.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Ritual Beast Tamer Zeframpilica
ATK:
1000
DEF:
1500
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ghost Ogre & Snow Rabbit](https://ygovietnamcdn.azureedge.net/storage/Card/59438930.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ghost Ogre & Snow Rabbit](https://ygovietnamcdn.azureedge.net/storage/Card/59438930.jpg)
![Ghost Ogre & Snow Rabbit](https://ygovietnamcdn.azureedge.net/storage/Card/59438930.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ghost Ogre & Snow Rabbit
ATK:
0
DEF:
1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Windwitch - Glass Bell](https://ygovietnamcdn.azureedge.net/storage/Card/71007216.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Windwitch - Glass Bell](https://ygovietnamcdn.azureedge.net/storage/Card/71007216.jpg)
![Windwitch - Glass Bell](https://ygovietnamcdn.azureedge.net/storage/Card/71007216.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Windwitch - Glass Bell
ATK:
1500
DEF:
1500
If this card is Normal or Special Summoned: You can add 1 "Windwitch" monster from your Deck to your hand, except "Windwitch - Glass Bell", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Windwitch - Glass Bell" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ritual Beast Ambush](https://ygovietnamcdn.azureedge.net/storage/Card/57815601.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ritual Beast Ambush](https://ygovietnamcdn.azureedge.net/storage/Card/57815601.jpg)
![Ritual Beast Ambush](https://ygovietnamcdn.azureedge.net/storage/Card/57815601.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Ritual Beast Ambush
Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your Graveyard; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except "Ritual Beast" monsters, for the rest of this turn. You can only activate 1 "Ritual Beast Ambush" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ritual Beast Ulti-Apelio](https://ygovietnamcdn.azureedge.net/storage/Card/86274272.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ritual Beast Ulti-Apelio](https://ygovietnamcdn.azureedge.net/storage/Card/86274272.jpg)
![Ritual Beast Ulti-Apelio](https://ygovietnamcdn.azureedge.net/storage/Card/86274272.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ritual Beast Ulti-Apelio
ATK:
2600
DEF:
400
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ritual Beast Ulti-Cannahawk](https://ygovietnamcdn.azureedge.net/storage/Card/48063985.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ritual Beast Ulti-Cannahawk](https://ygovietnamcdn.azureedge.net/storage/Card/48063985.jpg)
![Ritual Beast Ulti-Cannahawk](https://ygovietnamcdn.azureedge.net/storage/Card/48063985.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ritual Beast Ulti-Cannahawk
ATK:
1400
DEF:
1600
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ritual Beast Ulti-Gaiapelio](https://ygovietnamcdn.azureedge.net/storage/Card/56655675.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ritual Beast Ulti-Gaiapelio](https://ygovietnamcdn.azureedge.net/storage/Card/56655675.jpg)
![Ritual Beast Ulti-Gaiapelio](https://ygovietnamcdn.azureedge.net/storage/Card/56655675.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ritual Beast Ulti-Gaiapelio
ATK:
3200
DEF:
2100
1 "Ritual Beast Ulti" monster + 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If Summoned this way, this card gains this effect. ● During either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can banish 1 "Ritual Beast" card from your hand; negate the activation, and if you do, destroy it.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ritual Beast Ulti-Pettlephin](https://ygovietnamcdn.azureedge.net/storage/Card/12678870.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ritual Beast Ulti-Pettlephin](https://ygovietnamcdn.azureedge.net/storage/Card/12678870.jpg)
![Ritual Beast Ulti-Pettlephin](https://ygovietnamcdn.azureedge.net/storage/Card/12678870.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ritual Beast Ulti-Pettlephin
ATK:
200
DEF:
2800
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Bottom
Right
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Bottom
Right
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ritual Beast Ulti-Kimunfalcos](https://ygovietnamcdn.azureedge.net/storage/Card/58811192.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ritual Beast Ulti-Kimunfalcos](https://ygovietnamcdn.azureedge.net/storage/Card/58811192.jpg)
![Ritual Beast Ulti-Kimunfalcos](https://ygovietnamcdn.azureedge.net/storage/Card/58811192.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Ritual Beast Ulti-Kimunfalcos
ATK:
1800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 "Ritual Beast" monsters "Ritual Beast" monsters this card points to gain 600 ATK/DEF. You can banish 1 "Ritual Beast" card from your GY; immediately after this effect resolves, Normal Summon 1 "Ritual Beast" monster from your hand. You can only use this effect of "Ritual Beast Ulti-Kimunfalcos" once per turn. (Quick Effect): You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Wynn the Wind Charmer, Verdant](https://ygovietnamcdn.azureedge.net/storage/Card/30674956.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Wynn the Wind Charmer, Verdant](https://ygovietnamcdn.azureedge.net/storage/Card/30674956.jpg)
![Wynn the Wind Charmer, Verdant](https://ygovietnamcdn.azureedge.net/storage/Card/30674956.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Wynn the Wind Charmer, Verdant
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crystal Wing Synchro Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/50954680.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crystal Wing Synchro Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/50954680.jpg)
![Crystal Wing Synchro Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/50954680.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Crystal Wing Synchro Dragon
ATK:
3000
DEF:
2500
1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Wind Pegasus @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/98506199.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Wind Pegasus @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/98506199.jpg)
![Wind Pegasus @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/98506199.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Wind Pegasus @Ignister
ATK:
2300
DEF:
1500
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.